Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
This. When you factor in your time, unless you're getting one hell of a return, it usually isn't worth it.Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
The game gives out way to much loot. We need more legitimate gold sinks.
Merlin13KAGL wrote: »This. When you factor in your time, unless you're getting one hell of a return, it usually isn't worth it.Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
On the high $ items, the price average drops so fast you often end up losing money, so less market there. Also, with 'new' sets (new to the person looking for it), they buy it once and done, yet they continue to drop.
Great if you're buying, not so much if you're selling.
As far as at cost goes, with 30 spots max, it gets hard to post thing just in case someone else would use it. I'd rather throw it in the guild bank and give it away - at least that way you're not capped at 30.
Most items are valued more these days for their decon or research potential. Kinda sad.
Couple that with the fact that people don't want to travel 50 different places to search guild vendors in order to procure a specific items.
With no global economy, or at least no global locating method, it quickly grinds to a halt.
It's like being at a vending machine with nothing but $100 bills in your wallet...kinda puts you in a bind quickly.
Robotmafia wrote: »Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
The game gives out way to much loot. We need more legitimate gold sinks.
they could raise repair costs
Robotmafia wrote: »Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
The game gives out way to much loot. We need more legitimate gold sinks.
they could raise repair costs
I do feel that ZOS should add more demand on the gemstones for traits so their value goes up.
Robotmafia wrote: »Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
The game gives out way to much loot. We need more legitimate gold sinks.
they could raise repair costs
Everyone is selling stuff @ cost (to be nice?) and still markets flooded with things like recipes etc.
Meanwhile "precious" gems remain @ zero cost.
Everything is way to easy to get in this game, the economy is tanking.
Any plans to fix this?
ElfFromSpace wrote: »There are tons of potential gold sinks that could be added. Player housing. Housing should NOT be a crown store only feature, but CAN have many options and upgrades be crown. Then it would serve as both gold sink and crown sink.
Players want more guild store slots. Potential gold and or crown sink.
Also any item that could be seen as buy to win would have to be available for gold, not crowns.