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Guild stores are flooded and no one is buying

maryriv
maryriv
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Everyone is selling stuff @ cost (to be nice?) and still markets flooded with things like recipes etc.

Meanwhile "precious" gems remain @ zero cost.

Everything is way to easy to get in this game, the economy is tanking.

Any plans to fix this?
  • maryriv
    maryriv
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    Cheaper than at cost? nty I'll continue to vend.
  • maryriv
    maryriv
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    At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.

    I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.

    The game gives out way to much loot. We need more legitimate gold sinks.
  • Robotmafia
    Robotmafia
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    maryriv wrote: »
    At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.

    I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.

    The game gives out way to much loot. We need more legitimate gold sinks.

    they could raise repair costs :D
    Robot Who Owes Money: Look into your hard drive and open your mercy file!
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    EU/PC
  • maryriv
    maryriv
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    Robotmafia wrote: »
    maryriv wrote: »
    At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.

    I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.

    The game gives out way to much loot. We need more legitimate gold sinks.

    they could raise repair costs :D

    That would be a good start.
  • wraith808
    wraith808
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    Robotmafia wrote: »
    maryriv wrote: »
    At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.

    I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.

    The game gives out way to much loot. We need more legitimate gold sinks.

    they could raise repair costs :D

    That worked out so well for them before :smile:

    But I sell everything, even though I'm not that big of a trader.

    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • Bfish22090
    Bfish22090
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    Prices rise and fall all the time in the game, especially since 1.6 dropped and people are working out their builds

  • maryriv
    maryriv
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    It will take new content to fix the market.

    Not true.
  • Turelus
    Turelus
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    I do feel that ZOS should add more demand on the gemstones for traits so their value goes up.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • daemonios
    daemonios
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    Turelus wrote: »
    I do feel that ZOS should add more demand on the gemstones for traits so their value goes up.

    Demand isn't very flexible. You craft 1 or 2 end-game sets and you're done. That's a couple dozen trait stones tops. ZOS has to act on supply instead if it's going to do anything, i.e. make trait stones rare drops.
  • ElfFromSpace
    ElfFromSpace
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    It's been suggested that there be Crafting Writs with better rewards that require traits or even special sets be made. That would be fairly realistic. The best reward currently would be a higher chance at Nirncrux which are over-inflated in the market and continuing to rise.
    Former GM Elder Scrolls Exchange
    https://forums.elderscrollsonline.com/en/discussion/222471/elder-scrolls-exchange-red-nirn-reserve-and-dead-nirn-dealers-trading-guilds for guild info and invitations
    Help fix the guild system! Respond at tiny.cc/esoguild
  • ElfFromSpace
    ElfFromSpace
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    There are tons of potential gold sinks that could be added. Player housing. Housing should NOT be a crown store only feature, but CAN have many options and upgrades be crown. Then it would serve as both gold sink and crown sink.

    Players want more guild store slots. Potential gold and or crown sink.

    Also any item that could be seen as buy to win would have to be available for gold, not crowns.
    Former GM Elder Scrolls Exchange
    https://forums.elderscrollsonline.com/en/discussion/222471/elder-scrolls-exchange-red-nirn-reserve-and-dead-nirn-dealers-trading-guilds for guild info and invitations
    Help fix the guild system! Respond at tiny.cc/esoguild
  • nastuug
    nastuug
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    Robotmafia wrote: »
    maryriv wrote: »
    At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.

    I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.

    The game gives out way to much loot. We need more legitimate gold sinks.

    they could raise repair costs :D

    Didn't work so well for D3 shortly after launch. Made peeps furry angry. ;)
    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    Market is ok you can do almost any activity and gain 10K-15k gold in 1h. From farming mobs, thieve , nirn farm , specific gear pieces, gold mats refining ETC
    So if you take 2 or 3 days (lets say 10 hours total ) of starit PVP to buy a VR14 (250k AP) its normal that the price wont be less than 100K. Same for blue chance items

    Al least for now i make my calculations based on the time it takes to aquiere an item being 10k for each 1h my base count
  • Pallmor
    Pallmor
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    maryriv wrote: »
    Everyone is selling stuff @ cost (to be nice?) and still markets flooded with things like recipes etc.

    Meanwhile "precious" gems remain @ zero cost.

    Everything is way to easy to get in this game, the economy is tanking.

    Any plans to fix this?

    Don't blame me. I buy stuff all the time. And the prices on the stuff I buy don't seem all that different from what they've always been. Dwarven Oil still seems to run about $400-$500 a pop, sometimes going up to $600. IIRC that's about the same price I've always paid for it.
  • daemonios
    daemonios
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    There are tons of potential gold sinks that could be added. Player housing. Housing should NOT be a crown store only feature, but CAN have many options and upgrades be crown. Then it would serve as both gold sink and crown sink.

    Players want more guild store slots. Potential gold and or crown sink.

    Also any item that could be seen as buy to win would have to be available for gold, not crowns.

    As long as they don't go for the "rental" way where you can only rent using crowns... That is a huge real money sink, I've played games that had it, always avoided it, and as a consequence never had enough inventory and could never upgrade from the most basic player house.
  • Audigy
    Audigy
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    I would become a customer, if I could just sell my own items to someone. But if I can not make any gold, why spend it for someone else?

    A good market allows everyone to contribute on both sides, but the ES market only lets guild members sell, but everyone buy. Of course the market is broke then, this is simple economics. People can only buy something if they make gold themselves and since we don't have jobs at Tamriel, we need to sell our own stuff first, before we can buy stuff from someone ;)
  • Egonieser
    Egonieser
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    I sell multiple things on a daily basis. The most common things that sell is recipes and set items (usually sell them for 250-350 a piece, depending on rarity) and it goes like a charm.

    Our trading guild is by no means the biggest, but we have a joint effort to keep our kiosk in Mournhold and it works. If your guild has a vendor somewhere in the middle of nowhere - it is only normal you won't sell anything even at dirt cheap, simply because there is nobody around and most people can't be bothered nor even know of the shops location (talking about newbies).

    Location is everything!
    Edited by Egonieser on May 8, 2015 3:22PM
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