It is indeed intentional. The idea was to test the base abilities, and eventually their morphs as well.Not sure if this was intentional or not but.... template chars created on the PTS have no morphs available for testing purposes, so short of taking the time level up the morph you cannot test the changes right away. If this is WAI, I for one do not find it a practical use of testing time to have to level up the base skill just to get to the morph in the given skill tree.
ZOS_GinaBruno wrote: »It is indeed intentional. The idea was to test the base abilities, and eventually their morphs as well.Not sure if this was intentional or not but.... template chars created on the PTS have no morphs available for testing purposes, so short of taking the time level up the morph you cannot test the changes right away. If this is WAI, I for one do not find it a practical use of testing time to have to level up the base skill just to get to the morph in the given skill tree.
tinythinker wrote: »150127-001582
150127-001587
I healed someone fighting a guard in Mournhold and was labeled a fugitive (working as intended I assume), but when I realized I was marked for death and tried to feel I got screen-freezing lag and died when the guard easily caught up to me.
where exactly are the templates located?!
DeathDealer19 wrote: »Well I just completed a VR dungeon on the pts. healing of course. We did Wayrest and let me tell you... That lich boss is INSANE. I have healed everything in the game short of hard mode serpent so I know what im doing. The lich boss literally took us nearly as long as an entire serpent fight normally does. The adds have so much health, hit so hard, and are so spread out(since you can pull the boss in the tunnel anymore) it was impossible nearly. by the time you got the adds down, they were respawning again. For some reason our tank said he is just out of stamina in every fight as well. I understand our stats have been scaled up but trash mobs have WAY too much health. I love everything ive seen thus far on the PTS in 1.6 but i think stamina and magicka pools need some more tweaking. we had a magicka NB in our group who said she was out of magicka the entire time. I was healing mind you and i thought the opposite. i could spam BoL for day!
ZOS please work on trash mobs health and dmg. theyre hitting like trucks. and stamina! tanks are running out of stam super fast! hell inner beast costs like 5k stamina. RIDICULOUS
ZOS_GinaBruno wrote: »It is indeed intentional. The idea was to test the base abilities, and eventually their morphs as well.Not sure if this was intentional or not but.... template chars created on the PTS have no morphs available for testing purposes, so short of taking the time level up the morph you cannot test the changes right away. If this is WAI, I for one do not find it a practical use of testing time to have to level up the base skill just to get to the morph in the given skill tree.