@madangrypally
I'm talking about the Templar, Nightblade ,dragonknight and sorcerer. Each of them have different strengths and weaknesses, earning achievements with them is like a badge of honor.
The_Sadist wrote: »@madangrypally
I'm talking about the Templar, Nightblade ,dragonknight and sorcerer. Each of them have different strengths and weaknesses, earning achievements with them is like a badge of honor.
In your opinion, in my opinion killing 500 of the same monsters using pulser and volcanic rune over 5 characters is hardly honour worthy. Likewise, unlocking chests or picking nodes requires no degree of skill. In dungeon situations I suppose I can see your point, but I still disagree, though you know that already.
Of course some achievements are more impressive then others. I understand that killing 500 of the same enemies can be tiresome, but like I said in the other thread just do the easier ones.
The_Sadist wrote: »Of course some achievements are more impressive then others. I understand that killing 500 of the same enemies can be tiresome, but like I said in the other thread just do the easier ones.
But what if slaying 5000 of each monster results in a title or a dye? It's simple to say do the easy ones (I'm doing 'easy' achievements on my alts as I progress), but it's not a realistic fix.
Never doubt ZeniMax, they've done a lot of unexpected things before, so whose to say they won't make all dyes tied to extremely lengthy achievements? 1 or 2? Have you gone through the achievement list and seen them all? It's a bit crazy.I doubt ZOS would make a lot of kill x amount of y dye tied achievements. They might do a few I get that. However would it really be that hard to complete 1 or 2 achievements like that?
I hardly feel that fishing is related to character strength or weakness, nor is farming nodes, slaying the same low level monster or clearing a dungeon you've done 5 times before. In terms of dungeons things would be different, as the undaunted line levels from achievements gained. Likewise, there are many group skill point achievements in dungeons which should also be character specific. Lastly you'd do a dungeon to get the experience, quest or sky shard associated with said dungeon.. Well, I would at least, make the map nice and white.letohatcheeub17_ESO wrote: »I feel that each achievement is per individual character. You can go back and find the individual strengths and weaknesses of each of your builds. I mean if all achievements are shared then why would we need any of the characters but one to accomplish goals. It would make it irrelevant to kill a dungeon boss because according to the characters achievement score its already done..
The_Sadist wrote: »Never doubt ZeniMax, they've done a lot of unexpected things before, so whose to say they won't make all dyes tied to extremely lengthy achievements? 1 or 2? Have you gone through the achievement list and seen them all? It's a bit crazy.I doubt ZOS would make a lot of kill x amount of y dye tied achievements. They might do a few I get that. However would it really be that hard to complete 1 or 2 achievements like that?
Yes I've gone through the achievements. I'm talking about if they tie the dye to 1 or 2 achievements like that, not that there are 1 or 2 of those types of achievements.
The_Sadist wrote: »Yes I've gone through the achievements. I'm talking about if they tie the dye to 1 or 2 achievements like that, not that there are 1 or 2 of those types of achievements.
Limiting the amount of dyes due to the difficulty of achievements wouldn't be wise. If there was 1-2 dyes which were super difficult to posses and you're against shared achievements, you should be against being able to dye your alts gear with said dye, because that's basically the same thing.
What was your opinion? I forget. Exactly, spending literal days on an achievement and having to do it all over again is extremely demotivating and a little counter productive. It's not about me not willing to put in the time, it's me not having a literal weeks of real life time grind out a few achievements on multiple characters, that would take away all fun from the game for me personally, and I don't think I'm alone. Quite a few of them would be irritating to do, I'm personally going through each dungeon on alts and waiting for the named bosses to spawn, sometimes hours, for the achievement. Well once you hit veteran rank 12 and complete all the achievements once repeating the same content again and again gets boring relatively quickly.I said in the other thread that I changed my mind on the main to alt thing. The "difficult" achievements are actually not that difficult they are just time consuming. You apparently are not willing to put in the time. I understand that you already did those achievements on another toon, but how hard is it to just get those achievements as you go along. On my toon I have obtained a lot of the kill x amount of enemies or do x amount of y without really trying to get those ones. It really isn't grinding if your not rushing to get the achievements.
SuraklinPrime wrote: »I don't want someone's level 3 alt walking around calling themselves 'Covenant Hero' or the equivalent.
If dyes are linked to achievements the character should have to earn them.
Since some are linked to specific choices made by a character that character should have to live with those choices.
The_Sadist wrote: »What was your opinion? I forget. Exactly, spending literal days on an achievement and having to do it all over again is extremely demotivating and a little counter productive. It's not about me not willing to put in the time, it's me not having a literal weeks of real life time grind out a few achievements on multiple characters, that would take away all fun from the game for me personally, and I don't think I'm alone. Quite a few of them would be irritating to do, I'm personally going through each dungeon on alts and waiting for the named bosses to spawn, sometimes hours, for the achievement. Well once you hit veteran rank 12 and complete all the achievements once repeating the same content again and again gets boring relatively quickly.I said in the other thread that I changed my mind on the main to alt thing. The "difficult" achievements are actually not that difficult they are just time consuming. You apparently are not willing to put in the time. I understand that you already did those achievements on another toon, but how hard is it to just get those achievements as you go along. On my toon I have obtained a lot of the kill x amount of enemies or do x amount of y without really trying to get those ones. It really isn't grinding if your not rushing to get the achievements.
Fair enough. Say hypothetically you max and unlock everything on a character you enjoyed but suddenly a new class is released and an old class is revamped (looking at you Nightblade!). Does the notion of grinding to veteran rank 12 on both characters and spend months unlocking titles and hypothetical dyes appeal to you? Given you've been playing ESO for months and months.I said that I agreed with you that using a main to dye armor and then giving it to an alt would be cheapening the accomplishment of the achievement.
I don't want anything shared between characters.
The_Sadist wrote: »Fair enough. Say hypothetically you max and unlock everything on a character you enjoyed but suddenly a new class is released and an old class is revamped (looking at you Nightblade!). Does the notion of grinding to veteran rank 12 on both characters and spend months unlocking titles and hypothetical dyes appeal to you? Given you've been playing ESO for months and months.I said that I agreed with you that using a main to dye armor and then giving it to an alt would be cheapening the accomplishment of the achievement.
I guess as a long time MMO player I can see the long term benefits to it, but I can understand why people are against it.. granted some reasons are illogical and senseless.
Oh boy, wait until you hit veteran rank 1 and start levelling, it's not nearly as quick compared to 1-49.99, take it from me. Another question, are you an avid MMOer? Before ESO did you play any online games?Well I'm not vet rank yet so I wouldn't be able to say how grinding that would feel. I am not in any hurry to obtain all the titles, achievements and dyes. I have yet to unlock most of the achievements and I'm fine with that. I understand people don't want to "grind" their way up again, but me and apparently a lot of other people seem fine with doing it all again.
The_Sadist wrote: »
The_Sadist wrote: »Oh boy, wait until you hit veteran rank 1 and start levelling, it's not nearly as quick compared to 1-49.99, take it from me. Another question, are you an avid MMOer? Before ESO did you play any online games?Well I'm not vet rank yet so I wouldn't be able to say how grinding that would feel. I am not in any hurry to obtain all the titles, achievements and dyes. I have yet to unlock most of the achievements and I'm fine with that. I understand people don't want to "grind" their way up again, but me and apparently a lot of other people seem fine with doing it all again.
Last question, do you use the shared bank? Do you craft stuff on your main / crafter for other characters (assuming you have alts or plan on levelling multiple characters)?
I can teaseYou should change your name if you're going to start your sentences like that
I would like separate banks also, yes. I know it's not going to happen, but I can dream.
First of all I don't mind if it's not that quick. I don't have a need to get everything right away. Second of all no I am not much of an mmo player. This game is actually my first mmo I have played myself. I have however seen friends and family play other mmos so I am not completely oblivious to mmo related stuff. Finally third I have 2 toons I don't you the shared bank because I don't use my other toon that much. Well I should say I don't use the shared bank for transferring items I use it for things I want to keep.
The_Sadist wrote: »I can teaseYou should change your name if you're going to start your sentences like that
I would like separate banks also, yes. I know it's not going to happen, but I can dream..
So would you also like crafting to be character specific? In the sense that you'll need to max each profession on each character to benefit from it? Trading between characters would be non-existent and let's just say hypothetically you can't just craft something, give it to a friend and give it to an alt. Would that also interest you?First of all I don't mind if it's not that quick. I don't have a need to get everything right away. Second of all no I am not much of an mmo player. This game is actually my first mmo I have played myself. I have however seen friends and family play other mmos so I am not completely oblivious to mmo related stuff. Finally third I have 2 toons I don't you the shared bank because I don't use my other toon that much. Well I should say I don't use the shared bank for transferring items I use it for things I want to keep.
Not to come across as superior, but I've been playing MMOs for about 10 years now, from Tibia to WoW, Runescape to Aion, Dofus to Maple Story, blah blah blah games. In my experience I've found a shared achievement system to be extremely enjoyable as it prevents potential months of pointless grinding. As it stands a non-shared achievement system seems like filler once you've hit rank 12 on your characters and now you're waiting for new content, but that's just me. I get a lot of people coming from Skyrim or Oblivion have this immersion thing going on (Morrowind IS my favourite game, hands down, ever), but there's a point where immersion becomes silly. This is an MMO, not a single player game.
Fair enough, do you craft at all?