ShedsHisTail wrote: »victor94villarrealb14_ESO wrote: »Overall I really do love seeing where this game is going, but the one complaint I still have is the fact that your neck shows when wearing the face cover. I feel it should cover you neck rather than show it. To be honest It's the main reason I always have the hide helmet choice selected.
How -do- you hide the helmet?
I've been looking all over for that and can't find it anywhere.
Sooo... Nothing about Templars? Did you forget about us again?
Anyways, I am increasingly worried about the dye system. From what I can see in the screenshot you provided, there is going to be way to many color options. I really don't want the world of ESO to become a rainbow of armors.
I think you guys should be limiting what kinds of colors certain parts of the armor can be. I don't want to see leather straps that are red or pink (like you can see in the screenshot). Keep the color choices reasonable and realistic. Part of the charm that comes from the armors in Elder Scrolls games is their believability. The armor in the screenshot looks like someone spray painted their clothes.
Whoops, great catch @Fuxo! We're fixing this in the article now. Thank you!Duration of PvP campaigns is 90 days. Not 180. Difficult to trust anything in the article :-)
Please do not tie the dyes to achievements (as can be seen in the screenshot).
Make them craftable, purchasable, drops, whatever - but please not achievement bound.
Ciao, Muh!
ShedsHisTail wrote: »victor94villarrealb14_ESO wrote: »Overall I really do love seeing where this game is going, but the one complaint I still have is the fact that your neck shows when wearing the face cover. I feel it should cover you neck rather than show it. To be honest It's the main reason I always have the hide helmet choice selected.
How -do- you hide the helmet?
I've been looking all over for that and can't find it anywhere.
@ShedsHisTail
In game: Hit the ESC key to enter the settings menu. Then "Settings->Game Play->Items. You will see: Hide Helmet Off/On
ZOS_GinaBruno wrote: »
We also know that Nightblades are reporting they are underpowered. I know all about this, as my main character is a Nightblade, and I’ve been running into some of these same issues myself. Again, just like the DK, we’re not going to make wholesale changes quickly; instead, we’re going to make small, incremental adjustments until NB class abilities fall in line with other class abilities.
- Re Dragonknights.to continue tweaking them until they are in line with the survivability of the other classes.
You do realize that even in medieval times that a "rainbow" of colors was not uncommon, right? Reds, purples, gold and blues were common among royalty. I do agree that things like pink should be left out or unable to be dyed on certain parts.
ZOS_GinaBruno wrote: »This is the official discussion thread for the blog article The Road Ahead – June 4th. We hope you enjoyed this update! What has you most excited for ESO's future?
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
NerfEverything wrote: »Templars have been the least viable class since launch. Not even a mention?
If I hadn't unsubbed already, I would now.
born2beagator wrote: »also, I'd like to know why dyes weren't in the game to begin with. Along with a host of other BASIC mmo mechanics.
Okay, this makes no sense. You keep basic, easily implemented mechanics out of a game just so you can have something to release later?ShedsHisTail wrote: »born2beagator wrote: »also, I'd like to know why dyes weren't in the game to begin with. Along with a host of other BASIC mmo mechanics.
Because if you promise frequent content updates and new features you can't have everything in at launch, otherwise you run out of ideas really fast.
You end up like Guild Wars 2 where every couple of weeks they release anew jumping puzzle, and new outfit, a new set of pointless achievements, and a new set of baddies that spawn by the hundreds in zones you've already explored.
ShedsHisTail wrote: »Sadly, still not a single word about 90% of the skills that are NOT Light Armor or Staff...
Yeah, I read that and was suddenly very concerned that the Devs were struck with the same Class-based tunnel vision as the bulk of the forums.
The balance issues aren't so much with the classes as they are with Weapon and Armor skills.
born2beagator wrote: »Still no update on making stamina builds viable. This needs to happen
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
ferzalrwb17_ESO wrote: »We also know that Nightblades are reporting they are underpowered. I know all about this, as my main character is a Nightblade, and I’ve been running into some of these same issues myself. Again, just like the DK, we’re not going to make wholesale changes quickly; instead, we’re going to make small, incremental adjustments until NB class abilities fall in line with other class abilities.
Suuure you play a NB. Uhuh. We've heard that one before. Try a new line please. A dresswearing NB doesn't count.
NBs were promised serious love in a previous patch. Lie. We were then told we'd be getting that love in 1.2. Lie. Now it's just... whatever, sometime soon, maybe, stuff. Pathetic.
You can paint your dresses pretty though! Oooh. That'll get us resubbing for sure.
(btw: what a surprise that the included screenshot is a dresswearer hey?)
Just how clueless ZOS is, is summed up here:- Re Dragonknights.to continue tweaking them until they are in line with the survivability of the other classes.
For "tweak" read "nerf" of course. You DO have classes in ESO. That's stuck now. And the fun thing, the defining thing, about DKs is their survivability which makes them great as tanks. The problem has been that the DPS is too high that comes with that. So instead of addressing the problem you plan to bust the entire class and remove their purpose and the reason people roll it (the fun part)? Why not just migrate everyone to sorcerer? You cannot get more misguided than this. Honestly.. just pull the plug. Watching you kill this game slowly with these hair-brained ideas and incompetent patches is excruciating.