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Templar Skills Bugged/made useless - IGNORED

  • Darklord_Tiberius
    Darklord_Tiberius
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    Templars are so damn broken its nuts.

    Our skills across the board are mediocre at best and since launch they have added Hard CC to all of our CC abilities. Toppling Charge/Puncturing/Shards and more...

    Dont get me started on the 20 second stuck in animation on our class charge or the inability to attack when you put eclipse on a target.

    That is 5 class skills that are essentially useless in pvp. Our ultimates suck beyond comprehension aswell other than the heal, because its a heal.

    It is unacceptable that they expect us to play such a broken class and yet, according to ZOS Sorcs are balanced?

    Everyone Re-Roll a sorc, stack MM and SP use Harden Ward, Streak, Frags, mages fury last skill optional and overload for your Ult. Thats pretty much all you need to kill stuff with. Steak away if you get to many people and free cast insta frags.

    #balancedclassesareawesome
  • Cinbri
    Cinbri
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    Estelee wrote: »

    TOPPLING CHARGE PEOPLE ITS BEEN A FREAKING YEAR.

    Used it once today and stacked in animation...At least i know now that rumors about drinking potion is helping to unstack.
  • AbraXuSeXile
    AbraXuSeXile
    ✭✭✭✭✭
    We are so weak now and they keep nerfing lol.
    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.

    But you know, priorities...

    Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.
    Edited by ZOS_GinaBruno on April 13, 2015 7:14PM
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Observant
    Observant
    ✭✭✭✭
    What she meant was "We know our Devs have taken over a year to fix this, but please give them more time and stop spamming the forums about it"

    And to that I say "No. It's been a year."
    Vehemence
  • Imdrefan
    Imdrefan
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    Observant wrote: »
    What she meant was "We know our Devs have taken over a year to fix this, but please give them more time and stop spamming the forums about it"

    And to that I say "No. It's been a year."

    Hear, hear.
    Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.

    But you know, priorities...

    Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.

    I'm glad you are working on a fix for eclipse, but can you speak about toppling charge? And Puncturing sweep? I'm getting tired of handing out free CC in PvP at ZERO Stamina cost to my enemy. Also in PvE it's extremely aggravating, I cast Puncturing Sweep 3 times and then go for an AoE CC and 3 of them just stand there because they are immune and they continue to beat on me.

    Go read the PvP forums, we have an extremely expensive class shield that absorbs next to nothing unless we put a lot of stock into Health gimping either our dps or our sustain. We have an entire Healing tree that most Templars use 1 or 2 abilities from one ability having a ridiculous animation that is extremely clunky. Magicka templars are the runt of the litter in PvP, throw us a freaking bone…

    Drefan - VR14 AD Templar
    Decibel
    Dark Flare to the Face
  • Lettigall
    Lettigall
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    How fixing skill which buffs opponent CC immunity isn't a priority? Or skill that been reported bugged for a year? In 1.6 we were promised templar equal to other classes but what we got was templar with Jesus beam and more broken skills!

    Some men just want to watch the world burn... I just want a cold beer!
  • grimsfield
    grimsfield
    ✭✭✭
    Imdrefan wrote: »
    Observant wrote: »
    What she meant was "We know our Devs have taken over a year to fix this, but please give them more time and stop spamming the forums about it"

    And to that I say "No. It's been a year."

    Hear, hear.
    Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.

    But you know, priorities...

    Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.

    I'm glad you are working on a fix for eclipse, but can you speak about toppling charge? And Puncturing sweep? I'm getting tired of handing out free CC in PvP at ZERO Stamina cost to my enemy. Also in PvE it's extremely aggravating, I cast Puncturing Sweep 3 times and then go for an AoE CC and 3 of them just stand there because they are immune and they continue to beat on me.

    Go read the PvP forums, we have an extremely expensive class shield that absorbs next to nothing unless we put a lot of stock into Health gimping either our dps or our sustain. We have an entire Healing tree that most Templars use 1 or 2 abilities from one ability having a ridiculous animation that is extremely clunky. Magicka templars are the runt of the litter in PvP, throw us a freaking bone…

    To add to this,

    Radiant destruction needs to tick for alot more damage FROM THE START when it gets in execute range. I believe (but am not certain) that execute range for radiant starts around 30% (Someone please correct me if they know where it really starts)
    So at around 30% enemy health, as it currently stand, the power starts scalling damage from 100%. This is completely unfair when you consider other class executes. Nightbade and sorc execute immediately does 300% extra damage from execute range. Those abilties also aren't channeled (which is annoying as hell when you have to dodge and get out of red circles) and don't scale off how much magicka you currently have.

    Its for these reasons, that radiant destruction is currently the weakest execute in the game, so weak in fact, its almost not worth using. Thanks devs, for initially making a good ability, only to nerf it into uselessness. GJ.
  • Anath_Q
    Anath_Q
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    Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.

    But you know, priorities...

    Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.

    Hoping for the day when templars make that priority list.

    Edited by Anath_Q on April 13, 2015 8:01PM
    | GM Cheesemongers of Nirn |
  • Skwor
    Skwor
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    Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.

    But you know, priorities...

    Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.


    We are way past frustrated, why are all the fixes that reduce class effectiveness so easy but all the fixes to actually FIX the class so hard as to take over a year.

    There are much worse broken truly OP skills on other classes you are not even bothering with (overcharge cough cough, bolt escape, cough cough, spamming talons..)

    As was said early..priorities?

    A simple question, does anyone of the DEVs even play a Templar or is all you data from testing scripts? I honestly just do not see evidence of any understanding of the class from a player's perspective.
    Edited by Skwor on April 13, 2015 8:18PM
  • Lettigall
    Lettigall
    ✭✭✭✭✭
    Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.

    But you know, priorities...

    Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.


    We are way past frustrated, why are all the fixes that reduce class effectiveness so easy but all the fixes to actually FIX the class so hard as to take over a year.

    There are much worse broken truly OP skills on other classes you are not even bothering with (overcharge cough cough, bolt escape, cough cough, spamming talons..)

    As was said early..priorities?

    A simple question, does anyone of the DEVs even play a Templar or is all you data from testing scripts? I honestly just do not see evidence of any understanding of the class from a player's perspective.

    When Craglorn dungeons were introduced, guess which class wasn't picked by devs when they made video.
    Some men just want to watch the world burn... I just want a cold beer!
  • Skwor
    Skwor
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    ✭✭✭
    Lettigall wrote: »
    Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.

    But you know, priorities...

    Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.


    We are way past frustrated, why are all the fixes that reduce class effectiveness so easy but all the fixes to actually FIX the class so hard as to take over a year.

    There are much worse broken truly OP skills on other classes you are not even bothering with (overcharge cough cough, bolt escape, cough cough, spamming talons..)

    As was said early..priorities?

    A simple question, does anyone of the DEVs even play a Templar or is all you data from testing scripts? I honestly just do not see evidence of any understanding of the class from a player's perspective.

    When Craglorn dungeons were introduced, guess which class wasn't picked by devs when they made video.

    That was exactly what was on my mind when I wrote my post. It feels like we actually have evidence the developers do not play the class and have no idea how it is implemented beyond theory and in house scripts.
  • skarvika
    skarvika
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    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif
    QQing is a full time job
  • fat.old.frog_ESO
    fat.old.frog_ESO
    Soul Shriven
    Been away for an extended break, was a Templar player at release. Got to VR 7 as a casual player and ultimately unsubbed due to Templar class issues. I love the lore, graphics and mechanics of the game overall. Coming back I see the same Templar issues still unaddressed, plus a few more added to the list. The disturbing part, however, is that the ZOS response is the same now as it was then......' we are looking into things, things are complicated, priorities.....'

    I have rerolled a dk to run with my nephew and am having fun. The track record on addressing Templar issues is one of empty promises and lack of action. Expecting that to change in the near future ludacris, I suggest reroll or take a break. If they address Templar issues I will most likely resub. Being buy to play they're only hurting their own wallets now.
  • Zheg
    Zheg
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    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif

    PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
    Edited by Zheg on April 13, 2015 10:06PM
  • Soris
    Soris
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    Zheg wrote: »
    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif

    PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.

    I lol'd most at bold part.

    Aaand fixed for ya in simple past tense.

    Blazing shield WAS one of the best damage shields in the game, absolutely wreckED players who DIDN'T understand it

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Ops busted. Looks like they didn't like my comment. Anyways, was just pointing out he is trolling
    Edited by Soris on April 14, 2015 5:48PM
    Welkynd [Templar/AD/EU]
  • jnjdun_ESO
    jnjdun_ESO
    ✭✭✭
    Soris_ESO wrote: »
    Zheg wrote: »
    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif

    PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.

    I lol'ed most at bold part.

    Aaand fixed for ya in simple past tense.

    Blazing shield WAS one of the best damage shields in the game, absolutely wreckED players who DIDN'T understand it

    I also LOL'd heartily about the blazing shield absolutely wrecking players. It might tickle a few people anymore, but that's about it.

    People have legitimate complaints here. Level your templar up to VR14 and then go and play magicka Templar in PvP ... and then come back and try to tell all of us with Templar mains that our class is fine and well-rounded. *sigh*

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Edited by ZOS_UlyssesW on April 14, 2015 5:38PM
    Giggle Purrz'Pantz Khajiit Templar
    Fuzzy Jenna'Tullz Khajiit DK
    Eileen U'Lickette Bosmer Sorc
    Ginny Fleasly Khajiit NB
    Jenny Tull'Whortz Bosmer baby NB
  • skarvika
    skarvika
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    Zheg wrote: »
    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif

    PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
    Alright, I'm going to address every point made here as someone who has been playing a templar since beta and has experimented thoroughly with and maxed out literally every templar class skill.
    1. Piercing Javelin is single target only. Not CC. Compare to DK's Dark Talons, Sorc's Encase or NB's Aspect of Terror...now THAT'S CC.
    2. Blazing Shield is useless unless you're uber tanky, which templars typically are not. Let's say for example, you have 20k HP in Cyrodiil. Blazing Shield absorbs 30% of that. 6k. Your shield will protect against 1 or 2 weak attacks. God help you against Lethal Arrow, Wrecking Blow, Crystal Fragments, Meteor, etc...then after it expires, it deals 50% damage, which would be 3k. So what? High magicka cost, little protection, little damage. Waste of a slot. Hardened Armor? There's a good damage shield. I'm not gonna go into sorc shield stacking. We're the absolute worst with class shields, and that's only because Nightblades don't have any shield ability at all.
    3. We have one pure AOE skill (spear shards) and it hits for beans. Only time I have ever seen it used in PVP is when someone is hunting for a stealthed player.
    4. Yes, people can hit like a truck with physical damage. One problem though. Templar skills are exclusively magicka based. Basically if the class is to the point where the only way to do well is to avoid using the class skills altogether, the class is then redundant and shouldn't exist.
    Templars are in a very good spot right now
    class that is pretty well rounded
    The LOL button really needs to be brought back. Your sig speaks for itself. You've fully leveled every class except templar. I wonder why.
    QQing is a full time job
  • Zheg
    Zheg
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    jnjdun_ESO wrote: »
    Soris_ESO wrote: »
    Zheg wrote: »
    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif

    PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.

    I lol'ed most at bold part.

    Aaand fixed for ya in simple past tense.

    Blazing shield WAS one of the best damage shields in the game, absolutely wreckED players who DIDN'T understand it

    I also LOL'd heartily about the blazing shield absolutely wrecking players. It might tickle a few people anymore, but that's about it.

    People have legitimate complaints here. Level your templar up to VR14 and then go and play magicka Templar in PvP ... and then come back and try to tell all of us with Templar mains that our class is fine and well-rounded. *sigh*

    NB lacks any shield whatsoever, and comparing the class heals from a NB to a templar is a lol-matter. Really not sure why you choose to gripe on these two things when you're already ahead of other classes on those fronts. Pick your battles and be smart.

    As far as the 'woe is magicka build templar me', again, you're not the worst off. Go try a stam sorc and then let's discuss your shields and heals when none of your class skills scale off of (or for the super majority) morph into stamina skills.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on April 14, 2015 5:37PM
  • Zheg
    Zheg
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    skarvika wrote: »
    Zheg wrote: »
    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif

    PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
    Alright, I'm going to address every point made here as someone who has been playing a templar since beta and has experimented thoroughly with and maxed out literally every templar class skill.
    1. Piercing Javelin is single target only. Not CC. Compare to DK's Dark Talons, Sorc's Encase or NB's Aspect of Terror...now THAT'S CC.
    2. Blazing Shield is useless unless you're uber tanky, which templars typically are not. Let's say for example, you have 20k HP in Cyrodiil. Blazing Shield absorbs 30% of that. 6k. Your shield will protect against 1 or 2 weak attacks. God help you against Lethal Arrow, Wrecking Blow, Crystal Fragments, Meteor, etc...then after it expires, it deals 50% damage, which would be 3k. So what? High magicka cost, little protection, little damage. Waste of a slot. Hardened Armor? There's a good damage shield. I'm not gonna go into sorc shield stacking. We're the absolute worst with class shields, and that's only because Nightblades don't have any shield ability at all.
    3. We have one pure AOE skill (spear shards) and it hits for beans. Only time I have ever seen it used in PVP is when someone is hunting for a stealthed player.
    4. Yes, people can hit like a truck with physical damage. One problem though. Templar skills are exclusively magicka based. Basically if the class is to the point where the only way to do well is to avoid using the class skills altogether, the class is then redundant and shouldn't exist.
    Templars are in a very good spot right now
    class that is pretty well rounded
    The LOL button really needs to be brought back. Your sig speaks for itself. You've fully leveled every class except templar. I wonder why.

    Err, time and vet levels are why I stopped at v2 for my templar. I know everyone wants their main to have the best shield, heals, aoe, and burst - but then it's no longer the 'best'. You complain about things not scaling off one or the other stat, go try playing a stam sorc and tell me all of the problems you encounter. You complain that your shield isn't good enough, or that your heal is magicka based, go play a NB and then complain when you don't have either to even begin with. The thread is about bugs and how ZOS has left them unfixed for over a year, so let's get back on track.
  • skarvika
    skarvika
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    Zheg wrote: »
    Err, time and vet levels are why I stopped at v2 for my templar. I know everyone wants their main to have the best shield, heals, aoe, and burst - but then it's no longer the 'best'. You complain about things not scaling off one or the other stat, go try playing a stam sorc and tell me all of the problems you encounter. You complain that your shield isn't good enough, or that your heal is magicka based, go play a NB and then complain when you don't have either to even begin with. The thread is about bugs and how ZOS has left them unfixed for over a year, so let's get back on track.
    Vet levels didn't stop you from leveling every other class. It's a flimsy defense. You stopped because playing templar isn't enjoyable in any aspect. And no, I do not want my class to be the best in every area...templars should be well rounded, being able to do a bit of everything but not specializing in one specific area. That's the point of the class actually. The issue is that it's just ended up a failed experiment in ESO. Instead of being serviceable in all areas, we are weak. This is understandably why most modern day MMOs have switched to the "holy trinity" class system of healer, tank and dps. This wouldn't be a problem if all class skills were just balanced, but they're not, so the QQing will continue until they are.
    Zheg wrote: »
    NB lacks any shield whatsoever, and comparing the class heals from a NB to a templar is a lol-matter. Really not sure why you choose to gripe on these two things when you're already ahead of other classes on those fronts. Pick your battles and be smart.

    As far as the 'woe is magicka build templar me', again, you're not the worst off. Go try a stam sorc and then let's discuss your shields and heals when none of your class skills scale off of (or for the super majority) morph into stamina skills.
    Except that's counter-intuitive for the class. Of course it's not going to work out. Who the hell would play a stam specced sorc? Basically from the sound of it, you're pissed off because NBs don't have some of the same skills other classes do and you feel that NBs have been given the short end of the stick. Let's prove you wrong by taking a look at what classes are performing the best in Cyrodiil currently. This is taken from Chillrend NA.
    cdb4da4c0ca75331f9235aa4f61bc226.png
    9 DKs, 4 NBs, 2 sorcs
    See any templars? No? Oh...
    Edited by skarvika on April 13, 2015 11:42PM
    QQing is a full time job
  • glak
    glak
    ✭✭✭
    We are so weak now and they keep nerfing lol.
    Remember the Restoring Spirit debacle?
    Just when we thought Templar spell costs were finally nerfed from broken OP in beta to expensive, they took one more step and changed the stamina ability usage => 4% total magicka gain passive into a 4% cost reduction passive. That move might as well have been called Breaking Spirit, and it happened again today.

    I know priorities include all players, but couldn't this fix have waited for next week's eclipse fix?
  • glak
    glak
    ✭✭✭
    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif
    Careful, they might replace Rushed Ceremony with Lay On Hands.
  • likewow777
    likewow777
    ✭✭✭
    Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.

    But you know, priorities...

    Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.

    Essay incoming:

    I'll give you one thing, and that's that it seems you guys are in fact reading this thread. By itself, that would be somewhat uplifting, if it were not overshadowed by your failure to have already addressed the issues being discussed.

    I have to echo the sentiment expressed by others stating you, the developers/testers, do not even play the class. Certainly, you have no idea that there are serious bugs in many of these skills. One needn't fall in love with the Templar class, as we have, to experience them.

    It boils down to, as you @ZOS_GinaBruno stated, priorities. Releasing your change (I shall avoid using the word "nerf") to Radiant Destruction while threads like this exist showing bugged skills is, at best, tactless. "Poor customer service" is probably a better phrase. It's sad because I, and many of us here, honestly do not mind waiting for these fixes, I really don't, provided they happen. And I 100% understand the complexities that might be involved in their implementation. However, and this isn't up for debate, fixing those bugs is your priority. Why? Because they are bugs. It's really as simple as that.

    Thinking about all of this, I can't help but shake my head in disappointment. I have never experienced a development team that is, apparently, as lackadaisical as you all are about implementing bug fixes, and yet are still employed.

    TL;DR: *sigh*, the wait continues, it seems...
    Edited by likewow777 on April 14, 2015 12:40AM
    "War doesn't build character, it reveals it."
  • hamon
    hamon
    ✭✭✭✭✭
    Zheg wrote: »
    skarvika wrote: »
    Zheg wrote: »
    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif

    PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
    Alright, I'm going to address every point made here as someone who has been playing a templar since beta and has experimented thoroughly with and maxed out literally every templar class skill.
    1. Piercing Javelin is single target only. Not CC. Compare to DK's Dark Talons, Sorc's Encase or NB's Aspect of Terror...now THAT'S CC.
    2. Blazing Shield is useless unless you're uber tanky, which templars typically are not. Let's say for example, you have 20k HP in Cyrodiil. Blazing Shield absorbs 30% of that. 6k. Your shield will protect against 1 or 2 weak attacks. God help you against Lethal Arrow, Wrecking Blow, Crystal Fragments, Meteor, etc...then after it expires, it deals 50% damage, which would be 3k. So what? High magicka cost, little protection, little damage. Waste of a slot. Hardened Armor? There's a good damage shield. I'm not gonna go into sorc shield stacking. We're the absolute worst with class shields, and that's only because Nightblades don't have any shield ability at all.
    3. We have one pure AOE skill (spear shards) and it hits for beans. Only time I have ever seen it used in PVP is when someone is hunting for a stealthed player.
    4. Yes, people can hit like a truck with physical damage. One problem though. Templar skills are exclusively magicka based. Basically if the class is to the point where the only way to do well is to avoid using the class skills altogether, the class is then redundant and shouldn't exist.
    Templars are in a very good spot right now
    class that is pretty well rounded
    The LOL button really needs to be brought back. Your sig speaks for itself. You've fully leveled every class except templar. I wonder why.

    Err, time and vet levels are why I stopped at v2 for my templar. I know everyone wants their main to have the best shield, heals, aoe, and burst - but then it's no longer the 'best'. You complain about things not scaling off one or the other stat, go try playing a stam sorc and tell me all of the problems you encounter. You complain that your shield isn't good enough, or that your heal is magicka based, go play a NB and then complain when you don't have either to even begin with. The thread is about bugs and how ZOS has left them unfixed for over a year, so let's get back on track.

    stam sorcs are useless? YES i,ll agree... but magika sorcs are the strongest in the game right now.. arguably the only class that is viable as magika these days.. the strongest class using class stam abilities is NB by a mile.. so basically if your a templar you go stam and just use 2 handed abilities and do it worse than NB's or DK's .

    dk's are nearly as bad in that the only really viable builds is 80% weapon abilities with maybe GDB and scales.. but they do have good ulti's as well.

    if the best way to play the class is to ignore almost all class abilities something is wrong..

    [Moderator Note: Edited per our rules on Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on April 14, 2015 6:08PM
  • grimsfield
    grimsfield
    ✭✭✭
    hamon wrote: »
    Zheg wrote: »
    skarvika wrote: »
    Zheg wrote: »
    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif

    PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
    Alright, I'm going to address every point made here as someone who has been playing a templar since beta and has experimented thoroughly with and maxed out literally every templar class skill.
    1. Piercing Javelin is single target only. Not CC. Compare to DK's Dark Talons, Sorc's Encase or NB's Aspect of Terror...now THAT'S CC.
    2. Blazing Shield is useless unless you're uber tanky, which templars typically are not. Let's say for example, you have 20k HP in Cyrodiil. Blazing Shield absorbs 30% of that. 6k. Your shield will protect against 1 or 2 weak attacks. God help you against Lethal Arrow, Wrecking Blow, Crystal Fragments, Meteor, etc...then after it expires, it deals 50% damage, which would be 3k. So what? High magicka cost, little protection, little damage. Waste of a slot. Hardened Armor? There's a good damage shield. I'm not gonna go into sorc shield stacking. We're the absolute worst with class shields, and that's only because Nightblades don't have any shield ability at all.
    3. We have one pure AOE skill (spear shards) and it hits for beans. Only time I have ever seen it used in PVP is when someone is hunting for a stealthed player.
    4. Yes, people can hit like a truck with physical damage. One problem though. Templar skills are exclusively magicka based. Basically if the class is to the point where the only way to do well is to avoid using the class skills altogether, the class is then redundant and shouldn't exist.
    Templars are in a very good spot right now
    class that is pretty well rounded
    The LOL button really needs to be brought back. Your sig speaks for itself. You've fully leveled every class except templar. I wonder why.

    Err, time and vet levels are why I stopped at v2 for my templar. I know everyone wants their main to have the best shield, heals, aoe, and burst - but then it's no longer the 'best'. You complain about things not scaling off one or the other stat, go try playing a stam sorc and tell me all of the problems you encounter. You complain that your shield isn't good enough, or that your heal is magicka based, go play a NB and then complain when you don't have either to even begin with. The thread is about bugs and how ZOS has left them unfixed for over a year, so let's get back on track.

    stam sorcs are useless? YES i,ll agree... but magika sorcs are the strongest in the game right now.. arguably the only class that is viable as magika these days.. the strongest class using class stam abilities is NB by a mile.. so basically if your a templar you go stam and just use 2 handed abilities and do it worse than NB's or DK's .

    dk's are nearly as bad in that the only really viable builds is 80% weapon abilities with maybe GDB and scales.. but they do have good ulti's as well.

    if the best way to play the class is to ignore almost all class abilities something is wrong..

    sorcs only viable magicka class? uh, no.

    [Moderator Note: Edited quote to match moderated version]
    Edited by grimsfield on April 14, 2015 6:45PM
  • skarvika
    skarvika
    ✭✭✭✭
    grimsfield wrote: »
    stam sorcs only viable magicka class? uh, no.
    He was saying that sorcs are the only viable magicka based class now and NBs are the best for stam builds.
    QQing is a full time job
  • jnjdun_ESO
    jnjdun_ESO
    ✭✭✭
    Zheg wrote: »
    jnjdun_ESO wrote: »
    Soris_ESO wrote: »
    Zheg wrote: »
    skarvika wrote: »
    No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
    3UhM8zs.gif

    PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.

    I lol'ed most at bold part.

    Aaand fixed for ya in simple past tense.

    Blazing shield WAS one of the best damage shields in the game, absolutely wreckED players who DIDN'T understand it

    I also LOL'd heartily about the blazing shield absolutely wrecking players. It might tickle a few people anymore, but that's about it.

    People have legitimate complaints here. Level your templar up to VR14 and then go and play magicka Templar in PvP ... and then come back and try to tell all of us with Templar mains that our class is fine and well-rounded. *sigh*

    NB lacks any shield whatsoever, and comparing the class heals from a NB to a templar is a lol-matter. Really not sure why you choose to gripe on these two things when you're already ahead of other classes on those fronts. Pick your battles and be smart.

    As far as the 'woe is magicka build templar me', again, you're not the worst off. Go try a stam sorc and then let's discuss your shields and heals when none of your class skills scale off of (or for the super majority) morph into stamina skills.

    Where did I say anything about NB shields or heals? Again, another 10/10.
    The point of my quote above was that Templars definitely have legitimate gripes about lackluster and downright broken skills. And trolling this thread about other classes' concerns is a waste of everyone's time.

    Every class has its own issues. This just happens to be the discussion about Templars.

    Edit: I'm not sure why, but I think this fella is purposely baiting and trying to get this thread shut down. *shrug*

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on April 14, 2015 6:10PM
    Giggle Purrz'Pantz Khajiit Templar
    Fuzzy Jenna'Tullz Khajiit DK
    Eileen U'Lickette Bosmer Sorc
    Ginny Fleasly Khajiit NB
    Jenny Tull'Whortz Bosmer baby NB
  • bellanca6561n
    bellanca6561n
    ✭✭✭✭✭
    jnjdun_ESO wrote: »
    Cinbri wrote: »
    Someone REALLY expected that templar's skills will be fixed instead of ruining what we already have ?! :D

    Unfortunately, today's patch notes are about what I expected. :(

    Brilliantly over top! Outstanding :p

    Speaking of which, the Toppling Charge bug hit me hard tonight but so, so randomly that all I was left with were these frankly hilarious moments running around with this enormous glass spear, holding it passionately as I kept hitting keys that did nothing.

    Then I remembered a post here that mentioned potions. Yep....that worked....for no reason I can conceivably discern.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on April 14, 2015 6:15PM
  • grimsfield
    grimsfield
    ✭✭✭
    skarvika wrote: »
    grimsfield wrote: »
    stam sorcs only viable magicka class? uh, no.
    He was saying that sorcs are the only viable magicka based class now and NBs are the best for stam builds.

    duh?

    and still no.
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