@ZOS_GinaBruno , had a group of around 12 in IC upper. Several times we closed the Coldharbor Oblivion Gates with the anchor pins and several group members had no chest appear.ZOS_GinaBruno wrote: »Several times last night when doing the Dolmens (or whatever they are called in IC), no chest dropped. Also the main boss encounter in the middle of the sewer (after killing the 3 other bosses around the circle), dropped nothing and provided no XP.
Were you running solo, or in a group?
@pcdunkleyub17_ESO , we didn't get that far.pcdunkleyub17_ESO wrote: »Ran Veteran City of Ash today for the pledge and all four of our team had issues seeing several of Valkyn's mechanics ( especially his the fire flower he drops). None of us could see any of those streaks. We dubbed it blind hard mode.
[Tentatively fixed in patch v2.1.5] If you change your UI scale to something other than default size, it will revert back to default size when loading into a new zone.
pcdunkleyub17_ESO wrote: »Ran Veteran City of Ash today for the pledge and all four of our team had issues seeing several of Valkyn's mechanics ( especially his the fire flower he drops). None of us could see any of those streaks. We dubbed it blind hard mode.
@Rev Rielle
@WebBull
Believe there was mention of at least contributing 10% damage etc in order to be eligible for rewards of bosses/dolmen mobs.ZOS_GinaBruno wrote: »Several times last night when doing the Dolmens (or whatever they are called in IC), no chest dropped. Also the main boss encounter in the middle of the sewer (after killing the 3 other bosses around the circle), dropped nothing and provided no XP.
Were you running solo, or in a group?
Edit: at that time it was more like 8-10 players in the group.
Ok, we'll take a look at the lack of chest drops. Regarding the "of the Phoenix" robe, it is graphically bugged and will be fixed in a future patch. Thanks!Rev Rielle wrote: »ZOS_GinaBruno wrote: »Several times last night when doing the Dolmens (or whatever they are called in IC), no chest dropped. Also the main boss encounter in the middle of the sewer (after killing the 3 other bosses around the circle), dropped nothing and provided no XP.
Were you running solo, or in a group?
Edit: at that time it was more like 8-10 players in the group.
I've had this happen as well.
Additionally, if someone falls at the end and someone else actives the anchor pin whilst they're down/getting back up and invulnerable, they will not see any chest. I've heard this happening a few times also, though unsure if it is intended or no.
Finally, @ZOS_GinaBruno , any word on the 'of the Phoenix' female robe and whether the graphic is bugged or not? It's fairly clunky and clips extremely badly with some other pieces, for example the Martial Knowledge shoulders.
Patch 2.1.5 is currently scheduled for next Tuesday, Sept 8.ZOS_GinaBruno wrote: »[*] [Tentatively fixed in patch v2.1.5] If you change your UI scale to something other than default size, it will revert back to default size when loading into a new zone.
[/list]
this is a big 1 for me...when is patch v2.1.5 coming? extremely annoying... along with the new and improved ridiculously long load screens, going from zone to zone, we are all experiencing now.
There's always a chance that a fix won't pass QA at the last minute for whatever reason, but everything marked tentative for 2.1.5 are scheduled to be in that patch. We just don't want to mark it as definite until the morning of maintenance when everything is verified and ready to go.[Tentatively fixed in patch v2.1.5] If you change your UI scale to something other than default size, it will revert back to default size when loading into a new zone.
@ZOS_GinaBruno
Gina, do all the marked tentatively mean there is chance that the patch will NOT fix them?
Not sure if this was reported but when you go to inventory and back out again you lose mouse functions until you do /reloadui.
lordrichter wrote: »
ZOS_GinaBruno wrote: »Ok, we'll take a look at the lack of chest drops. Regarding the "of the Phoenix" robe, it is graphically bugged and will be fixed in a future patch. Thanks!Rev Rielle wrote: »ZOS_GinaBruno wrote: »Several times last night when doing the Dolmens (or whatever they are called in IC), no chest dropped. Also the main boss encounter in the middle of the sewer (after killing the 3 other bosses around the circle), dropped nothing and provided no XP.
Were you running solo, or in a group?
Edit: at that time it was more like 8-10 players in the group.
I've had this happen as well.
Additionally, if someone falls at the end and someone else actives the anchor pin whilst they're down/getting back up and invulnerable, they will not see any chest. I've heard this happening a few times also, though unsure if it is intended or no.
Finally, @ZOS_GinaBruno , any word on the 'of the Phoenix' female robe and whether the graphic is bugged or not? It's fairly clunky and clips extremely badly with some other pieces, for example the Martial Knowledge shoulders.Patch 2.1.5 is currently scheduled for next Tuesday, Sept 8.ZOS_GinaBruno wrote: »[*] [Tentatively fixed in patch v2.1.5] If you change your UI scale to something other than default size, it will revert back to default size when loading into a new zone.
[/list]
this is a big 1 for me...when is patch v2.1.5 coming? extremely annoying... along with the new and improved ridiculously long load screens, going from zone to zone, we are all experiencing now.There's always a chance that a fix won't pass QA at the last minute for whatever reason, but everything marked tentative for 2.1.5 are scheduled to be in that patch. We just don't want to mark it as definite until the morning of maintenance when everything is verified and ready to go.[Tentatively fixed in patch v2.1.5] If you change your UI scale to something other than default size, it will revert back to default size when loading into a new zone.
@ZOS_GinaBruno
Gina, do all the marked tentatively mean there is chance that the patch will NOT fix them?
We'll investigate all other issues posted in this thread. Thank you!
AzraelAcid wrote: »Has anyone had the horrific hitching in FPS and Latency?
Scyantific wrote: »This also happens with Sorc Overload.Bug with Resto-Destro Staff Heavy Attacks:
-While weaving "medium" attacks between skills, the windup (or channel) of the heavy attack will get "stuck" and you will be unable to perform other actions until a fully charged heavy attack completes. Also, while at close range, you circle the target while charging or channeling the attack, even without any movement input.
@ZOS_GinaBruno
@ZOS_JessicaFolsom
"Food and drink buffs are not currently affected by Champion points or Champion passives."
Willows Path, the 5th Setbonus, doesn´t affect drinks either.
Will we see a fix anytime soon? It´s a huge issue for sustain builds.
@zabados, hover over the tooltip for the differing stacks.some trophies will not stack with one another, i have several stacks of the same trophies however they cannot be joined and they are taking up a good amount of space in my bank and in my bag