Emma_Overload wrote: »One of the problems with separating DLC dungeons from the random queue is there are a lot of people who, by their own admission, would opt out, thereby shrinking the number of players available for those dungeons. That means much longer queue times if you're trying to get into one of those dungeons. Considering the only people with access to those dungeons are ESO+ subs and people who bought the DLCs, that shrinkage is going to be a pretty big issue.
I get the difficulty situation, but you're going to have to make up for that loss somehow or we might end up in a situation where it's nigh impossible to use the group finder to get a group for any of those DLC dungeons.
LOL, so unhappy players should be forced to play with you so you don't have to wait in the queue as long?
MojaveHeld wrote: »Yes, you are the ones being unreasonable and selfish. The ones saying "There's a gigantic gulf in skill required between DLC and non-DLC vet dungeons, and I'm not good enough to do the latter, but I'm selfishly going to try to force random people just doing their random to slog through it with me and try to carry me." Whereas the reasonable people say "Due to the gulf in skill required between DLC and non-DLC vet dungeons, we know that the huge majority of people using the dungeon finder aren't good enough for the DLC vet dungeons, so random dungeons are limited only to those which the average pug group can reasonably complete. The players who still want to do a specific vet DLC dungeon using group finder will be matched up with others who are thinking likewise, and the extra wait time they experience is more than a fair tradeoff to not have the current mess."
MojaveHeld wrote: »Sure, not everyone opposed to removing vet DLC dungeons from the random queue needs a carry. All but a few percent do though. I have done dozens and dozens, and I think in two of them was the player who specifically queued for that vet DLC dungeon actually capable of completing it.