kkravaritieb17_ESO wrote: »Aka Lag train vs Lag train.
kkravaritieb17_ESO wrote: »People like you destroy the fun out of pvp for everyone with your "skillful" group.
More hate, plz! More. It was an event, we got fun, it took place away from any keep or important point of the map. All were happy! Noone was injured!
More hate, plz! More. It was an event, we got fun, it took place away from any keep or important point of the map. All were happy! Noone was injured!
@Erondil
No, it's not. The thing is to manage all raid with different skills and itemisation witch will fill and fit each other.
kkravaritieb17_ESO wrote: »People like you destroy the fun out of pvp for everyone with your "skillful" group.
2 sklls + 1 ultimate must be hard to manage.
Certainly blame Zos. But Mass PvP doesn't exist in ESO. It never was. Simply servers can't handle that, as we see it over a year.
So why do you insist on this playstyle causing whole server melt in lag? And It's not just Meteor or Caltrops causing lag. It's the way you stack and spam. How could it even fun anyways..
ZOS wrote:
MASSIVE, EPIC BATTLES
The Elder Scrolls Online: Tamriel Unlimited features the largest PvP battles seen in a major online RPG. The game supports hundreds of onscreen players in epic battles. Swords and axes collide, spells and powers illuminate the ground and sky, and fires rage on embattled stronghold walls. Will you survive these epic battles? Can your overwhelming force take the keep, or will you be forced to retreat?
The Elder Scrolls Online: Tamriel Unlimited is built to accommodate hundreds of players onscreen at once.
DO you actually believe every word in that page that is running perfect and smooth currently? That page is just for advertisement man come on.Certainly blame Zos. But Mass PvP doesn't exist in ESO. It never was. Simply servers can't handle that, as we see it over a year.
So why do you insist on this playstyle causing whole server melt in lag? And It's not just Meteor or Caltrops causing lag. It's the way you stack and spam. How could it even fun anyways..
Look at this. This is what the PvP in ESOTU in mind of ZOS.
http://www.elderscrollsonline.com/en-gb/game-guide/the-alliance-war
I will quote a fragment, so you can even not bother yourself by clicking this link.ZOS wrote:
MASSIVE, EPIC BATTLES
The Elder Scrolls Online: Tamriel Unlimited features the largest PvP battles seen in a major online RPG. The game supports hundreds of onscreen players in epic battles. Swords and axes collide, spells and powers illuminate the ground and sky, and fires rage on embattled stronghold walls. Will you survive these epic battles? Can your overwhelming force take the keep, or will you be forced to retreat?
The Elder Scrolls Online: Tamriel Unlimited is built to accommodate hundreds of players onscreen at once.
And this tells me, that actually the Mass PvP does exist in ESO even if you doesn't think so.
@Soris
Raid PvP allowed by game mech. OMG, it's what the Cyrodiil was desined for! Mass PvP! And lag is ZOS problem to solve, not players! You may see we don't use even Caltrops or Ice Comets to minimise laggs. I can definitly state that those 2 or 3 Ice Comets in one of the fights were not from our raid.
@Alcast
Both sides desided not to use Caltrops and Ice Comets to minimise laggs, cause we ourselves are not interested to fight within perfomance issures.
DO you actually believe every word in that page that is running perfect and smooth currently? That page is just for advertisement man come on.Certainly blame Zos. But Mass PvP doesn't exist in ESO. It never was. Simply servers can't handle that, as we see it over a year.
So why do you insist on this playstyle causing whole server melt in lag? And It's not just Meteor or Caltrops causing lag. It's the way you stack and spam. How could it even fun anyways..
Look at this. This is what the PvP in ESOTU in mind of ZOS.
http://www.elderscrollsonline.com/en-gb/game-guide/the-alliance-war
I will quote a fragment, so you can even not bother yourself by clicking this link.ZOS wrote:
MASSIVE, EPIC BATTLES
The Elder Scrolls Online: Tamriel Unlimited features the largest PvP battles seen in a major online RPG. The game supports hundreds of onscreen players in epic battles. Swords and axes collide, spells and powers illuminate the ground and sky, and fires rage on embattled stronghold walls. Will you survive these epic battles? Can your overwhelming force take the keep, or will you be forced to retreat?
The Elder Scrolls Online: Tamriel Unlimited is built to accommodate hundreds of players onscreen at once.
And this tells me, that actually the Mass PvP does exist in ESO even if you doesn't think so.
Beta times PvP were large scale but there were no lag at all. There was no lag because everyone were just using light attacks mostly. Nowadays it's lagging in large scale keep battles without even lagtrains. And the "thing" in your video is very different than that. It isn't large scale at all, just a 24vs24 battle. See how hard it lags.
"The game supports hundreds of onscreen players in epic battles" How can a game handle this when it can't even run 24v24 fights smooth?
Are you blind?
Watch your video again lol
DO you actually believe every word in that page that is running perfect and smooth currently? That page is just for advertisement man come on.Certainly blame Zos. But Mass PvP doesn't exist in ESO. It never was. Simply servers can't handle that, as we see it over a year.
So why do you insist on this playstyle causing whole server melt in lag? And It's not just Meteor or Caltrops causing lag. It's the way you stack and spam. How could it even fun anyways..
Look at this. This is what the PvP in ESOTU in mind of ZOS.
http://www.elderscrollsonline.com/en-gb/game-guide/the-alliance-war
I will quote a fragment, so you can even not bother yourself by clicking this link.ZOS wrote:
MASSIVE, EPIC BATTLES
The Elder Scrolls Online: Tamriel Unlimited features the largest PvP battles seen in a major online RPG. The game supports hundreds of onscreen players in epic battles. Swords and axes collide, spells and powers illuminate the ground and sky, and fires rage on embattled stronghold walls. Will you survive these epic battles? Can your overwhelming force take the keep, or will you be forced to retreat?
The Elder Scrolls Online: Tamriel Unlimited is built to accommodate hundreds of players onscreen at once.
And this tells me, that actually the Mass PvP does exist in ESO even if you doesn't think so.
Beta times PvP were large scale but there were no lag at all. There was no lag because everyone were just using light attacks mostly. Nowadays it's lagging in large scale keep battles without even lagtrains. And the "thing" in your video is very different than that. It isn't large scale at all, just a 24vs24 battle. See how hard it lags.
"The game supports hundreds of onscreen players in epic battles" How can a game handle this when it can't even run 24v24 fights smooth?
Are you blind?
Watch your video again lol
Then ZOS should do one of two:
1. Stop make those advertisements not to mislead customers.
2. Fix lags.
But both these actions are not a responsibility of loyal players.
I'm not blind, looks like you just don't want to understand my point.