Maverick827 wrote: »If shields were never meant to do damage in this game, why is there a skill and enchants that increase bash damage?
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
rawne1980b16_ESO wrote: »It got nerfed because it was doing far more damage than it should be.
If we based everything in game on reality we'd have hardly anything left.
Templars would have to go on crusades every so often and burn the occasional heretic followed by pillaging their way through innocent villages because they were complete gits.
Dragons are a myth ... bye bye Dragon Knights. You are now just knights that can barely move in silly armour.
The only thing Sorcs would be able to do is dodgy card tricks for tips in the local tavern because magic isn't real.
Werewolves would have to go.
Vampires can stay but they are just nuts people that think drinking blood is arousing .... seriously, google it, those people are mental.
Nightblades would be ninjas .... you'd never see them. Even the people playing them would never see their character .... it would be a nightmare.
People would have to walk everywhere, not everyone can ride a horse .... especially me. My uncle has a farm, tried riding one when I was a lad .... it didn't like that so threw me face down in it's horse like waste.
are you pretending that people runing around boping around with a shield wasn't incredibly cheesy and silly then you are stupid, frankly.
every time I saw someone run into a dungeon with there shield out just POP POP POPING away I facepalmed and knew as soon as it was nerfed they would have NO idea how to play.
If you want to get stupid I seriously doubt anyone in the days of sword and board went around casting lightening just like I'm sure they didn't run into caves of trolls holding there shield in there hand popping with it over and over. if that was the case why not hold two?!?!?
seriously come on... you guys knew it was pure cheese and needed a nerf.
First off, bash spamming is cheap and annoying. If you've gone up against someone that does this in pvp, you'd probably understand why so many people called for the nerf.
Second, what I think should happen next is that 1h+shield users should have their offensive skills buffed as they're fairly weak as is so that they can be competitive in combat without having to rely on cheap tactics to have survivability.
First off, bash spamming is cheap and annoying. If you've gone up against someone that does this in pvp, you'd probably understand why so many people called for the nerf.
"Shields are not supposed to do damage" " shields were never used to do damage, only block" These are all quotes from other threads. I just have to ask. Where did you get your BA in History?
are you pretending that people runing around boping around with a shield wasn't incredibly cheesy and silly then you are stupid, frankly.
every time I saw someone run into a dungeon with there shield out just POP POP POPING away I facepalmed and knew as soon as it was nerfed they would have NO idea how to play.
If you want to get stupid I seriously doubt anyone in the days of sword and board went around casting lightening just like I'm sure they didn't run into caves of trolls holding there shield in there hand popping with it over and over. if that was the case why not hold two?!?!?
seriously come on... you guys knew it was pure cheese and needed a nerf.
Dual shields could be fun. and as for not knowing how to play? Of course we don't. We leveled up our play style and it was made useless. So we don't know how to play any other way yet. Clearly I should be like you and know how to play every build and every setup. We don't know how to play because we now have to respec, relevel, reset, and relearn how to play.
"Shields are not supposed to do damage" " shields were never used to do damage, only block" These are all quotes from other threads. I just have to ask. Where did you get your BA in History?
"Shields are not supposed to do damage" " shields were never used to do damage, only block" These are all quotes from other threads. I just have to ask. Where did you get your BA in History?
It's not that they CAN'T do damage, it was that they did FAR FAR TOO MUCH damage for the resources required to use it. All they did was bring it into line with the other damage dealing skills. GET OVER IT!!!
Your "I win" button has be taken away... Learn to play the game like everyone else who didn't exploit ONE SKILL has.
dennis.schmelzleb16_ESO wrote: »"Shields are not supposed to do damage" " shields were never used to do damage, only block" These are all quotes from other threads. I just have to ask. Where did you get your BA in History?
Ahhh ok, so you learned in school, that a shield had a greater impact and was twice as harmful as a 6lb sharpened 2-hand-sword and could hit the enemy twice as often in the same time.
I wonder why anybody used a sword or maul or axe in medieval times as shields were superior to normal weapons in any kind and also could be used to defend yourself
And stupid Leonidas, why did he use a spear, if he could have wielded two shields
"Shields are not supposed to do damage" " shields were never used to do damage, only block" These are all quotes from other threads. I just have to ask. Where did you get your BA in History?
It's not that they CAN'T do damage, it was that they did FAR FAR TOO MUCH damage for the resources required to use it. All they did was bring it into line with the other damage dealing skills. GET OVER IT!!!
Your "I win" button has be taken away... Learn to play the game like everyone else who didn't exploit ONE SKILL has.
Far too much damage? It did a bit more than a regular attack. Which it SHOULD do because bash costs stamina, regular attack costs nothing. It's not that I need to learn to play. It's that a now have to learn to play a complete different style. I did know how to play the game, now I don't because my build was made useless. You clearly never used a shield bash build. It wasn't just 1 ability, it was a chain of abilities built around the shield bash much like a sorcerer built around their "I win" pet button. For your average 1v1 trash mob, yes it was just shield bash till they died, but against more than 1 or a boss/elite it took a lot more abilities and skills than you give credit for. Saying it was a "I win" button is cheap, especially since I never PVPed with a shield so there was no "I win" at all.
"Shields are not supposed to do damage" " shields were never used to do damage, only block" These are all quotes from other threads. I just have to ask. Where did you get your BA in History?
EDIT: For those saying shield bash shouldn't do as much damage as a regular attack. What are you basing this off of? Shield bash has a stamina cost, normal attack does not, so it SHOULD do more damage.
your arguement is void until they add as much defense to every other weapon line as shields have
This is not real life, its game balance
Its also cool how you base how much damage it does off of how much stamina it costs, forgetting that it is an interupt? ignorance is bliss.
On your logic they need to add damage to sorcerers teleport as it costs as mush as abilities that do damage?
your arguement is void until they add as much defense to every other weapon line as shields have
This is not real life, its game balance
Its also cool how you base how much damage it does off of how much stamina it costs, forgetting that it is an interupt? ignorance is bliss.
On your logic they need to add damage to sorcerers teleport as it costs as mush as abilities that do damage?
teleport doesnt bash a hard object into the enemies face. Maybe teleporting should have a fire aoe around the caster. That would be acceptable and doesn't bolt escape morph into an ability that does damage?
Forgetting it is an interrupt? Why does that matter. Are you saying that bashing someone in the face shouldn't do any damage? Besides, this is not an interrupt, this is a "deadly bash", not a "disorienting push".
Not real life, its game balance? How was this not balanced? Every single character has the potential to use bash. If you want a balanced game, then every skill should do the same damage, cost the same amount, take the same amount of time to cast, and just have a different name and animation. Then it would be balanced. How is it balanced to have one class able to teleport away and do distance attacks and then have a class without distance attacks or a teleport? Class on class skill, lets say DK vs Sorcerer. Only using class skills. Sorcerer sees DK, uses a spell, DK sees sorcerer, runs up to use claws, sorcerer teleports, uses a distance attack, DK runs up to use claws, Sorcerer teleports. How is that balance? You can't have balance in a game with more than 1 class. It isn't possible unless you do as I mentioned above and make all the abilities the same just with different names and animations.
P.S. Yes there are a few distance attacks for DK, but they don't have as much range as a sorcerer's so still in the same boat, claws were just used as a go to DK move example.
Alpha_Protocol wrote: »"Shields are not supposed to do damage" " shields were never used to do damage, only block" These are all quotes from other threads. I just have to ask. Where did you get your BA in History?
EDIT: For those saying shield bash shouldn't do as much damage as a regular attack. What are you basing this off of? Shield bash has a stamina cost, normal attack does not, so it SHOULD do more damage.
It has a stamina cost because it is used to block damage and interrupt spells. You think all classes should get a damage shield or a spell interrupt that doesn't cost stamina or magicka? That's awfully generous of you.