Mighty_oakk wrote: »mrskinskull wrote: »So with console we don't have a text chat option .... We have Voice Chat.
Overall I am ok with this BUT there are some serious issues with its implementation...
Since we are able to join up to 5 guilds and each guild can have 5 voice channels on top of the area chat channel.
That's 26 voice channels not including a group channel.
Ok that is the scope...
Now the problems...
- ESO does not remember the last channel that any given toon was active in OR if area chat was disabled.
- Why is the default voice chat channel "- All Members 1" of the first guild you accepted an invite from?
- Note, I stated default voice chat channel above yet the game may or may not enter you in that channel on loading :-/
- Same can be said about area chat.... sometimes it auto loads.... & sometimes it does not :-/
Solutions...
- Have the ability to set 1 of the possible 26 channels as the DEFAULT! (Per Toon would be nice)
- Have the ability to have area chat disabled in settings as a default option if prefered!
- Have the ability, like area chat has now, to monitor another chat feed. (Explained below)
- At the least -- Have the game remember the last state a toon was in when it logs out?
Chat feed monitoring
As it is now we can be in guild/group chat and monitor the area chat feed.
This feature should be available for all feeds. (One participant feed & one monitoring feed)
.
Well said.
I think many of the text box arguments can be hushed by a few well placed voice chat tweaks.
I do support your particular suggestions.
Any chance of seeing your theory in a full discussion?
99 percent of the console community is fine without text chat, because most players on console are casual .
Facilitating those mic guys will strengthen the community while asking Joe plumber and Mr daddy to keep track of a keyboard so they can interact with a few guys who have expressed specific contempt for our community seems the long way around to a solution.
I think a reasonable idea such as yours would likely be snuffed out by the five console text chat box advocates.
Given room to breathe and develop free of direct harrasment, I know this is the way forward for helping to enmesh a burgeoning community that while predisposed to drinking a beer, or letting their family watch their gameplay.
ESO is an mmo for real people.
Its the 'I've never player a game like this before' crowd.
If people of this community can't be bothered to help newcomers to understand the game we all have in common, they should at least be respectful of those players because they are Actually keeping the lights on at zos.
99% of the console community is fine without text chat?
10% of players on ps4 have made it to vr1. 3/4 of the ps4 playerbase has already quit. Yup 99% of players on console are happy lul
Mighty_oakk wrote: »Mighty_oakk wrote: »Yeah the trophy info. I think you can view it even if you arent on psn just google psn trophys or something similar. I just based the 3/4 off 21% of people completed the lvl 30 quest.
So these aren't facts, just what you think it is based off of incomplete information. Got it.
No its just common sense that after 3months people who played a game would have played it more then the 20 hrs it takes to get to level 30. But hey just keep telling yourself console is doing great.
mrskinskull wrote: »Mighty_oakk wrote: »mrskinskull wrote: »So with console we don't have a text chat option .... We have Voice Chat.
Overall I am ok with this BUT there are some serious issues with its implementation...
Since we are able to join up to 5 guilds and each guild can have 5 voice channels on top of the area chat channel.
That's 26 voice channels not including a group channel.
Ok that is the scope...
Now the problems...
- ESO does not remember the last channel that any given toon was active in OR if area chat was disabled.
- Why is the default voice chat channel "- All Members 1" of the first guild you accepted an invite from?
- Note, I stated default voice chat channel above yet the game may or may not enter you in that channel on loading :-/
- Same can be said about area chat.... sometimes it auto loads.... & sometimes it does not :-/
Solutions...
- Have the ability to set 1 of the possible 26 channels as the DEFAULT! (Per Toon would be nice)
- Have the ability to have area chat disabled in settings as a default option if prefered!
- Have the ability, like area chat has now, to monitor another chat feed. (Explained below)
- At the least -- Have the game remember the last state a toon was in when it logs out?
Chat feed monitoring
As it is now we can be in guild/group chat and monitor the area chat feed.
This feature should be available for all feeds. (One participant feed & one monitoring feed)
.
Well said.
I think many of the text box arguments can be hushed by a few well placed voice chat tweaks.
I do support your particular suggestions.
Any chance of seeing your theory in a full discussion?
99 percent of the console community is fine without text chat, because most players on console are casual .
Facilitating those mic guys will strengthen the community while asking Joe plumber and Mr daddy to keep track of a keyboard so they can interact with a few guys who have expressed specific contempt for our community seems the long way around to a solution.
I think a reasonable idea such as yours would likely be snuffed out by the five console text chat box advocates.
Given room to breathe and develop free of direct harrasment, I know this is the way forward for helping to enmesh a burgeoning community that while predisposed to drinking a beer, or letting their family watch their gameplay.
ESO is an mmo for real people.
Its the 'I've never player a game like this before' crowd.
If people of this community can't be bothered to help newcomers to understand the game we all have in common, they should at least be respectful of those players because they are Actually keeping the lights on at zos.
99% of the console community is fine without text chat?
10% of players on ps4 have made it to vr1. 3/4 of the ps4 playerbase has already quit. Yup 99% of players on console are happy lul
Lol the majority of players on console are casuals with jobs, kids, and family.
Sorry if they aren't rushing to vet 14 on a hardcore time schedule.
The game isn't even a year old and you are complaining about people with full lives not having maxed out characters?
I am not sure I am understanding your logic.
Mighty_oakk wrote: »mrskinskull wrote: »Mighty_oakk wrote: »mrskinskull wrote: »So with console we don't have a text chat option .... We have Voice Chat.
Overall I am ok with this BUT there are some serious issues with its implementation...
Since we are able to join up to 5 guilds and each guild can have 5 voice channels on top of the area chat channel.
That's 26 voice channels not including a group channel.
Ok that is the scope...
Now the problems...
- ESO does not remember the last channel that any given toon was active in OR if area chat was disabled.
- Why is the default voice chat channel "- All Members 1" of the first guild you accepted an invite from?
- Note, I stated default voice chat channel above yet the game may or may not enter you in that channel on loading :-/
- Same can be said about area chat.... sometimes it auto loads.... & sometimes it does not :-/
Solutions...
- Have the ability to set 1 of the possible 26 channels as the DEFAULT! (Per Toon would be nice)
- Have the ability to have area chat disabled in settings as a default option if prefered!
- Have the ability, like area chat has now, to monitor another chat feed. (Explained below)
- At the least -- Have the game remember the last state a toon was in when it logs out?
Chat feed monitoring
As it is now we can be in guild/group chat and monitor the area chat feed.
This feature should be available for all feeds. (One participant feed & one monitoring feed)
.
Well said.
I think many of the text box arguments can be hushed by a few well placed voice chat tweaks.
I do support your particular suggestions.
Any chance of seeing your theory in a full discussion?
99 percent of the console community is fine without text chat, because most players on console are casual .
Facilitating those mic guys will strengthen the community while asking Joe plumber and Mr daddy to keep track of a keyboard so they can interact with a few guys who have expressed specific contempt for our community seems the long way around to a solution.
I think a reasonable idea such as yours would likely be snuffed out by the five console text chat box advocates.
Given room to breathe and develop free of direct harrasment, I know this is the way forward for helping to enmesh a burgeoning community that while predisposed to drinking a beer, or letting their family watch their gameplay.
ESO is an mmo for real people.
Its the 'I've never player a game like this before' crowd.
If people of this community can't be bothered to help newcomers to understand the game we all have in common, they should at least be respectful of those players because they are Actually keeping the lights on at zos.
99% of the console community is fine without text chat?
10% of players on ps4 have made it to vr1. 3/4 of the ps4 playerbase has already quit. Yup 99% of players on console are happy lul
Lol the majority of players on console are casuals with jobs, kids, and family.
Sorry if they aren't rushing to vet 14 on a hardcore time schedule.
The game isn't even a year old and you are complaining about people with full lives not having maxed out characters?
I am not sure I am understanding your logic.
Im not sure you can read...
Who said anything about vr14 o.O
Mighty_oakk wrote: »mrskinskull wrote: »Mighty_oakk wrote: »Mighty_oakk wrote: »Yeah the trophy info. I think you can view it even if you arent on psn just google psn trophys or something similar. I just based the 3/4 off 21% of people completed the lvl 30 quest.
So these aren't facts, just what you think it is based off of incomplete information. Got it.
No its just common sense that after 3months people who played a game would have played it more then the 20 hrs it takes to get to level 30. But hey just keep telling yourself console is doing great.
By whose play style?
So 20 hours is the same foe everyone to get to level 30?
What about people like my friends who just run area stuff and avoid the story missions because it slows leveling?
What about people who go into PvP and never go back to story stuff?
I think you might not actually have thought your attempt at a comment through.
This game has so much to offer, unless you transfered from PC,or are a power leveling hardcore, its OK if you're not maxed out.
I joined a giant PvP guild but they run the vet dungeons, i every time they invite me to run with em, I generally can't see choosing boring pve over the thrill of hunting live enemies.
That's just me, but the guild I joined for PvP could easily allow me to run the vet stuff.
Have you considered that vet dungeons might pale in comparison to the epic PvP ?
Cheers.
Ahh fanboys are so cute
mrskinskull wrote: »Mighty_oakk wrote: »mrskinskull wrote: »Mighty_oakk wrote: »Mighty_oakk wrote: »Yeah the trophy info. I think you can view it even if you arent on psn just google psn trophys or something similar. I just based the 3/4 off 21% of people completed the lvl 30 quest.
So these aren't facts, just what you think it is based off of incomplete information. Got it.
No its just common sense that after 3months people who played a game would have played it more then the 20 hrs it takes to get to level 30. But hey just keep telling yourself console is doing great.
By whose play style?
So 20 hours is the same foe everyone to get to level 30?
What about people like my friends who just run area stuff and avoid the story missions because it slows leveling?
What about people who go into PvP and never go back to story stuff?
I think you might not actually have thought your attempt at a comment through.
This game has so much to offer, unless you transfered from PC,or are a power leveling hardcore, its OK if you're not maxed out.
I joined a giant PvP guild but they run the vet dungeons, i every time they invite me to run with em, I generally can't see choosing boring pve over the thrill of hunting live enemies.
That's just me, but the guild I joined for PvP could easily allow me to run the vet stuff.
Have you considered that vet dungeons might pale in comparison to the epic PvP ?
Cheers.
Ahh fanboys are so cute
I have no plans to apogize for liking a game.
medieval_TOG wrote: »mrskinskull wrote: »Mighty_oakk wrote: »mrskinskull wrote: »Mighty_oakk wrote: »Mighty_oakk wrote: »Yeah the trophy info. I think you can view it even if you arent on psn just google psn trophys or something similar. I just based the 3/4 off 21% of people completed the lvl 30 quest.
So these aren't facts, just what you think it is based off of incomplete information. Got it.
No its just common sense that after 3months people who played a game would have played it more then the 20 hrs it takes to get to level 30. But hey just keep telling yourself console is doing great.
By whose play style?
So 20 hours is the same foe everyone to get to level 30?
What about people like my friends who just run area stuff and avoid the story missions because it slows leveling?
What about people who go into PvP and never go back to story stuff?
I think you might not actually have thought your attempt at a comment through.
This game has so much to offer, unless you transfered from PC,or are a power leveling hardcore, its OK if you're not maxed out.
I joined a giant PvP guild but they run the vet dungeons, i every time they invite me to run with em, I generally can't see choosing boring pve over the thrill of hunting live enemies.
That's just me, but the guild I joined for PvP could easily allow me to run the vet stuff.
Have you considered that vet dungeons might pale in comparison to the epic PvP ?
Cheers.
Ahh fanboys are so cute
I have no plans to apogize for liking a game.
Nor for spelling mistakes it seems.
CirithValaria wrote: »Hi there
First a little disclaimer and then last the question.
Many crafter and non-crafter miss those nice early level gear they had, most people had their favorite gear parts at those levels. Many crafter thinks there is not enough reward for maxing out profession and that they really do not feel like "master crafter" (after all you can't craft something you crafted when still "learning" the craft which is kind a immersion breaking tbh).
As a irl carpenter it would be funny if I couldn't craft that little wooden butter knife which got me started, but doing some fancy HC carpentry is no problemo.
We have a thread about "perk" that lets maxed crafter craft veteran gear and choose any of the early "novice" models.
Thread and the idea has been well received and I wonder what are your thoughts about it?
thread link:
http://forums.elderscrollsonline.com/discussion/121362/master-crafter-new-perk-for-crafting/p1
Here is my question:
Can we have a "perk" that lets maxed crafter craft veteran gear and choose any of the early "novice" models.
Is there any chance that we might see something like this in game?
Thank you,
Keep up the good work
zstewart2015 wrote: »This has probably been asked before, but, Can we pretty pretty please get an auction house.
"Greetings to you Lady Honnorah af-Lahreq, Mistress of Mounts! Word has reached my ear of your expertise and knowledge of great steeds new and old. I come bearing a question that arose, as many things do here in East-Skyrim, from a very intense spat in one of our time-honored taverns.
A Nordic hunter and a 'City Orc' both stood about a table quarreling with one another about whether or not the Orcs of the West truly road great, woolly caterpillar-like beasts as steeds. The local orc proclaimed that his stronghold-dwelling cousins have used the unique beasts for generations, as they allegedly 'were useful for navigating the rocky crags and slopes of The Reach and Wrothgar '. My kinsman disagreed vehemently with the pigman's assertions and demanded that he get his thick skull checked, naturally. According to the hunter the only unique mounts he had seen the wild Orcs ride in the western mountains were bears, not furred caterpillars. Furthermore, he insisted that his Clan had hunted in The Reach since High-King One-Eye had conquered the region and not once had they encountered such a creature.
And so, honored Lady, I believe you might have already guessed my question: Are the woolly, caterpillar-steeds of the mountain Orcs a true form of mount to the ever-savage orcs? Or, are they simply fictitious nonsense; a myth conjured up by the barbarians? (It isn't hard to imagine that Orcs, with such naturally low intelligence, could mistake a bear for this 'woolly worm'.) I can only presume that the warriors of the sands would have encountered such steeds during their sacking of Wrothgar had they been real.
I'd appreciate any insight you may have on this matter. As would a great many tavern-owners.
May Owl spread your knowledge,
Jorvald Fjord-Heart, Shaman of the Old-Ways & Keeper of Northern Legends."
< The end of the parchment is stamped with silver wax sigil in the shape of two embattled dragons >
Lady Honnorah af-Lahreq says, “Well, I don't know—I've never seen a bear, but I have seen pictures of them, and I think at a glance one might very well be mistaken for a great woolly caterpillar! Only with too few legs. And the face of a beast rather than an insect. And the distinct lack of a segmented thorax.
“All right, maybe a bear can't be easily mistaken for a giant woolly caterpillar. However, no such beast is mentioned in either De Brazy's 'Steeds of Tamriel' or Luponio's 'Mounts of the World,' so it's probably safe to regard them as mythical. (I've always found the Orcs to be more fanciful than most people think!)"
@Gidorick
I'm afraid we won't:"Greetings to you Lady Honnorah af-Lahreq, Mistress of Mounts! Word has reached my ear of your expertise and knowledge of great steeds new and old. I come bearing a question that arose, as many things do here in East-Skyrim, from a very intense spat in one of our time-honored taverns.
A Nordic hunter and a 'City Orc' both stood about a table quarreling with one another about whether or not the Orcs of the West truly road great, woolly caterpillar-like beasts as steeds. The local orc proclaimed that his stronghold-dwelling cousins have used the unique beasts for generations, as they allegedly 'were useful for navigating the rocky crags and slopes of The Reach and Wrothgar '. My kinsman disagreed vehemently with the pigman's assertions and demanded that he get his thick skull checked, naturally. According to the hunter the only unique mounts he had seen the wild Orcs ride in the western mountains were bears, not furred caterpillars. Furthermore, he insisted that his Clan had hunted in The Reach since High-King One-Eye had conquered the region and not once had they encountered such a creature.
And so, honored Lady, I believe you might have already guessed my question: Are the woolly, caterpillar-steeds of the mountain Orcs a true form of mount to the ever-savage orcs? Or, are they simply fictitious nonsense; a myth conjured up by the barbarians? (It isn't hard to imagine that Orcs, with such naturally low intelligence, could mistake a bear for this 'woolly worm'.) I can only presume that the warriors of the sands would have encountered such steeds during their sacking of Wrothgar had they been real.
I'd appreciate any insight you may have on this matter. As would a great many tavern-owners.
May Owl spread your knowledge,
Jorvald Fjord-Heart, Shaman of the Old-Ways & Keeper of Northern Legends."
< The end of the parchment is stamped with silver wax sigil in the shape of two embattled dragons >
Lady Honnorah af-Lahreq says, “Well, I don't know—I've never seen a bear, but I have seen pictures of them, and I think at a glance one might very well be mistaken for a great woolly caterpillar! Only with too few legs. And the face of a beast rather than an insect. And the distinct lack of a segmented thorax.
“All right, maybe a bear can't be easily mistaken for a giant woolly caterpillar. However, no such beast is mentioned in either De Brazy's 'Steeds of Tamriel' or Luponio's 'Mounts of the World,' so it's probably safe to regard them as mythical. (I've always found the Orcs to be more fanciful than most people think!)"