YandereGirlfriend wrote: »This add-on is pure cheese, 100%.
But the underlying issue that has already pointed out is simply being able to even observe the HP values of players in PvP environments at all. That should be removed entirely.
Enemy players should be black boxes that you have to use your actual PvP skill and knowledge to solve. Not by cheesing or crutching on UI.
Until reading this thread, I always assumed PvPers could see that information because of an add-on, rather than a base game setting. Outside of PvP, there isn't much reason you'd need to be aware of another player's health pool.
Major_Toughness wrote: »
You have NEVER LOOKED AT ANOTHER PLAYER?
[snip]
All you need to do is point your crosshair at them and it shows their name and health bar.
You're right, it's actually less efficient than looking at their HP, because the tags it gives is based on the person's max HP, which can be extremely misleading, since there are several other factors including class/build and resistances in general that will hugely affect how difficult the target will be to put down.Sweeping the PvP players and having the addon show who is squishy and who is tanky isn't the same as looking at health bars.
Housing addons are way different than combat addons, and addons like Essential Housing Tools are being slowly implemented into the game (look at the housing tours, that came from EHT)
You just proved my point, you don't care about HP, hence why the add-on is useful for you.Pixiepumpkin wrote: »No, its easier for EVERYONE who uses the addon, else the addon would have no reason to exist.
And that is the proof in the pudding. I dont care if the same health info is in game. This addon specifically calls out (gives hints) on what targets to attack and which to avoid.
It allows for griefing and harassment. PERIOD!
I was makiing a figure of speech, and my point still stands. It does not matter if the health bar exists or not, that addon gives GREATER visual clues to the user vs someone who does not.You just proved my point, you don't care about HP, hence why the add-on is useful for you.
Can be, but not always is. In fact I would bet that the vast majority of players have health that is inline with their resistance/impen.And like I said before, the add-on functions exclusively based on their HP pool, which can be extremely misleading as people with high HP aren't necessarily tanky, common PvP awareness is just more efficient than letting an add-on decide for you.
And I am telling you from a PVPer perspective that any addon that presents information in an easier to read format is gaining an unfair advantage over those who do not use it.I'll tell you again from a PvPer standpoint, we don't need this add-on at all to do any of the things you're describing, I know it, because me and every other PvPer I know can quickly call out who are squishy in a fight without any UI clutter telling us to.
That is a 100% false statement. Since this debate has started, I know at the minimum 11 players who have used it and found it makes their life A LOT EASIER in BG's. Knowing who to kill, and who to run from all from an easy to read, in your face, cant miss it, cant mess up UI element that tells them what they are up against.This add-on has zero impact on PvP, especially since it's barely even used.
"Go for the squishy target" is as vague and imprecise as this add-on is, you can literally hold tab and put a giant skull above your target for your whole group to see, more direct and efficient than that.Pixiepumpkin wrote: »I was makiing a figure of speech, and my point still stands. It does not matter if the health bar exists or not, that addon gives GREATER visual clues to the user vs someone who does not.
And in fact, it goes BEYOND just health, it allows nonverbal communication for everyone on the team who uses that addon to "go for the squishy target" that is spelled out, literally spelled out right next to the player.
Its not even REMOTELY the same as the in game health bad, ELSE it would be redundant and useless. But the addon exists, vets and new players alike find it useful in the PVP setting to gain an advantage over their opponent.
Most of them do, yes, but if you exclusively use this add-on to orientate yourself you'll blindly ignore several other factors that are just as important as health pools, it will straight up hurt your general focus awareness.Pixiepumpkin wrote: »Can be, but not always is. In fact I would bet that the vast majority of players have health that is inline with their resistance/impen.
And I already gave you examples of how this add-on can be useful, none of them are what you are implying, it's much more of an accessibility tool than an "unfair" advantage, this add-on won't give you any information you won't already have on your screen, it is just impossible for the way it functions.Pixiepumpkin wrote: »And I am telling you from a PVPer perspective that any addon that presents information in an easier to read format is gaining an unfair advantage over those who do not use it.
Again, as I have said like 3 or 5 times now, if the addon did not work, meaning did not represent a GAIN to the user, it would not be used, not be downloaded, heck would have not been created. But it has.
If they rely on that add-on for basic PvP awareness, I'll just assume they don't PvP much at all, I can guarantee to you, the people who are complaining about this add-on would make much more use of it than the people you claim to be exploiting with it.Pixiepumpkin wrote: »That is a 100% false statement. Since this debate has started, I know at the minimum 11 players who have used it and found it makes their life A LOT EASIER in BG's. Knowing who to kill, and who to run from all from an easy to read, in your face, cant miss it, cant mess up UI element that tells them what they are up against.
Pixiepumpkin wrote: »
No, its easier for EVERYONE who uses the addon, else the addon would have no reason to exist.
And that is the proof in the pudding. I dont care if the same health info is in game. This addon specifically calls out (gives hints) on what targets to attack and which to avoid.
It allows for griefing and harassment. PERIOD!
SkaraMinoc wrote: »The Lua API does not expose information about an enemy player's armor or damage reduction. Trust me, I checked
"Go for the squishy target" is as vague and imprecise as this add-on is, you can literally hold tab and put a giant skull above your target for your whole group to see, more direct and efficient than that.
Most of them do, yes, but if you exclusively use this add-on to orientate yourself you'll blindly ignore several other factors that are just as important as health pools, it will straight up hurt your general focus awareness.
It's just like training wheels, you won't learn it if you don't let it go.
And I already gave you examples of how this add-on can be useful, none of them are what you are implying, it's much more of an accessibility tool than an "unfair" advantage, this add-on won't give you any information you won't already have on your screen, it is just impossible for the way it functions.
If they rely on that add-on for basic PvP awareness, I'll just assume they don't PvP much at all, I can guarantee to you, the people who are complaining about this add-on would make much more use of it than the people you claim to be exploiting with it.
I can give you a PvE example, several of my friends who started playing and were having trouble parsing found these miraculous things called "Heavy-Attack Oakensoul" builds, as soon as they got it, they noticed they had much higher DPS than they ever had, and they were convinced that was the highest they could hit.
But what they didn't know is that although it made them stronger and was a visible improvement, it also served as a learning ceiling, the standard high DPS was much above their average 85k DPS, and none of the people parsing 130k+ were using heavy attack builds.
All they needed was to go back building on double bars, learn how to weave/rotate and then they surpassed their Heavy Attack builds by far.
What I mean is, can this add-on be useful? Yes, it can, it makes the information on your screen simple and bigger, does it give you any advantage over people not using it? Not at all, and if it's the only thing deciding your focus, you could pretty much call it a disadvantage.
You can believe it is unfair, either way, it was nice to discuss this topic with you.
SkaraMinoc wrote: »
I promise you this addon isn't as valuable as you think it is. If it was, I would tell you. Many years ago, I installed it to check it out and read the source code to see what it does. But I uninstalled it after I realized all it's doing is reading player max health which is already available to everyone. An enemy player's max health isn't a good indication of whether they are "squishy" or not. It's way more involved than that.
Pixiepumpkin wrote: »
I appreciate your input, but I am telling you, now, live at this moment there are people using the addon that DO find it useful, I explained why in my post above which contrary to the contined arguing in this thread, is not contestable.
Pixiepumpkin wrote: »
No, its easier for EVERYONE who uses the addon, else the addon would have no reason to exist.
And that is the proof in the pudding. I dont care if the same health info is in game. This addon specifically calls out (gives hints) on what targets to attack and which to avoid.
It allows for griefing and harassment. PERIOD!
YandereGirlfriend wrote: »This add-on is pure cheese, 100%.
But the underlying issue that has already pointed out is simply being able to even observe the HP values of players in PvP environments at all. That should be removed entirely.
Enemy players should be black boxes that you have to use your actual PvP skill and knowledge to solve. Not by cheesing or crutching on UI.
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This addon takes the information available in the game and makes it more accessible/visible in the UI.
Nothing new there, this is what most addons already do.
If you are against this principle, then you are against most addons on ESO.
@Pixiepumpkin If you want to blame that 1 addon showing what you obviously can see with the vanilla UI too, you need to blame all other addons that add custom player frames (where you can change the size of the font of the health etc.) too.
And there exist many meanwhile.
Imo addons should be disabled in PvP at all, so all got the same base and cannot change anything. Either ZOs adds helper addons to the vanilla game UI (they did for PvE content already so why not for all on PVP too) or all play with the same.
But as this is not going to happen since 2014, which is sad imo, you cannot ban the addons as you would need to ban ALL addons (outside PvP) doing the same (read you health related information) too.
And that would be unfair for the visibly impaired players again which benefit from addons that show them UI related things bigger/more obviously.
The solution would be to either ignore it, or use the addon yourself (if you feel you need to). Basically it is no advantage and you should just ignore it. I get your point but ZOs cannot and will not ban such addons as they do not do anything that is an advantage.