AlienDiplomat wrote: »Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.
But you know, priorities...
What she meant was "We know our Devs have taken over a year to fix this, but please give them more time and stop spamming the forums about it"
And to that I say "No. It's been a year."
ZOS_GinaBruno wrote: »AlienDiplomat wrote: »Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.
But you know, priorities...
Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.
What she meant was "We know our Devs have taken over a year to fix this, but please give them more time and stop spamming the forums about it"
And to that I say "No. It's been a year."
Hear, hear.ZOS_GinaBruno wrote: »AlienDiplomat wrote: »Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.
But you know, priorities...
Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.
I'm glad you are working on a fix for eclipse, but can you speak about toppling charge? And Puncturing sweep? I'm getting tired of handing out free CC in PvP at ZERO Stamina cost to my enemy. Also in PvE it's extremely aggravating, I cast Puncturing Sweep 3 times and then go for an AoE CC and 3 of them just stand there because they are immune and they continue to beat on me.
Go read the PvP forums, we have an extremely expensive class shield that absorbs next to nothing unless we put a lot of stock into Health gimping either our dps or our sustain. We have an entire Healing tree that most Templars use 1 or 2 abilities from one ability having a ridiculous animation that is extremely clunky. Magicka templars are the runt of the litter in PvP, throw us a freaking bone…
ZOS_GinaBruno wrote: »AlienDiplomat wrote: »Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.
But you know, priorities...
Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.
ZOS_GinaBruno wrote: »AlienDiplomat wrote: »Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.
But you know, priorities...
Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.
skwornub18_ESO wrote: »ZOS_GinaBruno wrote: »AlienDiplomat wrote: »Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.
But you know, priorities...
Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.
We are way past frustrated, why are all the fixes that reduce class effectiveness so easy but all the fixes to actually FIX the class so hard as to take over a year.
There are much worse broken truly OP skills on other classes you are not even bothering with (overcharge cough cough, bolt escape, cough cough, spamming talons..)
As was said early..priorities?
A simple question, does anyone of the DEVs even play a Templar or is all you data from testing scripts? I honestly just do not see evidence of any understanding of the class from a player's perspective.
skwornub18_ESO wrote: »ZOS_GinaBruno wrote: »AlienDiplomat wrote: »Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.
But you know, priorities...
Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.
We are way past frustrated, why are all the fixes that reduce class effectiveness so easy but all the fixes to actually FIX the class so hard as to take over a year.
There are much worse broken truly OP skills on other classes you are not even bothering with (overcharge cough cough, bolt escape, cough cough, spamming talons..)
As was said early..priorities?
A simple question, does anyone of the DEVs even play a Templar or is all you data from testing scripts? I honestly just do not see evidence of any understanding of the class from a player's perspective.
When Craglorn dungeons were introduced, guess which class wasn't picked by devs when they made video.
No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
I lol'ed most at bold part.
Aaand fixed for ya in simple past tense.
Blazing shield WAS one of the best damage shields in the game, absolutely wreckED players who DIDN'T understand it
Alright, I'm going to address every point made here as someone who has been playing a templar since beta and has experimented thoroughly with and maxed out literally every templar class skill.No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
Templars are in a very good spot right now
The LOL button really needs to be brought back. Your sig speaks for itself. You've fully leveled every class except templar. I wonder why.class that is pretty well rounded
jnjdun_ESO wrote: »No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
I lol'ed most at bold part.
Aaand fixed for ya in simple past tense.
Blazing shield WAS one of the best damage shields in the game, absolutely wreckED players who DIDN'T understand it
I also LOL'd heartily about the blazing shield absolutely wrecking players. It might tickle a few people anymore, but that's about it.
People have legitimate complaints here. Level your templar up to VR14 and then go and play magicka Templar in PvP ... and then come back and try to tell all of us with Templar mains that our class is fine and well-rounded. *sigh*
Alright, I'm going to address every point made here as someone who has been playing a templar since beta and has experimented thoroughly with and maxed out literally every templar class skill.No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
1. Piercing Javelin is single target only. Not CC. Compare to DK's Dark Talons, Sorc's Encase or NB's Aspect of Terror...now THAT'S CC.
2. Blazing Shield is useless unless you're uber tanky, which templars typically are not. Let's say for example, you have 20k HP in Cyrodiil. Blazing Shield absorbs 30% of that. 6k. Your shield will protect against 1 or 2 weak attacks. God help you against Lethal Arrow, Wrecking Blow, Crystal Fragments, Meteor, etc...then after it expires, it deals 50% damage, which would be 3k. So what? High magicka cost, little protection, little damage. Waste of a slot. Hardened Armor? There's a good damage shield. I'm not gonna go into sorc shield stacking. We're the absolute worst with class shields, and that's only because Nightblades don't have any shield ability at all.
3. We have one pure AOE skill (spear shards) and it hits for beans. Only time I have ever seen it used in PVP is when someone is hunting for a stealthed player.
4. Yes, people can hit like a truck with physical damage. One problem though. Templar skills are exclusively magicka based. Basically if the class is to the point where the only way to do well is to avoid using the class skills altogether, the class is then redundant and shouldn't exist.Templars are in a very good spot right nowThe LOL button really needs to be brought back. Your sig speaks for itself. You've fully leveled every class except templar. I wonder why.class that is pretty well rounded
Vet levels didn't stop you from leveling every other class. It's a flimsy defense. You stopped because playing templar isn't enjoyable in any aspect. And no, I do not want my class to be the best in every area...templars should be well rounded, being able to do a bit of everything but not specializing in one specific area. That's the point of the class actually. The issue is that it's just ended up a failed experiment in ESO. Instead of being serviceable in all areas, we are weak. This is understandably why most modern day MMOs have switched to the "holy trinity" class system of healer, tank and dps. This wouldn't be a problem if all class skills were just balanced, but they're not, so the QQing will continue until they are.Err, time and vet levels are why I stopped at v2 for my templar. I know everyone wants their main to have the best shield, heals, aoe, and burst - but then it's no longer the 'best'. You complain about things not scaling off one or the other stat, go try playing a stam sorc and tell me all of the problems you encounter. You complain that your shield isn't good enough, or that your heal is magicka based, go play a NB and then complain when you don't have either to even begin with. The thread is about bugs and how ZOS has left them unfixed for over a year, so let's get back on track.
Except that's counter-intuitive for the class. Of course it's not going to work out. Who the hell would play a stam specced sorc? Basically from the sound of it, you're pissed off because NBs don't have some of the same skills other classes do and you feel that NBs have been given the short end of the stick. Let's prove you wrong by taking a look at what classes are performing the best in Cyrodiil currently. This is taken from Chillrend NA.NB lacks any shield whatsoever, and comparing the class heals from a NB to a templar is a lol-matter. Really not sure why you choose to gripe on these two things when you're already ahead of other classes on those fronts. Pick your battles and be smart.
As far as the 'woe is magicka build templar me', again, you're not the worst off. Go try a stam sorc and then let's discuss your shields and heals when none of your class skills scale off of (or for the super majority) morph into stamina skills.
Remember the Restoring Spirit debacle?AbraXuSeXile wrote: »We are so weak now and they keep nerfing lol.
Careful, they might replace Rushed Ceremony with Lay On Hands.No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
ZOS_GinaBruno wrote: »AlienDiplomat wrote: »Yeah, kinda sad they chose to nerf Jesus Beams before getting a fix for any of the totally broken skills, like Eclipse causing you to be unable to attack when it blocks a spell.
But you know, priorities...
Guys, we know you're frustrated and are certainly allowed to be, but please understand that some of these fixes take a lot more time than others depending on complexity and other priorities. That said, we can tell you that the fix for Eclipse is currently being tested, and will likely be in the next incremental patch.
Alright, I'm going to address every point made here as someone who has been playing a templar since beta and has experimented thoroughly with and maxed out literally every templar class skill.No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
1. Piercing Javelin is single target only. Not CC. Compare to DK's Dark Talons, Sorc's Encase or NB's Aspect of Terror...now THAT'S CC.
2. Blazing Shield is useless unless you're uber tanky, which templars typically are not. Let's say for example, you have 20k HP in Cyrodiil. Blazing Shield absorbs 30% of that. 6k. Your shield will protect against 1 or 2 weak attacks. God help you against Lethal Arrow, Wrecking Blow, Crystal Fragments, Meteor, etc...then after it expires, it deals 50% damage, which would be 3k. So what? High magicka cost, little protection, little damage. Waste of a slot. Hardened Armor? There's a good damage shield. I'm not gonna go into sorc shield stacking. We're the absolute worst with class shields, and that's only because Nightblades don't have any shield ability at all.
3. We have one pure AOE skill (spear shards) and it hits for beans. Only time I have ever seen it used in PVP is when someone is hunting for a stealthed player.
4. Yes, people can hit like a truck with physical damage. One problem though. Templar skills are exclusively magicka based. Basically if the class is to the point where the only way to do well is to avoid using the class skills altogether, the class is then redundant and shouldn't exist.Templars are in a very good spot right nowThe LOL button really needs to be brought back. Your sig speaks for itself. You've fully leveled every class except templar. I wonder why.class that is pretty well rounded
Err, time and vet levels are why I stopped at v2 for my templar. I know everyone wants their main to have the best shield, heals, aoe, and burst - but then it's no longer the 'best'. You complain about things not scaling off one or the other stat, go try playing a stam sorc and tell me all of the problems you encounter. You complain that your shield isn't good enough, or that your heal is magicka based, go play a NB and then complain when you don't have either to even begin with. The thread is about bugs and how ZOS has left them unfixed for over a year, so let's get back on track.
Alright, I'm going to address every point made here as someone who has been playing a templar since beta and has experimented thoroughly with and maxed out literally every templar class skill.No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
1. Piercing Javelin is single target only. Not CC. Compare to DK's Dark Talons, Sorc's Encase or NB's Aspect of Terror...now THAT'S CC.
2. Blazing Shield is useless unless you're uber tanky, which templars typically are not. Let's say for example, you have 20k HP in Cyrodiil. Blazing Shield absorbs 30% of that. 6k. Your shield will protect against 1 or 2 weak attacks. God help you against Lethal Arrow, Wrecking Blow, Crystal Fragments, Meteor, etc...then after it expires, it deals 50% damage, which would be 3k. So what? High magicka cost, little protection, little damage. Waste of a slot. Hardened Armor? There's a good damage shield. I'm not gonna go into sorc shield stacking. We're the absolute worst with class shields, and that's only because Nightblades don't have any shield ability at all.
3. We have one pure AOE skill (spear shards) and it hits for beans. Only time I have ever seen it used in PVP is when someone is hunting for a stealthed player.
4. Yes, people can hit like a truck with physical damage. One problem though. Templar skills are exclusively magicka based. Basically if the class is to the point where the only way to do well is to avoid using the class skills altogether, the class is then redundant and shouldn't exist.Templars are in a very good spot right nowThe LOL button really needs to be brought back. Your sig speaks for itself. You've fully leveled every class except templar. I wonder why.class that is pretty well rounded
Err, time and vet levels are why I stopped at v2 for my templar. I know everyone wants their main to have the best shield, heals, aoe, and burst - but then it's no longer the 'best'. You complain about things not scaling off one or the other stat, go try playing a stam sorc and tell me all of the problems you encounter. You complain that your shield isn't good enough, or that your heal is magicka based, go play a NB and then complain when you don't have either to even begin with. The thread is about bugs and how ZOS has left them unfixed for over a year, so let's get back on track.
stam sorcs are useless? YES i,ll agree... but magika sorcs are the strongest in the game right now.. arguably the only class that is viable as magika these days.. the strongest class using class stam abilities is NB by a mile.. so basically if your a templar you go stam and just use 2 handed abilities and do it worse than NB's or DK's .
dk's are nearly as bad in that the only really viable builds is 80% weapon abilities with maybe GDB and scales.. but they do have good ulti's as well.
if the best way to play the class is to ignore almost all class abilities something is wrong..
He was saying that sorcs are the only viable magicka based class now and NBs are the best for stam builds.grimsfield wrote: »stam sorcs only viable magicka class? uh, no.
jnjdun_ESO wrote: »No proper CC. No proper damage shield. No proper burst damage. No proper AOE. Only gap closer semi-bugged. Only one healing skill anyone ever uses, it's bugged as well. Only good offensive skill is a channeled ability...damage nerfed, LOS fixed. Non-templar specific ranged abilities remain unfixed. Is it really that hard to make a decent damn paladin class?? It's not a new concept. It seems that ONLY templars are targeted for the worse, and it's on a weekly basis. Absolutely ridiculous.
PIercing javelin isn't proper CC? You can also stun with focused charge (though buggy) and spear shards. Blazing shield is one of the best damage shields in the game and absolutely wrecks players who don't understand it. You have more AOE options than NB, and while I grant you templar doesn't shine for aoe, you're still not the worst off. Patch 1.6 gave temps a much needed boost in dmg; if you're taking about being able to deal the kind of dmg from stealth that NB do, you can still hit like a truck with a physical dmg build - and if you're still complaining, too bad, no class should be good at everything. Templars are in a very good spot right now, so long as ZOS fixes the bugs with class skills. Don't derail legitimate complaints (focused charge not working, eclipse crappola, etc.) with veiled pleas for additional buffs to a class that is pretty well rounded.
I lol'ed most at bold part.
Aaand fixed for ya in simple past tense.
Blazing shield WAS one of the best damage shields in the game, absolutely wreckED players who DIDN'T understand it
I also LOL'd heartily about the blazing shield absolutely wrecking players. It might tickle a few people anymore, but that's about it.
People have legitimate complaints here. Level your templar up to VR14 and then go and play magicka Templar in PvP ... and then come back and try to tell all of us with Templar mains that our class is fine and well-rounded. *sigh*
NB lacks any shield whatsoever, and comparing the class heals from a NB to a templar is a lol-matter. Really not sure why you choose to gripe on these two things when you're already ahead of other classes on those fronts. Pick your battles and be smart.
As far as the 'woe is magicka build templar me', again, you're not the worst off. Go try a stam sorc and then let's discuss your shields and heals when none of your class skills scale off of (or for the super majority) morph into stamina skills.
jnjdun_ESO wrote: »
He was saying that sorcs are the only viable magicka based class now and NBs are the best for stam builds.grimsfield wrote: »stam sorcs only viable magicka class? uh, no.