FLuFFyxMuFFiN wrote: »What makes NB so special that they can never have a "nerf" while other classes such as DK and Templar have been nerfed a ton.
Wow so I didn't know they change mark target also lol had to go read the patch notes
rager82b14_ESO wrote: »Op just ignore the sorcs in here. Truth is, NB depends on cloak to live. They don't have uber shields, or amazing self heals like some other classes. So a nerf to Cloak, and buffing mage light just hurts them. They won't accept this because like I said. Most of them are new players or FOTM sorcs.
As I said in an earlier post,NO THEY DONT need cloak to survive.People who play NBs just need to develop their other skills rather than depend on one single skill and it's morphs.
Cloak is NB's defense... The only other way for NBs to survive without cloak is to play bow then run and dodge roll if you are revealed. Seriously, NBs cant play like DKs and temps. There is a reason why NBs belong to a different class.
And there you have it.My tactics exactly.
I use a bow just fine,and have no problems getting through mobs or bosses..There is a reason NBs are a different class,but if I dont want to play the sneaky stabby thing,there is no reason I have to.I use other skills that NBs have.And there are quite a few of them besides the cloak skills.Especially the Siphon skills. C'mon.You cant seriously think there is only one way to play an NB.That would just show a lack of intelligence in the usages of the NBs skills.
gen_reynard2050 wrote: »
Cloak already had several hard counters.
A.) Detection Potions. (Available to all)
B.) AoE Abilities. (Available to all)
C.) Revealing Flare. (Available to all)
D.) Mage Light. (Available to all)
E.) Mark Target. (NB specific)
Out of the five options listed only one of said options isn't available for everyone. The sad truth here is that people were incapable of adapting to cloak. Thus causing a nerf.
Now you may say "Why should I have to slot a skill to specifically kill only one class?"
You could say this about every class:
In order to kill a BoL spamming Magicka Templar you need some kind of hard CC. Otherwise any good Magicka Templar can just continuously out heal your damage.
In order to kill a Wing spamming Magicka DK you need some kind of non-reflective ability. Otherwise any good Magicka DK will continuously reflect your skills back while still dealing damage to you.
In order to kill a Shield spamming Sorc you need a good mix of both CC and burst. Otherwise any good Magicka Sorc will continuously shield while still damaging you.
Each class has a few class defining skills. These skills are what separates how each encounter takes place. There is no skill to keep a Templar from spamming BoL, there is no skill to keep a DK from using Wings, there is no skill to keep a Sorc from spamming Hardened Ward. So why will we have a skill that completely negates the use of Cloak? If anything Cloak needed some kind of rework, not a skill that completely negates the actual use of it.
The end all be all is that once cloak is nerfed our community will come up with another thing to complain about. Instead of adapting to certain skills and play styles users come to these forums and complain. Unfortunately for the sake of the game, granted not in all cases, ZoS listens to the complainers. It seems as though a decent amount of the community here doesn't want competitive PvP. What they want is a vanilla PvP atmosphere where all classes have similar abilities with no actual definition between them, other than perhaps how the abilities look when they are casted.
Cloak already had several hard counters.
A.) Detection Potions. (Available to all)
B.) AoE Abilities. (Available to all)
C.) Revealing Flare. (Available to all)
D.) Mage Light. (Available to all)
E.) Mark Target. (NB specific)
Out of the five options listed only one of said options isn't available for everyone. The sad truth here is that people were incapable of adapting to cloak. Thus causing a nerf.
Now you may say "Why should I have to slot a skill to specifically kill only one class?"
You could say this about every class:
In order to kill a BoL spamming Magicka Templar you need some kind of hard CC. Otherwise any good Magicka Templar can just continuously out heal your damage.
In order to kill a Wing spamming Magicka DK you need some kind of non-reflective ability. Otherwise any good Magicka DK will continuously reflect your skills back while still dealing damage to you.
In order to kill a Shield spamming Sorc you need a good mix of both CC and burst. Otherwise any good Magicka Sorc will continuously shield while still damaging you.
Each class has a few class defining skills. These skills are what separates how each encounter takes place. There is no skill to keep a Templar from spamming BoL, there is no skill to keep a DK from using Wings, there is no skill to keep a Sorc from spamming Hardened Ward. So why will we have a skill that completely negates the use of Cloak? If anything Cloak needed some kind of rework, not a skill that completely negates the actual use of it.
The end all be all is that once cloak is nerfed our community will come up with another thing to complain about. Instead of adapting to certain skills and play styles users come to these forums and complain. Unfortunately for the sake of the game, granted not in all cases, ZoS listens to the complainers. It seems as though a decent amount of the community here doesn't want competitive PvP. What they want is a vanilla PvP atmosphere where all classes have similar abilities with no actual definition between them, other than perhaps how the abilities look when they are casted.
It's so beautiful to see that when someone comes up with a constructive post all of a sudden every nb hater (in this case) stops posting.
Those 5 points listed are untouchable: the only reason why people keeps complaining about cloaks is because they're too lazy to adapt to it.
It's probably too hard for them to keep pressure on a cloaking nightblade with a basic AoE, no, "ehrmahgerd I 've been too busy bolting away, I'm not in AoE range anymore"...
Ffs, have you ever played an action game?
Just yesterday I managed to keep many NB from cloaking just by chasing them with Boundless Storm, and I'm not by any mean a skilled player.
Not to say that I managed to get away from I don't how many ambushes with the streak+shieldstack combo...
Without radiant magelight.
With Hardened and Steadfast Ward unmorphed.
Without battle spirit (I have it bugged, I get shields and heals nerfed but I get full damaged too).
Yeah, NB are definetively the problem.
But enogh talking, let's go cast out Wingardium LeviosaRs with sorcs while we can, 'cause they're gonna be the new pet-hate.
rager82b14_ESO wrote: »rager82b14_ESO wrote: »rager82b14_ESO wrote: »
agree.
Cloak is how you live as a NB Stam. We better get some key buffs if we can't get away from targets.
Lmao. This dude just asked for stam NB's to get a buff.
Are you dumb? I want buffs to skills that are bad. (leeching blades.) and self heals.
Also to the guy who says pick your target better. Have you seen the PVP? 8 out of 10 targets are magic FOTM Sorcs. With mage light changes that is going to be fun.
Truth is IF NB will have trouble getting away from targets. They need to have skills that make them less squishy. If you don't agree with me. You are wrong and should feel bad.
No. This is how I know you're new to PvP and have no reason to speak about it. 8 out of 10 players are running FOTM stamina nightblade builds like yourself because they saw Sypher do it. If you weren't, then you wouldn't be crying because you got slightly nerfed. It's not even a nerf. Just a change. Clearly a L2P issue. The fact that your class can now throw on shades, cloak for the damage mitigation and impen and not take any damage is insane. But you wouldn't know about that because Sypher hasn't come out with a video about it, yet. You clearly don't know how to build a decent stamina nightblade if you're feeling squishy. Here's a tip - stop trying to get your damage as high as possible and realize that there are other areas in your build that need work if you're feeling squishy. Get bloodspawn, use shades, use impen, use s/b, etc. Do you need me to make a build for you? Stop asking for buffs as a stamina nightblade you make our class look dumb.
Lmao You are new to the game. I will forgive you. Shield stacking FOTM sorc I bet. I don't need to read your comments anymore. I am right, you are wrong. Lets move on.
Been here for 3 years, now. Let me guess...you play on console? Lmao, saying nightblades need a buff. You're clearly new to this game. They already have everything they need and then more. Get out of the bush and take snipe off your bar.
You've been here for 3 years?
Cos the game only came out on April 4, 2014.
I know it sounds crazy, but there were CBT's before the game officially launched.
I was in on the early betas,but there were none three years ago.Odd thing there.
Sounds like you only played in the beta for pre-ordering the game...not the ones before that. Odd thing there. You realize the game was in development 9 years ago, right? You actually think the first beta they did was for everyone who pre-ordered the game?
Never heard of betas 9 years ago.Never heard of ESO until they began to advertise it.
Ok,..fine.You were on the inside and played in betas I hadnt heard of.Still,I wonder why I didnt hear anything on the net about earlier ones.Not being snarky,just interested when they were. Any time there is anything about TES games and Bethesda,my ears prick up.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Resipsa131 wrote: »Why are Stam Blades more hurt by the nerf to cloak?
whiteshadow711jppreub18_ESO wrote: »FLuFFyxMuFFiN wrote: »What makes NB so special that they can never have a "nerf" while other classes such as DK and Templar have been nerfed a ton.
1. Shadow Cloak and its morphs already had plenty of counters before. no nerf needed.
2. is there a ability that cancels a DK's flappy wings or green dragon blood or a templars ability to heal or a sorc's ability to use hardened ward or bolt for 5 secs, and then can be held off indefinitely...hello...I thought not...
3. magelight, the inner light morphs abilities now are the same on radiant magelight, get 10% more spell crit and now when casted get the Might of the guild passive that give Empower(20% more damage), and you get to detect enemies and have a 50%+ nerf to sneak damage and now also locks out a class ability for Nightblades for 5 secs, which Shadow line skill passives are tied to and with dark cloak the damage mitigation is also tied too. this also means that Nightblades with Shadowy Disguise cannot cast cloak for more crit and now that DOTs are not purged via cloak that they cannot even be bypassed when Shadow Cloak has been locked out of usage. How stupid can the Dev's be to institute something so horrible.. what were they thinking ?? all because people refuse to use the counters that already existed and cry like babies that they get ganked, hell I get ganked too..you dont here me calling for Nerf's or locking out class abilities..Magelight is now so Over powered that any Magicka class would be out of their mind not to use..its even better than Entropy and that is higher in the Mages guild skill line..
4. since the Cloak ability can be indefinitely locked out, by casting magelight every 4 secs, this also means that the veiled strike (and its morphs) used in conjunction with cloak can no longer be used to stun opponents..another nerf..
5. all this and that anyone can get Magelight since it is a level 1 ability for the Mages Guild can now fully negate a class skill means that the game is now broken..
6. ZOS is listening to the whiners of this game way to much that refuse to slot counters and L2P vs nightblades.
I can keep going if you want, i can put atleast two more points down off the top of my head, (1. toggling magelight will grant empower again, leading to one-shot builds is just one, 2. AvA skill rank requirements will be lowered with this patch as well and many people will have access to Revealing flare skill now as well) but #'s 2 & 3 is way more than enough for this to be reversed..
fix it ZOS
@ZOS_GinaBruno
@ZOS_JessicaFolsom
@ZOS_KaiSchober
PS- Piercing Mark should also not cause Shadow Cloak to be unusable either..
Resipsa131 wrote: »Why are Stam Blades more hurt by the nerf to cloak?
Firsty - low Magicka and high costs to manage over-use of it (3500 cost commonly). Claok skill is powerful in hands of well-skilled stamblade or moderate+ Mageblade.
Secondly - removed purify part of Dark Cloak.
And finally - combo of cloak + surprice attack, which is bread&butter of majory NBs. Without hidden status, SA turns into a little more powerful version of Ransack (Major Armor Debuff).
Bitter truth - we're, as Nightblades, left out of additional dodge, which is somewhat vital.
I think a lot of constructive points have been raised in this thread but I think we're just going to have to wait and see. Apart from Sorc, I have 1 of every class and I do accept that NBs have had it pretty good. I don't like how ZoS seem to be shifting the goal posts as often as they are but I trust them, at this point, to do a good job. I'll reserve my judgements for the live experience.
Resipsa131 wrote: »Let me be clear, how does this affect Stamina NB more so than Magicka NB. The cost of cloak isn't changing, so what makes this nerf more potent as it relates to StamBlades?
mdylan2013 wrote: »VincentBlanquin wrote: »thanks all crybabies for nerfing cloak and major expedition. destroying only build enjoyable for me in this game - archer. So now is every stam nightblade forced to play 2hander wrecking blow monster, just like dragonknights now. I though Wrobel said something about they want variety, tactics and strategy but they are doing exactly the opposite
Surely an archer type build will be much more viable for nightblades now? Won't attacking from afar avoid the issues with Mage light? The new archer set looks pretty cool as well.
I'm planning on rolling an archer nightblade for the new dlc. Less reliant on cloak but more hiding up high and making a quick escape when things get a bit too hot.
So why does that hurt Stamina NB more than Magicka NB is their Dark Cloak somehow different and undectable by the new Magelight?whiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »Let me be clear, how does this affect Stamina NB more so than Magicka NB. The cost of cloak isn't changing, so what makes this nerf more potent as it relates to StamBlades?
Did you even read my post ? every magicka build including Magicka Nightblades will use Magelight with how it is buffed on the PTS, it's too good to turn down..
Resipsa131 wrote: »So why does that hurt Stamina NB more than Magicka NB is their Dark Cloak somehow different and undectable by the new Magelight?whiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »Let me be clear, how does this affect Stamina NB more so than Magicka NB. The cost of cloak isn't changing, so what makes this nerf more potent as it relates to StamBlades?
Did you even read my post ? every magicka build including Magicka Nightblades will use Magelight with how it is buffed on the PTS, it's too good to turn down..
Dark Cloak doesn't do any of those thingswhiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »So why does that hurt Stamina NB more than Magicka NB is their Dark Cloak somehow different and undectable by the new Magelight?whiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »Let me be clear, how does this affect Stamina NB more so than Magicka NB. The cost of cloak isn't changing, so what makes this nerf more potent as it relates to StamBlades?
Did you even read my post ? every magicka build including Magicka Nightblades will use Magelight with how it is buffed on the PTS, it's too good to turn down..
10% more spellcrit
Might of the guild passive for empower, 20% more damage
can lock out Cloak on other Nightblades indefinitely
no sneak attack stun
-50%+ to sneak attack damage
uses Magicka, which any Magicka build can spam with the recovery they will have..
Umm I don't see weapon Crit on there.. really that's all I need..but I will add another, Stamblades dont have the magicka to spam it indefinitely like Magicka Nightblades can, so there, that's two..
Resipsa131 wrote: »Dark Cloak doesn't do any of those thingswhiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »So why does that hurt Stamina NB more than Magicka NB is their Dark Cloak somehow different and undectable by the new Magelight?whiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »Let me be clear, how does this affect Stamina NB more so than Magicka NB. The cost of cloak isn't changing, so what makes this nerf more potent as it relates to StamBlades?
Did you even read my post ? every magicka build including Magicka Nightblades will use Magelight with how it is buffed on the PTS, it's too good to turn down..
10% more spellcrit
Might of the guild passive for empower, 20% more damage
can lock out Cloak on other Nightblades indefinitely
no sneak attack stun
-50%+ to sneak attack damage
uses Magicka, which any Magicka build can spam with the recovery they will have..
Umm I don't see weapon Crit on there.. really that's all I need..but I will add another, Stamblades dont have the magicka to spam it indefinitely like Magicka Nightblades can, so there, that's two..
I'll ignore the implications in your post address the only thing of merit. Spamming Cloak is bad game play as good players in PvP will pop you out of it. Its much better to Fear and teleport to your shade to break line of sight and get out. Unfortunately with the buff to Magelight Magicka Nightblades will no longer be able to reengage from stealth. The PTS changes to Cloak and Magelight will have the same effect to Magblades.whiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »Dark Cloak doesn't do any of those thingswhiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »So why does that hurt Stamina NB more than Magicka NB is their Dark Cloak somehow different and undectable by the new Magelight?whiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »Let me be clear, how does this affect Stamina NB more so than Magicka NB. The cost of cloak isn't changing, so what makes this nerf more potent as it relates to StamBlades?
Did you even read my post ? every magicka build including Magicka Nightblades will use Magelight with how it is buffed on the PTS, it's too good to turn down..
10% more spellcrit
Might of the guild passive for empower, 20% more damage
can lock out Cloak on other Nightblades indefinitely
no sneak attack stun
-50%+ to sneak attack damage
uses Magicka, which any Magicka build can spam with the recovery they will have..
Umm I don't see weapon Crit on there.. really that's all I need..but I will add another, Stamblades dont have the magicka to spam it indefinitely like Magicka Nightblades can, so there, that's two..
ok ill use easy mode for ya, Stamina builds cannot spam cloak indefinitely like magicka NB's can to bypass dots, Stamblades have a limited amount..
oh and your trolling Dude..
Resipsa131 wrote: »I'll ignore the implications in your post address the only thing of merit. Spamming Cloak is bad game play as good players in PvP will pop you out of it. Its much better to Fear and teleport to your shade to break line of sight and get out. Unfortunately with the buff to Magelight Magicka Nightblades will no longer be able to reengage from stealth. The PTS changes to Cloak and Magelight will have the same effect to Magblades.whiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »Dark Cloak doesn't do any of those thingswhiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »So why does that hurt Stamina NB more than Magicka NB is their Dark Cloak somehow different and undectable by the new Magelight?whiteshadow711jppreub18_ESO wrote: »Resipsa131 wrote: »Let me be clear, how does this affect Stamina NB more so than Magicka NB. The cost of cloak isn't changing, so what makes this nerf more potent as it relates to StamBlades?
Did you even read my post ? every magicka build including Magicka Nightblades will use Magelight with how it is buffed on the PTS, it's too good to turn down..
10% more spellcrit
Might of the guild passive for empower, 20% more damage
can lock out Cloak on other Nightblades indefinitely
no sneak attack stun
-50%+ to sneak attack damage
uses Magicka, which any Magicka build can spam with the recovery they will have..
Umm I don't see weapon Crit on there.. really that's all I need..but I will add another, Stamblades dont have the magicka to spam it indefinitely like Magicka Nightblades can, so there, that's two..
ok ill use easy mode for ya, Stamina builds cannot spam cloak indefinitely like magicka NB's can to bypass dots, Stamblades have a limited amount..
oh and your trolling Dude..
Also this has always been the case that stamblades couldn't spam cloak so it's really irrelevant to why the changes would effect stamblades more than magblades