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So what melee abilities can I spam to CC and equate the damage of Cyrstal Fragments? (Pics)

  • monkeymystic
    monkeymystic
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    NordJitsu wrote: »
    The biggest problem I can see with crystal shard is when they get the instant proc. Then it's some heavy burst.
    @monkeymystic‌

    Lol, problem.

    Damage skill doing damage.

    Biggest problem I see with Reflective Scales is when it reflects things back for extra damage. Wait....

    How can you reflect a spell that is instant, and hits you the instant after its triggered?
    There is no time to reflect it. Or do you assume that players can afford keeping a reflect ability that lasts 4 seconds, is extremely visible, and cost 400+ magicka up all the time? lol

    Every Sorceror knows Crystal Shard is powerful at the moment...It's the hardest hitting ability in the game, it can be instant with proc, and it hits from 36+ meter range in PvP.
    Edited by monkeymystic on 27 May 2014 18:42
  • monkeymystic
    monkeymystic
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    Bunku wrote: »
    crystal shards is not the problem, its the combination of that and bolt escape.

    In short: bolt escape.

    If sorcerors did not have bolt escape, then it would atleast be a counter for those 1k shards.

    But sadly there are too many sorcerors who spam bolt escape around the enemy while they crit Crystals Shards for 1k damage instantly every time it procs.
    Edited by monkeymystic on 27 May 2014 18:45
  • Huckdabuck
    Huckdabuck
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    How to beat that OP ever so elusive Blink/CS sorc.

    Courtesy of @nordjitsu....page 2 of this post....

    http://forums.elderscrollsonline.com/discussion/102612/since-elusive-mist-was-nerfed-bolt-escape-needs-to-be-nerfed-too/p2

    And another courtesy of @OtarTheMad (steamed by @nordjitsu per the commentator in the video)....page 1 of the same post.....

    http://forums.elderscrollsonline.com/discussion/102612/since-elusive-mist-was-nerfed-bolt-escape-needs-to-be-nerfed-too/p1

    You're welcome! Now can we please just call it what it is and that's L2PvP. Stop with the calls to nerf everything in the game.
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • bg22
    bg22
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    @Huckdabuck‌
    Never said I didn't know how to beat them. In fact my 2nd hot-bar is just for sorcs (which says something in itself). I use 1h/shield and my stamina is used solely for spamming charge as a gap closer as they blink around/away and to cast the 1h/shield reflect when they cast CS. The other 3 abilities are magicka based and cast once each in-between spamming shields invasion.

    It's a simple remedy for easily killing Sorcs. My OP simple was to state that a CC w/ a 36 meter range shouldn't hit that hard. That is all.

    If you would like a lesson in PvP, I will be glad to teach ya. I'm EP on Wabbajack. Just let me know if you're feeling cyber-brave.
  • fiachsidhe
    fiachsidhe
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    bg22 wrote: »
    Huckdabuck wrote: »
    bg22 wrote: »
    Oh no, I do chase w/ 1h/shields invasion. And it works great. Where did I say I couldn't catch a escaping sorc? Bc 90% of the time I do. I don't Zerg, so thanks for the worthless advice and it seems you're the one that needs a lil L2P.

    I kills sorcs 99% of the time too. I'm just sayin CS is ridiculous.

    Why would I need to L2P (I'm not coming to the forum and QQ'n about anything being OP that really isn't)? If you have no problem killing them 99% of the time then what about the Blink/CS combo makes it ridiculous enough for you to come to the forum and complain? If you're winning 1V1's or 1V2's against similar ranked players who are sorcs then good for you but I smell bovine excrement and honestly revert back to my L2PvP comment concerning your QQ.

    I stopped reading after 4 words.

    And this is why no one will take your thread seriously. You've resorted to childish BS that sat you're just a typical PVP kid. You admitted you still win 99% of the time (which is in an of itself typical of the obnoxious PVPer stereotype) and now you want the one combo you can't steamroll to be nerfed to your personal benefit.

    Selfish, thoughtless players like you ruin games.
    Edited by fiachsidhe on 29 May 2014 21:23
    Don't have an intelligent argument? Just LOL a post!

    Dire Crow - Ebonheart Pact - Dunmer Nightblade
  • bg22
    bg22
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    fiachsidhe wrote: »
    bg22 wrote: »
    Huckdabuck wrote: »
    bg22 wrote: »
    Oh no, I do chase w/ 1h/shields invasion. And it works great. Where did I say I couldn't catch a escaping sorc? Bc 90% of the time I do. I don't Zerg, so thanks for the worthless advice and it seems you're the one that needs a lil L2P.

    I kills sorcs 99% of the time too. I'm just sayin CS is ridiculous.

    Why would I need to L2P (I'm not coming to the forum and QQ'n about anything being OP that really isn't)? If you have no problem killing them 99% of the time then what about the Blink/CS combo makes it ridiculous enough for you to come to the forum and complain? If you're winning 1V1's or 1V2's against similar ranked players who are sorcs then good for you but I smell bovine excrement and honestly revert back to my L2PvP comment concerning your QQ.

    I stopped reading after 4 words.

    and this is why no one will take your thrad seriously. You've resorted to childish BS that sat you're just a typical PVP kid. You admitted you still win 99% of the time (which is in an of itself typical of the obnoxious PVPer stereotype) and now you want the one combo you can't steamroll to be nerfed to your personal benefit.

    Selfish, thoughtless players like you ruin games.

    Nah, I can still steamroll it, I just want it to be even easier. ^^

  • Nooblet
    Nooblet
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    Screenshot_20140527_215058_zps43d63b58.png

    See I can post screenshots too.
    Out damaged by a instant cast, ranged, stamina based attack from a lower rank.
  • Synfaer
    Synfaer
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    You see, this is why I loath PVP in mmorpgs. Because every game has its own little division of lazy players who demand every class that kicks their asses too much get nerfed into the ground until everything sucks. And eventually, these kids will just rage quit anyway

    ^
    This just about sums it all up, apart from the loathing PvP.
    Its like two 5yo's fighting over who has most ice cream while the ice cream melts.

  • Huckdabuck
    Huckdabuck
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    bg22 wrote: »
    @Huckdabuck‌
    Never said I didn't know how to beat them. In fact my 2nd hot-bar is just for sorcs (which says something in itself). I use 1h/shield and my stamina is used solely for spamming charge as a gap closer as they blink around/away and to cast the 1h/shield reflect when they cast CS. The other 3 abilities are magicka based and cast once each in-between spamming shields invasion.

    It's a simple remedy for easily killing Sorcs. My OP simple was to state that a 2 second knockdown w/ a 28 meter range with a 1.6 second initial cast time shouldn't hit that hard. That is all.

    If you would like a lesson in PvP, I will be glad to teach ya. I'm EP on Wabbajack. Just let me know if you're feeling cyber-brave.

    I fixed 3 items in your post above. I'm also EP on all of my toons....which makes me sad panda and has me feeling dirty knowing that people like you are playing for the same side as me instead of AD or DC.

    So I've asked this question before in this thread and I'll ask it again.....why do you care if a CLASS ability seems OP (which it isn't due to cast time and separation needed) since you can take them down easy peasy and with little effort? I'm still laughing at and crying for you.

    And as usual this was just a veiled nerf thread posted by some jackwagon who feels entitled to kill everything in front of him at all times (and probably can't kill a sorc to save his life).......intellectually dishonest. I see that @nooblet has a screenshot directly above this post which shows an ability that's an instant cast, 28 m, 6 second 40% snare that hit harder than CS.....OMFG I guess we need to scream bloody murder and nerf duel wield now huh?

    Less QQ moar L2PvP.....That is all. :o
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • dennis.schmelzleb16_ESO
    OMG nerf flying blade .... NO nerf all stamina based skills....NOW!!!
  • Evergreen
    Evergreen
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    I definitely empathize with OPs pain. Other than Dark Talons Crystal Fragments can easily lead to a very quick death. Here is a death recap today where I was nuked for the highest single target damage I've seen from a spammable spell.

    2ivl2z9.png
  • bg22
    bg22
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    @Evergreen‌ that's the thing, I just posted a random low damage example. I've seen the lvl of damage in your pic several times, but never bothered to get a screenshot. That top hit is harder than my attack from stealth.
  • Phantorang
    Phantorang
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    Nooblet wrote: »
    1.it has a cast time.
    2. You can block or roll dodge and make it laughably bad.
    3. There are many spells that reflect spells back to caster.
    4. It doesnt do very much dps, just spike hits that are avoidable. If you let that many crystal fragments hit you in a row, its definitely a l2p issue.
    5. You died to ultimate.

    I've been killed in under 2 seconds by nightblades.

    Crystal fragments is good only against people who are bad or not paying attention, otherwise its junk.

    Even in pve.. crystal fragments is our top dps... yet sorc is in last place for st dps.

    Try not to compare class abilities to weapon abilities, they are not comparable atm.

    If Crystal Shards is your top DPS, and because infact sorc is the top DPS in the game along with DK, then crystal shards is absolutely ÜBER KICK ASS.

    I do agree though, its wrong to compare class abilities with general weapon abilities. Class abilities should have the upper hand.

    That being said, I also agree sta based attacks is a bit gimpy atm. To much other stuff is dependent on sta.

    IMO There should be a STA bar only for abilities, and for dodge/block etc there should be another bar, lets call it the Endurance bar.
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • Reykice
    Reykice
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    bg22 wrote: »
    Seems legit.

    10388779_10154234314490445_18008397_o.jpg?oh=fa71953d0057259d4ccc26e2503c0aa7&oe=5385622C

    Can`t believe you fell for the OP`s trolling...

    Crystal Shards is the most expensive damaging spell in the game... and has a cast time.

    The difference between a melee and a caster is that Crystal Shard is expensive so after a few casts you are out of magicka... then your damage takes a dive. A melee can still use Heavy Attacks and do good damage while a sorcerer will barely do anything... not to mention that as a caster you much use a Resto Staff, and Heavy Attacks from a Resto Staff do not crit.

    I`m all for giving melee such an ability as long as you REMOVE their Light/Heavy attack damage and bring it in line with a staff user and as long as such a melee ability will match Crystal Shard in cost AND cast time....

    Uppercut has a similar cost/damage BUT it Knocks back, has a much better CC(3.5s vs 2s) and increases your damage vs that target on your next hit...

    Be careful what you wish for... you may actually get it and then cry that they nerfed you...
  • bg22
    bg22
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    bg22 wrote: »
    Seems legit.

    10388779_10154234314490445_18008397_o.jpg?oh=fa71953d0057259d4ccc26e2503c0aa7&oe=5385622C

    Can`t believe you fell for the OP`s trolling...

    Crystal Shards is the most expensive damaging spell in the game... and has a cast time.

    The difference between a melee and a caster is that Crystal Shard is expensive so after a few casts you are out of magicka... then your damage takes a dive. A melee can still use Heavy Attacks and do good damage while a sorcerer will barely do anything... not to mention that as a caster you much use a Resto Staff, and Heavy Attacks from a Resto Staff do not crit.

    I`m all for giving melee such an ability as long as you REMOVE their Light/Heavy attack damage and bring it in line with a staff user and as long as such a melee ability will match Crystal Shard in cost AND cast time....

    Uppercut has a similar cost/damage BUT it Knocks back, has a much better CC(3.5s vs 2s) and increases your damage vs that target on your next hit...

    Be careful what you wish for... you may actually get it and then cry that they nerfed you...

    I duel wield.

    So, Alrighty then.
  • Reykice
    Reykice
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    bg22 wrote: »
    bg22 wrote: »
    Seems legit.

    10388779_10154234314490445_18008397_o.jpg?oh=fa71953d0057259d4ccc26e2503c0aa7&oe=5385622C

    Can`t believe you fell for the OP`s trolling...

    Crystal Shards is the most expensive damaging spell in the game... and has a cast time.

    The difference between a melee and a caster is that Crystal Shard is expensive so after a few casts you are out of magicka... then your damage takes a dive. A melee can still use Heavy Attacks and do good damage while a sorcerer will barely do anything... not to mention that as a caster you much use a Resto Staff, and Heavy Attacks from a Resto Staff do not crit.

    I`m all for giving melee such an ability as long as you REMOVE their Light/Heavy attack damage and bring it in line with a staff user and as long as such a melee ability will match Crystal Shard in cost AND cast time....

    Uppercut has a similar cost/damage BUT it Knocks back, has a much better CC(3.5s vs 2s) and increases your damage vs that target on your next hit...

    Be careful what you wish for... you may actually get it and then cry that they nerfed you...

    I duel wield.

    So, Alrighty then.

    Well, imagine flurry did a bit more damage for a bigger cost BUT your heavy/llight attacks would lose 50% of their damage... that`s what the OP is asking... as they will never allow you to have abilities as good as spells and keep the light/heavy attack damage...

    I DW too on my Sorc, and with crit surge, pets + bound armor i`m resilient and can take a lot of damage as long as i hit them back to heal via crit surge....

    I still need to use a bow and kite some World Bosses as they hit too hard but everyone needs to do that so its not exactly a melee problem... if they made melee able to tank the World Boss in dps spec then nobody would be anything but melee...

    I just don`t want stupid idea like this one to make melee even worse... mages can c ast Crystal Shards for what? 10 seconds? then they need to exchange HP for Magicka or restore it somehow.... while a melee user can just keep on going...
  • bg22
    bg22
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    bg22 wrote: »
    bg22 wrote: »
    Seems legit.

    10388779_10154234314490445_18008397_o.jpg?oh=fa71953d0057259d4ccc26e2503c0aa7&oe=5385622C

    Can`t believe you fell for the OP`s trolling...

    Crystal Shards is the most expensive damaging spell in the game... and has a cast time.

    The difference between a melee and a caster is that Crystal Shard is expensive so after a few casts you are out of magicka... then your damage takes a dive. A melee can still use Heavy Attacks and do good damage while a sorcerer will barely do anything... not to mention that as a caster you much use a Resto Staff, and Heavy Attacks from a Resto Staff do not crit.

    I`m all for giving melee such an ability as long as you REMOVE their Light/Heavy attack damage and bring it in line with a staff user and as long as such a melee ability will match Crystal Shard in cost AND cast time....

    Uppercut has a similar cost/damage BUT it Knocks back, has a much better CC(3.5s vs 2s) and increases your damage vs that target on your next hit...

    Be careful what you wish for... you may actually get it and then cry that they nerfed you...

    I duel wield.

    So, Alrighty then.

    Well, imagine flurry did a bit more damage for a bigger cost BUT your heavy/llight attacks would lose 50% of their damage... that`s what the OP is asking... as they will never allow you to have abilities as good as spells and keep the light/heavy attack damage...

    I DW too on my Sorc, and with crit surge, pets + bound armor i`m resilient and can take a lot of damage as long as i hit them back to heal via crit surge....

    I still need to use a bow and kite some World Bosses as they hit too hard but everyone needs to do that so its not exactly a melee problem... if they made melee able to tank the World Boss in dps spec then nobody would be anything but melee...

    I just don`t want stupid idea like this one to make melee even worse... mages can c ast Crystal Shards for what? 10 seconds? then they need to exchange HP for Magicka or restore it somehow.... while a melee user can just keep on going...

    Lol, I don't use flurry. XD

    So, okay.
  • zaria
    zaria
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    Sorceror range spell + superior damage FTW
    And then blink away like a boss while the rest die.
    How do you manage to kill somebody with crystal fragment and blink?
    Yes I can see that you can kill an boss with no ranged abilities with it, however you have to be pretty stupid to die by it.

    Crystal shard rules then questing, nice against some bosses who can be knocked down in groups but useless against trash as they are killed before its ready.

    In PvP its nice as it can knock down enemies and do huge damage, but the long casting time make it hopeless as a finisher, I seldom have it on the bar in PvP.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Phantorang
    Phantorang
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    zaria wrote: »
    Sorceror range spell + superior damage FTW
    And then blink away like a boss while the rest die.
    How do you manage to kill somebody with crystal fragment and blink?
    Yes I can see that you can kill an boss with no ranged abilities with it, however you have to be pretty stupid to die by it.

    Crystal shard rules then questing, nice against some bosses who can be knocked down in groups but useless against trash as they are killed before its ready.

    In PvP its nice as it can knock down enemies and do huge damage, but the long casting time make it hopeless as a finisher, I seldom have it on the bar in PvP.

    It got 50% chance to proc an insta cast, thats the issue. Doing that much dmg instantly is insane.
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • bg22
    bg22
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    zaria wrote: »
    Sorceror range spell + superior damage FTW
    And then blink away like a boss while the rest die.
    How do you manage to kill somebody with crystal fragment and blink?
    Yes I can see that you can kill an boss with no ranged abilities with it, however you have to be pretty stupid to die by it.

    Crystal shard rules then questing, nice against some bosses who can be knocked down in groups but useless against trash as they are killed before its ready.

    In PvP its nice as it can knock down enemies and do huge damage, but the long casting time make it hopeless as a finisher, I seldom have it on the bar in PvP.

    I've literally never fought a sorc w/o them using, or trying to use it.

    Just sayin.
  • zaria
    zaria
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    Phantorang wrote: »
    zaria wrote: »
    Sorceror range spell + superior damage FTW
    And then blink away like a boss while the rest die.
    How do you manage to kill somebody with crystal fragment and blink?
    Yes I can see that you can kill an boss with no ranged abilities with it, however you have to be pretty stupid to die by it.

    Crystal shard rules then questing, nice against some bosses who can be knocked down in groups but useless against trash as they are killed before its ready.

    In PvP its nice as it can knock down enemies and do huge damage, but the long casting time make it hopeless as a finisher, I seldom have it on the bar in PvP.

    It got 50% chance to proc an insta cast, thats the issue. Doing that much dmg instantly is insane.
    40% to be accurate, and you don't know if your next cast is instant.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • ElSlayer
    ElSlayer
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    Cast time. Gap closer + Bash. Venom arrow. Anything else with interrupt. Simple.
    @d0e1ow: There is no singular thing within a game's little ecosystem that will convince you that you hate the game, hate your life, and hate everyone around you faster than the game's official forums will.

    @TaffyIX: Life is too short to get upset by a video game.
  • Reykice
    Reykice
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    Phantorang wrote: »
    zaria wrote: »
    Sorceror range spell + superior damage FTW
    And then blink away like a boss while the rest die.
    How do you manage to kill somebody with crystal fragment and blink?
    Yes I can see that you can kill an boss with no ranged abilities with it, however you have to be pretty stupid to die by it.

    Crystal shard rules then questing, nice against some bosses who can be knocked down in groups but useless against trash as they are killed before its ready.

    In PvP its nice as it can knock down enemies and do huge damage, but the long casting time make it hopeless as a finisher, I seldom have it on the bar in PvP.

    It got 50% chance to proc an insta cast, thats the issue. Doing that much dmg instantly is insane.

    Is this the blind helping the blind?

    Its 35% and it doesn`t proc off itself... so you need to use 3 other spells to get 1 proc on average. Your average PvP`er will not just look at you while you cast 3 spells to then use it...

    Not to mention that unlike melee attacks, you can reflect it back at the caster... and he just nuked himself. Always fun to see.

    With the instant cast and 50% magicka cost its nice but that only happens after you cast 3 spells so its not that reliable... without them it just takes too long to cast and costs too much for a Sorcerer to be able to cast it for more than a few seconds in a row without either pausing to use Dark Exchange(0 dps for 4 seconds) or Equilibrium(hp for magicka... a lot of HP for a little magicka)

    Before you argue about a spell... at least use it or read the tool tips... a lot of the people here are posting incorrect information and i don`t think its just trolling.
  • ExiledKhallisi
    ExiledKhallisi
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    Learn...to ....block
    >>>>>>>>(DC)Guild Master of Biestas 250+ Active Members<<<<<<<<
    ||||||Vr14 Sorc: Darkened Soul vr14 Templar: Tiffaney||||||
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
    ― Sun Tzu, The Art of War
  • bg22
    bg22
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    Learn...to ....block

    You do kno you can't block while charging/using weapon skills like you can block while casting magicka based abilities, right?

    And periods go at the end of sentences.
  • Soloeus
    Soloeus
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    Bunku wrote: »
    crystal shards is not the problem, its the combination of that and bolt escape.

    In short: bolt escape.

    The problem is that you have no cheez with your whine.

    Bolt Escape is essential to a sorcerer.
    Shards doesn't CC, has 1.7s casting time and 2/3 of everyone I cast it at rolls out of the way or just steps back and my spell fizzles.

    Oh and if I use Shards on you 3 times while you take other damage and you die on the third shards, if each one hits for 400/ea, you will see on death screen 1200 damage from shards.

    LEARN TO PLAY, LEARN TO PLAY GO HAVE A CRY CRY CALL MOMMY AND LEARN TO PLAY KTHXBAIBAI.

    Within; Without.
  • idk
    idk
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    Cannot say how many times I have laughed at sorcs when I blocked their shard. It has a cast that is obvious and long and only a chance with one morph choice to be instant. If they are spamming it they are not getting the instant. Block, use gap closer to move in and stun and kill. Easy as that.
  • bg22
    bg22
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    Soloeus wrote: »
    Bunku wrote: »
    crystal shards is not the problem, its the combination of that and bolt escape.

    In short: bolt escape.

    The problem is that you have no cheez with your whine.

    Bolt Escape is essential to a sorcerer.
    Shards doesn't CC, has 1.7s casting time and 2/3 of everyone I cast it at rolls out of the way or just steps back and my spell fizzles.

    Oh and if I use Shards on you 3 times while you take other damage and you die on the third shards, if each one hits for 400/ea, you will see on death screen 1200 damage from shards.

    LEARN TO PLAY, LEARN TO PLAY GO HAVE A CRY CRY CALL MOMMY AND LEARN TO PLAY KTHXBAIBAI.

    You do see several different "hits" registered as shards right?

    You spelled cheese wrong.

    In before your post is edited for flaming.
    Edited by bg22 on 29 May 2014 14:06
  • Censorious
    Censorious
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    Dunno where you get numbers like that.

    I'm VR2 with 105 spell damage and the best I ever see is about 800 on a crit.
    'Clever' sigs get old real fast - just like this one.
  • limeli8
    limeli8
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    Evergreen wrote: »
    I definitely empathize with OPs pain. Other than Dark Talons Crystal Fragments can easily lead to a very quick death. Here is a death recap today where I was nuked for the highest single target damage I've seen from a spammable spell.

    2ivl2z9.png

    Best part about this is that "humble soul" is an Emperor, but omg OP spell!!! people link screen shots with no back ground info and try to defend their point of view lol love catching them red-handed at ether being clueless or trying to provide false info.
    I have to give a credit to AD pack of Vampires with VR10 Night Mistress leading them (seriously VR10 10 days after the official release?).

    Night Mistress - v12 Former Empress Sorcerer AD
    Night Mistress II - v12 Night Blade AD
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