I most assuredly don't need to "l2p" - the next time you're at a dolmen in EP zones and you see someone standing between two Dread Harvesters bothering to interrupt their special attacks, it's probably me. I've played both Temp sword and board and NB to Veteran levels precisely because I've no interest in button-mashing, faceroll grinding. If I weren't specifically trying to figure out what's broken I certainly wouldn't be standing around Stros M'kai at VR 9 mowing down newbie mobs looking for the bugged ones.
The problem with some players is they want to use the same 10 abilities for every situation which is a fail. There are different abilities to counter different types of mobs, USE THE RIGHT ABILITIES! and you will have no problem.
The problem with some players is they want to use the same 10 abilities for every situation which is a fail. There are different abilities to counter different types of mobs, USE IT! and you will be ok.
Well, as a two-handed, med-heavy armor DK did I notice the change. My ulti saves my a** in a lot of cases, not sure how I'll cope after the nerf. It takes a lot of mental fortitude to get through dull vet content as it is without having to strategically approach every 3-pack of trash mobs. Sure we can now level through anomaly farming but that is also quite dull.gougefub17_ESO wrote: »Strong classes like DK and Sorcs, would haven't noticed this blip to them.
However, this was a huge hit to NB and Temps who live on the edge.
InstantDnB wrote: »my favorite death recap
Khivas_Carrick wrote: »This may sound incredibly mean and shocking, especially with all that I've said beforehand regarding how weak melee Templars can be, but Explosive Charge is INCREDIBLY effective for Interrupts. It's a charge move that unleashes an AoE at the site of the landing, interrupting and stunning everything hit within the impact zone. And it uses Magicka, so you're free to use whatever stamina you'd like for whatever else and if you're a Magicka build, it'll hit harder.
Not exactly a terrible thing.
But outside of that screw this jazz, Vet Content is way too damn hard to fully enjoy.
Spectrasoul wrote: »
Khivas_Carrick wrote: »This may sound incredibly mean and shocking, especially with all that I've said beforehand regarding how weak melee Templars can be, but Explosive Charge is INCREDIBLY effective for Interrupts. It's a charge move that unleashes an AoE at the site of the landing, interrupting and stunning everything hit within the impact zone. And it uses Magicka, so you're free to use whatever stamina you'd like for whatever else and if you're a Magicka build, it'll hit harder.
Not exactly a terrible thing.
But outside of that screw this jazz, Vet Content is way too damn hard to fully enjoy.
Everybody else has Volcanic rune.
That doesn't change the fact that these skills have damage numbers that are of the charts, have wonky hit boxes, can be shot from of screen and can kill you before they even appear on screen due to lag.
I just ran into something I wasn't expecting to happen... Another player was engaged in the fight and ran past me then literallly I was 1 shotted by whatever he was engaged in a fight with.
All I'm saying is that it is ridiculous how fast you are dying in VR zone, you go minding your own business, then someone else fights something and out of a sudden you're dead...
I just ran into something I wasn't expecting to happen... Another player was engaged in the fight and ran past me then literallly I was 1 shotted by whatever he was engaged in a fight with.
All I'm saying is that it is ridiculous how fast you are dying in VR zone, you go minding your own business, then someone else fights something and out of a sudden you're dead...
Were you naked by chance. You took a Insane beating. Made me smile.
InstantDnB wrote: »my favorite death recap
leandro.800ub17_ESO wrote: »VR1-5 zones are challenging but the rewards of quests etc don't seem in pair with its difficulty
Give us blue or purple rewards. As ppl don't really use them cuz of no set bonus
now upgrade your hands. and everything will be allrightI've upgraded all my armor to be current and to "blue" quality thinking maybe that was my problem, but to no avail.
now upgrade your hands. and everything will be allrightI've upgraded all my armor to be current and to "blue" quality thinking maybe that was my problem, but to no avail.
do not touch vr content. all games already so easy like it was developed for brainless people. just do not touch it. if some1 cant handle vr - find friend and do it together
now upgrade your hands. and everything will be allrightI've upgraded all my armor to be current and to "blue" quality thinking maybe that was my problem, but to no avail.
do not touch vr content. all games already so easy like it was developed for brainless people. just do not touch it. if some1 cant handle vr - find friend and do it together
gougefub17_ESO wrote: »now upgrade your hands. and everything will be allrightI've upgraded all my armor to be current and to "blue" quality thinking maybe that was my problem, but to no avail.
do not touch vr content. all games already so easy like it was developed for brainless people. just do not touch it. if some1 cant handle vr - find friend and do it together
May your arrogant self enjoy your f2p game in a few months alone.
People just can't give up when on the losing end of an argument.
IT AIN"T CAN"T. ITS DON'T DESIRE TO PLAY THIS BS!
I like games that relieve stress, not cause more.