@monkeymysticmonkeymystic wrote: »The biggest problem I can see with crystal shard is when they get the instant proc. Then it's some heavy burst.
Lol, problem.
Damage skill doing damage.
Biggest problem I see with Reflective Scales is when it reflects things back for extra damage. Wait....
crystal shards is not the problem, its the combination of that and bolt escape.
In short: bolt escape.
Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »Oh no, I do chase w/ 1h/shields invasion. And it works great. Where did I say I couldn't catch a escaping sorc? Bc 90% of the time I do. I don't Zerg, so thanks for the worthless advice and it seems you're the one that needs a lil L2P.
I kills sorcs 99% of the time too. I'm just sayin CS is ridiculous.
Why would I need to L2P (I'm not coming to the forum and QQ'n about anything being OP that really isn't)? If you have no problem killing them 99% of the time then what about the Blink/CS combo makes it ridiculous enough for you to come to the forum and complain? If you're winning 1V1's or 1V2's against similar ranked players who are sorcs then good for you but I smell bovine excrement and honestly revert back to my L2PvP comment concerning your QQ.
I stopped reading after 4 words.
fiachsidhe wrote: »Huckdabuck wrote: »Oh no, I do chase w/ 1h/shields invasion. And it works great. Where did I say I couldn't catch a escaping sorc? Bc 90% of the time I do. I don't Zerg, so thanks for the worthless advice and it seems you're the one that needs a lil L2P.
I kills sorcs 99% of the time too. I'm just sayin CS is ridiculous.
Why would I need to L2P (I'm not coming to the forum and QQ'n about anything being OP that really isn't)? If you have no problem killing them 99% of the time then what about the Blink/CS combo makes it ridiculous enough for you to come to the forum and complain? If you're winning 1V1's or 1V2's against similar ranked players who are sorcs then good for you but I smell bovine excrement and honestly revert back to my L2PvP comment concerning your QQ.
I stopped reading after 4 words.
and this is why no one will take your thrad seriously. You've resorted to childish BS that sat you're just a typical PVP kid. You admitted you still win 99% of the time (which is in an of itself typical of the obnoxious PVPer stereotype) and now you want the one combo you can't steamroll to be nerfed to your personal benefit.
Selfish, thoughtless players like you ruin games.
You see, this is why I loath PVP in mmorpgs. Because every game has its own little division of lazy players who demand every class that kicks their asses too much get nerfed into the ground until everything sucks. And eventually, these kids will just rage quit anyway
@Huckdabuck
Never said I didn't know how to beat them. In fact my 2nd hot-bar is just for sorcs (which says something in itself). I use 1h/shield and my stamina is used solely for spamming charge as a gap closer as they blink around/away and to cast the 1h/shield reflect when they cast CS. The other 3 abilities are magicka based and cast once each in-between spamming shields invasion.
It's a simple remedy for easily killing Sorcs. My OP simple was to state that a 2 second knockdown w/ a 28 meter range with a 1.6 second initial cast time shouldn't hit that hard. That is all.
If you would like a lesson in PvP, I will be glad to teach ya. I'm EP on Wabbajack. Just let me know if you're feeling cyber-brave.
Jessica Folsom wrote:It's a very grey area.
1.it has a cast time.
2. You can block or roll dodge and make it laughably bad.
3. There are many spells that reflect spells back to caster.
4. It doesnt do very much dps, just spike hits that are avoidable. If you let that many crystal fragments hit you in a row, its definitely a l2p issue.
5. You died to ultimate.
I've been killed in under 2 seconds by nightblades.
Crystal fragments is good only against people who are bad or not paying attention, otherwise its junk.
Even in pve.. crystal fragments is our top dps... yet sorc is in last place for st dps.
Try not to compare class abilities to weapon abilities, they are not comparable atm.
Seems legit.
alexandru987eb17_ESO wrote: »Seems legit.
Can`t believe you fell for the OP`s trolling...
Crystal Shards is the most expensive damaging spell in the game... and has a cast time.
The difference between a melee and a caster is that Crystal Shard is expensive so after a few casts you are out of magicka... then your damage takes a dive. A melee can still use Heavy Attacks and do good damage while a sorcerer will barely do anything... not to mention that as a caster you much use a Resto Staff, and Heavy Attacks from a Resto Staff do not crit.
I`m all for giving melee such an ability as long as you REMOVE their Light/Heavy attack damage and bring it in line with a staff user and as long as such a melee ability will match Crystal Shard in cost AND cast time....
Uppercut has a similar cost/damage BUT it Knocks back, has a much better CC(3.5s vs 2s) and increases your damage vs that target on your next hit...
Be careful what you wish for... you may actually get it and then cry that they nerfed you...
alexandru987eb17_ESO wrote: »Seems legit.
Can`t believe you fell for the OP`s trolling...
Crystal Shards is the most expensive damaging spell in the game... and has a cast time.
The difference between a melee and a caster is that Crystal Shard is expensive so after a few casts you are out of magicka... then your damage takes a dive. A melee can still use Heavy Attacks and do good damage while a sorcerer will barely do anything... not to mention that as a caster you much use a Resto Staff, and Heavy Attacks from a Resto Staff do not crit.
I`m all for giving melee such an ability as long as you REMOVE their Light/Heavy attack damage and bring it in line with a staff user and as long as such a melee ability will match Crystal Shard in cost AND cast time....
Uppercut has a similar cost/damage BUT it Knocks back, has a much better CC(3.5s vs 2s) and increases your damage vs that target on your next hit...
Be careful what you wish for... you may actually get it and then cry that they nerfed you...
I duel wield.
So, Alrighty then.
alexandru987eb17_ESO wrote: »alexandru987eb17_ESO wrote: »Seems legit.
Can`t believe you fell for the OP`s trolling...
Crystal Shards is the most expensive damaging spell in the game... and has a cast time.
The difference between a melee and a caster is that Crystal Shard is expensive so after a few casts you are out of magicka... then your damage takes a dive. A melee can still use Heavy Attacks and do good damage while a sorcerer will barely do anything... not to mention that as a caster you much use a Resto Staff, and Heavy Attacks from a Resto Staff do not crit.
I`m all for giving melee such an ability as long as you REMOVE their Light/Heavy attack damage and bring it in line with a staff user and as long as such a melee ability will match Crystal Shard in cost AND cast time....
Uppercut has a similar cost/damage BUT it Knocks back, has a much better CC(3.5s vs 2s) and increases your damage vs that target on your next hit...
Be careful what you wish for... you may actually get it and then cry that they nerfed you...
I duel wield.
So, Alrighty then.
Well, imagine flurry did a bit more damage for a bigger cost BUT your heavy/llight attacks would lose 50% of their damage... that`s what the OP is asking... as they will never allow you to have abilities as good as spells and keep the light/heavy attack damage...
I DW too on my Sorc, and with crit surge, pets + bound armor i`m resilient and can take a lot of damage as long as i hit them back to heal via crit surge....
I still need to use a bow and kite some World Bosses as they hit too hard but everyone needs to do that so its not exactly a melee problem... if they made melee able to tank the World Boss in dps spec then nobody would be anything but melee...
I just don`t want stupid idea like this one to make melee even worse... mages can c ast Crystal Shards for what? 10 seconds? then they need to exchange HP for Magicka or restore it somehow.... while a melee user can just keep on going...
How do you manage to kill somebody with crystal fragment and blink?monkeymystic wrote: »Sorceror range spell + superior damage FTW
And then blink away like a boss while the rest die.
How do you manage to kill somebody with crystal fragment and blink?monkeymystic wrote: »Sorceror range spell + superior damage FTW
And then blink away like a boss while the rest die.
Yes I can see that you can kill an boss with no ranged abilities with it, however you have to be pretty stupid to die by it.
Crystal shard rules then questing, nice against some bosses who can be knocked down in groups but useless against trash as they are killed before its ready.
In PvP its nice as it can knock down enemies and do huge damage, but the long casting time make it hopeless as a finisher, I seldom have it on the bar in PvP.
How do you manage to kill somebody with crystal fragment and blink?monkeymystic wrote: »Sorceror range spell + superior damage FTW
And then blink away like a boss while the rest die.
Yes I can see that you can kill an boss with no ranged abilities with it, however you have to be pretty stupid to die by it.
Crystal shard rules then questing, nice against some bosses who can be knocked down in groups but useless against trash as they are killed before its ready.
In PvP its nice as it can knock down enemies and do huge damage, but the long casting time make it hopeless as a finisher, I seldom have it on the bar in PvP.
40% to be accurate, and you don't know if your next cast is instant.Phantorang wrote: »How do you manage to kill somebody with crystal fragment and blink?monkeymystic wrote: »Sorceror range spell + superior damage FTW
And then blink away like a boss while the rest die.
Yes I can see that you can kill an boss with no ranged abilities with it, however you have to be pretty stupid to die by it.
Crystal shard rules then questing, nice against some bosses who can be knocked down in groups but useless against trash as they are killed before its ready.
In PvP its nice as it can knock down enemies and do huge damage, but the long casting time make it hopeless as a finisher, I seldom have it on the bar in PvP.
It got 50% chance to proc an insta cast, thats the issue. Doing that much dmg instantly is insane.
Phantorang wrote: »How do you manage to kill somebody with crystal fragment and blink?monkeymystic wrote: »Sorceror range spell + superior damage FTW
And then blink away like a boss while the rest die.
Yes I can see that you can kill an boss with no ranged abilities with it, however you have to be pretty stupid to die by it.
Crystal shard rules then questing, nice against some bosses who can be knocked down in groups but useless against trash as they are killed before its ready.
In PvP its nice as it can knock down enemies and do huge damage, but the long casting time make it hopeless as a finisher, I seldom have it on the bar in PvP.
It got 50% chance to proc an insta cast, thats the issue. Doing that much dmg instantly is insane.
ExiledKhallisi wrote: »Learn...to ....block
crystal shards is not the problem, its the combination of that and bolt escape.
In short: bolt escape.
crystal shards is not the problem, its the combination of that and bolt escape.
In short: bolt escape.
The problem is that you have no cheez with your whine.
Bolt Escape is essential to a sorcerer.
Shards doesn't CC, has 1.7s casting time and 2/3 of everyone I cast it at rolls out of the way or just steps back and my spell fizzles.
Oh and if I use Shards on you 3 times while you take other damage and you die on the third shards, if each one hits for 400/ea, you will see on death screen 1200 damage from shards.
LEARN TO PLAY, LEARN TO PLAY GO HAVE A CRY CRY CALL MOMMY AND LEARN TO PLAY KTHXBAIBAI.
I definitely empathize with OPs pain. Other than Dark Talons Crystal Fragments can easily lead to a very quick death. Here is a death recap today where I was nuked for the highest single target damage I've seen from a spammable spell.