Sorry but having to watch my hands for a specific buff is not immersing me in the game more than just seeing a quick icon telling me if my debuff landed or not. I am focusing on one tiny spot on the screen instead of the game because I dont have buff timers or debuff readings from spells I have cast. The job of a proper UI is to inform you of things clearly and let you play the game, not force you to have no clue what is happening.
danno816_ESO wrote: »Even if you don't want anything extra in the HUD, I can not understand how people could possibly be against the addition of things like a crafting tab in your inventory that would show your crafting timers.
Looks like only 22% of the voters are that selfish, and sadly it's the population ZOS is catering with their awfull UI.
Attorneyatlawl wrote: »
Indeed, sir, indeed.
strange... somehow the guild store works just fine for me...Cherryblossom wrote: »I find it hard to believe that anyone can defend some of the UI elements within this game, the inventory and stores are shocking, to the point where the actual guild store is more or less unusable without Addons!
strange... somehow the guild store works just fine for me...
If a player feels like their need more info -- there are addons, but for of us do not feel the need, we keep default min UI and we should NOT have to feel forced to use so called "option" to play the game.
Once an "option" is in the default UI, there is more peer pressure to use the "option" even if the player hates it. By keeping certain "options" in the land of addons, there is less peer pressure to use the addons. This is what I meant by being forced to use the "options" and it is best to keep them as addon for those feel that they has no need for those "options".
I want play a TES game 1st and MMO 2nd.
It is a trade off, I have to put up with some MMO aspects for ESO to work as a MMO and MMO players must put up with some TES game aspects to keep the TES fans happy.
Keeping a Min UI is an aspect that a MMO player must get used too. That is why ZOS is allowing addons, to help to keep MMO players happy if they feel that they "must" have that certain options. That does not mean it should be part of the default UI. Some addons are best left as addons and stay out of the default UI.
xarguideb17_ESO wrote: »
You can't even search items by name.
In what way can someone "force" you to use an option if it's a check box, but not if it's an add-on? Where is the logic in that?
When people say "I want X in because is 'standard' in a MMO" What they are really saying, "I like WoW clones because they are standard and I want to turn ESO into a WoW clone"
Once an "option" is in the default UI, there is more peer pressure to use the "option" even if the player hates it.
There is no logic in it. But that won't stop some from complaining.
In what way can someone "force" you to use an option if it's a check box, but not if it's an add-on? Where is the logic in that?
You can do veteran dungeons and raids without addons. Thing is (theoretically) you wouldn't be able to find a group if everyone is expecting people to use these addons "because it's easier".xarguideb17_ESO wrote: »You don't have to do veteran dungeons and raids, you can just casually do quests and pick flowers.
I want Teamspeak ingame...danno816_ESO wrote: »The only 2 things that are likely to ever be required in raids are DPS meters and Teamspeak.
Attorneyatlawl wrote: »
You're forcing your ui on us, by not allowing the options for people who want them like nameplates and minimap, buff tracking, guild store searching with a better interface, etc. You would remain completely able to NOT use the options just like addons exist now, by simply not toggling them on in your settings menu..
You may like the UI but a lot don't. The only difference is you insist no one should have it how they want but yourself, while we want everyone to.
PROOF that nameplates, health bars, mana/ammo numbers, and minimaps make for a great, clean, minimalistic UI still:
ESO's is just lacking everything, from cleanliness, intuitiveness/usability, and features.
diabeticDemon18 wrote: »
WOOOHHHHHH BF4!!!!!!! F-ing LOVE that game lol
No. You either build your game with all the UI crap, or you don't. I personally like what ZoS is doing with their minimalistic UI but I just want everyone to be playing the SAME GAME. The fact that you can install addons, unfortunately, merely opens the door for these kind of debates..
It's easy to cheer "for freedom!" when you're not considering the impact said freedom has on the entire game.xarguideb17_ESO wrote: »@Gix
Why is it so important that everyone plays the same game? Does everyone also have to dress the same maybe? Have the same religion?
Everyone must be able to customize their experience. What remains same, is Nirn. But what and how you do in it and how you perceive stuff should be subject to customization.
ZoS has ever tried to appeal to both crowds, the mmo player and the skyrim player and I believe they've done a good job at that. The best example is implementing first person view in the game. They weren't supposed to have it at first. This is also a good example of listening to the demands of the community, but I digress :P. Also activities are different. There's pvp, pve, solo quests group content, crafting, even roleplaying etc. Not the same game for everyone. Imagine, sooner or later the game is even going to come on consoles. Even more groups of people who might want to perceive the game differently.
Cheating? That shouldn't be too hard to define for ESO. I'd say when you're botting, modifying the client, abusing bugs, then you're cheating.
Cherryblossom wrote: »I have choose other as you have not really given much choice yourself on this!
As I play SWTOR as well as a few other games, I'd like to see something similar to that, it did have what I thought at the time was the most shockingly deficient UI ever, but sadly this has been taken by ESO.
You can change everything in SWTOR UI turning off an on whatever you like, resizing within the game.
Now this type of UI would suit all as it cater's for those, that for what ever reason don't want to know anything and for those for whatever reason want to know everything.
This still leaves room for the modders who are amazing at developing something that everyone wants to use.
I find it hard to believe that anyone can defend some of the UI elements within this game, the inventory and stores are shocking, to the point where the actual guild store is more or less unusable without Addons!
Rook_Master wrote: »Does it immerse you to not be able to know what the Horse-Feed-Timer or the Crafting-Timer is without interacting with the Horse Vendor or the Crafting Station? Or to not be able to quickly sort items by type, and get a view of your entire inventory?
diabeticDemon18 wrote: »
Yeah... it kind of does immerse you... the Horse-Feed-Timer and Crafting-Timer are kind of like businesses working on your things... you don't know how long it will be until they finish, until you ask them "how much longer?" also... you can sort items by type?? There are tabs you know... for weapons... armor... consumables... materials... miscellaneous... I don't understand what you mean by not being able to sort by type because to me that's sorting by type...