Lady_Rosabella wrote: »Lady_Rosabella wrote: »Lady_Rosabella wrote: »@ZOS_GinaBruno Still wandering if the invisible wall along the walkway by the water is going to be removed? It's still there on the PTS as well as the hanging lanterns still stuck in a half-swing state.
my lanterns are swinging, maybe you need to place them again
The existing lanterns, that are already hanging, still do not swing. I took them into inventory and back out again and they do not swing, but I can buy new ones from the Crown Store on the PTS and the new ones are swinging.
That's odd, mine were existing and swing just fine
Hubby and two other friends also own the Earthtear Cavern and their hanging lanterns do not swing either. So I guess some people with the Earthtear Cavern have the bug and some do not.
Mine are in Tel Galen, maybe it's a problem with Earthtear Cavern?
ZOS_GinaBruno wrote: »We’d like to give you an update on some specific housing issues called out in this thread, and some comments about the issues as a whole.
Between housing launch and more recent updates, several changes were made to the houses in an attempt to fix some minor housing bugs, such as visual graphical errors or players being able to get outside the playable area. We had some internal issues that caused these changes to slip through our normal processes that are intended to keep houses and housing items as close as possible to the original when we have to fix housing-related problems. Obviously if a bug pops up, if it starts raining inside your house for example, that’s a problem and we will fix it. In general, though, your house should not functionally change as a result.We should have done a better job of communicating the changes and why they happened. As mentioned before, some of our internal processes were missed and we will ensure that that won't happen again in the future.
Here are the fixes we are working on now:
- Earthtear Cavern – Rocks that were put in place to block access to non-playable areas are being removed. We are also removing the invisible wall along the waterway that blocks access to the rest of the walkway, and fixing the bug that allows it to rain inside.
- Hunding’s Palatial Hall, starfish and seaweed – We are working on restoring the beach debris. If for some reason we are unable to do this, we will look into adding them as furnishings, which will be free in the store for a period of time so you can decorate your own shoreline.
- Mathiisen Manor – Missing windows. As already noted in another thread, this is a bug and will be fixed.
- Nord Lamps are now white instead of yellow – We are looking into this. If this is simply a cosmetic change, we would make both yellow and white available in the store for free for a period of time so that you can get the right one.
- Swinging Lamps not swinging – This is a bug and will be fixed.
Depending on the complexity, some of them may come out sooner than others. We won’t hold up all the changes if one will take longer than the others, but the goal is to get these all fixed by Update 15 which is scheduled to launch in August.
Shadowasrial wrote: »Are they ever going to address the fact that a giant portion of the map in this cave is unreachable? There is a giant ledge/ walkway on the right hand side of the map. You have a staircase that goes towards it but goes to the water. Why not create a bridge instead and open up that area to players? It's not outside the map and there is a giant wall there to stop us anyways
ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
Lady_Rosabella wrote: »ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
@ZOS_GinaBruno Are you serious? We all knew it was there since the beginning! We requested that it be removed because it is inside the cavern's main walls and unusable space. You told us that you would remove that wall! Now you are changing your mind? And you already made "adjustments after the fact that could alter existing placed furnishings....." when you dropped the boulders, removing an invisible wall that should have never been placed there in the beginning, keeping us from accessing livable space in a home we paid a ton of cash for will not alter existing placed furnishings, as we could never place anything there to begin with. Once again are you serious?
ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
I guess that decision is in-keeping with the theory that they don't want to change drastically from what was purchased. But given that this invisible wall has been unanimously opposed since the cavern was first on PTS, hopefully Gina can take that feedback back to the team. I think that's a change from the original that everyone would be In favour of.Translation: irrational invisible walls are a feature.ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
Hopefully you can please communicate every cave owner's massive displeasure with that decision Gina
ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
Lady_Rosabella wrote: »ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
@ZOS_GinaBruno Are you serious? We all knew it was there since the beginning! We requested that it be removed because it is inside the cavern's main walls and unusable space. You told us that you would remove that wall! Now you are changing your mind? And you already made "adjustments after the fact that could alter existing placed furnishings....." when you dropped the boulders, removing an invisible wall that should have never been placed there in the beginning, keeping us from accessing livable space in a home we paid a ton of cash for will not alter existing placed furnishings, as we could never place anything there to begin with. Once again are you serious?
Sir_Xalvador wrote: »Lady_Rosabella wrote: »ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
@ZOS_GinaBruno Are you serious? We all knew it was there since the beginning! We requested that it be removed because it is inside the cavern's main walls and unusable space. You told us that you would remove that wall! Now you are changing your mind? And you already made "adjustments after the fact that could alter existing placed furnishings....." when you dropped the boulders, removing an invisible wall that should have never been placed there in the beginning, keeping us from accessing livable space in a home we paid a ton of cash for will not alter existing placed furnishings, as we could never place anything there to begin with. Once again are you serious?
I DO NOT see how moving this invisible wall or taking out completely will alter anything you can't put stuff there now because of it , So That post from Gina makes no sense
Lady_Rosabella wrote: »Also it seems the Daedric Chandelier Spiked, purchased from the Luxury Vendor a couple weeks ago have the same bug from the Lantern of Anquish....with the flames engulfing them. The first pic is the one with the lanterns purchased at the luxury vendor, the last two pics are existing lanterns previously purchased.
imgur.com/a/WZF5I
VoodooPlatypus wrote: »Lady_Rosabella wrote: »Also it seems the Daedric Chandelier Spiked, purchased from the Luxury Vendor a couple weeks ago have the same bug from the Lantern of Anquish....with the flames engulfing them. The first pic is the one with the lanterns purchased at the luxury vendor, the last two pics are existing lanterns previously purchased.
imgur.com/a/WZF5I
@Lady_Rosabella
My understanding is that the Lantern of Anguish originally had a very low glow, an ambient red hue. Then an update hit and something happened to change it. The change ended up making it a dangling inferno, flames coming out of the top, the glow changing from soft red to blinding yellow - and people complained and it was reported as a bugged item. They said they'd add it to the list of things to fix, and then they did. I didn't get around to purchasing mine and placing them in my torture chamber until it was already in the bugged state - and I liked it, though the fire was a BIT much
A couple weeks later they added the Daedric chandelier to the luxury vendor and it had exactly the same appearance the "bugged" version of the Lantern of Anguish had - thereby giving players the option of having the dangling inferno of light in their torture chambers homes if they so chose.
I have both versions now and really like having the option. It'll be annoying if either version reverts to the opposite behavior though.
Hallothiel wrote: »VoodooPlatypus wrote: »Lady_Rosabella wrote: »Also it seems the Daedric Chandelier Spiked, purchased from the Luxury Vendor a couple weeks ago have the same bug from the Lantern of Anquish....with the flames engulfing them. The first pic is the one with the lanterns purchased at the luxury vendor, the last two pics are existing lanterns previously purchased.
imgur.com/a/WZF5I
@Lady_Rosabella
My understanding is that the Lantern of Anguish originally had a very low glow, an ambient red hue. Then an update hit and something happened to change it. The change ended up making it a dangling inferno, flames coming out of the top, the glow changing from soft red to blinding yellow - and people complained and it was reported as a bugged item. They said they'd add it to the list of things to fix, and then they did. I didn't get around to purchasing mine and placing them in my torture chamber until it was already in the bugged state - and I liked it, though the fire was a BIT much
A couple weeks later they added the Daedric chandelier to the luxury vendor and it had exactly the same appearance the "bugged" version of the Lantern of Anguish had - thereby giving players the option of having the dangling inferno of light in their torture chambers homes if they so chose.
I have both versions now and really like having the option. It'll be annoying if either version reverts to the opposite behavior though.
Please leave the one bought from the Luxury Vendor alone! I bought some precisely for their big firey light & will be annoyed if 'fixed'.
lasertooth wrote: »So they aren't removing the invisible wall?!?
It has been present from the beginning, but clearly it was placed there BY MISTAKE. There is absolutely no reason to have an invisible wall there. All it serves is to make everyone frustrated and unhappy. That ledge is perfect for placing statues, which is what I have done with mine. The invisible wall does not stop me from placing objects there, but it makes moving it or making tiny adjustments difficult because you have to manually retrieve the object in the retrieve menu (as opposed to just highlighting and selecting it)
Please everyone at zos just stop and think for a moment and use common sense. Removing an unnecessary invisible wall (or pushing it back so it lines up with the actual wall) is not going to upset anybody. But at this point, NOT removing it will.
MeNMyArrow wrote: »[...]
ITS THE ROCK FROM THE VVARDENFELL !!! it totally missed Vivec City and Landed in CRAGLORN in my cave ( as well as other ppl's). Move it back to Vivec city and we'll all be much happier . TY!!!!
MeNMyArrow wrote: »I understand you guys are working on the Cavern and its varied issues, and that you said it would be in August before the release. I also understand that SOME FOLKS have had their homes repaired of the VARIOUS problems. ( ME not being one of those people despite the fact I reported it the DAY it happened) You know i'm just frustrated, I started playing in December, left another game came to this one, was about to LEAVE this one then housing came out, HOORAY!, I spent the coin to buy a sub, and a bought some more crown so I could get the Earthtear furnished.... just had finished decorating... was strolling along happily then the ROCK came, AND I have figured out where it came from after all these months if you would like to know?... ITS THE ROCK FROM THE VVARDENFELL !!! it totally missed Vivec City and Landed in CRAGLORN in my cave ( as well as other ppl's). Move it back to Vivec city and we'll all be much happier . TY!!!!
ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
ZOS_GinaBruno wrote: »...we found after some investigation that this has always been present since the home was originally sold...
ZOS_GinaBruno wrote: »In reference to the invisible wall that's currently in Earthtear Cavern, we found after some investigation that this has always been present since the home was originally sold, and was added to our list of things to fix erroneously. In general, our goal is to make sure homes remain the same from the moment they are sold, barring any serious bugs of course. Making adjustments after the fact could alter existing placed furnishings, decorations, or creations.
Due to complete frustration with everything ZOS and ESO related as of recent, I left the game for a while and just popped into the forum today to see what's new... and I find THIS.
Common Gina and ZOS team, in one of your last posts in this thread you all but apologised for a lack of communication and said going forward that this would improve. You also said this long complained about issue of the invisible wall would be finally addressed. NOW not only are you going back on your word and what you have said, but you weren't even going to inform anyone. It seems you guys just hope these issues will go away and only respond when enough people are upset and this post remains on page 1. With all respect this is pretty apalling in terms of customer relations.
Your new point is that this invisible wall was present when purchased and so will not change, and also that it could affect furniture placement.
I'm sorry but these answers are ilogical and ludricrous!
1. When people purchased the Earthtear Cavern they had the ability to view it. We all walked in there, walked around, and in our minds planned out what we might do with the Cavern. Your whole point of the invisible wall not being changed because it was there at purchase is ridicoulous because... it is INVISIBLE!!!
How were any of us supposed to see it? honestly is that fair? It is in fact false advertising. You showcase a property, that players view, and yet there are invisible walls. How are purchasers supposed to know there are invisible walls there if it is INVISIBLE?
Common Gina, this is really silly. The plan for the Cavern was put together very sloppily (is that a word?) and apparently many players complained of this on PTS, and purchasers of the property have been complaining ever since buying the property and discovering it has INVISIBLE walls.
You cannot say 'it was there at purchase' if no one who was purchasing the property could see it!
2. The point about changing it now might affect and alter players placed furniture and decorations is a ridiculous and completely mute point! For two reasons:
A. Firstly the obvious thing is someone at ZOS already did that before by placing a mountain of rock over an entire area causing this very thread. To now mention this as if it is one of your rules seems like a bit of an extra slap in the face to the whole point of why this thread was created.
B. The second obvious thing is that if you think about what you are saying for one second, that is impossible! Cordening off an area that has furniture in it will indeed affect placed furniture. However, getting rid of an invisible wall that stops people from even getting into that area will not affect placed furniture at all, because no one can get in there. There is in fact zero possibility that removing the invisible wall would affect anyone's furniture placement.
At this point I am seriously wondering if I will ever return to this game. I honestly have never seem such bad customer relations. Your team are slapping the face of the players who have invested the most money into the game buy purchasing the single most expensive product in the game.
Logic would denote that players who have purchased this have no doubt purchased many other things and logically have the purse to purchase more. By continually treating these players like this you are rapidly losing respect and losing money.
I for one am not spending a penny more until this trend has ended and these issues are finally addressed. It's completely unacceptable