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Do you think ZOS should implement more things to the User Interface?

TehMagnus
TehMagnus
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There's been a lot of talk lately about things being added to the User Interface (UI). Some people want changes, others don't.

It has been said that half of the game makers want to add more things and the other half just want to leave the UI as is.

I am all for more things being added and supported to the UI and this also includes addons like Wykkyds immersion which allows users to play with no UI element.

In my opinion, everything should be optional in the UI and everything should be customizable by the players. I also know that there are many bugs to be fixed in the game which is a total priority but this should be taken into account and done eventually.

I think it's time to vote so ZOS can have an idea about how people really feel like.
Edited by TehMagnus on September 18, 2014 12:53PM

Do you think ZOS should implement more things to the User Interface? 240 votes

Yes, they should take the most dowloaded addons from ESOUI and support them as optional features.
52%
AttorneyatlawlSmiteyecesmodechimneyswift_ESORook_Masterryanmjmcevoy_ESOTeargrantscampbellmdcb14a_ESOagabahmeatshieldb14_ESOArmitasSaetBraidasPsychobunnidaryl.rasmusenb14_ESODiviniusCatsmoke14IllumousGreyRangerDrazekMichaelShimmel 126 votes
No but as long as the features are optional and don't advantage other people I'm fine with it.
13%
NestordriosketchBlackhorneMasterFUNG_ESODemiraRDMyers65b14_ESOOolouEinionYrthkwisatzThatRedguardGuyQuintalStealthbrMoxanarbaaz_ali_786peb18_ESOPseudoloMartinus72Exarchkkidd0hDalglishAoife32001 33 votes
No but I do agree that the current features need work to make them user friendly.
6%
curlyqloub14_ESOLeijonaPendrilliondreadlaxb16_ESOneolewis85BlooddancerBleakravenstefan.gustavsonb16_ESOFishBreathMishanyaAldarennBashevThaviemoesmakeremeraldbayEirella 16 votes
No, I like the minimalist UI and everybody should be forced to use it or just use addons.
18%
ElloaGallegok9mouseAdelwulfGalenlordspydernerevarine1138otis67AzzuriaMercyKillingsamueltannerb14_ESODominoidsnowmanflvb14_ESOKhajitFurTraderFlinkeKlingeMoomraR1ckyDaManEdenprimeNebthet78AshySamurai 45 votes
Don't Know, don't care.
1%
kevlarto_ESOTondodinostierlitzBlud 4 votes
Other (please explain).
6%
GilvothSlurgeventide03b14a_ESOers101284b14_ESOSublimeKenjiJUTavore1138HamfastAlexDoughertyJaxsunProbitasGixCherryblossomtwevGillysanGnatB 16 votes
  • Chillic
    Chillic
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    Yes, they should take the most dowloaded addons from ESOUI and support them as optional features.
    Xeres14 wrote: »
    I think addons are enough. If you really want something UI related chances are there's an addon that can do it. That's good enough. ZO didn't make addons possible by accident.

    And sometimes addons cause issues which is why one of the first troubleshooting steps is to disable addons. The key word is optional so no one is forced to use it. We can still call them addons so that nobody is upset that their gameplay is being ruined because in the settings there is a switch to turn on something they don't want.
    Edited by Chillic on September 18, 2014 1:50PM
  • Xeres14
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    No, I like the minimalist UI and everybody should be forced to use it or just use addons.
    And sometimes addons cause issues which is why one of the first troubleshooting steps is to disable addons. The key word is optional so no one is forced to use it. We can still call them addons so that nobody is upset that their gameplay is being ruined because in the settings there is a switch to turn on something they don't want.

    Well you're right about the troubleshooting part. I just don't think ZOS needs to add anything so long as addons are doing what you need it to do. I use 12 addons myself and I'm fine with it. One of them is a minimap addon. Does ZOS need to add that to its UI? No, not IMO. What I have going is working. That's all that matters.
  • Delvick
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    Yes, they should take the most dowloaded addons from ESOUI and support them as optional features.
    Leijona wrote: »
    I don't think ESO should become too much like a mainstream MMO. ...

    Sorry but this doesn’t make any sense.

    Things like name plates, mini maps and combat information (not parsers) among other things, are present in all sort of MMOs, not just the standard EQ/WoW-like ones. Games like Lineage 2, Star Wars Galaxies, LotRO, SWTOR and Guild Wars among several others also have those features and with the option to toggle them off.

    So asians, sand-boxes and theme parks MMOs, pretty much all of those acknowledged the value of a proper interface design that feeds the players with information that allow them to have better quality of life and make informed decisions based on data collected. And again, they all offer the option to toggle those features off for those who don’t want any of those interfering with the fancy visuals.

    ESO should not be different for the sake of a marketing stunt and sacrifice some basic interface features and therefore quality of life for many, if not most, of the player base.

    Of course, things like research grid, lorebook and skyshard locations, hud modifications and so on are for convenience and can come at the form of add-ons.
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  • TehMagnus
    TehMagnus
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    Yes, they should take the most dowloaded addons from ESOUI and support them as optional features.
    Elloa wrote: »
    I'd rather Zenimax focuses on important things than UI improvement. like Dungeons scaling, mentoring system, bug fixes, new content...

    People that really want changes their UI can download or create their own addons.

    In addition, I believe that if Zenimax introduce the "addon-like"UI, more people will use a heavy UI by default, instead of giving the minimalist UI a chance.
    I believe that a lot of players are still playing ESO in a classical MMO mindset (for example min-max build, rush their leveling etc) which decrease the enjoyement they could have from ESO by playing it with a more slow pace, enjoying more the journey, and taking the time to be immersed into the stories, the world and the combat.
    While the UI is of course not changing the mindset of players, I think that to allow players to have easily access to a anti immersive, very intellectual and technical UI, it will not help those players to break down from their past MMO experience uses, and this will not help them to simply savor the game experience as it is.

    What I'm saying mind sound bizarre, but I've met several persons that stopped to play ESO, unpleased by the game, and saw me playing on my LiveStream, or my videos, and decided to give ESO a second chance, toking a more casual, slow approach of the game. And they enjoyed a lot more their second experience.

    For those reasons, I think it is very important to leave the customised heavy interface in the care of the addons makers, and not the game itself.

    Being one of the players that rushes leveling and maximises build, i can tell you right away: I couldn't care less about playing slower or enjoying the journey or being immersed into the stories the world and the combat. More or less UI elements will never, ever change that. I've played enough MMOs for the last 16 years to know that it's always the same and then a lil bit more of the same. Always an excuse to make you run, make you visit the city, travel, kill mobs bla bla bla. Main quests are usually exciting, side quests are just meh.

    And when you actually accomplish something you don't even have the satisfaction to see that your success or your failures actually had an impact on the world since you're sharing it with other people.

    Make me a real ever evolving game where actions and failures do have an impact on everybody, that everybody can see and that is not always the same (like you loose, sky turns red, you win, sky turns green and it's always that binary system with no real unknown factor) and I'll be immersed, I'll live the story, I wont even care about end game content. Sadly such MMO doesn't exist and those that promised such worlds like Rift or SWTOR failed to deliver.

    If I want to be immersed in a solo story, enjoy the world and the quests, I'll play Skyrim, I'll play Oblivions for the 15th time. I don't play an MMORPG for that, I play it to compete in teams, I play for a challenge, I play for excitement, I play to improve. Minimalist UI has nothing to do with it, but it would help me play better and actually enjoy the game more if I could have more information about what is going on since I don't care about the "beauty" of the world nor the immersion. It would also help clueless people that come to the forums to cry about a mechanic instead of learning how to play against it because they have very litle means to know what's actually going on or why they are getting pwned.

    That being said a decent UI doesn't stop people looking for immersion to just disable the addons and have it their way, but then again, who in their right mind could expect to find that coming into an MMORPG except fans of the series that wish this was TES6?
    Edited by TehMagnus on September 18, 2014 3:17PM
  • Chillic
    Chillic
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    Yes, they should take the most dowloaded addons from ESOUI and support them as optional features.
    Xeres14 wrote: »
    And sometimes addons cause issues which is why one of the first troubleshooting steps is to disable addons. The key word is optional so no one is forced to use it. We can still call them addons so that nobody is upset that their gameplay is being ruined because in the settings there is a switch to turn on something they don't want.

    Well you're right about the troubleshooting part. I just don't think ZOS needs to add anything so long as addons are doing what you need it to do. I use 12 addons myself and I'm fine with it. One of them is a minimap addon. Does ZOS need to add that to its UI? No, not IMO. What I have going is working. That's all that matters.

    So what you have is working and that is all that matters... to you. This is not a single player game. Having an option in the game does absolutely nothing to those who do not wish to use it. Some of the addons are great, when they are being updated regularly. I was never able to use the mini-map because wayshrines wouldn't work. Disabled the addon, it worked. Sent in a ticket and was asked to disable the addon. This is not the case with everyone but if it was in the game, there would be more consistency(you would hope). The only difference between these opinions is one benefits everyone. If someone does not like that there is an option to toggle a UI feature than that person deserves the uncomfortable feeling because they will probably find something to complain about. I have two friends at work that didn't even make it through a month of playing because UI and the addons they were trying to use, one of them a minimap, were having issues at the time. Now, I obviously continued to play but if the option was in game than 2 more people might still be playing. I doubt these are the only two that felt this way. Appealing to more people means more subscriptions supporting a game that we hope continues to grow. So, is the option to turn on a feature worth it? I would think it is because it benefits those who want it and those who don't.
    Edited by Chillic on September 18, 2014 3:20PM
  • ers101284b14_ESO
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    Other (please explain).
    Optional mini map is all it needs. Other than that the UI looks like all the other ES games so its fine
  • Smiteye
    Smiteye
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    Yes, they should take the most dowloaded addons from ESOUI and support them as optional features.
    Leijona wrote: »
    Smiteye wrote: »
    People are forced, the addons cannot do everything even, nor should people have to go download them to have base functions *EVERY* game provides for good reason. UI is *NOT* the gameplay and does *NOT* make the game different, it just provides clearer view into what is already happening.

    ESO is an mmo. ESO is not like some other MMOs. But that is not because of the horrendously absurdly terrible UI.

    By your criteria we dont need *ANYTHING* not even a chat box or mana bar because who needs to actually talk to people to play? You dont. You just want to and it makes the game more enjoyable.

    I rest my case.

    I see, that you only try to offend me and don't try to get my point, because I never even let my point come close to "we don't need anything".
    As I also mentioned, I do think that there are some things, that should be improved. So as soon as you don't just want to offend me because of my different opinion, we can talk again.

    I'm offended by you ignoring what I said. You said anything not essential. That was your criteria, not mine. Sorry but quoting your own words is not in any way offensive, if you feel that is then you should not have said it in the first place.

    By your definition:

    "The thing is just to define, which UI element is a necessity and should be therefor be in the game as an option."

    You do not need chat boxes. You want them to communicate but do not need to in order to play the game.

    Healthbars, ditto.

    Magicka bar... yup.

    The argument is backwards... the real argument is when ZOS should implement basic User Interface settings so everyone can play how they want. And I say ASAP.
    Edited by Smiteye on September 18, 2014 4:36PM
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