Lets set the record straight. First off, MT has never exploited the Vampire Ultimate bug that existed prior to the patch. and that his "crew" were all vamps was a total exaggeration propagated by bad players who couldn't understand that standing in a DK's banner was a bad idea..
Second, The only reason that AD is do widely despised on Volendrung is because we empathically refuse to play the emperor swapping game. What upsets me and what should upset the community of players are all those players that farmed a title just to be able to get passives.
ezareth_ESO wrote: »@NeeScrolls
You deserve your title, not saying you don't but I hope you realize how lucky you are as most campaigns require a guild and massive coordination from a team to achieve emperor and from all I've seen the majority of the work done that made you emperor came from GC and that red off campaign zerg who exploited caltrops with GC. I honestly didn't even know you were a sorc until you just mentioned it, I thought you were a night blade. / =
We play this game as a team, not as individuals. Murder Thumbs isn't being selfish by staying on this campaign and retaining his much deserved title, he is simply currently the best person to help our team as emperor.
ezareth_ESO wrote: »@NeeScrolls
You deserve your title, not saying you don't but I hope you realize how lucky you are as most campaigns require a guild and massive coordination from a team to achieve emperor and from all I've seen the majority of the work done that made you emperor came from GC and that red off campaign zerg who exploited caltrops with GC. I honestly didn't even know you were a sorc until you just mentioned it, I thought you were a night blade. / =
We play this game as a team, not as individuals. Murder Thumbs isn't being selfish by staying on this campaign and retaining his much deserved title, he is simply currently the best person to help our team as emperor. Taran or I couldn't couldn't be nearly as effective with emperor bonuses as he can. Look at our past 10 emperors that weren't Murder Thumbs. We've been soloing some of them as emp they are so bad. Murder and I held a blue keep against 40 people for over an hour the night he lost emperor. The only reason we lost the keep was because his banner was bugged and he never had a chance to log out to fix it.
So yes, we all want to be emperor but we also want to actually EARN it. Having Murder Thumbs drop off campaign so we can get what is effectively a PVE Title at this point isn't how we want to get it.
Anazasi wrote: "
Second, The only reason that AD is do widely despised on Volendrung is because we empathically refuse to play the emperor swapping game."
Please explain then how AD seems to have 10+ "former emperors" in the campaign at any give time when a large EP group is present?
Hate to burst your bubble but AD is not widely despised only on Volendrung!
It must take a lot of skill for several "former emperors" and current emperors to take out a group of 8 -10 low level players, but then I guess maybe it does.
Caytlynne of Skye
Brandeospeedwagon wrote: »ezareth_ESO wrote: »@NeeScrolls
You deserve your title, not saying you don't but I hope you realize how lucky you are as most campaigns require a guild and massive coordination from a team to achieve emperor and from all I've seen the majority of the work done that made you emperor came from GC and that red off campaign zerg who exploited caltrops with GC. I honestly didn't even know you were a sorc until you just mentioned it, I thought you were a night blade. / =
We play this game as a team, not as individuals. Murder Thumbs isn't being selfish by staying on this campaign and retaining his much deserved title, he is simply currently the best person to help our team as emperor. Taran or I couldn't couldn't be nearly as effective with emperor bonuses as he can. Look at our past 10 emperors that weren't Murder Thumbs. We've been soloing some of them as emp they are so bad. Murder and I held a blue keep against 40 people for over an hour the night he lost emperor. The only reason we lost the keep was because his banner was bugged and he never had a chance to log out to fix it.
So yes, we all want to be emperor but we also want to actually EARN it. Having Murder Thumbs drop off campaign so we can get what is effectively a PVE Title at this point isn't how we want to get it.
It was more like 20 people (mostly sub VR5, if not VR1) and you forgot to mention the dozens of mages lol. Plus that "bug" was the only reason you held on that long (banner was attached to him and he could move around w/ it, making it a ridiculously overpowered aoe).
regardless, the 30 people there had a job to do, keep murder thumbs at warden and fling their bodies against him for as long as they could so DC could take as many keeps as possible without him there. We managed to keep murder thumbs at Warden for Rayles-Glademist-Aleswell-Bleakers. Why no one thought to negate his banner, well..let's not talk about that.ezareth_ESO wrote: »Brandeospeedwagon wrote: »ezareth_ESO wrote: »@NeeScrolls
You deserve your title, not saying you don't but I hope you realize how lucky you are as most campaigns require a guild and massive coordination from a team to achieve emperor and from all I've seen the majority of the work done that made you emperor came from GC and that red off campaign zerg who exploited caltrops with GC. I honestly didn't even know you were a sorc until you just mentioned it, I thought you were a night blade. / =
We play this game as a team, not as individuals. Murder Thumbs isn't being selfish by staying on this campaign and retaining his much deserved title, he is simply currently the best person to help our team as emperor. Taran or I couldn't couldn't be nearly as effective with emperor bonuses as he can. Look at our past 10 emperors that weren't Murder Thumbs. We've been soloing some of them as emp they are so bad. Murder and I held a blue keep against 40 people for over an hour the night he lost emperor. The only reason we lost the keep was because his banner was bugged and he never had a chance to log out to fix it.
So yes, we all want to be emperor but we also want to actually EARN it. Having Murder Thumbs drop off campaign so we can get what is effectively a PVE Title at this point isn't how we want to get it.
It was more like 20 people (mostly sub VR5, if not VR1) and you forgot to mention the dozens of mages lol. Plus that "bug" was the only reason you held on that long (banner was attached to him and he could move around w/ it, making it a ridiculously overpowered aoe).
There were more far more than 20 people there, I got 100K AP from that hour of fighting alone. There were also at least 4 or 5 V12s there as well as I can remember 2 of them by name. The bugged banner moving with him is a bad thing as he can't throw down multiple banners and he can't use battle roar and he is AOE capped to 6 people with the single banner. You realize as emperor and the number of kills we were getting he could have littered that entire courtyard with banners multiple times over and wiped that entire group in seconds. You should have heard him bitching on TS about that bug, it happened later as well when we lost another keep.
As far as mages I counted 7 or 8 up at a time at max on the entrance and he wasn't placing them in combat. Without the banner bug we wouldn't have needed them.
ezareth_ESO wrote: »Brandeospeedwagon wrote: »ezareth_ESO wrote: »@NeeScrolls
You deserve your title, not saying you don't but I hope you realize how lucky you are as most campaigns require a guild and massive coordination from a team to achieve emperor and from all I've seen the majority of the work done that made you emperor came from GC and that red off campaign zerg who exploited caltrops with GC. I honestly didn't even know you were a sorc until you just mentioned it, I thought you were a night blade. / =
We play this game as a team, not as individuals. Murder Thumbs isn't being selfish by staying on this campaign and retaining his much deserved title, he is simply currently the best person to help our team as emperor. Taran or I couldn't couldn't be nearly as effective with emperor bonuses as he can. Look at our past 10 emperors that weren't Murder Thumbs. We've been soloing some of them as emp they are so bad. Murder and I held a blue keep against 40 people for over an hour the night he lost emperor. The only reason we lost the keep was because his banner was bugged and he never had a chance to log out to fix it.
So yes, we all want to be emperor but we also want to actually EARN it. Having Murder Thumbs drop off campaign so we can get what is effectively a PVE Title at this point isn't how we want to get it.
It was more like 20 people (mostly sub VR5, if not VR1) and you forgot to mention the dozens of mages lol. Plus that "bug" was the only reason you held on that long (banner was attached to him and he could move around w/ it, making it a ridiculously overpowered aoe).
There were more far more than 20 people there, I got 100K AP from that hour of fighting alone. There were also at least 4 or 5 V12s there as well as I can remember 2 of them by name. The bugged banner moving with him is a bad thing as he can't throw down multiple banners and he can't use battle roar and he is AOE capped to 6 people with the single banner. You realize as emperor and the number of kills we were getting he could have littered that entire courtyard with banners multiple times over and wiped that entire group in seconds. You should have heard him bitching on TS about that bug, it happened later as well when we lost another keep.
As far as mages I counted 7 or 8 up at a time at max on the entrance and he wasn't placing them in combat. Without the banner bug we wouldn't have needed them.
ezareth_ESO wrote: »There were more far more than 20 people there, I got 100K AP from that hour of fighting alone. There were also at least 4 or 5 V12s there as well as I can remember 2 of them by name. The bugged banner moving with him is a bad thing as he can't throw down multiple banners and he can't use battle roar and he is AOE capped to 6 people with the single banner. You realize as emperor and the number of kills we were getting he could have littered that entire courtyard with banners multiple times over and wiped that entire group in seconds. You should have heard him bitching on TS about that bug, it happened later as well when we lost another keep.
As far as mages I counted 7 or 8 up at a time at max on the entrance and he wasn't placing them in combat. Without the banner bug we wouldn't have needed them.
ahaha let's say him try to lie his way out of this :Pezareth_ESO wrote: »There were more far more than 20 people there, I got 100K AP from that hour of fighting alone. There were also at least 4 or 5 V12s there as well as I can remember 2 of them by name. The bugged banner moving with him is a bad thing as he can't throw down multiple banners and he can't use battle roar and he is AOE capped to 6 people with the single banner. You realize as emperor and the number of kills we were getting he could have littered that entire courtyard with banners multiple times over and wiped that entire group in seconds. You should have heard him bitching on TS about that bug, it happened later as well when we lost another keep.
As far as mages I counted 7 or 8 up at a time at max on the entrance and he wasn't placing them in combat. Without the banner bug we wouldn't have needed them.
The guild that guested in has 9 total vr12 in it. Of those 9 only 2-3 pvp with the guild. We also only guested in about 20 people (I'll link a video below and you can count them yourself ).
As for the mobile banner, I'd like to point out that I can't "roll out" of it since it follows me, and I need to ask something about the 6 person AoE cap, since I rarely use AoEs. Is the cap only for live targets? Meaning if a person dies, does a spot open for another target? If not, I could see the detriment in having it (although you can still chase down the initial 6 targets).
As for the video, start counting
https://www.youtube.com/watch?v=mS0-UNH1Y2Y&feature=youtu.be
ezareth_ESO wrote: »Then on the weekends DC and EP began calling in off campaign zergs of 100+ players and the EP GC guild who are all former emperors themselves. A group of 10-15 AD with one legitimate emperor can't fight that many numbers without outside help so we called in a guild of our friends who love to fight (and kill) zergs.
SwampRaider wrote: ».
regardless, the 30 people there had a job to do, keep murder thumbs at warden and fling their bodies against him for as long as they could so DC could take as many keeps as possible without him there. We managed to keep murder thumbs at Warden for Rayles-Glademist-Aleswell-Bleakers. Why no one thought to negate his banner, well..let's not talk about that.
Brandeospeedwagon wrote: »
No there were only about 20, we kept rezzing if that's what you mean. Yes, there were a couple V12's, that's why I said *mostly* sub VR5 if not VR1. Having banners all over is preferable to being attached to him, and mobile; we could have just left the courtyard and came back in, can't run away from that *bug*. As for the mages, do you mean at any one time? Like 7 or 8 and then another 7 or 8 after those die, repeated indefinitely? Cause there were dozens used, and you were putting them down as well. About all you were useful for in that fight.
ezareth_ESO wrote: »There were more far more than 20 people there, I got 100K AP from that hour of fighting alone. There were also at least 4 or 5 V12s there as well as I can remember 2 of them by name. The bugged banner moving with him is a bad thing as he can't throw down multiple banners and he can't use battle roar and he is AOE capped to 6 people with the single banner. You realize as emperor and the number of kills we were getting he could have littered that entire courtyard with banners multiple times over and wiped that entire group in seconds. You should have heard him bitching on TS about that bug, it happened later as well when we lost another keep.
As far as mages I counted 7 or 8 up at a time at max on the entrance and he wasn't placing them in combat. Without the banner bug we wouldn't have needed them.
The guild that guested in has 9 total vr12 in it. Of those 9 only 2-3 pvp with the guild. We also only guested in about 20 people (I'll link a video below and you can count them yourself ).
As for the mobile banner, I'd like to point out that I can't "roll out" of it since it follows me, and I need to ask something about the 6 person AoE cap, since I rarely use AoEs. Is the cap only for live targets? Meaning if a person dies, does a spot open for another target? If not, I could see the detriment in having it (although you can still chase down the initial 6 targets).
As for the video, start counting
Umm...
The big "zerg" guild actually has Vol set as their home server.
They came here because they are a guild of mostly sub VR (non emperor) casual players that wanted to escape constantly fighting a group of 10-20 VR10 ex-emperor vamps that were following them around everywhere.
They aren't here to farm emperor (though they helped with the push to make Nee emperor). They are just here to PvP for fun. They've actually been a good match for AD and DC when everyone is on as well from what I've seen. Yes, there's a lot of them, but I've seen them get repelled by coordinated pushes as well.
Calling Alacrity is kind of a *** move since they came here in the first place to escape that type of thing especially since from what I've seen you don't even need them. AD is perfectly capable of defending against them. I've seen both AD and DC repel their attacks.
Sure, you may lose stuff while they are on due to their sheer numbers (which you just take back anyway after they are done), but there's guaranteed to be epic battles at whatever keep you are defending, and calling in every AD player from every other server to assist you just ruins those epic battles.
I'm not sure about you, but I enjoyed the epic Elder Scroll football matches that we've had. Sometimes we win, sometimes you win. Either way it's a blast.
Not sure about you, but I PvP for the epic battles, not to look at a map of one solid color. If I wanted that I'd just rather transfer servers. The actual campaign results are irrelevant in my mind. That's decided more by who has the best night presence rather than some factor of skill.
ezareth_ESO wrote: »
Murder and I both got an absurd number of kills. He was doing the heavy lifting, but that's his job and he wouldn't have lasted nearly as long without me but hey whatever helps you sleep at night.
As for the video, start counting
I'm counting quite a few people in that video attacking murder with no indicator over their heads. Next time you guys wipe, stay corpsed so we can get a proper head count.
ezareth_ESO wrote: »
There was a group of 100 EP who came in several times, and that AD group of Vamp Emps followed them here once if I recall. If that group is now set to Volendrung why haven't you guys taken a single keep? The only time your players sign on is when AD comes in. Calling a single group of 12 players in to help you fight 120+ players isn't a **** move, it's common sense. Alacricity only stays around for as long as the zergs stay around, as soon as everyone else leaves so do they.
You do realize we're lucky to get a group of 10 people together on AD all in our guild? Sure there may be another 10 pugs floating around but they are unorganized and often hurt as much as help (like aggro mages or burn bugged camps) How is that even remotely fair when both of your sides can field close to 100 people during prime time? With the AOE caps in place There is only so much 10 people can do against those numbers.
ezareth_ESO wrote: »
I put down 4 mages total in that fight. both up the stairs. Murder used about 20. Not a big deal for either of us. We kill twice as many mages with a quarter the people you had all the time. I'm not about to start handing you guys strategy however.
...
Murder can't solo 50 people and a keep all by himself any more. I know for the majority of the day I was PVPing with him he had 3 or 4 banners up at a time quite a bit when his banner wasn't bugged on him.
NeeScrolls wrote: »ezareth_ESO wrote: »
Murder and I both got an absurd number of kills. He was doing the heavy lifting, but that's his job and he wouldn't have lasted nearly as long without me but hey whatever helps you sleep at night.
As for the video, start counting
I'm counting quite a few people in that video attacking murder with no indicator over their heads. Next time you guys wipe, stay corpsed so we can get a proper head count.
eh-hem, i always leave my wonderful corpse (sometimes even *White-Werewolf'd* ) for you fine AD to 'necro' while i observe & report your tactics & positions.
p.s. Don't look now Ezareth but i'm movin on up that 'Sorceror Top 10 on Server Leaderboard' . 19 days left to catch you (lol ) .
p.p.s. You never answered my previous post about what You & MT think about these recent "announced changes" to PVP ...???
ezareth_ESO wrote: »
There was a group of 100 EP who came in several times, and that AD group of Vamp Emps followed them here once if I recall. If that group is now set to Volendrung why haven't you guys taken a single keep? The only time your players sign on is when AD comes in. Calling a single group of 12 players in to help you fight 120+ players isn't a **** move, it's common sense. Alacricity only stays around for as long as the zergs stay around, as soon as everyone else leaves so do they.
You do realize we're lucky to get a group of 10 people together on AD all in our guild? Sure there may be another 10 pugs floating around but they are unorganized and often hurt as much as help (like aggro mages or burn bugged camps) How is that even remotely fair when both of your sides can field close to 100 people during prime time? With the AOE caps in place There is only so much 10 people can do against those numbers.
Your exaggeration isn't helping.
I have never seen ANY side field 100 players on Volendrung.
I mean do you realize how many players 100 is?
That's is 4 FULL RAID GROUPS!
The only time EP has ever even remotely gotten close to 100 people was when Nee called in every favor he had to get emperor.
The "zerg" guild brings 25-50.
20v50 is hard, but possible especially since EP generally doesn't run all 50 together. (In Guildwars 2, my guild was able to defend a keep15v50)
Calling in Alacrity to make it 40 Super PvP VR12s vs 50 more casual sub VR is well...a *** move.
ezareth_ESO wrote: »
There was a group of 100 EP who came in several times, and that AD group of Vamp Emps followed them here once if I recall. If that group is now set to Volendrung why haven't you guys taken a single keep? The only time your players sign on is when AD comes in. Calling a single group of 12 players in to help you fight 120+ players isn't a **** move, it's common sense. Alacricity only stays around for as long as the zergs stay around, as soon as everyone else leaves so do they.
You do realize we're lucky to get a group of 10 people together on AD all in our guild? Sure there may be another 10 pugs floating around but they are unorganized and often hurt as much as help (like aggro mages or burn bugged camps) How is that even remotely fair when both of your sides can field close to 100 people during prime time? With the AOE caps in place There is only so much 10 people can do against those numbers.
Your exaggeration isn't helping.
I have never seen ANY side field 100 players on Volendrung.
I mean do you realize how many players 100 is?
That's is 4 FULL RAID GROUPS!
The only time EP has ever even remotely gotten close to 100 people was when Nee called in every favor he had to get emperor.
The "zerg" guild brings 25-50.
20v50 is hard, but possible especially since EP generally doesn't run all 50 together. (In Guildwars 2, my guild was able to defend a keep15v50)
Calling in Alacrity to make it 40 Super PvP VR12s vs 50 more casual sub VR is well...a *** move.
ezareth_ESO wrote: »
I put down 4 mages total in that fight. both up the stairs. Murder used about 20. Not a big deal for either of us. We kill twice as many mages with a quarter the people you had all the time. I'm not about to start handing you guys strategy however.
...
Murder can't solo 50 people and a keep all by himself any more. I know for the majority of the day I was PVPing with him he had 3 or 4 banners up at a time quite a bit when his banner wasn't bugged on him.
I'd like to disagree with the number of mages yall used. The video didn't show outside the keep wall where waves and waves of mages continuously flooded out. You say we were taking a while but that's partly due to us fighting and making sure we killed every mage yall used, which took quite a while. And I also don't agree with not using them in combat... There were quite a few of us in the hole in the outer wall and Murder was right beside us placing mages up until he had to stop and begin healing. This isn't about saying who's better or can kill more mages or has better strategy, it's simply about the fact that what you're saying isn't exactly what happened.
Also, saying that he can't solo 50 people by himself ANYMORE doesn't really help yall's case. People are bringing up the fact that he seemingly has an unlimited supply of mages and has an exploitable banner. And to talk about him having up 4 banners at a time... do you not realize this is why everyone screams for DKs to be nerfed? I'm a DK myself and find it absurd for people to be able to spam banner. And before anyone says "You're just mad because you can't do it," that's not the case at all. I completely agree with people from other classes, as well as DKs, who think that the banner spam is unfair and shouldn't be allowed to continue as such.
As for the banner being bugged actually being a disadvantage for him, I can understand somewhat. I have only ever had that happen to me twice, and spaced decently far apart in time. It makes some of your screen hard to see and can be distracting, but at the same time it doesn't seem too horrible when he can chase you around with it so that you can't roll and simply escape it. In the video you can clearly see it happening almost every cast with him. Only once during that battle did the banner stick to one spot, and the weird thing was that it happened right after someone whispered him saying that they'd be reporting him for exploit. It clearly didn't stop after that, though, so that could be pure coincidence that it happened to stay put that time.
As someone from that so called "zerg" guild (really hate that word since it implies a mindless mass of fodder) we haven't fronted 100 people in AvA since like week 2 or 3 of the game going live when we where on Hopesfire. Alacrity shows up all decked out in purps and VR 10. Wasn't a huge issue at first, but we where only facing 5 of them at the time and it was rumored that they where trading Emp back and forth with DC just to get the title and passives. Then it was also rumored that it was the same guild passing it back and forth between the two factions. I don't know the truth nor do I expect anyone to admit to what really happened. All I know is that we got tired of being farmed by 12-15 VR 12's in purp/legendary gear and all with the Emp passives. Especially since most of the people that come out are like level 30's (average).
When we got to Vol, Alacrity followed us. Where the two GM's (Alacrity and ours) talked and was told we where trying to get people interested into AvA since we where lucky if we could front 3 full raids on a given event night. Most nights we go out it's about 2 full raid groups and a partial. The entire 3 raid groups is a mix of our guild and the rest of EP on the server.... so yeah.... 100 man zerg..... hasn't been like that since week 2/3. in the current form VR 12's in that kinda gear (as alacrity) do to much damage against a *** poor bolster system and level 30 gear. if we where fronting 50 VR 12's Then it might be Alacrity here being upset and complaining about "Zergs". But that is not the case.
Also, we had some good fights with DC and they where even matches. Though I don't remember AD being to much of a threat when we first switch campaigns. Other than the 2 nights we've had to deal with Alacrity yet again.
So in short, we are not fronting 100 people. Nor are we fronting enough high level vets to make a difference for a need to call a decked out ace in the hole group. So really, it as a *** move. And now that I see MT on their roster, I suspect they didn't want him to lose the Campaign buffs for one of their "cheese" trial runs.
ezareth_ESO wrote: », why is it that you guys continue to attack us and not DC any time we make a play on the map?
. DC is the group who took every single keep on the map, all scrolls, and ensured most of the remaining original EP quit the game.
It wasn't until GC came and started talking trash to every member of our guild in the top brackets that we decided to start taking everything from EP again.
ezareth_ESO wrote: »I'm not exaggerating at all. How long have you even been on Volendrung and who are you?
ezareth_ESO wrote: »I wasn't aware that Alacrity was the Vamp Emp guild you were discussing. As far as I know only one of them is a vampire but I've only talked to them once and I heard them laughing about how terrible vampires are (which I agree with unless you're NB).
So take your 90 people and add the regulars who still exist on Volendrung and you have over 100. "Zergs" to me are both fodder and too difficult to organize into true organization. Take the two "Zergs" who assaulted BRK to dethrone murder last. They had no real coordination or strategy, just sort of mindlessly following each other (often to their deaths). That's the type of garbage I like to avoid in PVP. When I play in Wabba I play between the keeps picking off small groups of players and avoid the Zergs. It's just not fun. You can't kill anyone or do anything as an individual when there are 40 people who can heal your target or chase you down. Boring Zergfest.
ezareth_ESO wrote: »And if you guys do have that many people, why is it that you guys continue to attack us and not DC any time we make a play on the map? You realize we gave EP their scrolls and home keeps, not to mention emperor in trying to encourage EP to come back and be competitive. DC is the group who took every single keep on the map, all scrolls, and ensured most of the remaining original EP quit the game. It wasn't until GC came and started talking trash to every member of our guild in the top brackets that we decided to start taking everything from EP again.
ezareth_ESO wrote: »I wasn't aware that Alacrity was the Vamp Emp guild you were discussing. As far as I know only one of them is a vampire but I've only talked to them once and I heard them laughing about how terrible vampires are (which I agree with unless you're NB).