Two-hand stam builds, ow. I may have to move off that line entirely. Impen change makes it pretty damn useless.
I'm not sure how I feel about the Templar nerf yet. On the one hand, looks brutal. On the other, Templars are ridiculously OP at what they do. So I guess we shall see.
templars got bumducked, at least in my opinion. Several overall nerfs, massive nerf to templar healing with the change to the mending passive... like freaking massive nerf there. A few subtle buffs for PvE templars but thats obviously pointless in PvP.
Obviously I'm biased towards PvP, but given they claimed templars were getting useful buffs, including healing, and most of our useless heal abilities were now going to be useful... I don't see any changes that make them useful. They nerfed the hell out of radiant aura reducing the regen rate from 80% to 30% when active and 15% passive to 10%. Rune focus is still useless, why bother using it when there are at least 3 other abilities everyone can use with the same effect. A channeled execute is laughable and they haven't learned their lesson on how weak channeled abilities can be so they gave the channeled execute already to the class that has been pigeonholed into channeled abilities (note I'm a healer, but this is just stupid). As I said before massive nerf to basically the one passive that made templar healers actually able to distinguish themselves as a healer. I can't tell if the change to rite of passage is a buff or nerf, sure the range increase might be useful, but they changed it into projectiles for god knows what reason/logic which means it is now a delayed heal.... fantastic, you turned the "oh *** heal ultimate" (the only heal ultimate useful in the game) into a delayed ultimate heal? WHAT. I see a ton of changes to things that weren't broken about healing (the game already has a super low TTK) with no reason to change them. With other changes in 1.6 coming with buffs to damage, people being able to crit now, etc. TTK is going to be a freaking joke.
Magelight got bumducked too.
And what happened to the new alliance war abilities? Are you serious ZOS?
Two-hand stam builds, ow. I may have to move off that line entirely. Impen change makes it pretty damn useless.
I'm not sure how I feel about the Templar nerf yet. On the one hand, looks brutal. On the other, Templars are ridiculously OP at what they do. So I guess we shall see.
Two-hand stam builds, ow. I may have to move off that line entirely. Impen change makes it pretty damn useless.
I'm not sure how I feel about the Templar nerf yet. On the one hand, looks brutal. On the other, Templars are ridiculously OP at what they do. So I guess we shall see.
I'm fine with the blazing nerf, but what part of templars did you consider OP? Other than blazing shield spam which is justified. Did anyone suddenly start claiming templar healing was OP?
No incentives to heal as a templar, more incentive to DPS templar unfortunately *** that execute, i want blinding flashes back for pvp.
It is tough to decipher exactly what the Sorc will be now. I'm really only seeing a buff to Curse and lower cost on Encase, but Weakening Prison could be interesting I guess depending on the cost. Surge now seems to be even more useless for a PVP Sorc and no changes to Bolt Escape.
It is tough to decipher exactly what the Sorc will be now. I'm really only seeing a buff to Curse and lower cost on Encase, but Weakening Prison could be interesting I guess depending on the cost. Surge now seems to be even more useless for a PVP Sorc and no changes to Bolt Escape.
Yeah. not at all impressed by the Sorc changes. I actually stopped reading after that.
No incentives to heal as a templar, more incentive to DPS templar unfortunately *** that execute, i want blinding flashes back for pvp.
Yup. Lol a channeled execute. I'd give anything to have blinding back. The one healing templars for the most part got their edge from a combination of breath of life and the mending passive, now the mending passive is a glorified ritual mundus stone. Breath of life is only efficient if you crit, no crit it becomes extremely inefficient. I'm salty right now. Obviously I'll find a way, but man am I salty.
It is tough to decipher exactly what the Sorc will be now. I'm really only seeing a buff to Curse and lower cost on Encase, but Weakening Prison could be interesting I guess depending on the cost. Surge now seems to be even more useless for a PVP Sorc and no changes to Bolt Escape.
Yeah. not at all impressed by the Sorc changes. I actually stopped reading after that.
Buff to stamina sorcs though right? Or at least the opportunity to be one now.
It is tough to decipher exactly what the Sorc will be now. I'm really only seeing a buff to Curse and lower cost on Encase, but Weakening Prison could be interesting I guess depending on the cost. Surge now seems to be even more useless for a PVP Sorc and no changes to Bolt Escape.
Yeah. not at all impressed by the Sorc changes. I actually stopped reading after that.
Buff to stamina sorcs though right? Or at least the opportunity to be one now.
No incentives to heal as a templar, more incentive to DPS templar unfortunately *** that execute, i want blinding flashes back for pvp.
Yup. Lol a channeled execute. I'd give anything to have blinding back. The one healing templars for the most part got their edge from a combination of breath of life and the mending passive, now the mending passive is a glorified ritual mundus stone. Breath of life is only efficient if you crit, no crit it becomes extremely inefficient. I'm salty right now. Obviously I'll find a way, but man am I salty.
My head is literally spinning. Every current build is deprecated with this patch.
In other words, we are literally at launch day again. Nothing works together, all ultimate based builds (and most of the ultimate synergies) are no longer going to be viable. Lol shackle on standard is now 2.5 meters? Wtf? So they have to be standing dead center to be shackled...
Oh ffs.
My head is literally spinning. Every current build is deprecated with this patch.
In other words, we are literally at launch day again. Nothing works together, all ultimate based builds (and most of the ultimate synergies) are no longer going to be viable. Lol shackle on standard is now 2.5 meters? Wtf? So they have to be standing dead center to be shackled...
Oh ffs.
Yyyeeeeeehhhh, maybe this will make new meta,end these ult gen build and lead to somthing new, meeeeh
My head is literally spinning. Every current build is deprecated with this patch.
In other words, we are literally at launch day again. Nothing works together, all ultimate based builds (and most of the ultimate synergies) are no longer going to be viable. Lol shackle on standard is now 2.5 meters? Wtf? So they have to be standing dead center to be shackled...
Oh ffs.
Yyyeeeeeehhhh, maybe this will make new meta,end these ult gen build and lead to somthing new, meeeeh
My main concern is that there will be no way to bust larger number groups anymore. Population size will determine the outcome of a battle. AoE caps going up isnt going to matter because the overall damage goes down.
Ulti dumping to wipe a flag .... and did you see the nerf to negate? No more negate stacking, just raw puglet fights with blob mentality because you wont be able to break it up.
-.- What do
My head is literally spinning. Every current build is deprecated with this patch.
In other words, we are literally at launch day again. Nothing works together, all ultimate based builds (and most of the ultimate synergies) are no longer going to be viable. Lol shackle on standard is now 2.5 meters? Wtf? So they have to be standing dead center to be shackled...
Oh ffs.
Yyyeeeeeehhhh, maybe this will make new meta,end these ult gen build and lead to somthing new, meeeeh
My main concern is that there will be no way to bust larger number groups anymore. Population size will determine the outcome of a battle. AoE caps going up isnt going to matter because the overall damage goes down.
Ulti dumping to wipe a flag .... and did you see the nerf to negate? No more negate stacking, just raw puglet fights with blob mentality because you wont be able to break it up.
-.- What do
If that Negate nerf is for real, that's a huge boon to PvP. The meta for ages has been "stack more sorcs, win", and if that's changed we're allbetter off for it.
It is tough to decipher exactly what the Sorc will be now. I'm really only seeing a buff to Curse and lower cost on Encase, but Weakening Prison could be interesting I guess depending on the cost. Surge now seems to be even more useless for a PVP Sorc and no changes to Bolt Escape.
Yeah. not at all impressed by the Sorc changes. I actually stopped reading after that.
Buff to stamina sorcs though right? Or at least the opportunity to be one now.
My head is literally spinning. Every current build is deprecated with this patch.
In other words, we are literally at launch day again. Nothing works together, all ultimate based builds (and most of the ultimate synergies) are no longer going to be viable. Lol shackle on standard is now 2.5 meters? Wtf? So they have to be standing dead center to be shackled...
Oh ffs.
Yyyeeeeeehhhh, maybe this will make new meta,end these ult gen build and lead to somthing new, meeeeh
My main concern is that there will be no way to bust larger number groups anymore. Population size will determine the outcome of a battle. AoE caps going up isnt going to matter because the overall damage goes down.
Ulti dumping to wipe a flag .... and did you see the nerf to negate? No more negate stacking, just raw puglet fights with blob mentality because you wont be able to break it up.
-.- What do
If that Negate nerf is for real, that's a huge boon to PvP. The meta for ages has been "stack more sorcs, win", and if that's changed we're allbetter off for it.
It also removes the most potent area denial skill, eg CC. I dont like CC removal from a game because it promotes zergball mentality and dumbs down movement calls.
I get there was a problem with it overall, but this pretty much ends sorc utility in regards to CC, and puts them in a role of "you better all have curse on your bar and be ready to focus fire the same dude"
And im just sitting here thinking of playing on my sorc now mainly instead of my NB...