imredneckson wrote: »I feel like this is a L2P issue.
imredneckson wrote: »I feel like this is a L2P issue.
Skoomah is a top tier PvP stam DK.
But his Stam DK, like my Stam DK, did not go down the cliche "Turtle tank then burst" path.
The stam DK as a pvp damage dealer is dead... the removal of shuffle from heavy killed its ability to kite, which was the only thing it had left.
Now if you want to play a DK effectively and efficiently in a way that cannot be better achieved by another class you have to play it as a tank.
And screw that...
I rerolled stamplar and am now working on a stamden, which is a weird mix between stam dk and stamplar...
skoomah you should do the same.
imredneckson wrote: »imredneckson wrote: »I feel like this is a L2P issue.
Skoomah is a top tier PvP stam DK.
But his Stam DK, like my Stam DK, did not go down the cliche "Turtle tank then burst" path.
The stam DK as a pvp damage dealer is dead... the removal of shuffle from heavy killed its ability to kite, which was the only thing it had left.
Now if you want to play a DK effectively and efficiently in a way that cannot be better achieved by another class you have to play it as a tank.
And screw that...
I rerolled stamplar and am now working on a stamden, which is a weird mix between stam dk and stamplar...
skoomah you should do the same.
Then @Skoomah I do apologies for me saying L2P. I will check myself before talking next time.
I've talked with a few Stam DKs and some are running medium armor but are using Fortified Brass to keep themselves tanky, still have some decent damage, shuffle, and have better mobility than they ever had in heavy armor. If ya don't want to switch give this set a short for a few and then pick whatcha want to do.
DPS: Burst is too low to finish the kill.
Heal: Shield spam, cloak spam, tree ult spam, breath of life spam is stronger than DK healing.
Tank: Mag DK, Templars, Wardens, Sorcs, and Nightblades all tank just as good or better.
Sustain: Sustain is just as good or better on the other classes.
Mobility: Stam DK is the worst in the game.
RIP Stam DK. Thanks ZOS for making my favorite character not fun to play anymore. Nothing special about Stam DK anymore.
I'm another longtime stam dk player frustrated with the class. No strong spammable, no reliable burst combos. My 2 month old stamblade feels stronger than my 3.5 year old stam dk. WTB poison whip.
I'm another longtime stam dk player frustrated with the class. No strong spammable, no reliable burst combos. My 2 month old stamblade feels stronger than my 3.5 year old stam dk. WTB poison whip.
When magDK gets a proper way to sustain their whip (without the need of off-balance) you can have your poison whip
It´s interesting how one class (stamDK) can be the most dominant class in PvE (best single target DPS in the game) but at the same time, a big part of the community feels the class is getting weaker and weaker in PvP. Interesting to say at least :P
imredneckson wrote: »I feel like this is a L2P issue.
Skoomah is a top tier PvP stam DK.
But his Stam DK, like my Stam DK, did not go down the cliche "Turtle tank then burst" path.
The stam DK as a pvp damage dealer is dead... the removal of shuffle from heavy killed its ability to kite, which was the only thing it had left.
Now if you want to play a DK effectively and efficiently in a way that cannot be better achieved by another class you have to play it as a tank.
And screw that...
I rerolled stamplar and am now working on a stamden, which is a weird mix between stam dk and stamplar...
skoomah you should do the same.
imredneckson wrote: »I feel like this is a L2P issue.
Skoomah is a top tier PvP stam DK.
But his Stam DK, like my Stam DK, did not go down the cliche "Turtle tank then burst" path.
The stam DK as a pvp damage dealer is dead... the removal of shuffle from heavy killed its ability to kite, which was the only thing it had left.
Now if you want to play a DK effectively and efficiently in a way that cannot be better achieved by another class you have to play it as a tank.
And screw that...
I rerolled stamplar and am now working on a stamden, which is a weird mix between stam dk and stamplar...
skoomah you should do the same.
This.
The fact you opened a stamden, u just did what ZOS wanted to happen to "Hold the ground" classes, buy the freaking dlc.
Argument: Stam dk easymode is over, maybe
DPS: Burst is too low to finish the kill.
Heal: Shield spam, cloak spam, tree ult spam, breath of life spam is stronger than DK healing.
Tank: Mag DK, Templars, Wardens, Sorcs, and Nightblades all tank just as good or better.
Sustain: Sustain is just as good or better on the other classes.
Mobility: Stam DK is the worst in the game.
RIP Stam DK. Thanks ZOS for making my favorite character not fun to play anymore. Nothing special about Stam DK anymore.
Jaybe_Mawfaka wrote: »Until it's not dead in PVE nobody cares and it performs there just fine so don't bother yourself with creating threads like this because people who have never played stamdk or played it casually will tell you it is still an okay class.
It's still an okay class if you wanna go a full *** tank mode with zero damage output while holding block though.
Fits some people playstyle who pretend to "pvp".
There is basically no point to keep playing it when you can perform with the same gear better on any other stamina class.
Before trolls will go back with their awesome arguments I can tell you that my main is a stamina dk for almost 4 years and still is + I have played every other class to see the crazy difference, so maybe instead of making poor arguments go play stamdk for sometime and realize that It's just not fun anymore. Overall stamdk is the worst right now pvp wise.
imredneckson wrote: »I feel like this is a L2P issue.
5x Fury
5x Bone Pirate
2x Malubeth
Give this a shot
Or
5x Reactive
5x Witchman Armor
2x Blood Spawn
Or
5x Clever Alchemist
3x Agility
2x Blood Spawn
1x Maelstrom Maul/Bow
There are so many ways you can play a Stamina DK and have it be strong. Watch videos on YouTube to see how to play it, test your DPS on practice dummies at your home/guild house/ a buddy while dueling, and ask for some help from other stam dks.
Jaybe_Mawfaka wrote: »Until it's not dead in PVE nobody cares and it performs there just fine so don't bother yourself with creating threads like this because people who have never played stamdk or played it casually will tell you it is still an okay class.
It's still an okay class if you wanna go a full *** tank mode with zero damage output while holding block though.
Fits some people playstyle who pretend to "pvp".
There is basically no point to keep playing it when you can perform with the same gear better on any other stamina class.
Before trolls will go back with their awesome arguments I can tell you that my main is a stamina dk for almost 4 years and still is + I have played every other class to see the crazy difference, so maybe instead of making poor arguments go play stamdk for sometime and realize that It's just not fun anymore. Overall stamdk is the worst right now pvp wise.
Good point. In PvE (at least when it comes to DPS), stamina DK is #1 when it comes to single target DPS. And @BohnT gives a good explanation on how stamDK´s are in PvP. The difficult thing comes for ZOS to make the balancechanges. How do you buff a class for PvP without making it even stronger for PvE??
Let´s be real people, it´s not an easy task for ZOS
Stamdk is just bad right now.
You can't use it in small-scale as it is outclassed by stamwarden in utility, survivability and dmg.
In larger groups a dk has nothing to offer there is no reason you should ever have 1 stamdk in your group.
For solo play a dk is missing burst and mobility or survivability and burst.
The last defence that's left for dks is permablock which can now be countered by 4 classes with cc's that go through block or skills that ignore block.
And when going full turtle mode you lose even more damage ---> healing.
With 7th legion + fury you can reach crazy high damage but you have to eat lots of *** before that.
A nb with incap+fear+SA will pressure you much more than any other class as your stats are based on the time you eat damage meaning burst combo don't benefit you a lot making it hard to fight against good players who won't pressure you too much when they are not trying to burst you.
As you miss wpn dmg your healing is crap so even if you hold block the damage through block is still higher than the amount of healing you get.
The next huge Problem of stamdk is that they can't kite in any way, shape or form. Your whole toolkit is based around standing your ground making heavy armor the best choice but with heavy armor you lose mobility and in open world pvp it doesn't matter how tanky you are, the zerg will get you if you can't get away.
Even if you can tank 10 ppl at the time you won't kill anyone of them and then their friends will show up.
Does this mean 1 player should win against 10 - No but he should have an opportunity to escape or survive and on a stamdk you have no chance.
No purge, no snare removal, not enough burst to nuke small amounts of players fast enough before their friends show up, no kiting tools.
Stamdk is the worst class in the game for open world pvp.
In duels they are fine i guess but i have not enough data to back this up. Maybe @Derra or @DDuke can answer that
Micah_Bayer wrote: »Stamdk is just bad right now.
You can't use it in small-scale as it is outclassed by stamwarden in utility, survivability and dmg.
In larger groups a dk has nothing to offer there is no reason you should ever have 1 stamdk in your group.
For solo play a dk is missing burst and mobility or survivability and burst.
The last defence that's left for dks is permablock which can now be countered by 4 classes with cc's that go through block or skills that ignore block.
And when going full turtle mode you lose even more damage ---> healing.
With 7th legion + fury you can reach crazy high damage but you have to eat lots of *** before that.
A nb with incap+fear+SA will pressure you much more than any other class as your stats are based on the time you eat damage meaning burst combo don't benefit you a lot making it hard to fight against good players who won't pressure you too much when they are not trying to burst you.
As you miss wpn dmg your healing is crap so even if you hold block the damage through block is still higher than the amount of healing you get.
The next huge Problem of stamdk is that they can't kite in any way, shape or form. Your whole toolkit is based around standing your ground making heavy armor the best choice but with heavy armor you lose mobility and in open world pvp it doesn't matter how tanky you are, the zerg will get you if you can't get away.
Even if you can tank 10 ppl at the time you won't kill anyone of them and then their friends will show up.
Does this mean 1 player should win against 10 - No but he should have an opportunity to escape or survive and on a stamdk you have no chance.
No purge, no snare removal, not enough burst to nuke small amounts of players fast enough before their friends show up, no kiting tools.
Stamdk is the worst class in the game for open world pvp.
In duels they are fine i guess but i have not enough data to back this up. Maybe @Derra or @DDuke can answer that
No one uses rune cage, sorcs use flame reach now not the trash rune cage that costs 3.5k for a 2.5 second stun
Apache_Kid wrote: »DPS: Burst is too low to finish the kill.
Heal: Shield spam, cloak spam, tree ult spam, breath of life spam is stronger than DK healing.
Tank: Mag DK, Templars, Wardens, Sorcs, and Nightblades all tank just as good or better.
Sustain: Sustain is just as good or better on the other classes.
Mobility: Stam DK is the worst in the game.
RIP Stam DK. Thanks ZOS for making my favorite character not fun to play anymore. Nothing special about Stam DK anymore.
Literally there are more stamDKs running around in Vivec on Xbox N.A. than any other class. Although obvious troll post when you said that all other classes were better tanks.