GrimCyclone wrote: »Personally, I hope they nerf DKs to the point where they can solo nothing and have to group for everything. Let them suffer for a week. Then give them back a little power.
GrimCyclone wrote: »Personally, I hope they nerf DKs to the point where they can solo nothing and have to group for everything. Let them suffer for a week. Then give them back a little power.
GrimCyclone wrote: »Personally, I hope they nerf DKs to the point where they can solo nothing and have to group for everything. Let them suffer for a week. Then give them back a little power.
terence.caroneb17_ESO wrote: »This and and the ultimate spam (don't remember the name, the flag one) is the reason why there's so much hate on the Dragonknight class.
Still the devs have no answer to that
But hey "Biting Jabs" is OP and Templars ruled the game before Craglorn. Says crazy dev who ninja nerfed it.
GrimCyclone wrote: »Personally, I hope they nerf DKs to the point where they can solo nothing and have to group for everything. Let them suffer for a week. Then give them back a little power.
Do you actually know how this skill works? It recovers 33% of your lost health. When you have 2k max health it doesn't mean that every-time you recover 700hp. If you are currently at 1000/2000hp it will recover 330hp. Then you will be with 1330/2000hp and if you use it again it will recover 221hp and so on...Think about this, with most people having about 2k health near the end, dragon blood literally heals up to 700 points instantly, and last 20 seconds, it's crazy op, tune in down to 20 percent and 8 seconds.
No other class has such extraordinary healing of health and Stamina. It literally allows dk to solo everything, is that how you planned? Zos?
Think about this, with most people having about 2k health near the end, dragon blood literally heals up to 700 points instantly, and last 20 seconds, it's crazy op, tune in down to 20 percent and 8 seconds.
With exploit style blocking while casting, it also provide them nonstop blocking ability.
This is simply ridiculous.
Do you actually know how this skill works? It recovers 33% of your lost health. When you have 2k max health it doesn't mean that every-time you recover 700hp. If you are currently at 1000/2000hp it will recover 330hp. Then you will be with 1330/2000hp and if you use it again it will recover 221hp and so on...Think about this, with most people having about 2k health near the end, dragon blood literally heals up to 700 points instantly, and last 20 seconds, it's crazy op, tune in down to 20 percent and 8 seconds.
Do you actually know how this skill works? It recovers 33% of your lost health. When you have 2k max health it doesn't mean that every-time you recover 700hp. If you are currently at 1000/2000hp it will recover 330hp. Then you will be with 1330/2000hp and if you use it again it will recover 221hp and so on...Think about this, with most people having about 2k health near the end, dragon blood literally heals up to 700 points instantly, and last 20 seconds, it's crazy op, tune in down to 20 percent and 8 seconds.
Ragnar_Lodbrok wrote: »For gods sake stop crying for dk nerfs, theyve already been nerfed into the dirt.
GrimCyclone wrote: »It was a joke, Howdy. A joke.
Seroczynski wrote: »It costs quite some Magicka, it's not like we can spam it very long.
Every ppl have a different way to see the life, imagine if zos change the game every time for every single request... world of caos.
Every ppl have a different way to see the life, imagine if zos change the game every time for every single request... world of caos.
Yeah, I am pretty sure Zeni realizes(I hope) that most (all) nerf requests are generally delivered by people who just got killed in PvP. That could only happen because of some OP ability or class as being the only explanation that their 'leet skillz' could have possibly been overcome.
Jessica Folsom wrote:It's a very grey area.