true2moon_ESO wrote: »Voicing concerns over legitimate issues != hate
1st of all any of you defending the current game state obviously dont PvP or even play that much.
its a decent game, but its not at a state to charge $15 a month. As mentioned above most pvp players cant even play the game.
I took a week off due to bug and massive lag issues on wabbajack, I log in last night and I play for 10 min, get lagged out, then try to log back in to "unknown error occured" x3, finally get back in 10 min later, and I am dead, so I respawn at forward camp, and I appear dead, game lags out to menu screen, another "unknown error occured", I try to log in, I get loading screen for 10 min, alt+f4, relog in, get "unknown error occured", relog again, and I get another endless loading screen for 10 min, and then I just *** quit.
How am I suppose to enjoy this?? I cant even play the game I am paying for, but yet I am suppose to be happy?! I mean this on top of the already horrible bugs, like caltrops, which basically negates any reason to use seige weapons, which has been around for weeks, and yet they are just addressing this today?!
please save all your bull *** about what you think about players when you dont actually play this game. this game played better in beta, which is a joke. a bad one at that. they push this new content and dont even test it, and the player base suffers for it, and yet we are suppose to keep paying for this?! I am sorry but that is just ridiculous for you to assume.
they need to give back some game time for their *** ups, and you wont see that happening....
oh and SWTOR is a great comparison, they *** up the PvP system, and the players left the game, same thing happening here in ESO. Players are pissed because we were promised a PvP game, and we got sub-par PvE with a team that places little to no concern on PvP. Something happens in PvE they fix it the next day, while the PvP bugs just go on and on, like an after thought.
steveb16_ESO46 wrote: »
Millionaires wrote: »flguy147ub17_ESO wrote: »I am not an investor, I am a customer, I don't pay money to wait for them to fix all the bugs, exploits, and broken mechanics. I pay money to play a product that is fun and works correctly. And that isnt this game and the bugs, exploits and broken mechanics are the #1 reason i havent played much at all this whole weekend. I know there is no game that is perfect without any bugs but this is the worst I have seen in a decade of playing MMOs.
This game is fun and it plays correctly, Zenimax cannot cater to your combat needs as everyone has a different opinion. They cannot make the game balanced/fair for everyones tastes, they can try and fail, but that's it, you need to accept this, and the fact you say you have MMO experience just raises this further. Their is not one game on the market that is perfect and appeals to everyone, so how is 'broken mechanics' a viable rant?thomas.k.grayb14_ESO wrote: »Most people are complaining because:
- 50% of the base classes are not wanted for high end content (because they are subpar)
- stamina based builds are a joke compared to magicka based builds (that adds another decent % to the unwanted)
- tanks do better in light armor than they do in heavy
- bots everywhere
- bugs everywhere
- no trade chat
- horrible guild store interface(or no AH, take your pick)
- forced to grind quests at vet levels
And the list goes on, there is plenty to complain about. That's not saying that there aren't good things as well, but you can only polish a turd for so long, and all that.
Personal opinion.
Personal opinion.
Personal opinion.
Every MMORPG has bots, find me one that doesn't.
Personal opinion.
Guilds?
Personal opinion.
Personal opinion.
You're looking at the bad, instead of the good. It's this that you refuse to even look at, instead bad things are clouding your mind.
Are you able to remain grouped in the main story instances, the Fighters Guild instances, or the Mages Guild instances?ROFl this is turning out to be Thread of the month
Oh the classic "we cannot group up", I wonder how me and all those other people manage to play in group. I'll tell them they are doing it wrong
thomas.k.grayb14_ESO wrote: »Most people are complaining because:
- 50% of the base classes are not wanted for high end content (because they are subpar)
- stamina based builds are a joke compared to magicka based builds (that adds another decent % to the unwanted)
- tanks do better in light armor than they do in heavy
- bots everywhere
- bugs everywhere
- no trade chat
- horrible guild store interface(or no AH, take your pick)
- forced to grind quests at vet levels
And the list goes on, there is plenty to complain about. That's not saying that there aren't good things as well, but you can only polish a turd for so long, and all that.
If this game is not your cup of tea then find one that is, it's not like there are not a ton of mmorpg's on the market to play, some of them are even free to play... If you truly dislike this game so much then do us all a favor and state your reason for not liking it then just go... jeesh...
well,reviewers like Shoddycast and Angry Joe don't like this game. Most of my guild and players i met are getting bored of this game.
So clearly,there is some legitimate reason why this game is failing.
It needs to get out of the identity crisis and stop innovating in the wrong areas!
ExiledKhallisi wrote: »every single mmorpg had the same issues and worse in the first 7 WEEKS...
lrn2patience.
Crisscross wrote: »If this game is not your cup of tea then find one that is, it's not like there are not a ton of mmorpg's on the market to play, some of them are even free to play... If you truly dislike this game so much then do us all a favor and state your reason for not liking it then just go... jeesh...
It is my cup of tea. The problem is that the cup is broken and the tea is all over the floor. What we're all yelling about is for them to fix it which would be, gasp, a good thing for everyone.
Lets look at this for a moment. It's a pretty risky idea, I mean gamers are a pretty fickle bunch. The fact is, if this is true, Zeni are risking their console version dying even before launch. As it stands now, if I was a console player waiting for this game to be released I would not be making a purchase of it after visiting these boards. Had it released weeks ago when it was due for release, then I would have because everything seemed ok then.
It's a pretty silly business idea to me. Release something below par that will annoy a large portion of your customer base. Then expect to sell the same product a few months later to a new customer base and hope they haven't seen or read of your previous failings.
Personally I think Zeni dropped the bomb with the BOT invasion and now their precious time is being wasted on this rather than fully focusing on developing the game.
steveb16_ESO46 wrote: »ExiledKhallisi wrote: »every single mmorpg had the same issues and worse in the first 7 WEEKS...
lrn2patience.
No they didn't. Repeating things, (despite your erudite use of cliches, 2008 would probably like back when you've finished over-using them) doesn't make them true.
ExiledKhallisi wrote: »steveb16_ESO46 wrote: »ExiledKhallisi wrote: »every single mmorpg had the same issues and worse in the first 7 WEEKS...
lrn2patience.
No they didn't. Repeating things, (despite your erudite use of cliches, 2008 would probably like back when you've finished over-using them) doesn't make them true.
Yes they did and do.
Wow:
- Botted to *** in first 5 days of release. (Bot problem so bad they stopped caring)
-Speedhack and flyhack created in first 2 weeks, never been fixed ever, been covered up by blizzard and temporarily hotfixed several times. but never eradicated.
-Gold farmers literally destroyed economy o every server in first month of release. They never recovered until blizzard made gold practically useless making it easy to aquire.
-Extremeclassimbalance first year of game. See rogues 1 shotting people with barman shanker and mages pom pyro bug.
Everquest:
-Do i need to post all the bugs that have never been fixed?
-warp hack
-botting
Eve
-Hacked and botted to oblivion, now the game has a fanboy following, Starting the game now is near pointless as you will never get anywhere or anything without real life $$$ or years of your life invested.
Asherons Call:
-Speed hack from day 1 that worked with Unreal Tournament also worked in the game and has never been fixed.
Look it up, shut up with this nonsense before babbling. Every mmo has these problems the game has been out for 7 weeks.... deal with it or leave. It's like 90% of you have never played an MMO before.
roflcopter wrote: »Crisscross wrote: »If this game is not your cup of tea then find one that is, it's not like there are not a ton of mmorpg's on the market to play, some of them are even free to play... If you truly dislike this game so much then do us all a favor and state your reason for not liking it then just go... jeesh...
It is my cup of tea. The problem is that the cup is broken and the tea is all over the floor. What we're all yelling about is for them to fix it which would be, gasp, a good thing for everyone.
They haven't fixed anything since launch? Not a single thing to show that they are fixing things that need to be fixed? They are just letting your tea just seep through the floor ruining that precious pergo?
They are not just sitting there twiddling there thumbs and certainly not the fictitious magicians that we would all want them to be and make all the bugs disappear at the wave of a wand.
Them fixing issues and them fixing specific issues YOU want or think are more important are two different things. CHILLLLLLLLZ
Like I said in another thread, there are 2 groups of ESO "players".
1) the small but vocal minority on the forums complaining about how bad the game is and how it is dead
2) the silent majority who is happy with the game and playing the game instead of whining on the forums
Like I said in another thread, there are 2 groups of ESO "players".
1) the small but vocal minority on the forums complaining about how bad the game is and how it is dead
2) the silent majority who is happy with the game and playing the game instead of whining on the forums
No, there is a third group that is often ignored:
3) Those who find a lot they like about ESO but see shortfalls they would like to see corrected.
Outstanding!Like I said in another thread, there are 2 groups of ESO "players".
1) the small but vocal minority on the forums complaining about how bad the game is and how it is dead
2) the silent majority who is happy with the game and playing the game instead of whining on the forums
No, there is a third group that is often ignored:
3) Those who find a lot they like about ESO but see shortfalls they would like to see corrected.
I'm actually one of those. But I don't whine on the forums, I give constructive suggestions.
Outstanding!Like I said in another thread, there are 2 groups of ESO "players".
1) the small but vocal minority on the forums complaining about how bad the game is and how it is dead
2) the silent majority who is happy with the game and playing the game instead of whining on the forums
No, there is a third group that is often ignored:
3) Those who find a lot they like about ESO but see shortfalls they would like to see corrected.
I'm actually one of those. But I don't whine on the forums, I give constructive suggestions.
I've done the same, but sadly have met with mostly personal attacks for doing so.
WilliamTee wrote: »Lets look at this for a moment. It's a pretty risky idea, I mean gamers are a pretty fickle bunch. The fact is, if this is true, Zeni are risking their console version dying even before launch. As it stands now, if I was a console player waiting for this game to be released I would not be making a purchase of it after visiting these boards. Had it released weeks ago when it was due for release, then I would have because everything seemed ok then.
It's a pretty silly business idea to me. Release something below par that will annoy a large portion of your customer base. Then expect to sell the same product a few months later to a new customer base and hope they haven't seen or read of your previous failings.
Personally I think Zeni dropped the bomb with the BOT invasion and now their precious time is being wasted on this rather than fully focusing on developing the game.
@Mortelus The thing is, in my experience the core console gamer market tends to be made up of a VERY different breed to PC gamers. The only console I own is a knackered old Wii i use for drinking games. Most of my mates have consoles, and then non-gaming spec laptops/netbooks for browsing the internet... quickly being replaced by ipads and the like.
Those who played Skyrim on PC probably didn't quite appreciate just how huge a success it was on console... maybe cos they were too busy being distracted by their player-made mods, exploding chickens and such.
Personally I found it really rather bizarre that all my RL mates were suddenly playing the same game as me, normally we had very little overlap between our two different worlds of gaming.
It's very apparent that this game has been built from the ground up to be console compatible - hence only 6 abilities at a time (I have like 40 keybound abilities in WOW), and the very basic, frustratingly limited UIs for storage/sales.
It's built to be played without a keyboard or mouse.
The recent announcement that for a small fee you can jump ship to the console? Honestly scares me more than anything.
I'd agree however that it's a bad business plan to target the console market as a priority...
I remember playing C&C Red Alert, a truly awesome PC strategy game for its time...
But playing it on Playstation made me want to cry.
Some genres simply do not translate well from PC to console.
SW:TOR was only a few years ago and I suggest ESO is currently following it in terms of numbers of disappointed players 'leaving'.WilliamTee wrote: »but it's been a while since such an anticipated MMO was released... many will not know/have forgotten how troubled releases are, and many others will have been drawn in from the TES single-player market.
Both were hugely hyped, not least by the players themselves, both had a very long and successful heritage, both sold massive numbers of pre-orders.
On release both has massive problems. Not the same type, TOR's servers were a disaster while ESO's largely stood up. However to make up for that ESO had a huge number of game-breaking bugs, many of which still exist and the infamous 'bank' bug is about the worst case of character corruption I can recall, ever.
TOR's fundamental fail though was lack of content, there was no end-game at all and large numbers reached it within weeks then had nothing to do, literally, if they didn't want to PVP.
In ESO's case the same can be said pre-1.1.2 and even Craglorn only adds a week's worth of content it seems, I saw a VR12 within 5 days of its release, and the entire VR grind is have a big negative impact on many players it seems: if we wanted an Asian grind-fest then Lineage still exists I believe!
So yeah, the most recent example of a over-hyped, content-lacking game wasn't that long ago.