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Emperor farming

  • Tripwyr
    Tripwyr
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    Rylana wrote: »
    SteveRuimy wrote: »
    Ifthir_ESO wrote: »
    Tripwyr wrote: »
    We're a hardcore guild

    It's tough to argue that Alacrity isn't one of, or the strongest guild on all servers. That said, hardcore seems like a stretch, to me. To me, the definition of a hardcore guild would be one who said what server they were going to, prior to campaign shift, and fought against the other good guilds, not ruled over an empty server like it seems you do, and have prior, as others are alleging now.

    I understand your point and I see you're pointing out hopes fire saying that. I don't know if you play on wabbajack but we've been holding emperor there for almost 8 days and I think (maybe I'm wrong) wabbajack is currently the most populated server.

    After everyone left.

    I don't know who the "everyone" you refer to is, but Wabbajack is still the most populated campaign in the game. Last time I played there (which admittedly is a while ago because I'm hit severely by the FPS bug) Goblin army and Sabre Ali's team were pushing against our inner circle hard. Every day when I log in we're down to a single remaining keep fighting tooth and nail to keep it.
    Alacrity Founder | Forum Emperor
    World First Veteran Dragonstar Arena

    Tripwyr Manawrath - AD NA Sorcerer, Former Emperor of Haderus; Former Emperor of Hopesfire, First Cycle
    Tripwyr Flamewrath - AD NA Dragon Knight, Former Emperor of Thornblade, First Cycle
    Imperial Tripwyr - AD NA Templar, Former Emperor of Blackwater Blade
    Ripwyr - DC NA Templar
    Nyrv - EP NA Sorcerer

    I am of the firm opinion that subtracting "raging stupidity" from anyone's voice can only cause them to sound more like myself.
  • Rylana
    Rylana
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    Many of the best guilds/players quit the game or are crippled by the fps bug. Also a lot of wabba guilds moved to other campaigns. The wabba of today is nowhere near as competitive as it was just a month ago.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Cody
    Cody
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    Tripwyr wrote: »
    Breea wrote: »
    Tripwyr wrote: »
    Breea wrote: »
    Benefits of former Emperor, IF you have the skill points invested.
    1. Domination - Increases Health, Magicka, and Stamina combat regeneration by 2%.
    2. Authority - Decreases Ultimate costs by 5%.
    3. Monarch - Increases the magnitude of healing effects on former Emperors by 1%.
    4. Tactician - Increases Siege Weapon Damage by 2%.
    5. Emperor - Increases Health, Magicka, and Stamina by 100% while in your campaign.

    <snip >The biggest thing is the OOC regen of health, magicka and stamina, but that's not really a factor while in combat.

    <snip> OOC regen is the only real advantage. The rest is all piddly stuff.

    <snip>

    There is no OOC regen bonus. Not sure where you got that from. #5 Emperor does not give former emps any bonus at all. Our bonuses are 2% combat regeneration, 5% reduced ultimate cost, 1% healing received, and 2% siege damage. That is it.

    Most of us did not get Emp for the former bonuses. We got Emp to enjoy being the Emperor for one cycle until we got deposed, after which we gave somebody else a chance to experience it. In Alacrity, this is what we did every time. We've accumulated many Emps over a long period of time by doing this, but it was never our intention to "farm" the bonuses. We just wanted to enjoy that part of the game, and I can tell you it was some of the best experiences I've ever had in a game.

    What was happening on Celarus and what I'm told is now happening on other campaigns is disappointing. It for some reason is not about enjoying Emperor but instead farming out a title to as many people as possible. I think the problem is that people have seen former Emperors devastating the battlefield and just assumed that the former Emp buffs were what allowed it. The reality is that many of these players are highly skilled, it has nothing to do with the tiny buffs they receive.

    <snip>

    As you said, many of the players who have gotten emp were highly skilled and highly coordinated. It's not the emp buff that is making these players good. As far as not enjoying it, again, why is it a bad thing for people to not want to just dominate the battlefield as emperor? For many just the fact that they have gainted the title is the accomplishment. The game is their enjoyment, being in a good solid fight and not knowing who will win, but knowing that you're going to battle till you have no more options. That's the thrill of PVP.

    So, if I'm reading this correctly, you'd rather have a group of highly skilled players running around with one of them having the much more awesome current emperor buffs than having many of them having a much smaller buff. So, the question is then how long exactly do you have to stay Emperor in order to enjoy it? How long before you get tired of being more powerful and want to go back to the fight? Can you determine that for someone else?

    I never said it was a bad thing not to want to dominate the field as an Emperor, I'm simply stating that the reason we, Alacrity, dropped Emperor and allowed other members to get it is for the abofve
    NookyZooky wrote: »
    trypwyr, do you have ANY IDEA how much exploiting was done by AD in hopesfire? im pretty sure you and your guild was in on it as well. don't lie.

    I'm getting really sick of random accusations being thrown around like this. Please specifically name exploits which you believe we abused. We have an extremely strict no exploit policy, and we always have.

    These accusations are despicable.
    ok. iv seen AD ppl use the pull chain exploit, iv seen a lot of them camp the dang gates CONSTANTLY. Some pretty lame tactics were also used a lot. bat swarm spamming back before they nerfedit(im talking about hopesfire the first few months mind you, so some of the stuff I mentioned is likely to have been fixed by now theAD ppl im talking about would also force us back to the gates, attack our last few keeps that kept the gates closed. they would clear out the keeps, but NOT cap them. they would try to destroy the walls, just to get us to waste AP and gold fixing it. there are other things to, but would be a lot of spam if I put it down. idk if alacrity did it, as idk who is in it. but I do know one of their major homes is hopesfire, and almost all of the exploiters I know of, come form AD, and from hopesfire.
    so either it was not your guild, or your "Strict policy" has not been enforced near enough the last few months.
    Edited by Cody on 6 July 2014 06:40
  • Spawn
    Spawn
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    NookyZooky wrote: »
    idk if alacrity did it

    This right here mate, if you don't know then stop making false accusations.

    When it comes down to it the most elite guilds in this game know that we are not exploiters, anyone that thinks we are is playing at a lower level and the better players will understand this.

    Anyways you guys should start thinking about your posts more, basically just come off as forum trolls, i know you love the attention, but seriously nobody cares.

    Hell lets be honestly if patch ain't fixed by Monday this game is dead, actually its probably already there, at least from a hardcore pov.
    Hexspawn
    Officer of Alacrity
    Palatine Grade 2 [PvP Rank 36] - Former Emperor
  • Prettiboi
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    LOL at all the jealous people bickering at Alacrity for "cheap tactics". This is war, there's no such thing as cheap tactics, only tactics that help you accomplish whatever you want to accomplish (AP farm, capture inner keeps for emp, etc.)

    From my standpoint, our guild currently holds the top 10 spots on Auriel's Bow DC side, we have the highest AP of any player on any campaign in the game, currently #1 is at 3.5 million AP as of right now. From my experience, the best way we got AP was to AP farm through kills, zerg busting hordes of AD at chokepoints. Doing this has helped the entire campaign, not just us. We would keep a huge horde company at gates so a smaller group could siege the inner keeps in peace. We crowned so far 7 Emperors (if those 7 didn't leave, #1 spot would have about 5 million AP by now)

    The best way to AP farm is to zerg bust hordes of players, and this will not only help us win the campaign, but get a lot of us Emperorship on the way as well.

    Nothing we did was exploitative to achieve this. Those who think passing Emp down or "AP farming" is anyway exploitative or "cheating" or "not helping the campaign" is outright ignorant and misinformed.
    Edited by Prettiboi on 6 July 2014 13:42
    PrettiBoi
    Daggerfall Covenant
    No Mercy PVP Guild -- Former Emperor
    Awaken PVE Guild -- DC's Fastest AA & Hel Ra Times
  • Chasm_
    Chasm_
    Soul Shriven
    Prettiboi wrote: »
    LOL at all the jealous people bickering at Alacrity for "cheap tactics". This is war, there's no such thing as cheap tactics, only tactics that help you accomplish whatever you want to accomplish (AP farm, capture inner keeps for emp, etc.)

    From my standpoint, our guild currently holds the top 10 spots on Auriel's Bow DC side, we have the highest AP of any player on any campaign in the game, currently #1 is at 3.5 million AP as of right now. From my experience, the best way we got AP was to AP farm through kills, zerg busting hordes of AD at chokepoints. Doing this has helped the entire campaign, not just us. We would keep a huge horde company at gates so a smaller group could siege the inner keeps in peace. We crowned so far 7 Emperors (if those 7 didn't leave, #1 spot would have about 5 million AP by now)

    The best way to AP farm is to zerg bust hordes of players, and this will not only help us win the campaign, but get a lot of us Emperorship on the way as well.

    Nothing we did was exploitative to achieve this. Those who think passing Emp down or "AP farming" is anyway exploitative or "cheating" or "not helping the campaign" is outright ignorant and misinformed.

    That does sound like an impressive way to earn Emperor. Didn't I just see you get Emperor a different way ?
    Chasm Mirapaw
    VR16 Nightblade

  • BlueHaze
    BlueHaze
    Soul Shriven
    I left Celarus because of this. I have no interest in playing with or for anyone who does it. Takes the heart out of the game for me.
  • Prettiboi
    Prettiboi
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    Chasm_ wrote: »
    Prettiboi wrote: »
    LOL at all the jealous people bickering at Alacrity for "cheap tactics". This is war, there's no such thing as cheap tactics, only tactics that help you accomplish whatever you want to accomplish (AP farm, capture inner keeps for emp, etc.)

    From my standpoint, our guild currently holds the top 10 spots on Auriel's Bow DC side, we have the highest AP of any player on any campaign in the game, currently #1 is at 3.5 million AP as of right now. From my experience, the best way we got AP was to AP farm through kills, zerg busting hordes of AD at chokepoints. Doing this has helped the entire campaign, not just us. We would keep a huge horde company at gates so a smaller group could siege the inner keeps in peace. We crowned so far 7 Emperors (if those 7 didn't leave, #1 spot would have about 5 million AP by now)

    The best way to AP farm is to zerg bust hordes of players, and this will not only help us win the campaign, but get a lot of us Emperorship on the way as well.

    Nothing we did was exploitative to achieve this. Those who think passing Emp down or "AP farming" is anyway exploitative or "cheating" or "not helping the campaign" is outright ignorant and misinformed.

    That does sound like an impressive way to earn Emperor. Didn't I just see you get Emperor a different way ?

    I was #1 on Auriel's Bow for the first 2 days of reset. Couldn't get Emperorship at that point, the AD population was 3 bars, DC was only 1 bar the entire first 2 days. Then I had to attend to real life stuff, unable to play for the next 3 days.

    I came back this Thursday for Celarus reset and got Emperorship there on Friday. I left the server on Saturday after I got dethroned to make way for the next emp.

    Wasn't too different though, I earned the vast majority of my AP via zerg kills on both Auriel's Bow and Celarus. Though, Auriel's Bow AP farm is simply out of this world (if you're on DC side) because of the endless hordes of AD constantly attacking, giving us defensive AP bonuses.
    Edited by Prettiboi on 6 July 2014 20:55
    PrettiBoi
    Daggerfall Covenant
    No Mercy PVP Guild -- Former Emperor
    Awaken PVE Guild -- DC's Fastest AA & Hel Ra Times
  • Cody
    Cody
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    Spawn wrote: »
    NookyZooky wrote: »
    idk if alacrity did it

    This right here mate, if you don't know then stop making false accusations.

    When it comes down to it the most elite guilds in this game know that we are not exploiters, anyone that thinks we are is playing at a lower level and the better players will understand this.

    Anyways you guys should start thinking about your posts more, basically just come off as forum trolls, i know you love the attention, but seriously nobody cares.

    Hell lets be honestly if patch ain't fixed by Monday this game is dead, actually its probably already there, at least from a hardcore pov.
    even if you and your guild WERE NOT cheating, a lot of people in that campaign sure as heck were, yet you did not seem to care! you still stayed, and played with those lame people! you are just as guilty as those people at that point. call me a troll all you want, I don't love the attention, I don't even enjoy responding to you right now. I honestly considered NOT even responding to you.
    nor am I making these "false accusations" out of jealousy, if that's what you are thinking. I don't play PvP enough to even WANT to be as "good" as you people appear to be. if you don't care, then you should not have responded to me in the first place. If you really did despise those cheaters from hopesfire; you and your guild would have left and not helped the cheaters you claim to hate so much. im not responding back to this, so call me a "troll" again if you want. good night.

    Edited by Cody on 7 July 2014 05:59
  • Lorkhan
    Lorkhan
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    Lodur wrote: »
    Please make Emperor abilities only work in the campaign that you earned emperor in.

    this!
  • leewells
    leewells
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    Armitas wrote: »
    leewells wrote: »



    Let me summarize with a request. Tell me how hoarding emperor encourages people to play. Tell me how anything in this game besides the emperor passives encourages anyone in this game to PVP other than to measure manhood.

    I'll be right here waiting for that answer.

    Maybe people bought the game for pvp rather than PvE player vs getting emperor.

    If no one here is actually here for the PvP but instead are here for emperor then they should just make the emperor title a PvE reward. It would make PvP a lot better to have people who actually want to be there and focused on the war at hand rather than their queue for emperor.

    Yeah, and maybe people bought this game because they thought it was a MMO too. Oh wait, it is! This is not COD which means players generally get rewarded for their accomplishments almost to the level of OP. Likewise Emperor is not PVE -- the sole purpose is to turn one player into a God while he has it and then reward him once deposed or upon abdication. You see, this one little buff, combined with destro impulse, barrier, etc makes even a small group of former emperors really tough to beat because they have min-maxed, and getting the former emp buffs is part of that min-maxing.

    But you failed to answer the golden question here -- why should a group take keeps on an empty server? What's the point of taking any keep where there is PVE mobs all over the place; boredom?
    Dleatherus wrote: »
    @leewells‌

    EVERY AvAvA game i have played, and most but not all sandbox games involve taking and holding objectives of some type, and usually these objectives have a token number of npc's defending them to prevent them being overrun whilst that particular alliance might be busy elsewhere - Cyrodiil would be horrible if went back to how we could 2 man a keep like we used to in PTS

    - npc's have been set up with the following parameters in mind:
    - an undefended resource should be able to be captured with 2-4 players
    - an undefended outpost should be able to be captured with 4-8 players
    - an undefended keep should be able to be captured with 8-12 players

    those are the starting baselines - you start adding in actual PvP defenders and the additional numbers you will need will depend upon thir skill levels and the skill levels of your group

    straight up 8v8 isn't AvAvA itself though can take place within an AvAvA environment (8v8 is more an arena style environment, not an epic struggle for control of an entire map filled with numerous objectives which is typical of AvAvA, and within which it usually takes the entire zone/alliance working together to accomplish those objectives - not small 8 man groups)

    even an npc-free keep itself isn't the level playing field you desire due to being able to set up a forward camp within it's walls, protection from those walls, and elevation advantages for siege weapons etc

    whereas i respect what your sense of fun within AvAvA is, please respect that others have fun in differing forms within Cyrodiil also

    ty

    D.

    p.s. if the npc's within keeps are giving you too much hassle try running with more members in your group and/or combining with more effective ways to take the npc's out - negate/suppression works wonders on the archers and mages on the upper levels of the throne keeps - they are usually done within 20 seconds

    Right, but look at the reward for winning the campaign again... 40K gold -- I earned that from going from level 1-20 just last night on an alt. I ask again, what's the point in AVA in this game if there is no real reason to pursue emperor?
    Edited by leewells on 7 July 2014 13:37
  • Mountain_Dewed
    Mountain_Dewed
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    I just hope you all stop informing each other of when you are going to strike so the others can leave the attacking keep.

    I witnessed a popular group from my alliance leave just in time for about 15- v12's to come in and demolish the attackers. I hope to not see it again...
  • e.jeffriesb14_ESO
    e.jeffriesb14_ESO
    Soul Shriven
    I don't have a problem with Emp farming as long as bugs and glitches aren't being abused. It's mechanically the same as grinding a PvE raid to outfit yourself and your guild with better 0's and 1's - only in this case, it's access to five passives rather than gear. PvPer's should rejoice at this. It's activity in Cyrodiil that might otherwise be in Craglorn or vet Dungeons, and it's yet another way for PvP characters to advance.

    Unless you feel that the chessboard isn't for chess - clearly, it's a checkers-only board.

    It's a game. There's a framework. You play within that framework for your enjoyment. Complaining that people are treating the buff as a prize to be farmed is shortsighted. So long as there are 0's and 1's that are desirable, there will be intelligent people who are going to find a way to acquire and share those benefits with their friends, guildmates and alliances.

    I'm reminded of the people who won't or can't get into the uber raids of other MMO's, complaining about the loot. If you aren't willing to join a group to grind the buff, or are unable due to a lack of time, competence or whatever, that's not indicative of an issue with the farming.

    The players I know who are MOST enjoying ESO are the roleplayers - yet so many ridicule them just because they don't play the game the same way as others expect them to. This is the same thing.
  • Dleatherus
    Dleatherus
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    @e.jeffriesb14_ESO

    i think you totally fail to recognize that if you want to grind in PvE it effects nobody else

    if you grind emperor farming it effects EVERYBODY else in that campaign which would be - the legit pvp'ers

    you only have to read the MANY various emperor farming threads over the past month to see how folks gameplay has been affected and ruined, and see how many folks have left pvp campaigns or the game entirely due to this selfish and childish behaviour

    to not realize that this, along with the atrocious FPS issue, are the two main reasons folks are leaving PvP, is what is truly short-sighted

    D.
    Edited by Dleatherus on 7 July 2014 14:57
    Stands in Puddles VR12 NB
    Dleatherus VR10 Templar

    Emperor Farmers, cheaters and exploiters - just like cockroaches in real life, Tamriel will never be rid of them
  • Agrippa_Invisus
    Agrippa_Invisus
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    Dleatherus wrote: »
    @e.jeffriesb14_ESO

    i think you totally fail to recognize that if you want to grind in PvE it effects nobody else

    if you grind emperor farming it effects EVERYBODY else in that campaign which would be - the legit pvp'ers

    you only have to read the MANY various emperor farming threads over the past month to see how folks gameplay has been affected and ruined, and see how many folks have left pvp campaigns or the game entirely due to this selfish and childish behaviour

    to not realize that this, along with the atrocious FPS issue, are the two main reasons folks are leaving PvP, is what is truly short-sighted

    D.

    Agreed. In my experience, the guilds that promote emperor farming are some of the most unethical, shortsighted players that I've had the displeasure of dealing with.

    They ruin the game and campaigns for their own profit, not caring what happens or gets destroyed. In the end, they sit there looking around empty PVP landscapes wondering why no one wants to participate or have anything to do with them. All while projecting their own failed ethics onto others.

    Well, gee. Wonder why.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • e.jeffriesb14_ESO
    e.jeffriesb14_ESO
    Soul Shriven
    There is just as much competition in PvE raiding as there is in PvP. Farming in PvE absolutely affects EVERYONE else, including people who only PvP. The impact on the economy, access to gear, and such is huge - and an integral part of ESO. Both PvE and PvP influence each other. Cyrodiil certainly doesn't produce enough soul gems, potions and such to sustain itself. I know, I generally only leave Cyrodiil to gather soul gems and potions.

    'legit pvp'ers' - this phrase is exactly what my post refers to. You seem to think that there's a class of players who are playing the game right, and others are playing it wrong. I'm stating the opinion that this viewpoint is flawed. I could similarly claim that anyone who has ever killed a named mob twice is playing the game wrong - after all, your character already killed them and it makes no sense for your character to encounter them again. Pretty silly, isn't it? We've had this kind of egocentric outlook since before launch, where people who don't play the game as an MMO, or as an RPG, or whatever are "doing it wrong".

    Active Emperorship 'ruins' campaigns in a noticeable way, mostly because of how the passives stack up with certain builds. I'm all for toning those down. Former emp passives are significantly less impactful than racial passives. The only way those former emp could ruin Cyrodiil is due to player's perceptions of their value - which is exactly the same impetus to acquire them.

    That said, I wouldn't mind if the Former Emperor status, passives and such went away - except that I like having methods of advancing my character, and I hope more are introduced in the future.

    Stopping Emp farming is easy. Go earn AP. Kill the emp farmers. When you, or any other non-farmer holds the top spot and are next in line for Emperor, the farming stops cold.
  • heng14rwb17_ESO
    heng14rwb17_ESO
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    Stopping Emp farming is easy. Go earn AP. Kill the emp farmers. When you, or any other non-farmer holds the top spot and are next in line for Emperor, the farming stops cold.

    It is very hard...the emp farmers will tell his enemy team to setup infinite forward camps & strip naked for him to kill >:)
  • e.jeffriesb14_ESO
    e.jeffriesb14_ESO
    Soul Shriven

    Stopping Emp farming is easy. Go earn AP. Kill the emp farmers. When you, or any other non-farmer holds the top spot and are next in line for Emperor, the farming stops cold.

    It is very hard...the emp farmers will tell his enemy team to setup infinite forward camps & strip naked for him to kill >:)

    ZOS has already demonstrated that this is punishable behavior. The solution seems obvious.
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