I recall, that we have something like that? If so, can someone plz post it here?
Otherwise just use a few (and not to much) words to express your wish for future implementations in our beloved Elder Scrolls Online.
- Capes (Removed when in Combat/Toggle on/off for performance).
I heared, you will implement some tigers with saddles. Well, I am sure it`s canon somehow, at least for Kajits.
- What I miss in this game are foals (little horses). I would love to see them as little crazy, jumping, curious things. You could place them even as non-killable critters who will flee if you come too close.
- Why can`t I walk with a near horse (as a pack animal or pet). Perhaps in combination with a foal.
I know, this shouldn’t be SIMS, but it`s the little things…
- Let`s talk about saddles. I think even a horse should have some standards. Why not implement some lighter, more beautiful saddles? You could make a slot, with gives you passive bonuses (like carring weight, wich we already have) and need repairing. And yes, even customisation would be nice. Especially, if you implement light, medium and heavy horse Armor. Why? Style is everything man!
- Chivalery; Why not being able to fight on horseback? You could implement temporary fair and turnements. If your horse gets killed or injured, you have to walk (debuff).
- Why no horse-weagons? Like in Skyrim at the very beginning…
- You wanna do something awesome? Implement falcons. The bird can sit on your shoulder or arm and you could hunt with it, or you send it for recon or, or, or.. (Yea, I saw, you implemented already something, but I think it would be cool to bring more dynamic to live/battle.
- Same with dogs and cats. Besides some very good quest opportunities, dogs can be seriously used in battle. 100 punds of pure evil flesh hanging at your neck?
- I saw it somewhere: Cloaks, bags… I know, not easy to implement, but seriously… It`s needed. I know, in battle it looks stupid, but Tamriel can have mean weather, raining deadras and stuff…
- Jumping puzzles: I miss this. And hey… isn`t this game about exploring?
- Implement travel costs for wayshrines. (Exept to dungeon, perhaps to player). You know… the way is important… perhaps anyone can take me with him in his wagon? ^^
- Barbier
- Fistfighting as a weapon Skilline: Even if armed with one sword. My fist will break your chawbone or push you hard on the ground…
- Craftingmaterials- spending-events (Yes, I think it would be great to not just say “Oh tomorrow will be a new upgrade”. Sometimes it`s fun to work for weeks to gather enough stuff to unlock a new event. Attacking Cyrodiil for example… do you really know how much forests we have to destroy, to build those machines? Right… and everyone can contribute to it.
- Ingame Gild search (language). Seriously… there should be a searching-tool, where player and guilds can find each other. Just implement some juicy multiple choice boxes to make it easy…
- Better group search (Language): There are a lot of Delves dungeons not listed.
There should be a language option and the possibility to write some informations… (e.g “we do it rp style)
- Werewolf customisation (looks) (or depening on character high). Nuff said.
- RP Tool: Be innovative man! Even non RPers will fill out a character description and grow in to the character. There was a wow addon, wich was pretty impressive. But realy, you should be able to flag yourself and others should see, what language you speak and if you are in character. There could be so fantastic options!
- Stamina viability and survivability
- Item appearences. It should be possible to alter the skin of EVERY item individually (Like in GW2)
- Laterns and stuff
- Campfire and more melodies with your instruments.
- Solo/Public Dungeons more like in Skyrim
- High mountains (Like the one in Cyrodiil, just bigger, wilder... you know...
- Boats, Fishing boats
- Diving
- Little foals... oh wait... i already said that
- More melodies with your instruments.
- Civil Wears. Please implement normal cloaths for civil festivities.
Ok i star repeating myself, but behold... more is coming.