GeneralSezme wrote: »"Templar
Aedric Spear
Blazing Shield (Sun Shield morph): Reduced the amount of damage done by this morph to 33/36/39/42% of the damage absorbed by the shield, down from 50/51/52/53%.
Developer Comments:
Spoilerhide
Blazing Shield builds have proven to be extremely effective due to being able to stack Health to improve both their survivability and damage done. We’ve reduced the effectiveness of this ability so that there is more of an opportunity cost to having so much Health."
This is seriously the biggest problem they see in the game? It is already the hardest style to play to get any kills or AP on. The only anti-zerg skill in the game that can only kill anybody if there is no healers around. Having a lot of health does not mean you are a tank, there are a lot of unkillable tanks running around with less health, but there is no outrage there because just about everyone benefits from that, but the 1% of people who benefit from Blazing Shield builds are being made even harder to play because the 99% of zerglings on the forums complain about it.
Just about every decent players understanding of blazing shield is that it is an anti-zerg skill and people that are attacking them in large numbers should die in theory. In reality the more people on us the less damage we do because Breath of Life and Healing springs is ridiculously good even with the patch it will still be good.
If zos at least gave people attacking a blazing shield major defile or something I would be happy with that because we do zero damage with the presence of a mindless zerg healer
I also wish ZOS treated this forum like Blizzard forums, as in ignoring people who are whining and listening to those who actually have realistic changes or viewpoints of the game, people like me or Fengrush or Sypher are shunned by Zos for having their viewpoints while people crying here are winning, because if Blizzard did that to Starcraft or World of Warcraft the game would be broken because irrational people come up with irrational changes.
Add me to the list of people who does not mind seeing that terrible play style nerfed.
I use all 12 of my skills frequently, if you just spam Blazing shield you will run out of magicka, and you will do no damage because you actually have to wait for damage to be done to the shield for it to do anything.KingYogi415 wrote: »This change was needed months ago. Runing 70k health and only spamming one button is not a real playstyle.
GeneralSezme wrote: »Add me to the list of people who does not mind seeing that terrible play style nerfed.
Only Zerglings are the ones that don't like it because it actually makes them think about what they are doing. Ironically zerglings say it is a terrible play style.
Any decent player has no problem with a Blazing Shield.I use all 12 of my skills frequently, if you just spam Blazing shield you will run out of magicka, and you will do no damage because you actually have to wait for damage to be done to the shield for it to do anything.KingYogi415 wrote: »This change was needed months ago. Runing 70k health and only spamming one button is not a real playstyle.
Giles.floydub17_ESO wrote: »The idea behind the change is that builds with high survival should do less damage. Sound logic.
KingYogi415 wrote: »This change was needed months ago. Runing 70k health and only spamming one button is not a real playstyle.
Saucy_Jack wrote: »Here's what I don't understand: the amount of people saying it was a low-skill build who run around in zergs.
ZERGS ARE LOW SKILL. Good grief.
Yes I know this really sucks, but c'mon. A 10% damage decrease is not going to kill this build, especially in PvE, a tank isn't supposed to even deal lots of damage, the blazing shield damage was just a nice boost to the overall group dps.
It does suck, I play a PvE blazplar. But the thing I will miss the most is just seeing the 50+% in the tooltip, now it will look ugly and bad. Thanks for triggering my OCD ZOS...
GeneralSezme wrote: »timidobserver wrote: »GeneralSezme wrote: »"Templar
Aedric Spear
Blazing Shield (Sun Shield morph): Reduced the amount of damage done by this morph to 33/36/39/42% of the damage absorbed by the shield, down from 50/51/52/53%.
Developer Comments:
Spoilerhide
Blazing Shield builds have proven to be extremely effective due to being able to stack Health to improve both their survivability and damage done. We’ve reduced the effectiveness of this ability so that there is more of an opportunity cost to having so much Health."
This is seriously the biggest problem they see in the game? It is already the hardest style to play to get any kills or AP on. The only anti-zerg skill in the game that can only kill anybody if there is no healers around. Having a lot of health does not mean you are a tank, there are a lot of unkillable tanks running around with less health, but there is no outrage there because just about everyone benefits from that, but the 1% of people who benefit from Blazing Shield builds are being made even harder to play because the 99% of zerglings on the forums complain about it.
Just about every decent players understanding of blazing shield is that it is an anti-zerg skill and people that are attacking them in large numbers should die in theory. In reality the more people on us the less damage we do because Breath of Life and Healing springs is ridiculously good even with the patch it will still be good.
If zos at least gave people attacking a blazing shield major defile or something I would be happy with that because we do zero damage with the presence of a mindless zerg healer
I also wish ZOS treated this forum like Blizzard forums, as in ignoring people who are whining and listening to those who actually have realistic changes or viewpoints of the game, people like me or Fengrush or Sypher are shunned by Zos for having their viewpoints while people crying here are winning, because if Blizzard did that to Starcraft or World of Warcraft the game would be broken because irrational people come up with irrational changes.
Yup, ZOS shunned them... right into their head quarters.
Nice strawman
The shield was a bit to strong in certain situations. Good nerf ! Sorry you have to build another troll type of build.
timidobserver wrote: »GeneralSezme wrote: »timidobserver wrote: »GeneralSezme wrote: »"Templar
Aedric Spear
Blazing Shield (Sun Shield morph): Reduced the amount of damage done by this morph to 33/36/39/42% of the damage absorbed by the shield, down from 50/51/52/53%.
Developer Comments:
Spoilerhide
Blazing Shield builds have proven to be extremely effective due to being able to stack Health to improve both their survivability and damage done. We’ve reduced the effectiveness of this ability so that there is more of an opportunity cost to having so much Health."
This is seriously the biggest problem they see in the game? It is already the hardest style to play to get any kills or AP on. The only anti-zerg skill in the game that can only kill anybody if there is no healers around. Having a lot of health does not mean you are a tank, there are a lot of unkillable tanks running around with less health, but there is no outrage there because just about everyone benefits from that, but the 1% of people who benefit from Blazing Shield builds are being made even harder to play because the 99% of zerglings on the forums complain about it.
Just about every decent players understanding of blazing shield is that it is an anti-zerg skill and people that are attacking them in large numbers should die in theory. In reality the more people on us the less damage we do because Breath of Life and Healing springs is ridiculously good even with the patch it will still be good.
If zos at least gave people attacking a blazing shield major defile or something I would be happy with that because we do zero damage with the presence of a mindless zerg healer
I also wish ZOS treated this forum like Blizzard forums, as in ignoring people who are whining and listening to those who actually have realistic changes or viewpoints of the game, people like me or Fengrush or Sypher are shunned by Zos for having their viewpoints while people crying here are winning, because if Blizzard did that to Starcraft or World of Warcraft the game would be broken because irrational people come up with irrational changes.
Yup, ZOS shunned them... right into their head quarters.
Nice strawman
How is it a strawman. Your argument is that Fengrush and Sypher are being shunned and not being listened to by ZOS. ZOS lead developers and management spent multiple days listening to and working with these guys. The solutions ZOS came up with may not be exactly with Fengrush was envisioning, but a lot of the changes and nerfs address issues that he's been complaining about for a long time(I don't think he can stream for more than 2 hours without complaining about breath of life.)
Wrobel posts on the forums what 3-5 times a year and almost never responds directly to anything anyone says, but he spent multiple days listening to those guys and responding directly to them. So yeh, compared to the rest of us, they are getting listened to much more.
Note: I don't have an issue with ZOS inviting certain community members to their headquarters. I am just pointing out that it is BS to say that they aren't being listened to just because ZOS isn't doing everything they want exactly how they want.
KingYogi415 wrote: »This change was needed months ago. Runing 70k health and only spamming one button is not a real playstyle.
Add me to the list of people who does not mind seeing that terrible play style nerfed.
Wreuntzylla wrote: »KingYogi415 wrote: »This change was needed months ago. Runing 70k health and only spamming one button is not a real playstyle.Add me to the list of people who does not mind seeing that terrible play style nerfed.
You get these gems every time someone repeatedly dies to a build and it's not part of the conformist meta.
There is a reason very few people play off specs. It's definitely not because they are easy.
GeneralSezme wrote: »The shield was a bit to strong in certain situations. Good nerf ! Sorry you have to build another troll type of build.
Not a Troll build its a build that punishes zergs, something zos should be encouragingtimidobserver wrote: »GeneralSezme wrote: »timidobserver wrote: »GeneralSezme wrote: »"Templar
Aedric Spear
Blazing Shield (Sun Shield morph): Reduced the amount of damage done by this morph to 33/36/39/42% of the damage absorbed by the shield, down from 50/51/52/53%.
Developer Comments:
Spoilerhide
Blazing Shield builds have proven to be extremely effective due to being able to stack Health to improve both their survivability and damage done. We’ve reduced the effectiveness of this ability so that there is more of an opportunity cost to having so much Health."
This is seriously the biggest problem they see in the game? It is already the hardest style to play to get any kills or AP on. The only anti-zerg skill in the game that can only kill anybody if there is no healers around. Having a lot of health does not mean you are a tank, there are a lot of unkillable tanks running around with less health, but there is no outrage there because just about everyone benefits from that, but the 1% of people who benefit from Blazing Shield builds are being made even harder to play because the 99% of zerglings on the forums complain about it.
Just about every decent players understanding of blazing shield is that it is an anti-zerg skill and people that are attacking them in large numbers should die in theory. In reality the more people on us the less damage we do because Breath of Life and Healing springs is ridiculously good even with the patch it will still be good.
If zos at least gave people attacking a blazing shield major defile or something I would be happy with that because we do zero damage with the presence of a mindless zerg healer
I also wish ZOS treated this forum like Blizzard forums, as in ignoring people who are whining and listening to those who actually have realistic changes or viewpoints of the game, people like me or Fengrush or Sypher are shunned by Zos for having their viewpoints while people crying here are winning, because if Blizzard did that to Starcraft or World of Warcraft the game would be broken because irrational people come up with irrational changes.
Yup, ZOS shunned them... right into their head quarters.
Nice strawman
How is it a strawman. Your argument is that Fengrush and Sypher are being shunned and not being listened to by ZOS. ZOS lead developers and management spent multiple days listening to and working with these guys. The solutions ZOS came up with may not be exactly with Fengrush was envisioning, but a lot of the changes and nerfs address issues that he's been complaining about for a long time(I don't think he can stream for more than 2 hours without complaining about breath of life.)
Wrobel posts on the forums what 3-5 times a year and almost never responds directly to anything anyone says, but he spent multiple days listening to those guys and responding directly to them. So yeh, compared to the rest of us, they are getting listened to much more.
Note: I don't have an issue with ZOS inviting certain community members to their headquarters. I am just pointing out that it is BS to say that they aren't being listened to just because ZOS isn't doing everything they want exactly how they want.
It's a strawman because that's not what this thread is about, big community figures didn't have any problem with Blazing shield anyway it was the zerglings who frequent the forum who got this changed.
GeneralSezme wrote: »Giles.floydub17_ESO wrote: »The idea behind the change is that builds with high survival should do less damage. Sound logic.
We have the worst survivabillity in the game, we have to run vampire, we have the worst healing in the game, low resist and 0 crit resistance so if we we are stunned and have no stamina we are dead. Like I said before there are way more unkillable tanks but there is no outrage about that because everyone benefits from that element of the game.