i quoted you for a completeley different reason, sorry. I was quoting you to point out that it is not strange for this kind of thing at all.
It will happen for sure. Most PC games run through Steam, Origin, Ubiderp, etc. Over time, consoles will be no different.
Revenue my dear boy, revenue. Gamestop is making a killing by reselling old/used games. Pay someone $3.00 for a game, sell it for $15.00, and pay publisher zero.
It is indeed very strange in general for a console disk game to require a CD Key today. As a matter of fact, I don't know of any Xbox One disk-version games that require a CD Key to play, aside from ESO now, and Destiny.
-
c.p.garrett1993_ESO wrote: »
That becomes a matter of debate.
Used games can increase the amount of attention a game gets.
Perhaps I buy the game used and tell my friends and they each buy it new. My used copy may have gotten them absolutely nothing but my recommendation sold three or four new copies they may have never gotten sold.
Plus the publisher has already made their cut off that copy of the game.
I don't expect them to do this with ESO, due to it being an MMO. This is just a general observation for console games, and part of a system that many have grown accustomed to and expect.
Without ZOS directly acknowledging this cannot be used/ rented many may be upset and unsatisfied.
PC players know how the system works, but many console players may not.
You're right. There's the advertising aspect of it -- Brand recognition. But after that, the developing/publishing company is losing the sale while the retailer is banking hard by buying/reselling the same game over and over again.
I would agree with that. Since most console gamers do not understand this style of requirement, it will likely upset many. Which is why it will take many, many years to slowly transition into that style of gaming on consoles.
This potentially could be a clarifying remark; NewBlacksmurf has stated that there was one beta key, one console, and three XBL/ZOS profile links, in which all three profiles could play (independently of each other) on one console.
So how is this represented on https://account.elderscrollsonline.com/users/account ?
For example, for me (I didn't get into the beta, but I do have the account copy), I have: (which presumably is tied directly to ESOTU for XBOX with account copy [+unique reference code] in the billing history).
@NewBlacksmurf, if you don't mind, how do yours and your wife's profiles display the comparative Console Beta and relevant associated codes? Are the codes different? Is Beta access displayed on both accounts?
(Of course I'm not asking for the codes themselves, just whether they are different.)
NewBlacksmurf wrote: »I think GaryA may have misspoke or not be aware of the Xbox one game sharing feature/access.
Yea, that is true really. Still, console disk-based MMO's are so rare that I wouldn't be shocked if some console-only players that have never once played a real PC game (I.E. - not a flash/facebook game or anything) don't even know what a CD Key is.
EDIT: My general point that CD Keys on console disk based games are extremely uncommon/rare is still true. Apart from Destiny and now ESO (and FFXIV for PS4), can you think of any other disk-based games that require a CD Key for this generation of consoles?
-
Different issue.
Game Sharing may or may not be able still, it's unknown, and this thread is not originally related to game sharing, no matter how much you started the derailment it in the first couple pages. This thread is about buying Used or Renting copies of the game, which is what @ZOS_GaryA was replying/talking about. He said absolutely NOTHING about game sharing, do NOT try to lump it with his statement.
Please make your own thread about game sharing if you wish, I am getting very tired of you derailing this thread with that topic.
-
NewBlacksmurf wrote: »Respectfully it's the same.
Gary A is implying that ZOS intends to add an addition DRM to their one game which on Xbox One would intend to prevent multiple uses.
This could be
-game sharing using the Xbox one console settings that apply to all games
-trading or buying used discs
-or any variation of multi-use
It's not a derailment at all if you understand how Xbox one works
Stop trying to add to what he was saying when he clearly did not say that, there is nothing in there saying it applies to game sharing, nothing about it adding an addition DRM thing (it's the same DRM as PC, key authorization), etc. You even just directly said you think he's "implying" that. That's just another way of saying "Yea, he didn't actually say this, but I'm pretty sure he meant it."To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
Respectfully no, he said Stop trying to add to what he was saying when he clearly did not say that, there is nothing in there saying it applies to game sharing, nothing about it adding an addition DRM thing (it's the same DRM as PC, key authorization), etc. You even just directly said you think he's "implying" that. That's just another way of saying "Yea, he didn't actually say this, but I'm pretty sure he meant it."
Also, seriously: Make your own thread for it, calling ZoS's attention. I said that because it'll get you an answer much faster, and it won't be a mixed topic thread, it'll be purely about Game Sharing.
-
c.p.garrett1993_ESO wrote: »
@ZOS_GaryA
So how will this work for rentals? How much will the keys be? Will you need to the disk to play if you purchased a key? With all due respect, it seems like a pretty bad idea to have this work differently than over 90% of console games and not have this clearly explained anywhere.
I hope this is posted on the box and that the proper measures are being taken to protect people who buy/ rent from legitimate companies.
Ofc not -_- No mmo can be rent or sold again. common sense
@NewBlacksmurf you didn't answer the question about beta codes. You said you had only one code activated for three people; are the beta codes on yours and your wife's account the same or different when you look at them in the billing history?
Hi,
I just read this weird news...
At home we are two players on the same Xbox, so will we need 2 keys?
How much a key will cost if we just want a key, but already have the game? Do we need to pay $70 again?
It is indeed very strange in general for a console disk game to require a CD Key today. As a matter of fact, I don't know of any Xbox One disk-version games that require a CD Key to play, aside from ESO now, and Destiny.
-
Rook_Master wrote: »You are buying an account, not just the disk. For example, anyone on PC can download the client, but you buy the account to play.
Is that really so controversial? I saw ZOS's response, and was like, "duh."
Hey there everyone,
Thanks for your patience with this and for all of the additional questions. The information in the previous post was incorrect, and we have received further clarification on how the physical edition will work on the consoles.
The physical console version of The Elder Scrolls Online: Tamriel Unlimited does not require a one-time game code. As with any other boxed PS4 / Xbox One game only the game disc is needed for verification.
KrisButtar wrote: »
Thanks for replying. The previous info was incorrect, so that mean it works like every other console game?
Rapscallion74 wrote: »
This is the real question. All they confirmed was that there was no CD key. Can this game be traded/lent to a friend/installed on multiple machines in the same household?
Based on Gary's response, I would say most likely yes, but those machines will each require the disc to be in the console to work, so it can only be used on one console at a time.Rapscallion74 wrote: »
This is the real question. All they confirmed was that there was no CD key. Can this game be traded/lent to a friend/installed on multiple machines in the same household?
That is correct. No code is required and the game can be traded/lent to a friend just like any other console game.
Sorry for any confusion this might have caused.
That is correct. No code is required and the game can be traded/lent to a friend just like any other console game.
Sorry for any confusion this might have caused.