tankqullb16_ESO wrote: »
still nope - while you dont take much dmg wich is true the dmg you are dealing is rater low aswell as 90% of his dmg is generated by ultimates and magma armor just dont do any dmg - so he will run into resource issues without pressureing anyone.
See, i was right, its jealousy.
Game is broken, and instead of blaming it on who designed it broken, you are hating players that are playing the most efficient build. In your mind, they are "exploiting".
TL;DR jealousy.
As an NB im out of that ***, couldnt care less, and i see the problem where it really is: class/skill balance in this game does not exist.
demonlkojipub19_ESO wrote: »Light armor, destruction staff. DK, Sorc.
Win.....
I agree with class interdependence but come on, you can't seriously say it's working as intended or perfectly fine that a single DK can solo trash in a raid designed for 12 players. That alone (if that were the only indicator but it isn't) would imply that DK is absurdly OP compared to the 3 other classes in ESO at current.
I agree with class interdependence but come on, you can't seriously say it's working as intended or perfectly fine that a single DK can solo trash in a raid designed for 12 players. That alone (if that were the only indicator but it isn't) would imply that DK is absurdly OP compared to the 3 other classes in ESO at current.
Nickdorlandb16_ESO wrote: »Its possible to get to the first boss in about 1.5 minutes without exploiting, the second boss in about 4 minutes without exploiting, the third and fourth boss don't (technically) have trash between them.
The average speedrun is about 15 minutes and i can figure out ways to cut that down to 12 minutes and another minute by good DPS.
Most people are slow DPSers, a solid good group can take down the first boss by the time the light phase comes up, most people do it in like 5 light phases.
The second boss can be beaten by the time the second adds come up, most groups do it in god knows how long.
The third boss can be beaten without killing the adds, shaving off 1 minute of the DPS Race that is needed, and even without that, a solid group while killing the adds can beat it before the 5 adds spawn.
Its the LAST boss that is hard as hell.. If your DPS is below 700, you're going to die, if you cant beat the first boss by the time the first light phase comes, you die, if you cant beat the second boss by the time the second/third adds spawn, you die, if you cant beat the third boss by the time the five adds spawn, you die.
11 minutes and 29 seconds is definitely doable, kudos to the group that did it as they must have spent a lot of time figuring out how to beat the Mage.
Personally i would love to be able to talk to a sorcerer in that group, i've heard sorcerers can get solid 1k Single target DPS on first boss and i can't get it above 850.
Seems intresting tough, but still its going to be DK/Sorc raids.. Im beginning to give up to this game.. Im templar tough, and want to finish with my guild.. But if what you say is right.. Seems really hard
God no, you can do it with nightblades if you want to, if you want a 10 minute run, then sadly yeah, DK and Sorcerers, even templars.
But if youre doing a normal 15 min speedrun, 3 NB, 3 Temp, 3 DK, 3 Sorc is enough. Youre not useless.
Im not sure where they stripped down the extra 30 sec for 11m 29s tho.. I can only strip it down to 12 mins.
Speed run builds and solo builds will never be the same thing, I don't see how they even could be. And I'd LOVE for ZoS to either have made or remake the class system into something where all are wanted in a group, as Paul Sage originally intended and said in several VLogs. What I fear has (or is happening) is ZoS is starting to bow to the pressures to turn ESO into a standard fair MMO that any tard can play by macro'ing their "rotation" to every key on the keyboard and then rolling their face across it to win. I would hate ESO if it became just another WoW type MMO, it's fine the way it is, IF they can fix all the bugs, bots, exploits, balance issues, etc.
What I fear has (or is happening) is ZoS is starting to bow to the pressures to turn ESO into a standard fair MMO that any tard can play by macro'ing their "rotation" to every key on the keyboard and then rolling their face across it to win. I would hate ESO if it became just another WoW type MMO, it's fine the way it is, IF they can fix all the bugs, bots, exploits, balance issues, etc.
As I have stated before, we haven't spent any time on PTS, we were also streaming the 11 minute run, and funny as it is ZOS_JessicaFolsom was watching it.
Yes Sorcs do good DPS, but im confident a Nightblade (leveling one at the moment) can compete easily on the same level of output or do even more.
Feel free to watch us anytime if you think we are exploiting or abusing broken mechanics.
With reflecting the projectiles of the 3rd Boss (pretty much the only thing she does anyways), the Tank averages at about 700 DPS.
No we didn't pick classes because they were OP or whatnot, we used what we had. If you think you can do The Mage with 11 DK's and one Healer, i'll watch you getting wrecked by a single chainlightning.
We are using builds for DPS we put some thought into, can you really blame people wanting to be most efficient?
Edit: Also any stable run with 0 Death will average around 20 minutes
Head.hunter wrote: »You either get to the safe zone with your group or wipe, and no amount of ultimate spamming is going to make a difference...
U do know that the DK ulti caps all incoming damage to 3% of there max. health? This skill is why DK's can solo anything atm, its simply stupid designed. This shows how lazy they balance skills.
If the DK can generate ultimate fast enough, u basically play in invulnerability mode.
So while other classes need to move or whatever, the DK just pops this ultimate and uses 1 self heal, thats it. The 75 damage u get at 2500 HP, is a joke. So yeah the none DK's will get hit by 500-900 damage 3-6 times in a typical trial ae, the DK gets hit by 6x 75 damage....
As I have stated before, we haven't spent any time on PTS, we were also streaming the 11 minute run, and funny as it is ZOS_JessicaFolsom was watching it.
Yes Sorcs do good DPS, but im confident a Nightblade (leveling one at the moment) can compete easily on the same level of output or do even more.
Feel free to watch us anytime if you think we are exploiting or abusing broken mechanics.
With reflecting the projectiles of the 3rd Boss (pretty much the only thing she does anyways), the Tank averages at about 700 DPS.
No we didn't pick classes because they were OP or whatnot, we used what we had. If you think you can do The Mage with 11 DK's and one Healer, i'll watch you getting wrecked by a single chainlightning.
We are using builds for DPS we put some thought into, can you really blame people wanting to be most efficient?
Edit: Also any stable run with 0 Death will average around 20 minutes
I believe everything you said except:
Nightblade - nope. I have a couple of the best players I know with V12 nightblades. They tried every single skill there is, every single spec, respec'd like 20 times. They can not make them do enough dps for the trial.
Reflect: Yea yet another reason DK are the master race on this trial =/ . Working on being able to pull that off on my templar, (shield reflect) but seems to require another templar tossing me spears to have enough stamina, so yea.. Not ideal.
PS: Did you know a DK can use a resto staff?
12 DKs could complete this trial in 11min or less too.
Absolutely no reason why a DK healer can't be ultra effective here. Infact with standards being the best ultimate in the game, they are rather ideal. DKs can also use barrier.
So no, such a group wouldn't get "wrecked by chain lightning". They would get wrecked by anythign for the same reason any other class gets wrecked: They used the wrong defensive skills and/or the wrong timing.
12 DKs may not be 100% optimal for the best time, but they damn sure could do well.
12 Templars could not complete the trial, not matter how good they are. Third boss dps check is not possible on the nerfed templar atm. (When they un-nerf it, sure)
12 Sorcerers could complete the trial, with a good time, but much slower then DKs.
12 Nightblades probably would rather delete there characters long before they could even figure out how to beat the 2nd boss.
KraidenDove wrote: »I would specify that magika based DK's are the problem. Us stamina based sword and board or two handed are getting owned in PvE content. Can barely get through VR8 zones without grouping.
KraidenDove wrote: »I would specify that magika based DK's are the problem. Us stamina based sword and board or two handed are getting owned in PvE content. Can barely get through VR8 zones without grouping.
A sword and board DK tanking 10 players in PvP is equally as OP as a Destro DK in PvE.
1) Start with a group of 12 ulti/resource gen exploiting DKs
2) Add a sprinkle of Resto Siphon exploiting sorcs and a token ulti Templar
3) Abuse Standard and Barrier spam to neglect any intended boss mechanic (you will just heal through it)
4) Tap yourself on the shoulder how skilled you are at doing the same thing over and over at every fight without moving
5) Laugh at developer for not fixing anything for months
As I have stated before, we haven't spent any time on PTS, we were also streaming the 11 minute run, and funny as it is ZOS_JessicaFolsom was watching it.
Yes Sorcs do good DPS, but im confident a Nightblade (leveling one at the moment) can compete easily on the same level of output or do even more.
Feel free to watch us anytime if you think we are exploiting or abusing broken mechanics.
With reflecting the projectiles of the 3rd Boss (pretty much the only thing she does anyways), the Tank averages at about 700 DPS.
No we didn't pick classes because they were OP or whatnot, we used what we had. If you think you can do The Mage with 11 DK's and one Healer, i'll watch you getting wrecked by a single chainlightning.
We are using builds for DPS we put some thought into, can you really blame people wanting to be most efficient?
Edit: Also any stable run with 0 Death will average around 20 minutes
I believe everything you said except:
Nightblade - nope. I have a couple of the best players I know with V12 nightblades. They tried every single skill there is, every single spec, respec'd like 20 times. They can not make them do enough dps for the trial.
Reflect: Yea yet another reason DK are the master race on this trial =/ . Working on being able to pull that off on my templar, (shield reflect) but seems to require another templar tossing me spears to have enough stamina, so yea.. Not ideal.
PS: Did you know a DK can use a resto staff?
12 DKs could complete this trial in 11min or less too.
Absolutely no reason why a DK healer can't be ultra effective here. Infact with standards being the best ultimate in the game, they are rather ideal. DKs can also use barrier.
So no, such a group wouldn't get "wrecked by chain lightning". They would get wrecked by anythign for the same reason any other class gets wrecked: They used the wrong defensive skills and/or the wrong timing.
12 DKs may not be 100% optimal for the best time, but they damn sure could do well.
12 Templars could not complete the trial, not matter how good they are. Third boss dps check is not possible on the nerfed templar atm. (When they un-nerf it, sure)
12 Sorcerers could complete the trial, with a good time, but much slower then DKs.
12 Nightblades probably would rather delete there characters long before they could even figure out how to beat the 2nd boss.
As I have stated before, we haven't spent any time on PTS, we were also streaming the 11 minute run, and funny as it is ZOS_JessicaFolsom was watching it.
Yes Sorcs do good DPS, but im confident a Nightblade (leveling one at the moment) can compete easily on the same level of output or do even more.
Feel free to watch us anytime if you think we are exploiting or abusing broken mechanics.
With reflecting the projectiles of the 3rd Boss (pretty much the only thing she does anyways), the Tank averages at about 700 DPS.
No we didn't pick classes because they were OP or whatnot, we used what we had. If you think you can do The Mage with 11 DK's and one Healer, i'll watch you getting wrecked by a single chainlightning.
We are using builds for DPS we put some thought into, can you really blame people wanting to be most efficient?
Edit: Also any stable run with 0 Death will average around 20 minutes
I believe everything you said except:
Nightblade - nope. I have a couple of the best players I know with V12 nightblades. They tried every single skill there is, every single spec, respec'd like 20 times. They can not make them do enough dps for the trial.
Reflect: Yea yet another reason DK are the master race on this trial =/ . Working on being able to pull that off on my templar, (shield reflect) but seems to require another templar tossing me spears to have enough stamina, so yea.. Not ideal.
PS: Did you know a DK can use a resto staff?
12 DKs could complete this trial in 11min or less too.
Absolutely no reason why a DK healer can't be ultra effective here. Infact with standards being the best ultimate in the game, they are rather ideal. DKs can also use barrier.
So no, such a group wouldn't get "wrecked by chain lightning". They would get wrecked by anythign for the same reason any other class gets wrecked: They used the wrong defensive skills and/or the wrong timing.
12 DKs may not be 100% optimal for the best time, but they damn sure could do well.
12 Templars could not complete the trial, not matter how good they are. Third boss dps check is not possible on the nerfed templar atm. (When they un-nerf it, sure)
12 Sorcerers could complete the trial, with a good time, but much slower then DKs.
12 Nightblades probably would rather delete there characters long before they could even figure out how to beat the 2nd boss.
I don't know but I think 12 nightblades all maxed out stealth and specced for max damage first Strike from stealth might be able to install gib the boss. Or get it execute he and finish it off quickly from there