NewBlacksmurf wrote: »I really think random should mean random and not be limited to base game or something.
Bobby_V_Rockit wrote: »NewBlacksmurf wrote: »I really think random should mean random and not be limited to base game or something.
But why am I being punished for having a subscription? People without ESO+ dont have to worry about it.
Bobby_V_Rockit wrote: »I dont do DLC dungeons, I dont enjoy them, I NEED to get gud but after 4 years this is as good as I’m going to get. I havent bought any, they just show up because ESO+.
At least please consider making it a toggle. If I didnt pay for it, I dont want it. I just wanna stick to good old normal base game dungeons please.
Luv Bobby
Bobby_V_Rockit wrote: »NewBlacksmurf wrote: »I really think random should mean random and not be limited to base game or something.
But why am I being punished for having a subscription? People without ESO+ dont have to worry about it.
"Punished" lol. Queue for normal random if it's such a pain for you. Rewards are almost identical.
Bobby_V_Rockit wrote: »I dont do DLC dungeons, I dont enjoy them, I NEED to get gud but after 4 years this is as good as I’m going to get. I havent bought any, they just show up because ESO+.
At least please consider making it a toggle. If I didnt pay for it, I dont want it. I just wanna stick to good old normal base game dungeons please.
Luv Bobby
They should have done this a long long time ago.
If you are going to put certain dungeons on such a higher plain of difficulty then they need to be separated into different categories. Because having DLC dungeons (especially the latter ones) as part of the general queue for random veteran dungeons is the same as if you were to mix normal and veteran dungeons (yes, the difference is probably that great).
Bobby_V_Rockit wrote: »NewBlacksmurf wrote: »I really think random should mean random and not be limited to base game or something.
But why am I being punished for having a subscription? People without ESO+ dont have to worry about it.
"Punished" lol. Queue for normal random if it's such a pain for you. Rewards are almost identical.
NewBlacksmurf wrote: »I really think random should mean random and not be limited to base game or something.
No random is random if you can't do vet DLCs stick to normal random.
Why should I be screwed in preformed groups who like DLCs because you are not good enough for them.
Bobby_V_Rockit wrote: »
Elephant42 wrote: »This is simply another example of the many many misguided attempts at social engineering in this game.
I usually queue as tank or healer and when I leave a DLC dungeon because I simply don't want to do them, not only am I punished with a 20 min penalty for refusing to be coerced into doing something I don't want to do, but everyone else in the queue is deprived of a chance at one of the scarcer roles for the duration as well...
Bobby_V_Rockit wrote: »
If you can't even do normal DLCs you need to reevaluate your build...
Get a semblance of a rotation, drop dots then use a spamable.
You don't even have to weave to melt normal dungeons.
That sounds like a you problem not a zos problem.
But I will never support removing the more enjoyable dungeons from que
Bobby_V_Rockit wrote: »Bobby_V_Rockit wrote: »
If you can't even do normal DLCs you need to reevaluate your build...
Get a semblance of a rotation, drop dots then use a spamable.
You don't even have to weave to melt normal dungeons.
That sounds like a you problem not a zos problem.
But I will never support removing the more enjoyable dungeons from que
Its not so much a question of “can I do this dungeon?” but more “do I want to do this dungeon?”. Just make it a toggle in the collectable menu for owned DLC’s or something.
Elephant42 wrote: »Elephant42 wrote: »This is simply another example of the many many misguided attempts at social engineering in this game.
I usually queue as tank or healer and when I leave a DLC dungeon because I simply don't want to do them, not only am I punished with a 20 min penalty for refu havesing to be coerced into doing something I don't want to do, but everyone else in the queue is deprived of a chance at one of the scarcer roles for the duration as well...
Then don't que for random if you can't do a random.
A completely predictable adolescent response - the assumption that not wanting to do something automatically means the inability to do it...
I would not be surprised if I am older than you...
But if you like don't que for random if you don't want to run a random
Agenericname wrote: »Bobby_V_Rockit wrote: »Bobby_V_Rockit wrote: »
If you can't even do normal DLCs you need to reevaluate your build...
Get a semblance of a rotation, drop dots then use a spamable.
You don't even have to weave to melt normal dungeons.
That sounds like a you problem not a zos problem.
But I will never support removing the more enjoyable dungeons from que
Its not so much a question of “can I do this dungeon?” but more “do I want to do this dungeon?”. Just make it a toggle in the collectable menu for owned DLC’s or something.
There is a toggle. In the drop down menu select "specific dungeon" and choose every dungeon that you want to do. Or is this about the rewards?
Elephant42 wrote: »This is simply another example of the many many misguided attempts at social engineering in this game.
I usually queue as tank or healer and when I leave a DLC dungeon because I simply don't want to do them, not only am I punished with a 20 min penalty for refusing to be coerced into doing something I don't want to do, but everyone else in the queue is deprived of a chance at one of the scarcer roles for the duration as well...
Then don't que for random if you can't do a random.
Elephant42 wrote: »This is simply another example of the many many misguided attempts at social engineering in this game.
I usually queue as tank or healer and when I leave a DLC dungeon because I simply don't want to do them, not only am I punished with a 20 min penalty for refusing to be coerced into doing something I don't want to do, but everyone else in the queue is deprived of a chance at one of the scarcer roles for the duration as well...
Then don't que for random if you can't do a random.
You miss the point.
Elephant42 wrote: »This is simply another example of the many many misguided attempts at social engineering in this game.
I usually queue as tank or healer and when I leave a DLC dungeon because I simply don't want to do them, not only am I punished with a 20 min penalty for refusing to be coerced into doing something I don't want to do, but everyone else in the queue is deprived of a chance at one of the scarcer roles for the duration as well...
Then don't que for random if you can't do a random.
You miss the point.
Attackfrog wrote: »More options and scaled rewards is ALWAYS better.....
LeagueTroll wrote: »Ask for a kick if you get one then, that’s what i do all the time.
Taleof2Cities wrote: »Elephant42 wrote: »This is simply another example of the many many misguided attempts at social engineering in this game.
I usually queue as tank or healer and when I leave a DLC dungeon because I simply don't want to do them, not only am I punished with a 20 min penalty for refusing to be coerced into doing something I don't want to do, but everyone else in the queue is deprived of a chance at one of the scarcer roles for the duration as well...
Then don't que for random if you can't do a random.
You miss the point.
Nope.
They are on point.
Attackfrog wrote: »LeagueTroll wrote: »Ask for a kick if you get one then, that’s what i do all the time.
It's hard if I am running tank or healer. Also, Then you have to roll the dice again when they try to find a new group member that the df won't screw them over and bork the dungeon.