lol
l2r
"thus, hacks that affect movement are unchecked by the server. however, theres multiple layers of protection, and is currently no speedhacks that work on the live client"
we were discussing client/server protocol, which does not monitor movement speed. this isnt rocket science lol
see this is why i said earlier that i didnt want to explain the concept to you, because you obviously dont have the capacity to understand it. no offense
rammstein2001pub18_ESO wrote: »
there are no current working speedhacks in eso.
tho i dont doubt that you are naive enough to believe a site that sells a fake product lol
reminds me of how many people whined in daoc at Xunleashed for money back when their accounts were banned for using their "product" lol
newsflash, when they make a new speedhack, it does work for a few hours, but is detected (by the speed threshold) and removed and the server is then updated to detect it.
note to self: not worth it to explain to randoms how servers work lol
rammstein2001pub18_ESO wrote: »Animus0724 wrote: »Bugged Forward Camps- Camps becoming unusable either immediately after placing them even when they have not been burned down and does not despawn when they reach their max player spawn limit
I know what causes this: A party member joining the group after the tent is laid down. I literally saw this happen one night, two times in a row where the tent disappeared from the map right as someone joined the group. When we now put down a tent, we do not have anyone join the party, and as long as no pugs use the tent, there are no problems.Animus0724 wrote: »Despawning Mounts- Mount despawns after summoning it, seems to be triggered by touching anything on the keyboard or even moving the mouse. Press "H" and DON'T TOUCH ANYTHING or it will despawn.
I haven't had this happen except for when I spam H while inappropriately tagged for combat.Animus0724 wrote: »Unknown Error-Sudden drop in connection that only happens in Cyrodiil- I'm sure we all had a moment where everyone stops moving, you can no longer draw or sheath your weapons or stealth, a few seconds later you're back at the login screen with a stupid "Unknown Error" message. Note: You are still able to chat in guild chat when this happens
This happens when someone joins the group and they are not in Cyrodiil or in another campaign. Always invite from /zone chat to avoid this.Animus0724 wrote: »Party Lag-Groups above 16 players will lag out resulting in half or more of that group dropping connection.
This only happens when someone does drop connection and tries to log back in. Instantly kick anyone whom drops connection and this problem goes away.Animus0724 wrote: »Bad Map-Inaccurate map where player locations are wrong. Even the compass kills itself, again this only happens in Cyrodiil
Zenimaxbugs....Animus0724 wrote: »Keen Eyed Enemies- Enemies, mostly EP players -_-, able to see right through stealth sometimes charging in across the map to gank you where you were completely in stealth and the indicator at hidden. Note: There were no mage lit enemies around
This is the radar exploit. I've seen this myself as an EP player -- watching a player run from Arrius keep to the Arrius lumbermill directly for me while I'm moving and watching the player to continue to track me (while the eyelids are closed) in an inconspicuous location while hidden and charge at me (Critical Rush) well over the range of a detection potion. No solution except from Zenimax policing their game.Animus0724 wrote: »Insta Repair- Enemies seemingly repairing walls and doors to 100% in an extremely short amount of time. Seriously the shortest I've seen was 15 seconds, no more than 10 enemies present inside the keep. We took down a wall, went in, turned around to see we were completely trapped with our reinforcements outside.
This is the speed-hack exploit. These same players, while there is a lot of combat around will also do other exciting things such as hit you 10x with a heavy 2-hand attack in less than a second which will seemingly one-shot you. Again, there is no solution except for Zenimax to police the game.
i do agree with leewells and come to think of it beteric i have grouped with him before same with the red sun,Magnarz etc and couple others that belong to DR .. i may have been mistaken lol
but aren't you in DR? so what i heard was all those players talking onTS3 about abusing glitches and exploits and using hacks etc ..
If you believe that is what you heard in a DR channel, you are obviously clueless and have never been in our TS3. It is that simple. The only time exploits are discussed is when we're disgusted with someone else using them against us and getting pissed and logging off (I think I did say once, something to the tune, "I have a half of mind to caltrop this entire raid" when we were trying to take a keep where the defenders on the wall were using caltrops, and that's the worse you would have ever witnessed). Not unless, of course, you are talking about oil pots being on the ground during beta when an officer got GM confirmation that it was working as intended and we took off with it and used it to return the favors. Other than that, I know you're talking out your fourth point of contact and even people still in our guild, those that rage-quit, etc will state the same if they have a shred of integrity.
What goes to further this assertion is the fact you don't even know my TS3 ID or even know who I was. Its fairly obvious if you were ever really in my guild or our TS3. So how about you take your baseless accusations to a politician whom might actually appreciate it.
lol
l2r
"thus, hacks that affect movement are unchecked by the server. however, theres multiple layers of protection, and is currently no speedhacks that work on the live client"
we were discussing client/server protocol, which does not monitor movement speed. this isnt rocket science lol
xsorusb14_ESO wrote: »rammstein2001pub18_ESO wrote: »
I ran into rammstein before as well, and he instant killed me for 30k damage.
Cheating obviously
sure thing
heres one from a ways back
part1http://m.youtube.com/watch?v=BKcMWX2Zfvs
part2http://m.youtube.com/watch?v=qw1mCB6rD0E
could post a lot more but i think you need time to study
ahh i see!
honestly i dont think anyone is hacking in eso
Usually I stop at 95%.jeffreyb14_ESO3 wrote: »I haven't read many of the comments so I apologize if this has been mentioned, but I wanted to share some insight on repair kits being bugged. I've noticed that this only happens if you are in the process of repairing, and then get interrupted.
For example the wall is at 97% and you repair. Midway through your character doing the crouching animation the wall gets to full and it gives a message that you can't repair walls at full health. Then my kits get bugged. Same thing if you are in the process of repairing and an enemy hits the wall with siege. It interrupts the repair and my kits usually bug.
Aside from that my kits typically work perfectly. Hope this helps!
EDIT: This bug is listed as "Item Not yet ready" on the original post.
honestly playing as a smallman group bombing large zergs, the only "bug" i run into regularly is the ae cap, which i will always consider to be a bug, because its better to assume its a bug than to assume the devs are stupid.
no, other pvp mmos dont have animation canceling in pvp either