SuperJChat wrote: »its a general nerf, but honestly i think DK's are gonna get hit hardest by this.
Consider their passive that restores health/stam/mag by x amount + 70% ultimate cost. which means if your ultimate is at 1000 when you use it you get 700 additional health/stam/mag on top of what the passive already gives you.
Now DK's take longer to get ultimate, and also probably wont get it built up to 1K before they can use it.
so yeah, DK nerf
(Also its an Ultimate, not just some super strong spell, you shouldn't be able to build it up in under 5-10 minutes if you ask me)
Medium armor must have been over performing. This change hits medium armor the hardest. There were reports of a night blade in medium armor in VR content, that needed fixing.
GrimCyclone wrote: »ckf12b14_ESO wrote: »Everything they do seems to get backlash so whats the difference? No decision they make will ever make the population as a whole go "wow we all like that". Wont ever happen in a million years.
The only person who they should worry about pleasing is me.
Gotta be a DK!
Enjoy the nerfs!
OP Sorcs and DKs, your time has come!
Whatever the next big MMO is, I'd be willing to bet anything that this is one of the ingredients to its success.More nerfs for PvP, you surprised? I'm not, I expect every class, talent, passives and fun ability to be nerfed into oblivion. Obviously wasn't for PvE since PvE is challenging enough as it is and wouldn't need a nerf this drastic especially with squishy nightblades.
It's too bad they added PvP in this game...I really wished they didn't. Or it would have been nice if they had a separate game for PvP.
Maverick827 wrote: »Whatever the next big MMO is, I'd be willing to bet anything that this is one of the ingredients to its success.More nerfs for PvP, you surprised? I'm not, I expect every class, talent, passives and fun ability to be nerfed into oblivion. Obviously wasn't for PvE since PvE is challenging enough as it is and wouldn't need a nerf this drastic especially with squishy nightblades.
It's too bad they added PvP in this game...I really wished they didn't. Or it would have been nice if they had a separate game for PvP.
frwinters_ESO wrote: »Then be done and go seriously. Posts about how your going to leave are not constructive at all. Its apparent people were gaining ultimate faster than expected. Im the broken Nightblade and my ultimate is always ready to go. That never seemed right to me and its across the board. Its not just one class that doesn't gain ultimate as fast its all of us.
GrimCyclone wrote: »Do you want this game to die? Can someone please explain why they are doing things that clearly *** people off? You guys need to explain why you do things like this. It really pisses me off when you take something down from like 3 to 1 per hit.
Dude... that's like 3,6,9,12,15 to 1,2,3,4,5. WHAT? lol 3 TIMES slower charge?
That's quite a nerf. Jesus guys. Stop before you run everybody away.
So how are none crit builds should compete ?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
GrimCyclone wrote: »This is how I feel:
SuperJChat wrote: »its a general nerf, but honestly i think DK's are gonna get hit hardest by this.
Consider their passive that restores health/stam/mag by x amount + 70% ultimate cost. which means if your ultimate is at 1000 when you use it you get 700 additional health/stam/mag on top of what the passive already gives you.
Now DK's take longer to get ultimate, and also probably wont get it built up to 1K before they can use it.
so yeah, DK nerf
(Also its an Ultimate, not just some super strong spell, you shouldn't be able to build it up in under 5-10 minutes if you ask me)
piotreb17_ESO4 wrote: »SuperJChat wrote: »its a general nerf, but honestly i think DK's are gonna get hit hardest by this.
Consider their passive that restores health/stam/mag by x amount + 70% ultimate cost. which means if your ultimate is at 1000 when you use it you get 700 additional health/stam/mag on top of what the passive already gives you.
Now DK's take longer to get ultimate, and also probably wont get it built up to 1K before they can use it.
so yeah, DK nerf
(Also its an Ultimate, not just some super strong spell, you shouldn't be able to build it up in under 5-10 minutes if you ask me)
DKs do not have Ultimate abilities that allow to stock up 1000 ultimate points.
Standard and Molten Armor are 200 ultimate points, so DK can get up to 140 health/stamina/magicka when using those ultimates.
frwinters_ESO wrote: »
Then be done and go seriously. Posts about how your going to leave are not constructive at all. Its apparent people were gaining ultimate faster than expected. Im the broken Nightblade and my ultimate is always ready to go. That never seemed right to me and its across the board. Its not just one class that doesn't gain ultimate as fast its all of us.