Dragon blood is way too OP, it needs to be seriously nerfed

  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    zeuseason wrote: »
    I seriously hope they nerf DK's to a non-existent class period. That'd really take the fun out of the game for sure! Isn't that what we all want?

    Apparently they want to turn it into a 3 class game. I will quit if they *** DKs again.
  • jdoe
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    zeuseason wrote: »
    I will quit if they *** DKs again.

    Why do discussions always devolve to this?
    Edited by jdoe on 30 May 2014 19:19
  • Obscure
    Obscure
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    Umm. No.

    It's the only heal in the game with a diminishing return, it's inherently balanced. The closer to dead you are the more it heals and even if you spec hard into +% healing your never going to restore more health to yourself than a Templar can for themselves plus everyone in the room. There's nothing wrong with it, DK's are designed to be tough. Ever notice a lack of a disengage in the class? Yeah that's because DK's have HoT's, Armor buffs, Stamina kickers, Ultimate proc'd restores, Damage Shields, Damage debuffs, snares, PBAoE's, and the only Pull in the game. Up close and personal is encouraged. Same goes for Templar class design: big effin' heals, no GTFO.

    Nightblade's mitigate by going invisible.
    Sorcerer's mitigate by going out of range.
    Templar's mitigate by out healing the damage.
    Dragonknights mitigate by soaking it up and spitting it back out.

  • Phantorang
    Phantorang
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    Personally, I hope they nerf DKs to the point where they can solo nothing and have to group for everything. Let them suffer for a week. Then give them back a little power.

    I marked this as Insightful. I would go further though, make them suffer for a month.
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Phantorang wrote: »
    Personally, I hope they nerf DKs to the point where they can solo nothing and have to group for everything. Let them suffer for a week. Then give them back a little power.

    I marked this as Insightful. I would go further though, make them suffer for a month.

    Its people like you who drive away players.
  • Phantorang
    Phantorang
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    crislevin wrote: »
    No other class has such extraordinary healing of health and Stamina. It literally allows dk to solo everything, is that how you planned? Zos?

    Think about this, with most people having about 2k health near the end, dragon blood literally heals up to 700 points instantly, and last 20 seconds, it's crazy op, tune in down to 20 percent and 8 seconds.

    With exploit style blocking while casting, it also provide them nonstop blocking ability.

    This is simply ridiculous.

    LOL, so your idea is to nerf any class than can be effective solo? OK.... So which abilities you propose to nerf for the Sorcerors - they can solo Craglorn bosses too ;-)

    https://www.youtube.com/watch?v=XFjx1RxIqgk

    But seriously, I prefer people to propose a solution to make classes equally effective by upgrading skills of the weaker ones instead of nerfing the working ones.

    Your idea of a working class is to be able to solo craglorn, 12 player dungeon?
    Yeah, let us all solo Craglorn, Who needs groups, let all of us solo 12 player content.

    Sorry, I dont see ZoS boost templar that much without them boosting monsters so hard that the game will only be playable for just a small percent of the player base, the rest quits.

    So that leaves us with some hard hits with the nerf bat, if they dont do this in the next patch, at the latest, im dropping my char, and make a new one.
    Edited by Phantorang on 30 May 2014 19:29
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • NordJitsu
    NordJitsu
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    @piotreb17_ESO10‌

    Any class could have done that. That was just a delve. Any skilled player could do that.

    DKs can solo 12 man trials, which is completely different.

    @The Thread

    Dragon's Blood is without a doubt the best self heal in the game. But I'd rather them buff the self healing of the other classes.

    NBs self healing is okay but it needs a target most of the time and has to be cobbled together from multiple sources (Sap Essence, Refreshing Path, Swallow Soul, Blood Craze, Leeching Strikes, Ect.)

    Sorcs have pretty bad self healing because they require either a target (like NB) AND a crit or a long channel that can be easily interrupted in PvP and leaves you open to damage in PvE.

    Templars, who you'd think would have the best healing, have trouble because of either long cast times or high cost.

    Instead of nerfing Dragon's Blood, I think they should increase the heal amount of Swallow Soul, make Dark Exchange instant cast but with a long animation (so it can't be interrupted but doesn't happen right away, kinda like Meteor), and decrease the cast time of Healing Ritual from 2 secs to 1.5 (with the duration morph taking it to 1sec).
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • taylorwilenskiub17_ESO
    Lol...Green Dragon Blood is not OP.

    1. It has a high magika cost
    2. Unless you stack stam regen alot the 27% from GDB isn't going to make a huge difference.


    QQ more. l2p
  • zeuseason
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    Anyone remember the invinci-monk in GW1? Farming for ectos?
  • vicNBitis
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    On the list of DK skills that need to be nerfed this one is about 6 or 7.
  • Nooblet
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    Obscure wrote: »
    Umm. No.

    It's the only heal in the game with a diminishing return, it's inherently balanced. The closer to dead you are the more it heals and even if you spec hard into +% healing your never going to restore more health to yourself than a Templar can for themselves plus everyone in the room. There's nothing wrong with it, DK's are designed to be tough. Ever notice a lack of a disengage in the class? Yeah that's because DK's have HoT's, Armor buffs, Stamina kickers, Ultimate proc'd restores, Damage Shields, Damage debuffs, snares, PBAoE's, and the only Pull in the game. Up close and personal is encouraged. Same goes for Templar class design: big effin' heals, no GTFO.

    Nightblade's mitigate by going invisible.
    Sorcerer's mitigate by going out of range.
    Templar's mitigate by out healing the damage.
    Dragonknights mitigate by soaking it up and spitting it back out.

    If they're designed to be tough, they should also be designed to do less dps. That's the problem with PvP atm.. the dps difference from a tanky build vs a max dps build is very small.
  • Malmai
    Malmai
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    Obvious Whine Thread
  • Maverick827
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    crislevin wrote: »
    Bashev wrote: »
    crislevin wrote: »
    Think about this, with most people having about 2k health near the end, dragon blood literally heals up to 700 points instantly, and last 20 seconds, it's crazy op, tune in down to 20 percent and 8 seconds.
    Do you actually know how this skill works? It recovers 33% of your lost health. When you have 2k max health it doesn't mean that every-time you recover 700hp. If you are currently at 1000/2000hp it will recover 330hp. Then you will be with 1330/2000hp and if you use it again it will recover 221hp and so on...

    I have a level 39 dk, you tell me if I know anything about it.
    You don't know anything about it.
  • NordJitsu
    NordJitsu
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    Nooblet wrote: »
    Obscure wrote: »
    Umm. No.

    It's the only heal in the game with a diminishing return, it's inherently balanced. The closer to dead you are the more it heals and even if you spec hard into +% healing your never going to restore more health to yourself than a Templar can for themselves plus everyone in the room. There's nothing wrong with it, DK's are designed to be tough. Ever notice a lack of a disengage in the class? Yeah that's because DK's have HoT's, Armor buffs, Stamina kickers, Ultimate proc'd restores, Damage Shields, Damage debuffs, snares, PBAoE's, and the only Pull in the game. Up close and personal is encouraged. Same goes for Templar class design: big effin' heals, no GTFO.

    Nightblade's mitigate by going invisible.
    Sorcerer's mitigate by going out of range.
    Templar's mitigate by out healing the damage.
    Dragonknights mitigate by soaking it up and spitting it back out.

    If they're designed to be tough, they should also be designed to do less dps. That's the problem with PvP atm.. the dps difference from a tanky build vs a max dps build is very small.

    Well that's not the design of this game. You don't get pigeon holed by your class.

    You should be able to make a Dragon Knight DPS, but it should require you to sacrifice some of your survivability to do so. Currently is just doesn't.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Neferath
    Neferath
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    Well it's really funny to read all of this since it's almost exactly what i stated as the vamp nerf rant began.

    Once the vamps there nerfed instead of "fixed" only, ppl went on to the sorc and it's bolt escape or the dk and his standard or like this funny thread dk's dragon blood.

    Once the nerf hammer has struck once, it goes on and on and on till everything is nerfed to ground and all the diversity and fun has left the game. But well who cares ... looks like all of you want a second WoW.

    But to be plain honest ... It's even more funny to see exactly the same ppl who ranted loudest for sorc and vamp nerfes crying now "don't touch my class".
  • MasterSpatula
    MasterSpatula
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    I am miserable. Please do nothing to make me happy, just make everyone else miserable too.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Korah_Eaglecry
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    jdoe wrote: »
    It was a joke, Howdy. A joke.

    @GrimCyclone‌ you're like my Canary in the Coal Mine test. I can tell who reads forums regularly versus who just stops by to complain, based solely on how they react to your forum posts, :smiley:

    Im sorry that I dont care to pay attention to the Dedicated Forum Goers Club you got going here. I post on these forums regularly. The thing about 'jokes' is that they typically are saturated with sarcasm. Blatant sarcasm. On a forums......sarcasm is pretty hard to get across without some tell tale signs.

    So apparently your Canary is a dud.
    Penniless Sellsword Company
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  • morashtakb16_ESO
    morashtakb16_ESO
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    First they came for the Vampires, and I did not speak out—
    Because I was not a Vampire.

    Then they came for the Dragon Knights, and I did not speak out—
    Because I was not a Dragon Knight.

    Then they came for the Sorcerers, and I did not speak out—
    Because I was not a Sorcerer.

    Then they came for me—and there was no one left to speak for me.
  • Reevster
    Reevster
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    Ya nerf everything so no one wants to play this game anymore...yep that's the thing to do. Sad fact is they listen too a few cry babys on these forums and change things to appease a few and then in turn pisses off the many.

    Real smart ....not.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Reevster wrote: »
    Ya nerf everything so no one wants to play this game anymore...yep that's the thing to do. Sad fact is they listen too a few cry babys on these forums and change things to appease a few and then in turn pisses off the many.

    Real smart ....not.

    I agree, they already broke tanking with dk and 1H/S nerfs
  • Sakiri
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    crislevin wrote: »
    For gods sake stop crying for dk nerfs, theyve already been nerfed into the dirt.

    To dirt? Which game are you playing?

    The sheild bash abuse gsme.
  • Erock25
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    Lol...Green Dragon Blood is not OP.

    1. It has a high magika cost


    QQ more. l2p

    Considering Green Dragon Blood and Bolt Escape have basically the same magicka cost, I expect to see you in 'Nerf BE QQ' threads to defend the ability because obviously its magicka cost is too high to spam.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Sakiri wrote: »
    crislevin wrote: »
    For gods sake stop crying for dk nerfs, theyve already been nerfed into the dirt.

    To dirt? Which game are you playing?

    The sheild bash abuse gsme.

    Excuse me I didnt pvp nor abuse a glyph exploit. But block does not: Block
    Mitigate
    Hardly Interrupts
    Otherwise its broken due to mindless knee jerk pvp nerfs.
  • p.hurst1b16_ESO
    p.hurst1b16_ESO
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    Dragon Blood is just fine. It costs quite a lot of Maj and is a nice standby for emergencies for DK tanks. It is NOT OP.

    Threads like this are killing the game. Players that play NB and Temp but are clueless complain about DK and Sorc.

    <Enigmatic Name> Is poaching new guild members again ! Apply on our webby with your CV and proof of identity and we can arrange an interview with a panel of our officers.
  • JosephChip
    JosephChip
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    It's a dragonknight's literally ONLY heal, costs a lot of magicka and is based on health missing, so you can't use at half or more health without losing efficiency.
    Please.
  • Erock25
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    JosephChip wrote: »
    It's a dragonknight's literally ONLY heal, costs a lot of magicka and is based on health missing, so you can't use at half or more health without losing efficiency.
    Please.

    It is literally not the only heal. Inhale and Battle Roar.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • jdoe
    jdoe
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    jdoe wrote: »
    It was a joke, Howdy. A joke.

    @GrimCyclone‌ you're like my Canary in the Coal Mine test. I can tell who reads forums regularly versus who just stops by to complain, based solely on how they react to your forum posts, :smiley:

    Im sorry that I dont care to pay attention to the Dedicated Forum Goers Club you got going here. I post on these forums regularly. The thing about 'jokes' is that they typically are saturated with sarcasm. Blatant sarcasm. On a forums......sarcasm is pretty hard to get across without some tell tale signs.

    So apparently your Canary is a dud.

    Didn't mean to upset ya, so apologies if I did. And, honestly, I wouldn't know many forum posters either. It's just that GrimCyclone is so blatantly a troll in every thread he posts in. Though, in general using hyperbole/Satire as opposed to the Vitriol most trolls use. Anywhoo, feel free to re-engage in the discussion, I didn't think anyone other than he would respond, and didn't mean to sidetrack anything.
  • Ragnar_Lodbrok
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    Erock25 wrote: »
    JosephChip wrote: »
    It's a dragonknight's literally ONLY heal, costs a lot of magicka and is based on health missing, so you can't use at half or more health without losing efficiency.
    Please.

    It is literally not the only heal. Inhale and Battle Roar.

    Inhale was nerfed into the ground, is way too costly for 250-300 hp gained Learn about the skill please.
  • Kiash
    Kiash
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    Amusing. I consider DK to be one of the better classes, but I have 2 RL friends playing Nightblades I'm quite envious of. They absolutely love the class and can't understand all the complaints about it.

    I enjoy my sword and board dk/ resto staff, but I certainly don't dominate content like people are making out here, and I use the Dragon Blood end regen. Sounds like some more blowing stuff out of proportion tbph.

    All of these posts read as: "I got rolled, nerf plox". To the average player.
    Edited by Kiash on 30 May 2014 20:30
  • Kronosphere
    Kronosphere
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    guys, its 33% of LOST health, not TOTAL health. its only effective if they are low health, so try stun them when they are low and burst them down. this is nothing compared to bolt escape
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

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