Agrippa_Invisus wrote: »Halrloprillalar wrote: »kirnmalidus wrote: »Also it is totally possible to level up in the alliance war skill lines without being very good at PvP or learning how to play it. Just do the daily scout quests and leech off of groups that are good by joining them or even just going to the same place they are and standing around when they are in fights. People do it to us all the time.
Just as it's totally possible to get emperor by leaching off other players.
You fought for hours to get someone crowned as emperor. Had that someone been a person that leeched/quested his/her way to the top playing 24/7 they would still be emperor despite their lack of skill. Heck, that person could of been off farming points while you took the keeps. You do the work, they get the reward.
Believe me, the people fighting with us would not rally to crown a leecher emperor. The guy who we're getting it for deserves it fully and has our entire guild and associated guilds' support. I'd even be fine with him keeping it if he wants to, but he's a nice guy and probably won't for very long.
@Agrippa_Invisus we will be taking that crown off yas soon enough
As for the OP,
I don't think former emps are anything special, but the behavior it has caused on smaller pop campaigns has been reproachable. Having former/emp bonuses only apply in the campaign you got them might be sufficient as a solution.
BK s, I believe, is your heir apparent? He was definitely in Chalman last night pulling his weight.
Halrloprillalar wrote: »Agrippa_Invisus wrote: »Halrloprillalar wrote: »kirnmalidus wrote: »Also it is totally possible to level up in the alliance war skill lines without being very good at PvP or learning how to play it. Just do the daily scout quests and leech off of groups that are good by joining them or even just going to the same place they are and standing around when they are in fights. People do it to us all the time.
Just as it's totally possible to get emperor by leaching off other players.
You fought for hours to get someone crowned as emperor. Had that someone been a person that leeched/quested his/her way to the top playing 24/7 they would still be emperor despite their lack of skill. Heck, that person could of been off farming points while you took the keeps. You do the work, they get the reward.
Believe me, the people fighting with us would not rally to crown a leecher emperor. The guy who we're getting it for deserves it fully and has our entire guild and associated guilds' support. I'd even be fine with him keeping it if he wants to, but he's a nice guy and probably won't for very long.
@Agrippa_Invisus we will be taking that crown off yas soon enough
As for the OP,
I don't think former emps are anything special, but the behavior it has caused on smaller pop campaigns has been reproachable. Having former/emp bonuses only apply in the campaign you got them might be sufficient as a solution.
BK s, I believe, is your heir apparent? He was definitely in Chalman last night pulling his weight.
He is, if he's not already emp . Maybe by this weekend if they fix the fps nonsense.
Agrippa_Invisus wrote: »Halrloprillalar wrote: »Agrippa_Invisus wrote: »Halrloprillalar wrote: »kirnmalidus wrote: »Also it is totally possible to level up in the alliance war skill lines without being very good at PvP or learning how to play it. Just do the daily scout quests and leech off of groups that are good by joining them or even just going to the same place they are and standing around when they are in fights. People do it to us all the time.
Just as it's totally possible to get emperor by leaching off other players.
You fought for hours to get someone crowned as emperor. Had that someone been a person that leeched/quested his/her way to the top playing 24/7 they would still be emperor despite their lack of skill. Heck, that person could of been off farming points while you took the keeps. You do the work, they get the reward.
Believe me, the people fighting with us would not rally to crown a leecher emperor. The guy who we're getting it for deserves it fully and has our entire guild and associated guilds' support. I'd even be fine with him keeping it if he wants to, but he's a nice guy and probably won't for very long.
@Agrippa_Invisus we will be taking that crown off yas soon enough
As for the OP,
I don't think former emps are anything special, but the behavior it has caused on smaller pop campaigns has been reproachable. Having former/emp bonuses only apply in the campaign you got them might be sufficient as a solution.
BK s, I believe, is your heir apparent? He was definitely in Chalman last night pulling his weight.
He is, if he's not already emp . Maybe by this weekend if they fix the fps nonsense.
Unfortunately, the ol' 9-5 leaves me with a set play schedule.
Halrloprillalar wrote: »Agrippa_Invisus wrote: »Halrloprillalar wrote: »Agrippa_Invisus wrote: »Halrloprillalar wrote: »kirnmalidus wrote: »Also it is totally possible to level up in the alliance war skill lines without being very good at PvP or learning how to play it. Just do the daily scout quests and leech off of groups that are good by joining them or even just going to the same place they are and standing around when they are in fights. People do it to us all the time.
Just as it's totally possible to get emperor by leaching off other players.
You fought for hours to get someone crowned as emperor. Had that someone been a person that leeched/quested his/her way to the top playing 24/7 they would still be emperor despite their lack of skill. Heck, that person could of been off farming points while you took the keeps. You do the work, they get the reward.
Believe me, the people fighting with us would not rally to crown a leecher emperor. The guy who we're getting it for deserves it fully and has our entire guild and associated guilds' support. I'd even be fine with him keeping it if he wants to, but he's a nice guy and probably won't for very long.
@Agrippa_Invisus we will be taking that crown off yas soon enough
As for the OP,
I don't think former emps are anything special, but the behavior it has caused on smaller pop campaigns has been reproachable. Having former/emp bonuses only apply in the campaign you got them might be sufficient as a solution.
BK s, I believe, is your heir apparent? He was definitely in Chalman last night pulling his weight.
He is, if he's not already emp . Maybe by this weekend if they fix the fps nonsense.
Unfortunately, the ol' 9-5 leaves me with a set play schedule.
Same . Stayed up way too late yesterday in that chalman push... ugh, so close... need coffeeee
A few others don't have that whole 'job' issue to hold them back though... just gotta hope they can rally enough daytime PuGs for the cause.
Benefits of former Emperor, IF you have the skill points invested.
- Domination - Increases Health, Magicka, and Stamina combat regeneration by 2%.
- Authority - Decreases Ultimate costs by 5%.
- Monarch - Increases the magnitude of healing effects on former Emperors by 1%.
- Tactician - Increases Siege Weapon Damage by 2%.
- Emperor - Increases Health, Magicka, and Stamina by 100% while in your campaign.
<snip >The biggest thing is the OOC regen of health, magicka and stamina, but that's not really a factor while in combat.
<snip> OOC regen is the only real advantage. The rest is all piddly stuff.
<snip>
There is no OOC regen bonus. Not sure where you got that from. #5 Emperor does not give former emps any bonus at all. Our bonuses are 2% combat regeneration, 5% reduced ultimate cost, 1% healing received, and 2% siege damage. That is it.
Most of us did not get Emp for the former bonuses. We got Emp to enjoy being the Emperor for one cycle until we got deposed, after which we gave somebody else a chance to experience it. In Alacrity, this is what we did every time. We've accumulated many Emps over a long period of time by doing this, but it was never our intention to "farm" the bonuses. We just wanted to enjoy that part of the game, and I can tell you it was some of the best experiences I've ever had in a game.
What was happening on Celarus and what I'm told is now happening on other campaigns is disappointing. It for some reason is not about enjoying Emperor but instead farming out a title to as many people as possible. I think the problem is that people have seen former Emperors devastating the battlefield and just assumed that the former Emp buffs were what allowed it. The reality is that many of these players are highly skilled, it has nothing to do with the tiny buffs they receive.
So, what you're really upset about is when the factions gang up to rule the server, which isn't even what we were talking about. Yes, I agree with you there. There is something unfair about that, but then there are a bunch of servers out there. For every one where it's AD dominated there's one that is DC dominated
and one that is EP dominated.
No what I am upset about is that I try to play on a balanced server and go up against groups of a half a dozen or more former emps who have an advantage over me simply because they gamed the system.As for making the skill line available to anyone then there would be no reward for those who are actually good at PVP. As it is right now it's a goal for those who are actually good at PVP tactics. It's not a big buff, but it's the fact that it's something to be worked for, a goal to earn.
This isn't a reward for being good at PvP, it's a reward for gaming the system. It certainly doesn't require good PvP tactics. Unless taking an empty keep and not repairing it so the other side can easily take it back qualifies as PvP tactics in your book.
Even without the exploiting of it, it's a reward for being online the most while employing whatever tactic that gets you the most points (which may or may not be the best tactic PvP wise).
Also my suggestion is to award it after achieving a certain level in the alliance war. So it's still something to work for and it's also something that can be earned by folks who have to go to work everyday. In the end it just evens the playing field. The folks with "good PvP tactics" will still prevail.
Agrippa_Invisus wrote: »Halrloprillalar wrote: »kirnmalidus wrote: »Also it is totally possible to level up in the alliance war skill lines without being very good at PvP or learning how to play it. Just do the daily scout quests and leech off of groups that are good by joining them or even just going to the same place they are and standing around when they are in fights. People do it to us all the time.
Just as it's totally possible to get emperor by leaching off other players.
You fought for hours to get someone crowned as emperor. Had that someone been a person that leeched/quested his/her way to the top playing 24/7 they would still be emperor despite their lack of skill. Heck, that person could of been off farming points while you took the keeps. You do the work, they get the reward.
Believe me, the people fighting with us would not rally to crown a leecher emperor. The guy who we're getting it for deserves it fully and has our entire guild and associated guilds' support. I'd even be fine with him keeping it if he wants to, but he's a nice guy and probably won't for very long.
@Agrippa_Invisus we will be taking that crown off yas soon enough
As for the OP,
I don't think former emps are anything special, but the behavior it has caused on smaller pop campaigns has been reproachable. Having former/emp bonuses only apply in the campaign you got them might be sufficient as a solution.
BK s, I believe, is your heir apparent? He was definitely in Chalman last night pulling his weight.
PVP in any game is about who is online the most, or who has killed the most enemies. What you're saying is that the fact that this is rewarded makes it unbalanced and therefore unfair. And for that matter there are quite a few former emperors out there that have gotten there on skill and time played, not exploiting. In fact in many places skilled players have teamed up to defeat those who are exploiting.
However, taking the reward away from those who have earned it does nothing to stop those who would take advantage of bugs. This can only be solved by banning by game makers. It's rather rude of you to assume that all former emps have gamed the system.
No what I am saying is people gaming the system by taking turns flipping keeps getting a buff is unfair. It's also a stupid system that incentivizes the pathetic state that PvP is right now. It's a complete and utter joke on almost every campaign and the few campaigns where people are actually PvPing you run up against groups of former emps who got it by farming on the other campaigns.
I also never said to take the reward away. In fact, I said the exact opposite. Leave the former emperor buff just let people who can't be on 24/7 a chance to get them as well without exploiting. As I suggested give it as an award for reaching rank 10 or whatever rank. It would still require people to put in their time to get the buff but not require you to do it in a short period of time.
It also amazes me that people are going on about how small of a buff it is but are so determined to make sure nobody else can get it.
And yes, it's rude to assume that all former emps have gamed the system. But with the current system that assumption is almost certainly correct.
WarrioroftheWind_ESO wrote: »the passives themselves aren't the actual problem going on here, it's that they're undermining the base spirit of PVP in general. Alot of these big elite guilds aren't looking for massive battles against players, they want sheep to farm and fleece for points. Opposing facs don't take the inner ring because they fight for it, they take it because the dominant guild on the camp ALLOWS them to, skulking in keeps sitting on their thumbs, only putting a token defense and barely bothering to repair the walls. I've seen keeps with no repairs whatsoever, leaving other facs to waltz in and take the keep.
I saw a group sneaking around inside and when I put a bal up to peg some of the opposing players, I was told not to attack them because it would 'discourage them' from taking the keep, yet this guild has almost complete dominance of the map with the exception of the inner ring which changes colors more often than a Simon Says. Its like that quote from that one movie, "War implies both sides have a even chance of winning". This is supposed to be war, not a daycare sharing party where 'everyone should get the buffs'. Either create a penalty that strips you of your former emp buffs if you leave the server or create a time limit where you can only get the associated benefits if you hold onto emp for an extended period of time, with incrementally stronger buffs the longer you hold onto it.
As lore-friendly as it might be to have craven cowards vying for the throne, it makes for a very poor community. Alot of these big guilds don't accept pugs and won't give you the time of day unless you use teamspeak or any other form of voice chat. I can barely even get single kills because with all the zergs on sieges it's difficult to target an actual player before they get vaporized, and since the opposing fac doesn't actually defend tooth and nail, all I get is xp from guards. I can get more points doing scout quests and tagging along on capture keep quests, and to be cheeky, I think I'm going to start doing town dailies as often as I can and save enough gold to buy kits and repair all those half-built walls. I spit on these big guilds treating combat like it's a business, shady one too.
In fact I know of over a dozen former emps that I myself have helped gain the title that didn't exploit the system or do anything that it was not intended to do by the game developers.
WarrioroftheWind_ESO wrote: »the passives themselves aren't the actual problem going on here, it's that they're undermining the base spirit of PVP in general. Alot of these big elite guilds aren't looking for massive battles against players, they want sheep to farm and fleece for points. Opposing facs don't take the inner ring because they fight for it, they take it because the dominant guild on the camp ALLOWS them to, skulking in keeps sitting on their thumbs, only putting a token defense and barely bothering to repair the walls. I've seen keeps with no repairs whatsoever, leaving other facs to waltz in and take the keep.
I saw a group sneaking around inside and when I put a bal up to peg some of the opposing players, I was told not to attack them because it would 'discourage them' from taking the keep, yet this guild has almost complete dominance of the map with the exception of the inner ring which changes colors more often than a Simon Says. Its like that quote from that one movie, "War implies both sides have a even chance of winning". This is supposed to be war, not a daycare sharing party where 'everyone should get the buffs'. Either create a penalty that strips you of your former emp buffs if you leave the server or create a time limit where you can only get the associated benefits if you hold onto emp for an extended period of time, with incrementally stronger buffs the longer you hold onto it.
As lore-friendly as it might be to have craven cowards vying for the throne, it makes for a very poor community. Alot of these big guilds don't accept pugs and won't give you the time of day unless you use teamspeak or any other form of voice chat. I can barely even get single kills because with all the zergs on sieges it's difficult to target an actual player before they get vaporized, and since the opposing fac doesn't actually defend tooth and nail, all I get is xp from guards. I can get more points doing scout quests and tagging along on capture keep quests, and to be cheeky, I think I'm going to start doing town dailies as often as I can and save enough gold to buy kits and repair all those half-built walls. I spit on these big guilds treating combat like it's a business, shady one too.
So, what you're really upset about is when the factions gang up to rule the server, which isn't even what we were talking about. Yes, I agree with you there. There is something unfair about that, but then there are a bunch of servers out there. For every one where it's AD dominated there's one that is DC dominated
and one that is EP dominated.
No what I am upset about is that I try to play on a balanced server and go up against groups of a half a dozen or more former emps who have an advantage over me simply because they gamed the system.
This seems to be the latest "exploit" craze in PvP. Can we either get rid of the former emperor buffs or just give them to everybody who reached a certain rank in the alliance war?
I shouldn't be forced to go emperor farm just to be on an even playing field with all the people doing this.
Agrippa_Invisus wrote: »kirnmalidus wrote: »Agrippa_Invisus wrote: »"Remember that time at Chalman we defended Nymeria's crown? EPIC!"
Brace for it… the fight's not over .
I'll be there and bring my whopping 1 FPS with me!
bruceb14_ESO5 wrote: »Agrippa_Invisus wrote: »kirnmalidus wrote: »Agrippa_Invisus wrote: »"Remember that time at Chalman we defended Nymeria's crown? EPIC!"
Brace for it… the fight's not over .
I'll be there and bring my whopping 1 FPS with me!
Will you be there, or were you there?
Benefits of former Emperor, IF you have the skill points invested.
- Domination - Increases Health, Magicka, and Stamina combat regeneration by 2%.
- Authority - Decreases Ultimate costs by 5%.
- Monarch - Increases the magnitude of healing effects on former Emperors by 1%.
- Tactician - Increases Siege Weapon Damage by 2%.
- Emperor - Increases Health, Magicka, and Stamina by 100% while in your campaign.
<snip >The biggest thing is the OOC regen of health, magicka and stamina, but that's not really a factor while in combat.
<snip> OOC regen is the only real advantage. The rest is all piddly stuff.
<snip>
There is no OOC regen bonus. Not sure where you got that from. #5 Emperor does not give former emps any bonus at all. Our bonuses are 2% combat regeneration, 5% reduced ultimate cost, 1% healing received, and 2% siege damage. That is it.
Most of us did not get Emp for the former bonuses. We got Emp to enjoy being the Emperor for one cycle until we got deposed, after which we gave somebody else a chance to experience it. In Alacrity, this is what we did every time. We've accumulated many Emps over a long period of time by doing this, but it was never our intention to "farm" the bonuses. We just wanted to enjoy that part of the game, and I can tell you it was some of the best experiences I've ever had in a game.
What was happening on Celarus and what I'm told is now happening on other campaigns is disappointing. It for some reason is not about enjoying Emperor but instead farming out a title to as many people as possible. I think the problem is that people have seen former Emperors devastating the battlefield and just assumed that the former Emp buffs were what allowed it. The reality is that many of these players are highly skilled, it has nothing to do with the tiny buffs they receive.
<snip>
As you said, many of the players who have gotten emp were highly skilled and highly coordinated. It's not the emp buff that is making these players good. As far as not enjoying it, again, why is it a bad thing for people to not want to just dominate the battlefield as emperor? For many just the fact that they have gainted the title is the accomplishment. The game is their enjoyment, being in a good solid fight and not knowing who will win, but knowing that you're going to battle till you have no more options. That's the thrill of PVP.
So, if I'm reading this correctly, you'd rather have a group of highly skilled players running around with one of them having the much more awesome current emperor buffs than having many of them having a much smaller buff. So, the question is then how long exactly do you have to stay Emperor in order to enjoy it? How long before you get tired of being more powerful and want to go back to the fight? Can you determine that for someone else?
NookyZooky wrote: »trypwyr, do you have ANY IDEA how much exploiting was done by AD in hopesfire? im pretty sure you and your guild was in on it as well. don't lie.
jdroebuckb16_ESO wrote: »Any guild who bypasses spirit of the intended pvp warfare to swap emperors intentionally I find disgusting and a lack of integrity. Exploits or not.
So, what you're really upset about is when the factions gang up to rule the server, which isn't even what we were talking about. Yes, I agree with you there. There is something unfair about that, but then there are a bunch of servers out there. For every one where it's AD dominated there's one that is DC dominated
and one that is EP dominated.
No what I am upset about is that I try to play on a balanced server and go up against groups of a half a dozen or more former emps who have an advantage over me simply because they gamed the system.
Do you also QQ when a group of impulse spammers kill you because they too game the system by unilaterally using nothing but the most OP abilities?
How about when someone like my team finds your invis group of 20, immediately sets up one meatbag and 8 fire balistas; and fire at the same time? Would you also be QQing about gaming the system?
The greatest exploit in this game will always be coordination, whether you straw man it in emperor, communications, etc. Everyone QQ's about coordination and organized pvp every moment they get.
LEEWELLS's Law of PVP: The more coordinated a PVP team becomes, the infinitely more QQ and butt hurt that will exist outside said team.