I want to hear about the new UI and the ugly as hell yellow health bars and multitude of names. And why the hell they are showing gamertags on PC when they never did before. I want to know if they'll give the option to go back to the original UI for roleplayers. The UI wasn't broken. There was no need to change or fix it.
I want to know when Barber Shop is coming, something I desperately want for my main. I'll pay so much for it I swear. Hell, for unlimited uses for it, I'd pay more than a DLC for it, but only if it was unlimited for that much.
And finally, how are they going to fix Cyrodil's lag spikes? I'm so sick of my screen freezing anytime someone from another faction gets close. My game is fine until PVP actually happens.
And I want to know WHY they are no longer making female light armor for females. It's pissing me off that they fit everything to the male torso then slap a few distorted blobs on it to make it female. And we are NOT happy about the flat chested dragon priest armor either. http://forums.elderscrollsonline.com/en/discussion/257543/important-update-zos-please-reconsider-your-decision-to-no-longer-make-female-light-armor#latest
kirk_lewis_ESO wrote: »If i add champion points to a passive, is it a permanent commit and if so, will there be a way to respec champion points?
lordrichter wrote: »
What is going to be the Crown cost of the Character Slots?
kaorunandrak wrote: »I want to know why the disparity between two hand weapons(magic and stamina) and dual wield was widened even more rather then being reigned in. The statistical advantage is still firmly in the favor of dual wield along side the plain utility of holding a weapon in each of your hands.
The burst potential of dual wield still can't be matched and the DPS potential is still ahead on all builds. Factor in the advantage of an extra trait, set bonus slot(not to mention one of the most OP maelstrom weapon enchants), extra enchant, and damage type bonuses this has gone on for long enough. I mean it grants FLAT out more weapon damage and spell damage, has the BEST physical based dot in the game that becomes even more powerful with the best maelstrom enchantment in the game, one of the most sought after bonuses for stamina outside dodge which is +movement speed. I mean seriously guys whats gotta give to get this addressed?
I agree with the changes you made to wrecking blow it was too strong, but you did nothing to two hand to make it compete with dual wield on any front. there needs to be more work done here.