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I think VR difficulty is still broken!

  • LariahHunding
    LariahHunding
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    runagate wrote: »
    I most assuredly don't need to "l2p" - the next time you're at a dolmen in EP zones and you see someone standing between two Dread Harvesters bothering to interrupt their special attacks, it's probably me. I've played both Temp sword and board and NB to Veteran levels precisely because I've no interest in button-mashing, faceroll grinding. If I weren't specifically trying to figure out what's broken I certainly wouldn't be standing around Stros M'kai at VR 9 mowing down newbie mobs looking for the bugged ones.

    I think what kills me faster than anything is that it's not consistent. I can take out 2 mobs. Walk 50', encounter the same type mobs and it's a fight to the death.
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • Fyrakin
    Fyrakin
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    I just ran into something I wasn't expecting to happen... Another player was engaged in the fight and ran past me then literallly I was 1 shotted by whatever he was engaged in a fight with.
    Screenshot_20140602_225739.jpg
    All I'm saying is that it is ridiculous how fast you are dying in VR zone, you go minding your own business, then someone else fights something and out of a sudden you're dead...
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  • kevjon74_ESO
    kevjon74_ESO
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    I'm all for a challenge, but trying to solo VR content is more difficult than fun. Most of the time I can still beat groups of 3, but I have to dodge and interrupt perfectly to do it. I could see that level of a challenge being appropriate in a veteren-level dungeon. In normal play it gets old fast, especially when you want to level something other than your main skills. I've already started to get tired of it and move on to other games, but had really wanted to play out the rest of this game's content.
  • red_wolf_sb14a_ESO
    For me at least games should be FUN, I in no way find the veteran level content to be fun. It is not fun for there to be a zero margin for error environment in a game, I have enough of that garbage in my professional life. I find the solo content from level 1 to 49 to be fun, not an automatic win, but some margin for error in the solo content.

    Either they need to introduce some fun vr content, or my stay with Elder Scrolls Online will be short as this appear to be a hard core game, which while I love elder scrolls am not a hard core gamer. I get that there are people who live for the adrenaline rush of such a razor thin margin of error, I am not one.

    It is not that I cannot do the content, I can. The problem is I cannot do the content while having fun, doing the content is stressful and not in anyway relaxing or fun. Zenimax clearly isn't interested in my subscription dollars, nor are the interested in my guild mates subscription dollars, as no one I run with finds these veteran rank zones fun, they are a chore or a lodestone, something that must be done to get to even footing in PVP or gain access to fun content.

    Games are a luxury item, I do not need a game, I certainly do not need a game that destroys the fantasy immersion experience by having a no room for error end game. I will be forced to go back to Skyrim Morrowind and Oblivion where I can have fun while playing a elder scrolls game, while missing the opportunity for social engagement that a MMORPG provides.
    Also am I,and my guild mates by extension, the only ones who find it beyond weird that in Auridon VR three normal mobs are tougher than the final fight in the main story? Shouldn't a daedric prince with all his titans be a bit tougher than a few schlub bandits?
  • Welid
    Welid
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    The problem with some players is they want to use the same 10 abilities for every situation which is a fail. There are different abilities to counter different types of mobs, USE THE RIGHT ABILITIES! and you will have no problem.
    Edited by Welid on 2 June 2014 20:24
  • red_wolf_sb14a_ESO
    Welid wrote: »
    The problem with some players is they want to use the same 10 abilities for every situation which is a fail. There are different abilities to counter different types of mobs, USE THE RIGHT ABILITIES! and you will have no problem.

    Not my complaint at all nor most of the people in this thread, but hey if you want a deadwood game, you may get your wish.
  • Fyrakin
    Fyrakin
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    Welid wrote: »
    The problem with some players is they want to use the same 10 abilities for every situation which is a fail. There are different abilities to counter different types of mobs, USE IT! and you will be ok.

    Problem is not this. Players use more than 10 skills they have, the way its made is a big fail. You shouldn't be working hard for every single solo encounter as if its a boss encounter. You shouldn't be getting killed by npcs that are not engaged with you in a fight. You shouldn't switch skills literally every few seconds while you run through quest areas for doing solo quests. The list of wht shouldn't be may continnue. What's most important that game HAS to be appealing and fun for most not a select few.
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  • Sanspoof
    Sanspoof
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    Strong classes like DK and Sorcs, would haven't noticed this blip to them.

    However, this was a huge hit to NB and Temps who live on the edge.
    Well, as a two-handed, med-heavy armor DK did I notice the change. My ulti saves my a** in a lot of cases, not sure how I'll cope after the nerf. It takes a lot of mental fortitude to get through dull vet content as it is without having to strategically approach every 3-pack of trash mobs. Sure we can now level through anomaly farming but that is also quite dull.
    If you quest with another person of course the content is easy-peasy, but I don't enjoy questing unless I'm solo, I want to listen or skip what an npc has to say at my own volition and I like taking a break whenever I want without making a prior announcement and worrying that every second I'm afk may be boring the other person.
  • born2beagator
    born2beagator
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    exactly. This is why the crowd that is saying all vet content is meant for grouping has no clue. It simply is not practical to group for everything because of the simple fact that people quest differently.
  • InstantDnB
    InstantDnB
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    my favorite death recap Screenshot_20140531_111112_zps729b6755.png
    Tony Tut Tiger - Templar [Tank] - A.D.
  • PBpsy
    PBpsy
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    InstantDnB wrote: »
    my favorite death recap Screenshot_20140531_111112_zps729b6755.png

    I really like heat wave . It looks like it would hit in a 40cm wide area from the caster but no the radiating heat will burn you at more than one m on either side. Very realistic. If there is some latency it will also burn you before the wave arrives at your location. Cool Hot as hell.

    It is even more fun when you are non vamp Dunmer and get incinerated in one shot.
    Edited by PBpsy on 2 June 2014 22:15
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  • Khivas_Carrick
    Khivas_Carrick
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    This may sound incredibly mean and shocking, especially with all that I've said beforehand regarding how weak melee Templars can be, but Explosive Charge is INCREDIBLY effective for Interrupts. It's a charge move that unleashes an AoE at the site of the landing, interrupting and stunning everything hit within the impact zone. And it uses Magicka, so you're free to use whatever stamina you'd like for whatever else and if you're a Magicka build, it'll hit harder.

    Not exactly a terrible thing.

    But outside of that screw this jazz, Vet Content is way too damn hard to fully enjoy.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • PBpsy
    PBpsy
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    This may sound incredibly mean and shocking, especially with all that I've said beforehand regarding how weak melee Templars can be, but Explosive Charge is INCREDIBLY effective for Interrupts. It's a charge move that unleashes an AoE at the site of the landing, interrupting and stunning everything hit within the impact zone. And it uses Magicka, so you're free to use whatever stamina you'd like for whatever else and if you're a Magicka build, it'll hit harder.

    Not exactly a terrible thing.

    But outside of that screw this jazz, Vet Content is way too damn hard to fully enjoy.

    Everybody else has Volcanic rune.

    That doesn't change the fact that these skills have damage numbers that are of the charts, have wonky hit boxes, can be shot from of screen and can kill you before they even appear on screen due to lag.
    ESO forums achievements
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    Troll
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  • Yankee
    Yankee
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    Yankee wrote: »

    Congratz. Yours is the first post I ever flagged for just being too offensive.

    Some of us where just having a civil discussion.

    You poor little delicate snowflake.

    See how easy it was to use your outstanding wit instead of vulgarity?

    I am so proud of you.
    Edited by Yankee on 2 June 2014 23:04
  • Khivas_Carrick
    Khivas_Carrick
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    PBpsy wrote: »
    This may sound incredibly mean and shocking, especially with all that I've said beforehand regarding how weak melee Templars can be, but Explosive Charge is INCREDIBLY effective for Interrupts. It's a charge move that unleashes an AoE at the site of the landing, interrupting and stunning everything hit within the impact zone. And it uses Magicka, so you're free to use whatever stamina you'd like for whatever else and if you're a Magicka build, it'll hit harder.

    Not exactly a terrible thing.

    But outside of that screw this jazz, Vet Content is way too damn hard to fully enjoy.

    Everybody else has Volcanic rune.

    That doesn't change the fact that these skills have damage numbers that are of the charts, have wonky hit boxes, can be shot from of screen and can kill you before they even appear on screen due to lag.

    That too, and again you're right, not saying you weren't or anything, just trying to point something that may help somebody out is all.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Morimizo
    Morimizo
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    Death Report, the uber-patronizing version:

    "Aaaawwww, you died. Now why did you go and do a stupid thing like that? Don't you know that to complete a quest, you have to be ALIVE when you receive your awesome and totally appropriate reward of totally appropriate awesomeness?" Here's some suggestions, even though you may find them difficult to grasp:

    Don't you know about our amazingly potent potions of amazingness? You can BUY them. You can BREW them. You could probably trade them in our full-access world marketplace, but that might hurt your purty little head while I pontificated on its delicate intricacies.

    Have you ever considered using your skill abilities? These can be selected and placed on your ability bar, and use STAMINA or MAGICKA. Watch out, though, you could run out of these overly generous pools of power if you allow combat to last more than 2.3 seconds. Just a heads-up! :D

    Perhaps advanced players might consider the incredibly effective tool of roll-dodging to avoid some, possibly slightly more, incoming damage. If used sparingly (like once), you might even be able to follow up this fabulous maneuver with another tastefully applied skill ability!

    Do you REALLY want your equipment to degrade 10% every time you refuse to follow this eloquently purported advice? It's your gold, of course; but it is the esteemed opinion of the Unqualified Reporting of Death Entitlements Acquisition and Dispersal (UR-DEAD), that you should seek an alternative to allowing your character's HP bar to become completely bereft."



  • born2beagator
    born2beagator
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    haha, that was very creative
  • Fyrakin
    Fyrakin
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    Gear repair is cheaper than using player made/purchased potions, just stating the obvious. I'm not saying you shouldn't use that kind of stuff, its just not worth it for trash mobs. Whats amazing about people that fail to understand the problem with VR zones is that it has to be fun and enjoyable for more than just a select few. I played through the whole thing once with a templar and almost finished with a sorcerer, The latter was slightly more enjoyable, but still ridiculous. I've never tempted to destroy my keyboard or mouse with any game before ESO! I hear other people react to this game in a similar way, now tell me where is the fun if you get into game and wan to destroy your own gaming equippment? Where is fun then? Of cource you will say if you don't like it go play something else, but I'm afraid there will be too many to go to play something else. Leaving you with "enjoyable" game you can play on your own. And guess what? Not for too long, because game runners need subscribtions too.
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  • Alphashado
    Alphashado
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    Yeah that is my beef with the VR content. I don't want to focus 110% of my concentration on every single encounter with a trash mob. I love doing that in dungeons or group content, but not just walking down the road.

    Can I do it? Sure I can. I have never once said that I cannot progress through the content. What I am saying is that it's not FUN. It's mentally taxing.

    I could also walk to the arctic circle, but just because I CAN do it doesn't mean that I WANT to. And I really like this game. I want to to be successful. But if something doesn't change soon, the population is going to hit the basement.

    Leave the insanely difficult content for dungeons and group objectives. Tone down the average trash mobs before it's too late.

    If it isn't too late already.
  • sigsergv
    sigsergv
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    I'm stuck in the very beginning of VR Rift where I should kill two trash mobs and one quest NPC among them. Caster, healer and melee. And I just CAN'T. I tried everything: volcanic rune, interrupting, elemental wall, elemental ring, crit/damage potions. If I target healer (I'm templar and the only way to kill healer is to spam it by javelins) I need to do this very quickly because melee npc uses charged attack and shaman is throwing some deadly green thing I cannot block/dodge/interrupt. If I don't target healer... in that case I just can't deal enough damage to other mobs.

    And guess what, there are NO OTHER PLAYERS, Rift is empty. So I think it's too late to fix anything, game is dead already.
  • kasain
    kasain
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    Fyrakin wrote: »
    I just ran into something I wasn't expecting to happen... Another player was engaged in the fight and ran past me then literallly I was 1 shotted by whatever he was engaged in a fight with.
    Screenshot_20140602_225739.jpg
    All I'm saying is that it is ridiculous how fast you are dying in VR zone, you go minding your own business, then someone else fights something and out of a sudden you're dead...

    Were you naked by chance. You took a Insane beating. Made me smile.
  • Fyrakin
    Fyrakin
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    kasain wrote: »
    Fyrakin wrote: »
    I just ran into something I wasn't expecting to happen... Another player was engaged in the fight and ran past me then literallly I was 1 shotted by whatever he was engaged in a fight with.
    Screenshot_20140602_225739.jpg
    All I'm saying is that it is ridiculous how fast you are dying in VR zone, you go minding your own business, then someone else fights something and out of a sudden you're dead...

    Were you naked by chance. You took a Insane beating. Made me smile.

    No, in fact My armor was 2046 spell resist 2254.
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  • smokes
    smokes
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    InstantDnB wrote: »
    my favorite death recap Screenshot_20140531_111112_zps729b6755.png

    she 1 shot me - ended up 3 manning her with me spamming poison arrow with the interrupt morph throughout the entire fight.

    anyone running a stamina build seriously suffers with these kind of mobs - boss mob or not. if you run out of stamina and fail to interrupt, you're dead.

    generally i like to solo world bosses, i've been largely succesful at it, but some caster mobs of recent just absolutely annihilate me - beyond any survivable recourse. caught mid cast, dead. out of stamina, dead. lag, dead.
    Edited by smokes on 3 June 2014 11:42
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    VR1-5 zones are challenging but the rewards of quests etc don't seem in pair with its difficulty
    Give us blue or purple rewards. As ppl don't really use them cuz of no set bonus
  • Fyrakin
    Fyrakin
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    VR1-5 zones are challenging but the rewards of quests etc don't seem in pair with its difficulty
    Give us blue or purple rewards. As ppl don't really use them cuz of no set bonus

    Well, rewards for quests are exact same quality but level-scaled as opposing alliance players get, I don't see why it would be different. Loot table change for trash mobs despite their difficulty doesn't look right, the only logical solution for this would be a difficulty tuning. As other posters suggested which I agree with - make all over land and quest caves trash npc difficulty sane and leave dungeon/Group content difficulty as it is. That at least would make sense. No loot or reward change is required.
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  • makkon
    makkon
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    Wavemoore wrote: »
    I've upgraded all my armor to be current and to "blue" quality thinking maybe that was my problem, but to no avail.
    now upgrade your hands. and everything will be allright

    do not touch vr content. all games already so easy like it was developed for brainless people. just do not touch it. if some1 cant handle vr - find friend and do it together
  • Fyrakin
    Fyrakin
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    makkon wrote: »
    Wavemoore wrote: »
    I've upgraded all my armor to be current and to "blue" quality thinking maybe that was my problem, but to no avail.
    now upgrade your hands. and everything will be allright

    do not touch vr content. all games already so easy like it was developed for brainless people. just do not touch it. if some1 cant handle vr - find friend and do it together

    That looks just like a suggestion to play something else.
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  • LariahHunding
    LariahHunding
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    makkon wrote: »
    Wavemoore wrote: »
    I've upgraded all my armor to be current and to "blue" quality thinking maybe that was my problem, but to no avail.
    now upgrade your hands. and everything will be allright

    do not touch vr content. all games already so easy like it was developed for brainless people. just do not touch it. if some1 cant handle vr - find friend and do it together

    May your arrogant self enjoy your f2p game in a few months alone.

    People just can't give up when on the losing end of an argument.

    IT AIN"T CAN"T. ITS DON'T DESIRE TO PLAY THIS BS!

    I like games that relieve stress, not cause more.
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • Fyrakin
    Fyrakin
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    makkon wrote: »
    Wavemoore wrote: »
    I've upgraded all my armor to be current and to "blue" quality thinking maybe that was my problem, but to no avail.
    now upgrade your hands. and everything will be allright

    do not touch vr content. all games already so easy like it was developed for brainless people. just do not touch it. if some1 cant handle vr - find friend and do it together

    May your arrogant self enjoy your f2p game in a few months alone.

    People just can't give up when on the losing end of an argument.

    IT AIN"T CAN"T. ITS DON'T DESIRE TO PLAY THIS BS!

    I like games that relieve stress, not cause more.

    Yes, we hve enough stress in our work an everyday life.
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  • sParkSnare
    sParkSnare
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    Disclaimer... I posted this in another thread before I stumbled across this thread, but it seems more appropriate here:
    I'm not trying to start a flame war, but I'm a casual gamer and I like VR difficulty. Maybe it's because this is my first MMO, so I'm not predisposed to expect the most difficult content will be anything but difficult. Or maybe it's because I think it makes sense for 1 person to struggle when fighting 3+ same-level mobs. Or maybe it's because I don't rush into fights but, rather, try to position myself so I'm not at more of a disadvantage than necessary. For whatever reason, I think VR difficulty is appropriate for a game that isn't designed or intended to be purely a solo adventure.
    BTW, I'm not a DK, I've never been a vamp (or WW), and 95+% of the time I play solo in PvE. I also didn't get to VR 4.5 by grinding (which I abhor) or via exploits - I've obtained every achievement and tracked down each lore book and skyshard in every zone.
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