I honestly don't see the relation between AH or in-game TTC and and botfarms.
It surprises me that people can not stop arguing form a sellers point of view.
I guess it's very hard to imagine how ESO trading works form the pov of someone that just wants to buy something.
Oh, ok, I see this argument now. An AH is cool, because you can buy a stack of cornflower for 100gp from a 24/7 botfarm; anyone who actually plays the game and wants to sell things is utterly irrelevant in your calculations.
Implictely you say that the moment ESO gets an AH o rin-game TTC, botfarms will be abundant.
Which seems very unlikely an illogical.
Very weird argument. Even weirder that people actually support such a statement.
You fanatism is a bit scary if I may say so.
You said you don't care about the sellers
Yes, well seeing as most of the sellers here don't appear to care about buyers, at all, what exactly would you expect in return?
You only get what you give.
I honestly don't see the relation between AH or in-game TTC and and botfarms.
It surprises me that people can not stop arguing form a sellers point of view.
I guess it's very hard to imagine how ESO trading works form the pov of someone that just wants to buy something.
Oh, ok, I see this argument now. An AH is cool, because you can buy a stack of cornflower for 100gp from a 24/7 botfarm; anyone who actually plays the game and wants to sell things is utterly irrelevant in your calculations.
Implictely you say that the moment ESO gets an AH o rin-game TTC, botfarms will be abundant.
Which seems very unlikely an illogical.
Very weird argument. Even weirder that people actually support such a statement.
You fanatism is a bit scary if I may say so.
You said you don't care about the sellers
Yes, well seeing as most of the sellers here don't appear to care about buyers, at all, what exactly would you expect in return?
You only get what you give.
A hundred sellers have tried to tell you how an AH would hurt them, and you've spent numerous posts basically saying "I don't care about you". So I guess we're at an impasse.
Sellers are not all going to "stop posting goods".
So you expect us to spend hours and hours of playing time harvesting and crafting so we can sell you stuff at penny-war vendor prices... out of what, altruism? When you and your other compatriots have been insulting us and giving us the middle finger throughout this whole thread?
I wish I had an option to add players to some kind of embargo list, because that attitude turns my stomach. I don't know how to explain to you that it's generally a good thing to care about people who are doing extra work so you don't have to.
...and you know what did make me, as a seller, "stop posting" furniture for about two years?
The fact I could no longer get furnishing mats at a reasonable price, if at all and had to go around searching multiple traders and still end up with very little.
That forced me to prioritise my own furnishing needs and end my little furnishing business.
I honestly don't see the relation between AH or in-game TTC and and botfarms.
It surprises me that people can not stop arguing form a sellers point of view.
I guess it's very hard to imagine how ESO trading works form the pov of someone that just wants to buy something.
Oh, ok, I see this argument now. An AH is cool, because you can buy a stack of cornflower for 100gp from a 24/7 botfarm; anyone who actually plays the game and wants to sell things is utterly irrelevant in your calculations.
Implictely you say that the moment ESO gets an AH o rin-game TTC, botfarms will be abundant.
Which seems very unlikely an illogical.
Very weird argument. Even weirder that people actually support such a statement.
You fanatism is a bit scary if I may say so.
You said you don't care about the sellers
Yes, well seeing as most of the sellers here don't appear to care about buyers, at all, what exactly would you expect in return?
You only get what you give.
There is no front line here - what could a seller do with no customers?- What could a buyer do with no one offering something to buy?- It is understandable, that someone who wants to buy something, wants a way to get to what he wants faster - that is about an information tool then and not about being against shops or suppliers. Or if it is against shops and suppliers, then this is the part where the line is crossed between reason and simply disliking anyone who is on the supplier/seller side.
The seller side will never be against customers who are willing to pay a reasonable price, the front line appear though, when services provided by the seller/supplier side are expected to be dirt cheap to the point, that it cuts into the livelihood of the supplier/seller side. And among those, who are hurt the most are exactly those, who want to occasionally sell something without the intend to regularly care about their listings - it takes just minutes until their offers will be buried under cheaper ones and their listing might not get a chance to be sold before 30 days are over and they'll get their stuff returned to them.
We have to stop to see this as a battleground - it is none between reasonable people, we can argue about all of this. But it won't work, when there is no empathy for the other side of the coin - and it is a coin, one side cannot be without the other.
WastedJoker wrote: »All I know is that teleporting from area to area trying to find the best value deal is a complete chore 👍 I was looking to buy jewellery and weapons from the Morkuldin set in specific traits and spent about an hour travelling between all the guild areas without success.
A central AH would have saved me that hour.
I honestly don't see the relation between AH or in-game TTC and and botfarms.
It surprises me that people can not stop arguing form a sellers point of view.
I guess it's very hard to imagine how ESO trading works form the pov of someone that just wants to buy something.
Oh, ok, I see this argument now. An AH is cool, because you can buy a stack of cornflower for 100gp from a 24/7 botfarm; anyone who actually plays the game and wants to sell things is utterly irrelevant in your calculations.
Implictely you say that the moment ESO gets an AH o rin-game TTC, botfarms will be abundant.
Which seems very unlikely an illogical.
Very weird argument. Even weirder that people actually support such a statement.
You fanatism is a bit scary if I may say so.
You said you don't care about the sellers
Yes, well seeing as most of the sellers here don't appear to care about buyers, at all, what exactly would you expect in return?
You only get what you give.
There is no front line here - what could a seller do with no customers?- What could a buyer do with no one offering something to buy?- It is understandable, that someone who wants to buy something, wants a way to get to what he wants faster - that is about an information tool then and not about being against shops or suppliers. Or if it is against shops and suppliers, then this is the part where the line is crossed between reason and simply disliking anyone who is on the supplier/seller side.
The seller side will never be against customers who are willing to pay a reasonable price, the front line appear though, when services provided by the seller/supplier side are expected to be dirt cheap to the point, that it cuts into the livelihood of the supplier/seller side. And among those, who are hurt the most are exactly those, who want to occasionally sell something without the intend to regularly care about their listings - it takes just minutes until their offers will be buried under cheaper ones and their listing might not get a chance to be sold before 30 days are over and they'll get their stuff returned to them.
We have to stop to see this as a battleground - it is none between reasonable people, we can argue about all of this. But it won't work, when there is no empathy for the other side of the coin - and it is a coin, one side cannot be without the other.
I don't (or didn't) see it as a battleground, Lysette, even if it would appear some do.
I'm not against "shops, or suppliers", because I don't agree that adding a way to sell materials (and maybe, also drops), in a more centralised way, is automatically anti-seller.
Especially as far more would-be buyers, who don't buy currently (as they hate/don't understand the current system), would be brought into the system.
Creating far more potential demand; not less.
Unlike crafted goods, materials are almost invariably supposed to be a wholesale, not a retail, item.
That is how the supply chain works in real life.
That doesn't, necessarily, mean they would sell for less, if they were sold wholesale, than they currently do in a very limited and prohibitively annoying retail system.
With fewer buyers than it should have, as a result.
What it would mean is that it would increase the market for them, in general, by making them far easier to find.
It's not like the material sellers couldn't, also, add value to them, by turning them into crafted goods and then selling them in a trader store, under my suggested hybrid system, if they wanted to.
The problem is, now, that there is literally no profit in selling most of the older (which most becomes, fairly quickly) furniture, unless you farm your own mats and then sell the furnishings for mat price, or below.
So, there is no way of adding any value, for people who don't gather all day, or bot.
Partly because of the price of mats (in some cases and/or at some times) and partly because some of the same people, who sell large quantities of mats, in guild stores, are also selling the crafted furniture for the same, or even less, than the mat cost, themselves.
Add to that the sheer time and inconvenience involved and it just leaves most of us with almost no way and/or inclination, to try to make any money from our furnishing crafts.
Unless we are lucky enough to get an early purple drop, for a brand new area, or we decide to buy one.
...and in the latter case, when we sell the items we make from it, we are normally just trying to claw some of the money back we paid for it, if we are lucky.
We are normally not making a profit, or even breaking even on it, once the mats + the recipe cost are taken into account.
Yes, there may be exceptions to this, but they are very rare and still, obviously, do not solve the issue of the huge inconvenience finding mats, in this system, incurs.
Every time you craft an item to sell, you wonder if you should be, given how hard finding more mats will be, to replace the ones you used.
This inability to craft, at a profit and/or without far too much time and hassle involved to find materials, removes at least some of the point of crafting, for almost all regular (i.e. playing for fun and not botting) players.
Why bother buying plans and crafting furniture, at all, if you can generally just buy what you need to furnish your house, for less, with far less time and hassle involved?
Anyway, my ESO+ runs out in a month and I have cancelled it (it's normally recurring).
Partly because of the ongoing annoyance of all this (it's been niggling at me for 2 years, now) and partly because of things like horrible performance, constant crashing and addons like Writworthy no longer being supported.
The author said he left the game - speaking of people leaving...
...and for me, the game is unplayable without ESO+ and Writworthy, so once this month is over, I'm almost certainly going to have to be out of here.
Certainly, I'm out of here financially, anyway.
So, it's probably best if I just leave this subject at this and move on.
I tried to find a workable compromise, but it would appear the game is being totally controlled by people who feel they (for whatever reason) can't even allow that to happen.
Let alone the introduction of an auction house-only system.
So, I give up.
"Non-business people", OK.
...and yet, I appear to be the only one, here, who understands (or wants to admit they understand) how supply chains work.
I traded crafted goods (mostly successfully, despite not using addons), in WoW and I played other games, like ESO, where I didn't bother crafting and only sold mats.
I know precisely how trading in these kind of games works.
I know all the pros and cons.
Hence my compromise suggestion, which limits the cons of each system.
The main con in WoW, by the way, was addons/bots undercutting by 1c, even when the trader wasn't online.
They could have banned those addons/bots and gone after anyone still using them and stopped that happening.
If this isn't a battleground, Lysette, how come the approach you appear to be, fairly consistently, taking is to try to put people down, make assumptions about them and not really listen to what they have been saying all along?
I honestly don't see the relation between AH or in-game TTC and and botfarms.
It surprises me that people can not stop arguing form a sellers point of view.
I guess it's very hard to imagine how ESO trading works form the pov of someone that just wants to buy something.
Oh, ok, I see this argument now. An AH is cool, because you can buy a stack of cornflower for 100gp from a 24/7 botfarm; anyone who actually plays the game and wants to sell things is utterly irrelevant in your calculations.
Implictely you say that the moment ESO gets an AH o rin-game TTC, botfarms will be abundant.
Which seems very unlikely an illogical.
Very weird argument. Even weirder that people actually support such a statement.
You fanatism is a bit scary if I may say so.
You said you don't care about the sellers
Yes, well seeing as most of the sellers here don't appear to care about buyers, at all, what exactly would you expect in return?
You only get what you give.
A hundred sellers have tried to tell you how an AH would hurt them, and you've spent numerous posts basically saying "I don't care about you". So I guess we're at an impasse.
Sellers are not all going to "stop posting goods".
So you expect us to spend hours and hours of playing time harvesting and crafting so we can sell you stuff at penny-war vendor prices... out of what, altruism? When you and your other compatriots have been insulting us and giving us the middle finger throughout this whole thread?
I wish I had an option to add players to some kind of embargo list, because that attitude turns my stomach. I don't know how to explain to you that it's generally a good thing to care about people who are doing extra work so you don't have to.
I never said I didn't care about sellers, because (as I DID say, repeatedly!), I am a seller, too.
One of my main problems is buying stuff to craft with, at a reasonable price (not a stupidly low price), when I need 10 per item, so I can then sell my crafted goods.
...and not in batches of one, or two (or even 10), materials at a time, in 50 different locations, through 50 different load screens.
...and not to find they have all sold when I get there.
The recipes for the crafted items cost me a fortune, so I'm basically running at a loss, most of the time, anyway.
At least do me the dignity of reading my posts, before you try to put words in my mouth.
But, no, just say you want to to ignore me - when you already have, completely, so far -and libel me, into the bargain...
By the way, I would suggest that any seller, who thinks it is a horrible chore to have to gather and sell materials, just stops.
Unless their real life income depends on it, of course...
In which case, we have far more important things to worry about than buying and selling in a game and I was right to cancel my ESO+ two days ago, because I do not wish to be involved in, or encourage, that kind of exploitation.
I honestly don't see the relation between AH or in-game TTC and and botfarms.
It surprises me that people can not stop arguing form a sellers point of view.
I guess it's very hard to imagine how ESO trading works form the pov of someone that just wants to buy something.
Oh, ok, I see this argument now. An AH is cool, because you can buy a stack of cornflower for 100gp from a 24/7 botfarm; anyone who actually plays the game and wants to sell things is utterly irrelevant in your calculations.
Implictely you say that the moment ESO gets an AH o rin-game TTC, botfarms will be abundant.
Which seems very unlikely an illogical.
Very weird argument. Even weirder that people actually support such a statement.
You fanatism is a bit scary if I may say so.
You said you don't care about the sellers
Yes, well seeing as most of the sellers here don't appear to care about buyers, at all, what exactly would you expect in return?
You only get what you give.
There is no front line here - what could a seller do with no customers?- What could a buyer do with no one offering something to buy?- It is understandable, that someone who wants to buy something, wants a way to get to what he wants faster - that is about an information tool then and not about being against shops or suppliers. Or if it is against shops and suppliers, then this is the part where the line is crossed between reason and simply disliking anyone who is on the supplier/seller side.
The seller side will never be against customers who are willing to pay a reasonable price, the front line appear though, when services provided by the seller/supplier side are expected to be dirt cheap to the point, that it cuts into the livelihood of the supplier/seller side. And among those, who are hurt the most are exactly those, who want to occasionally sell something without the intend to regularly care about their listings - it takes just minutes until their offers will be buried under cheaper ones and their listing might not get a chance to be sold before 30 days are over and they'll get their stuff returned to them.
We have to stop to see this as a battleground - it is none between reasonable people, we can argue about all of this. But it won't work, when there is no empathy for the other side of the coin - and it is a coin, one side cannot be without the other.
I don't (or didn't) see it as a battleground, Lysette, even if it would appear some do.
I'm not against "shops, or suppliers", because I don't agree that adding a way to sell materials (and maybe, also drops), in a more centralised way, is automatically anti-seller.
Especially as far more would-be buyers, who don't buy currently (as they hate/don't understand the current system), would be brought into the system.
Creating far more potential demand; not less.
Unlike crafted goods, materials are almost invariably supposed to be a wholesale, not a retail, item.
That is how the supply chain works in real life.
That doesn't, necessarily, mean they would sell for less, if they were sold wholesale, than they currently do in a very limited and prohibitively annoying retail system.
With fewer buyers than it should have, as a result.
What it would mean is that it would increase the market for them, in general, by making them far easier to find.
It's not like the material sellers couldn't, also, add value to them, by turning them into crafted goods and then selling them in a trader store, under my suggested hybrid system, if they wanted to.
The problem is, now, that there is literally no profit in selling most of the older (which most becomes, fairly quickly) furniture, unless you farm your own mats and then sell the furnishings for mat price, or below.
So, there is no way of adding any value, for people who don't gather all day, or bot.
Partly because of the price of mats (in some cases and/or at some times) and partly because some of the same people, who sell large quantities of mats, in guild stores, are also selling the crafted furniture for the same, or even less, than the mat cost, themselves.
Add to that the sheer time and inconvenience involved and it just leaves most of us with almost no way and/or inclination, to try to make any money from our furnishing crafts.
Unless we are lucky enough to get an early purple drop, for a brand new area, or we decide to buy one.
...and in the latter case, when we sell the items we make from it, we are normally just trying to claw some of the money back we paid for it, if we are lucky.
We are normally not making a profit, or even breaking even on it, once the mats + the recipe cost are taken into account.
Yes, there may be exceptions to this, but they are very rare and still, obviously, do not solve the issue of the huge inconvenience finding mats, in this system, incurs.
Every time you craft an item to sell, you wonder if you should be, given how hard finding more mats will be, to replace the ones you used.
This inability to craft, at a profit and/or without far too much time and hassle involved to find materials, removes at least some of the point of crafting, for almost all regular (i.e. playing for fun and not botting) players.
Why bother buying plans and crafting furniture, at all, if you can generally just buy the furniture you need to furnish your house, for less, with far less time and hassle involved?
Anyway, my ESO+ runs out in a month and I have cancelled it (it's normally recurring).
Partly because of the ongoing annoyance of all this (it's been niggling at me for 2 years, now) and partly because of things like horrible performance, constant crashing and addons like Writworthy no longer being supported.
The author said he left the game - speaking of people leaving...
...and for me, the game is unplayable without ESO+ and Writworthy, so once this month is over, I'm almost certainly going to have to be out of here.
Certainly, I'm out of here financially, anyway.
So, it's probably best if I just leave this subject at this and move on.
I tried to find a workable compromise, but it would appear the game is being totally controlled by people who feel they (for whatever reason) can't even allow that to happen.
Let alone the introduction of an auction house-only system.
So, I give up.
Anotherone773 wrote: »
[snip] You keep saying a reasonable price. What we talking? 5 gold per heartwood? 10 max?
[snip]
Its not near as hard to find mats as you make it out to be. Are you playing on PTS or something? [snip]
"Non-business people", OK.
...and yet, I appear to be the only one, here, who understands (or wants to admit they understand) how supply chains work.
I traded crafted goods (mostly successfully, despite not using addons), in WoW and I played other games, like ESO, where I didn't bother crafting and only sold mats.
I know precisely how trading in these kind of games works.
I know all the pros and cons.
Hence my compromise suggestion, which limits the cons of each system.
The main con in WoW, by the way, was addons/bots undercutting by 1c, even when the trader wasn't online.
They could have banned those addons/bots and gone after anyone still using them and stopped that happening.
If this isn't a battleground, Lysette, how come the approach you appear to be, fairly consistently, taking is to try to put people down, make assumptions about them and not really listen to what they have been saying all along?
People in games behave differently when it comes to business than in the real world. In a game they don't risk anything and a lot have no business background whatsoever - what is neither a good nor a bad thing, it is a game, not to make a living from it. In the real world things are a little different because the conditions are different - and anyone not having a business mind will not make it in the real world - about 80% of new businesses are gone within 5 years - basically when their savings are gone and they can no longer make any more debt - now if the real world has already 4 out of 5 who want to run a business, who fail, guess how many those are in a game, especially with ideas like "farmed items are free". And often they do not even grasp it after it has been explained to them - some people are just not made for business - and in a game are more of them.
Nomadic_Atmoran wrote: »
That is not how it would work and you know it. Items would not just suddenly tank to the point of no profit. Things that still require player time and effort would still come with a pricetag that reflected it. An AH would not change that. Stop with the gloom and doom.
1) Use TTC to find items.The crafting part isn't the issue - it's the travelling from guild store to guild store, for very little of an item at a time, if any is left (at a reasonable price) by the time you get there, at all.
Its not an internet thing, On this forum do you see ANYONE else double spacing every single line ? It looks like a bunch of random thoughts.Well, it drives me insane to read what you have done to my post and the way you write like you are on an old fashioned typewriter, typing on paper.
The double spacing is an internet thing.
Its not. It makes you harder to follow and gives me scroll finger cramps. I dont know how it is in other browsers but if you want easier on the eyes and use firefox, you can hold down CTRL on your keyboard and use the scroll wheel to make pages and their words bigger.It's supposed to be easier on the eyes.
No one writes that way. No one on this forum, no one i do business with, no one my wife does business with( and she deals with people all over the world). The programs we use to write text spaces it properly for you.I'm surprised you haven't got used to it by now, as most people write their emails that way and have for years/decades.
You could use TTC to search for things you need then. You have a global search feature so you dont need to go from trader to trader to find a few items. Use me to search I even made sure its set on PC EU for you....and no, I'm (obviously) not playing on PTS, I'm playing on PC/EU.
FlopsyPrince wrote: »knightblaster wrote: »What players don't understand is that you are not supposed to "casually participate" in the trading system. The trading system is designed as a full-blown playstyle system that requires a good deal of time and effort -- not as a general marketplace system. ESO doesn't support a general marketplace system -- it supports a time and effort intensive trading-as-playstyle system. The developers fully expect that everyone else who doesn't want to play that playstyle is to vendor their items and move along.
Then it a huge failure in the game. Things in the game like this should enable players, not gate it only for the "serious players".
Gate Trials and such, don't gate trading. Is that so hard to understand?
Anotherone773 wrote: »@Tigerseye1) Use TTC to find items.The crafting part isn't the issue - it's the travelling from guild store to guild store, for very little of an item at a time, if any is left (at a reasonable price) by the time you get there, at all.
chess1ukb16_ESO wrote: »Not every game should be a clone. The unique trading system in this game is a lot of fun and offers many indirect benefits to the overall economy, most noticeably it keeps inflation in check.
I also got to acquire billions of gold!!
Jokes aside, having to rely on addons to radically improve the gaming experience in this area is not really ok; especially with a large console player base.
It is hard to be hopeful for quality of life improvements, however, as it would take significant development and testing and is not in line with Zenimax goal of churning out new stuff as a priority over improving old content/game mechanics.
So suck it up because ain't changing.
AWinterWolf wrote: »I can just imagine the lag if we had an auction house.
ZaroktheImmortal wrote: »chess1ukb16_ESO wrote: »Not every game should be a clone. The unique trading system in this game is a lot of fun and offers many indirect benefits to the overall economy, most noticeably it keeps inflation in check.
I also got to acquire billions of gold!!
Jokes aside, having to rely on addons to radically improve the gaming experience in this area is not really ok; especially with a large console player base.
It is hard to be hopeful for quality of life improvements, however, as it would take significant development and testing and is not in line with Zenimax goal of churning out new stuff as a priority over improving old content/game mechanics.
So suck it up because ain't changing.
And you know for a fact it isn't changing how exactly? Unless you work for ZOS I doubt you know that and given they've changed their minds on a lot of things they've said in the past wouldn't happen well even if you did you wouldn't know if they'd change their minds later down the track.
ZaroktheImmortal wrote: »chess1ukb16_ESO wrote: »Not every game should be a clone. The unique trading system in this game is a lot of fun and offers many indirect benefits to the overall economy, most noticeably it keeps inflation in check.
I also got to acquire billions of gold!!
Jokes aside, having to rely on addons to radically improve the gaming experience in this area is not really ok; especially with a large console player base.
It is hard to be hopeful for quality of life improvements, however, as it would take significant development and testing and is not in line with Zenimax goal of churning out new stuff as a priority over improving old content/game mechanics.
So suck it up because ain't changing.
And you know for a fact it isn't changing how exactly? Unless you work for ZOS I doubt you know that and given they've changed their minds on a lot of things they've said in the past wouldn't happen well even if you did you wouldn't know if they'd change their minds later down the track.
They just have a tendency to not change things they've doubled down on, and they really like their trading system. I think they're proud of it, and so am I. Its at the very least unique. Plus many players have put thousands of dollars and hours into their trading guilds. These are the whales. Do you think ZOS would make them unhappy?
TooWeak2Live wrote: »Waaah, I can't just sit my script bot in one place and auto-buy/resell items. What a horrible system!
ZaroktheImmortal wrote: »AWinterWolf wrote: »I can just imagine the lag if we had an auction house.
...how exactly does taking away guilds for trader requirements add to lag? Is there some special force behind guilds holding lag back that I'm not aware of?
ZaroktheImmortal wrote: »AWinterWolf wrote: »I can just imagine the lag if we had an auction house.
...how exactly does taking away guilds for trader requirements add to lag? Is there some special force behind guilds holding lag back that I'm not aware of?