Skullemainia wrote: »AlexDougherty wrote: »
- When are Shields going to be dyable?
- Also can we have metallic style dyes for our weapons, some of the colours we get are off-putting, and we would like to dye them colours we can live with?
- When can we craft jewellery?
- Will we ever get a barbershop, so we can change hairstyles and maybe tatoos and scars.
you don't see jewelry on your character, so why would you want to have jewelry dying??? lol
Is English your first Language?
He asks about dying Shields and Weapons, then asks about crafting Jewelry.
Skullemainia wrote: »Skullemainia wrote: »AlexDougherty wrote: »
- When are Shields going to be dyable?
- Also can we have metallic style dyes for our weapons, some of the colours we get are off-putting, and we would like to dye them colours we can live with?
- When can we craft jewellery?
- Will we ever get a barbershop, so we can change hairstyles and maybe tatoos and scars.
you don't see jewelry on your character, so why would you want to have jewelry dying??? lol
Is English your first Language?
He asks about dying Shields and Weapons, then asks about crafting Jewelry.
haha, now, english isn't my first language, and sorry for the misunderstanding, I read it wrong (my English isn't so bad ) and my first Language is Flemish, so let me say it in my dialect (west-vloams); kank ik wok ne ke mis lezn eje, ti nie omdak gin frans kanne klappen dak gin Engels kan klapppen eje
bet you don't understand this one haha lol
AlexDougherty wrote: »Are the various aspect runes meant to do anything??, because I get the same strength of enchantment from a Ta as from a Kuta.
It would be nice if there was a slight increase for each of the aspect runes, because at the minute all they do is give you more XP.
ers101284b14_ESO wrote: »@ZOS_GinaBruno Since you always seem to have problems looking at the correct camera can you try disabling your add ons this time to see if that helps?
Question, why is "maintenance" taking place outside of downtime? It would suggest that it is not maintenance but some sort of panic response that means all folk lose service.
What is going on?
Nightreaver wrote: »AlexDougherty wrote: »Are the various aspect runes meant to do anything??, because I get the same strength of enchantment from a Ta as from a Kuta.
It would be nice if there was a slight increase for each of the aspect runes, because at the minute all they do is give you more XP.
Can you give an example where this is occurring because for me I do see an increase with every aspect rune. I admit that having a white glyph is FAR better than no glyph while having a gold glyph is only a little better than a white one but the difference is there.
ex.
Monumental Glyph of Magicka
TA (white) 86 Magicka
Jejota (green) 88 Magicka
Denata (blue) 91 Magicka
Rekuta (purple) 94 Magicka
Kuta (gold) 97 Magicka
phreatophile wrote: »Dyeable shields?
Vampires. According to in-game lore, ESO vampires are not weakened by sunlight (true) and are more powerful at night (not true) will in-game reality be made to reflect in-game lore?
That is good, but I am more talking about a Champion Level NPC that would be really difficult to kill. I'd like to see some "Elite"/"Champion" NPCs dropping ultimates, using dark cloak/bolt esca-e to escape, and basically making themselves more than just fodder to be murdered.LonePirate wrote: »timidobserver wrote: »My question is in regard to the justice system.
Will there be any badass, powerful NPCs that are likely to curbstomp you if you try to steal from or kill them. I would like to see some "Champion Level" NPCs that present significant challenge to kill or steal from.
Guards are unkillable. They can kill you but you can only flee from them.
I'm pretty sure guards will be killable, they just get a boss health bar and there will probably be an infinite number of them.timidobserver wrote: »That is good, but I am more talking about a Champion Level NPC that would be really difficult to kill. I'd like to see some "Elite"/"Champion" NPCs dropping ultimates, using dark cloak/bolt esca-e to escape, and basically making themselves more than just fodder to be murdered.LonePirate wrote: »timidobserver wrote: »My question is in regard to the justice system.
Will there be any badass, powerful NPCs that are likely to curbstomp you if you try to steal from or kill them. I would like to see some "Champion Level" NPCs that present significant challenge to kill or steal from.
Guards are unkillable. They can kill you but you can only flee from them.
I'm pretty sure guards will be killable, they just get a boss health bar and there will probably be an infinite number of them.timidobserver wrote: »That is good, but I am more talking about a Champion Level NPC that would be really difficult to kill. I'd like to see some "Elite"/"Champion" NPCs dropping ultimates, using dark cloak/bolt esca-e to escape, and basically making themselves more than just fodder to be murdered.LonePirate wrote: »timidobserver wrote: »My question is in regard to the justice system.
Will there be any badass, powerful NPCs that are likely to curbstomp you if you try to steal from or kill them. I would like to see some "Champion Level" NPCs that present significant challenge to kill or steal from.
Guards are unkillable. They can kill you but you can only flee from them.
[...]
2. Any chance that you add mantle support for ESO?
[...]
They already tried to implement mantles, I.e. they created some models, but they had to realize that mantles of sufficent graphical quality take up far too much prossecing power, (they managed to have a total of two mantles on-screen at once). They'd love to do it but it's currently not technically possible.
Staed by one of the devs at the guild summit.
They are two completely independent systems.AlexDougherty wrote: »
This^^, no need to remove skyshards, they just work independently, no conflict of interests there.
I don't know, something just tells me the old Skyshard system wont work correctly with their new Champion system. Just a gut feeling.
Again....it could be easily cleared up if they would just tell us ANYTHING about how the new system is actually going to work and not just leave it upto the players to guess and speculate
That's not always easy to do. I don't think they need to be color coded by alliance but the red and orange are not always that distinguishable. Especially when there are a lot of particle effects going off.1. When are you guys going to make it so that when your PVPing and you use Ultimates that each standard or Negate Etc. will be the same color as the realm dropping the ultimate. Its very hard to determine which belongs to who. I think AD should have a yellow glow, DC a Blue glow and EP a red glow to there Ultimates when they hit the ground.
Silly idea. Do you need also clock alike alarm anytime enemy enter 100m radiius around you? Learn to observe battlefield and you will not need *** colors to tell you if its friendly or enemy ultimate.