Alphashado wrote: »Attorneyatlawl wrote: »Alphashado wrote: »Attorneyatlawl wrote: »Alphashado wrote: »Ourorboros wrote: »Do you think it would make a difference if Master Merchant eliminated the red color from prices? Without that flag, items that get passed over might get sold. Specifically items with a single listing in a kiosk that may have been fairly priced a few days earlier but since have dropped below the current selling point. That red price is a psychological stop button. Without the color the information is the same without a visual cue that stops a sale of what may be a fairly price item. Removing the red color may not stop prices from drifting down, nor should it if that is where the market is headed. But removing the red might stop prices from plummeting in a matter of days, giving currently listed goods a chance to sell.
I think so. All that data is still there with a tiny amount of leg work, but the red or green colors certainly make it easy. Almost too easy. At this rate, average items will be selling for pennies more than vendor value. This excludes rare items of course, which will only continue to rise in value until ZOS adds some gold sinks and makes AP gear BoP.
It doesn't need to be BoP. It needs to be sold on the vendors outright eliminating the bags that drop items.
Some of it is on the vendors and purchaseable outright for AP already, rare sets are intentionally rare. Bind on Pickup for all pvp gear with AP would be ridiculous, however, since it's on par with PVE at this time for making money by selling what you don't need (either bags, opening bags yourself, or buying items directly off the vendors and selling those) just like we sell greatswords of the dreugh king slayer or legendary healer rings now.
People aren't "selling what they don't need." They are farming AP specifically to get gear pieces that sell for ridiculously inflated values because there are no gold sinks. I have played almost every AAA MMO ever created and you will have to remind me of another one that allowed you to sell top end PvE gear that was earned through PvP. Because I can't think of any.
This still isn't the core of the problem though, because people would still be sitting on millions of gold. A solid fix would be to make this gear available to everyone via gold or AP on the vendors. It would stop the inflation and create a gold sink at the same time.
I'm not suggesting making it cheap. 100k-200k per piece would be fine.
Nope. Some of the best gear for pvp comes from raids and vet dsa too. I hope you also will ask that we be able to buy master weaps, vicious ophidian, skirmisher, healer's habit, and dreugh slayer items for gold from npc vendors then!
The solution to not liking the pricing other players ask for their items that they earned (not you) is simple: earn the gold and buy it, or earn the gear by playing the game to do so.
The solution to mudflation is legitimate and repeatedly needed services and items from NPC's that can't be bypassed for cash like respecs, repair kits, etc,. and automatic costs like a built in gold fee per crafting make for using the tools in towns. Changing existing and balanced parts of the economy out of spite because you are not earning your stuff, let alone even if you were advocating it be changed for the entire game rather than only non PVE gameplay rewards as you are for some reason.... not so much.
As usual, you make a lot of assumptions. I can afford this gear. My NB is wearing 4 pieces of Shadow Walker that I paid handsomely for. I could easily afford to fully deck out any one of my VR characters from head to toe in AP gear or any other BoE gear. So your assumption that I am griping because I can't afford this stuff is a typical defense and quite insulting. I am not struggling for money.
I am however genuinely concerned about the state of the economy in ESO. Not because I have a secret agenda, or because I want cheaper prices for myself, or because of any other secretly disguised or thinly veiled motive.
There is something wrong with the system when one piece of gear can sell for an amount far greater than the amount of gold generated by sales tax for a guild with 500 people. No amount of insults, finger pointing, or false assumptions will change that.
Amidst your false assumptions, you failed to notice my suggested prices for this gear if it were to be available for gold on the vendors. If my issue was price, I wouldn't have suggested such a high vendor price.
The game needs gold sinks, not top end BoE gear that just continues to inflate and circulate large amounts of gold. It's hurting the economy.
I really doubt that ZOS is going to drop everything to fix this for you so your options are pretty much these:All I am saying is that my sales have been steadily declining for the past month. I don't have time all day to re-list and undercut everyone every 30 minutes.
I really doubt that ZOS is going to drop everything to fix this for you so your options are pretty much these:All I am saying is that my sales have been steadily declining for the past month. I don't have time all day to re-list and undercut everyone every 30 minutes.
1. Price the junk you have that isn't selling so low you don't have to worry about undercutters. Of course this leads to little or no profit over vendor sale price after the store fees, so...
2. Just vendor that stuff and don't worry about it, and...
3. Figure out what people actually want to buy (like Kuta) and sell that, or...
4. Don't worry about your stuff not selling because what do you need all that gold for when they put all the new items in the crown store for cash anyway.
It's far from global. M.M. Only tracks the sales of the 5 guilds you are in.
Ourorboros wrote: »As much as I love it, I blame Master Merchant. I have listed multiple recipes below the current price, only to have them be flagged in red as above average in a matter of days. Whether people are just skipping past red items or actively filtering them out, my sales have taken a big hit since MM arrived on the scene. As a buyer, I'm thrilled by this, but as a seller, it is making that aspect of the game frustrating.
Several of my guilds that usually have a vendor have also been outbid by deeper pockets that have no goods to sell. That is also frustrating.
However, certain items will sell very quickly for a good price. So part of this is knowing the market and putting the right items up for sale.
It's far from global. M.M. Only tracks the sales of the 5 guilds you are in.
There are perhaps 10 main traiding guilds.
If this was not enough, all it takes is for two random players to share 1 of those guilds and the MM information "spreads" over their combined 8 trading guilds (assuming 1 guild slot per player is taken for their "real play" guild).
Add a third player who shares 1 trading guild with one of the above and the price information covers all the major guilds.
I know it's like this because a lot of guys who post a "WTB" or "WTS" request usually do it in at least 2 of my trading guilds, there are links between people and their guilds and an averaging process is going to affect them.
Ourorboros wrote: »As I posted earlier, the problem with MM is that items are flagged as red below the current average price.
alphawolph wrote: »Ourorboros, TANSTAAFL--->There ain't no such thing as a free lunch. Is awesome and I instantly like you because of it.
Seriously though, I posted about 15 items worth 150k last night about 9.30pm GMT.
65k had sold by 9.15pm GMT
Another 15k by the time I logged off at 10.30pm
It's far from global. M.M. Only tracks the sales of the 5 guilds you are in.
There are perhaps 10 main traiding guilds.
If this was not enough, all it takes is for two random players to share 1 of those guilds and the MM information "spreads" over their combined 8 trading guilds (assuming 1 guild slot per player is taken for their "real play" guild).
Add a third player who shares 1 trading guild with one of the above and the price information covers all the major guilds.
I know it's like this because a lot of guys who post a "WTB" or "WTS" request usually do it in at least 2 of my trading guilds, there are links between people and their guilds and an averaging process is going to affect them.
Wow,
Thats a lot of skills.
Post items at 9:30 PM... But you sell half your stuff at 9:15 PM...
Those people must have preordered the stuff you sold!
Man, you must be the coolest trader out there for people to line up and preorder your stuff!!
So, it's easy for me to farm or buy what I need and I'm not being price-gouged .. I don't see a problem to 'fix' here.Everyone is selling stuff @ cost (to be nice?) and still markets flooded with things like recipes etc.
Meanwhile "precious" gems remain @ zero cost.
Everything is way to easy to get in this game, the economy is tanking.
Any plans to fix this?
Ourorboros wrote: »I just got a gold reward from a guild as a high seller last week, when we didn't eve have our normal kiosk. So it's not like I'm posting here because I can't sell. I've been an active seller for some time, but only as MM has gained in popularity have I seen prices change as rapidly as they have in the last month. I think the solution is in RED.
Robotmafia wrote: »Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
The game gives out way to much loot. We need more legitimate gold sinks.
they could raise repair costs
Robotmafia wrote: »Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
The game gives out way to much loot. We need more legitimate gold sinks.
they could raise repair costs
they lowered them since the start of the game. i dont make enough money to afford the costs of repairs now
Giles.floydub17_ESO wrote: »Robotmafia wrote: »Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
The game gives out way to much loot. We need more legitimate gold sinks.
they could raise repair costs
they lowered them since the start of the game. i dont make enough money to afford the costs of repairs now
Have to say there is something wrong in your game plan. I make tons more each weak more than my repair costs. I don't even care about my repair costs, not noticeable.
IrishGirlGamer wrote: »Giles.floydub17_ESO wrote: »Robotmafia wrote: »Rook_Master wrote: »At this point I vend all equipment that isn't purple, or a v12 or higher piece from a decent set.
I just can't bother with trying to sell some crap piece for 20g higher than I can vend it for.
The game gives out way to much loot. We need more legitimate gold sinks.
they could raise repair costs
they lowered them since the start of the game. i dont make enough money to afford the costs of repairs now
Have to say there is something wrong in your game plan. I make tons more each weak more than my repair costs. I don't even care about my repair costs, not noticeable.
Agreed. I can make between 2-5k a night in anywhere from 2-4 hours of gameplay. And that's playing, not marketing. For awhile, I used Master Merchant and made even more money - but so what? I didn't have anything to spend it on. I bought all the horses and everything else I want. Right now I'm buying V-level armor to level up my 2nd crafting character.
@lordrichter is right: when I was using MM, I noticed that I could sell some items, even high priced items, much faster in one of my guilds. I could sell into the red consistently. But in another guild, I could price the item 200 gold less (thinking of motifs here) and it wouldn't sell at all.
I like MM and appreciate the work that was put into it, but it's not a perfect sample of the market.