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Can someone please explain the end game in ESO to me

  • Worstluck
    Worstluck
    ✭✭✭✭✭
    Shaun98ca2 wrote: »
    End Game content is just that the end of the game. SURE some games hide it with gear levels that are longer to grind than hitting the max level in the game.

    TESO's "end game" Starts at level 1. To think any differently well prepare to be HIGHLY disappointed, WHICH everybody is so GOOD JOB.

    1-50 + VR content is by far more content than any other MMO I have ever played.

    People complain the quests are stupid and boring and repetitive well WHAT MMO ISNT. The only real option missing from leveling is grinding dungeons. Well that's good to me cause 1-50 you want to really EXPERIENCE the dungeon and story attached. There is PLENTY of time to grind these dungeons in Veteran Rank.

    I play this game a LOT 4 hours minimum every day and I have been here since early start......Im ONLY level 42 and on AD side haven't even made it to reapers march yet. IF your at max level you were either playing a HELL OF A LOT MORE or didn't truly experience the game for what it is.

    If you grinded to the end of the game for PVP then by all means enjoy the pvp. If you get bored theres plenty of story available in the game.

    If someone is V12 their opinion should be worth twice as much as a level 40, in fact they probably did play twice as much as you and know twice as much about it. You will see what happens when you put your big boy pants on and enter a Vet zone.

    I disagree. Vet12 are fast clickers. They have no idea what the story was about. They only cared about leveling. Or they were PvPers who MUST level up to top level to enjoy PvP. If you are not top and geared yoy are cannon food.

    But PvPers has again no idea about PvE content.

    ESO is great game, I admit it has issues like grouping... But in overall it is the best MMO I have played so far.

    FYI, Don't assume silly things, it makes an as...you know the rest.

    VR12 here, Tamriel Hero, Savior of Nirn, Exlporer and I've ready pretty much every lore book in the game, at least the ones that weren't in previous TES games, as I've read those before. I read all the quests (all 1000 of them). I just play the game more than you, and I can guarantee I know the story a lot better than yourself :D
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • Mablung
    Mablung
    ✭✭✭✭✭
    Mablung wrote: »
    Keep repeating it to yourself like some cult given mantra. I would try and warn you against drinking the kool aid but it appears that I am too late.

    You're also tripping hard on nostalgia; WoW was a piece of *** throughout beta and much of vanilla as was Shadowbane (I hear you enjoy some Shadowbane.exe). Warhammer Online also released as a steaming pile of ***. They all got better one way or another and I suspect ESO will do the same if it manages to live a bit longer.

    I keep seeing this argument that WoWs release was bad. That couldn't be further from the truth. The game had horrible, horrible login queues but that was because nobody had a clue how many people would buy the game. The were popping out new servers daily to try and catch up. As far as problems in game, I remember none. No quest issues, no class issues, etc.

    Shadowbane had it's issues and you either loved it or hated it. I was on the love end of that. Back then it was more about connection and computer than anything else.

    Warhammer was bad as far as questing went but once you got into the Arenas and RvR stuff it was lots of fun.

    I hope that ESO gets their act together. I truly do. I just do not see it. I mean 2 out of the 3 games in this post not counting ESO rapidly died.
  • Worstluck
    Worstluck
    ✭✭✭✭✭
    The only issue I remember that annoyed me at WoW release was loot lag. You would pick an herb and just be stuck in the looting animation. Beyond that, it wasn't that bad. I remember the queues for the popular servers, and some downtime. Regardless, when WoW released, there wasn't really much to do at max level either. Onyxia didn't come out until a little later, but not long. The game's systems at the time were obviously much simpler than ESO's, although it was 10 years ago...


    I started as a Warlock, so I used to have grind npc's underwater because there always seemed to be a rogue nearby that would kill me. Class balance was horrible, Warlocks, Hunters and Druids sucked as they were the latest additions in beta if I remember. Shamans ran around using 'winfury' and just destroyed everything with an Arcanite Reaper. Fun times :D

    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • Enkil
    Enkil
    ✭✭✭✭✭
    Mablung wrote: »
    Mablung wrote: »
    But in overall it is the best MMO I have played so far.

    That is sad if it is true. There have been and still are so many MMOs that are better in every way you can think than this game. I am crying for you right now. :'(

    It is one of the better "MMO's" that I have played I agree, but sadly once The Division comes out everything will be irrelevant.

    IMO So many other MMOs blow this away-Shadowbane, SWG, WoW, Eve, Rift, UO, DaOC, even Warhammer with all of its problems was a blast to play in RvR.

    This game has great music, beautiful scenery and that is about it.

    Combine Shadowbane's mechanics & balance + Elder Scrolls lore + Tamriel setting and you would have one Awesome MMO...

    I still play Shadowbane (emulator) as do many in my guild...
    Edited by Enkil on June 13, 2014 10:43AM
  • sevcik.miroslaveb17_ESO
    Tannakaobi wrote: »

    ESO is great game, I admit it has issues like grouping... But in overall it is the best MMO I have played so far.

    Nothing personal, but I get really tired of hearing this. If you play games for the story, that's fine, but stop busting other people's humps because they like doing things that being top level usually gets you.[/quote]

    Can't argue with that.

    Also you have to ask yourself, If people are only playing for the story. Why the *** play an mmo? They are miles behind other game types in terms of quality and story.

    I guess in eso it's because it's a TES game, but you get people saying the same things in other mmo's.

    [/quote]
    Why do you play MMOs if not for story and it's world?
    Wouldn't you be better with playing some FPS game?

  • Nidwin
    Nidwin
    ✭✭✭
    I wish you people would instead of sitting here trying to force everyone to be as miserable as you, or attacking anyone who enjoys themselves and calling them fanboys. Just go, don't let the door hit you where the good lord split you.

    Won't happen as it's not how they play games.

    1. Buy/sub to a game.
    2. Whine about everything
    3. Devs sucks, company sucks
    4. You're all badies, fanboys and stupid to still pay for this game that should be F2P
    5. Telling everyone they've unsubbed months ago
    6. Telling everyone they already knew, since beta, the game was crap

    Phase 2
    1. Listen to me because I know what ZOS should have done to save this game (some will even make YOUTUBE vids and entire websites about the subject)
    2. Whine about everything
    3. Devs sucks, company sucks
    4. You're all badies, fanboys and stupid to still pay for this game that should be F2P
    5. Telling everyone they've unsubbed YEARS ago. (Yes, they are still posting in this forums YEARS after having unsubbed)

    Phase 3
    1. The Elder Scrolls Offline coming to you first Quarter 2015 (They even put this stuff in their sig)
    2. You're all badies, fanboys and stupid to still pay for this dead game
    3. The only thing that can save this game is F2P
    4. It was way better at launch but they screwed it up with every patch
    5. They should have listen to me and done as I said so this game would still be alive and kicking.
    Nidwinqq Templar (healzzz) United Warhammer Vets
    Nidwinqq RR100 Magus till the end, R.I.P. Badlands
  • Fleymark
    Fleymark
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    To answer the above question, the MMO I first played starting 15 years ago and continued for like 8 years hardcore (and still go back to casually today) that set the standard for me basically required grouping with 5 other players for 50 levels (later upped to 60, then 65, then 70 and 75 before I left...is 100 now) and it took most people 6 months to a year to do originally. At which point you started over because endgame consisted of gearing up in gear dropped by mobs that required 50-70 or so other top level players and a proper division of classes.

    It was always just you and the world and your skill as a player and social skills....And lots and lots of game time. There was a story buy you had to go looking for it. I think it's a safe assumption that except for some trivial newbie some quests most people were oblivious to the story until they did their mid level class armor quests or their high level epic weapon quests. Because it was never about story...You were so busy trying to survive and get things done in an unforgiving and harsh world that required lots of social interaction to get anything done at all.

    The true essence of an MMO, IMO. Modern gamers recoil at things like not being able to solo and true class interdependence and having a real time commitment because of real penalties as a part of real risk verses reward, but there is no coincidence that the game that most had those things is the one that many of us site as the entire reason we play these games. No other game has captivated me, personally, for so long in my nearly 40 years of gaming before or since.

    It was never about the story. Or questing. It was always about getting things done in a difficult and unforgiving environment that required other people to advance in. Not this serial solo quest till your eyes bleed and opt to group or not for the occasional dungeon with zone and guild chat to entertain you on your way to optional PvP. A game is either an MMO or it isn't IMO, but I'm not exactly on the winning side of this debate, either.

    There are better single player games for story. Or books and movies, for that matter.

    Not that I'm on the winning side of this, though. I'm convinced that the reason modern gamers are so preoccupied with spoilers now is because most games including most MMOs are all the same predictable tripe in the gameplay (it's a fps, it's a sandbox game, it's a third person shooter, blah blah) thanks to a certain retail chain driving the industry that story is the only fresh and exciting thing left.

    It might be nice to have something new and fresh that is about challenge and interaction again sometime in the post-wow era before I kick it but I'm not exactly holding my breath. LOL
    Edited by Fleymark on June 13, 2014 11:25AM
  • Rocksteady
    Rocksteady
    ✭✭✭
    Fleymark wrote: »
    To answer the above question, the MMO I first played starting 15 years ago and continued for like 8 years hardcore (and still go back to casually today) that set the standard for me basically required grouping with 5 other players for 50 levels (later upped to 60, then 65, then 70 and 75 before I left...is 100 now) and it took most people 6 months to a year to do originally. At which point you started over because endgame consisted of gearing up in gear dropped by mobs that required 50-70 or so other top level players and a proper division of classes.

    It was always just you and the world and your skill as a player and social skills....And lots and lots of game time. There was a story buy you had to go looking for it. I think it's a safe assumption that except for some trivial newbie some quests most people were oblivious to the story until they did their mid level class armor quests or their high level epic weapon quests. Because it was never about story...You were so busy trying to survive and get things done in an unforgiving and harsh world that required lots of social interaction to get anything done at all.

    The true essence of an MMO, IMO. Modern gamers recoil at things like not being able to solo and true class interdependence and having a real time commitment because of real penalties as a part of real risk verses reward, but there is no coincidence that the game that most had those things is the one that many of us site as the entire reason we play these games. No other game has captivated me, personally, for so long in my nearly 40 years of gaming before or since.

    It was never about the story. Or questing. It was always about getting things done in a difficult and unforgiving environment that required other people to advance in. Not this serial solo quest till your eyes bleed and opt to group or not for the occasional dungeon with zone and guild chat to entertain you on your way to optional PvP. A game is either an MMO or it isn't IMO, but I'm not exactly on the winning side of this debate, either.

    There are better single player games for story. Or books and movies, for that matter.

    Not that I'm on the winning side of this, though. I'm convinced that the reason modern gamers are so preoccupied with spoilers now is because most games including most MMOs are all the same predictable tripe in the gameplay (it's a fps, it's a sandbox game, it's a third person shooter, blah blah) thanks to a certain retail chain driving the industry that story is the only fresh and exciting thing left.

    This

    "Their stupidity does not amaze me, its when they're smart that amazes me. It's baffling whenever you find someone who's smart — incredible. Soon you'll have zoos for such things." -Frank Zappa
  • Blackwidow
    Blackwidow
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    ✭✭
    Blackwidow wrote: »
    korkibucek wrote: »
    Can someone please explain the end game in ESO to me

    It's where you unsub and find a new game to play. :D

    I wish you people would instead of sitting here trying to force everyone to be as miserable as you, or attacking anyone who enjoys themselves and calling them fanboys. Just go, don't let the door hit you where the good lord split you.

    I wish you would not make things personal by attacking other posters about their opinions of the game.

    I know your are all butt hurt I made a joke about your precious game, but you need to learn that not everyone takes the game so seriously.
    Edited by Blackwidow on June 13, 2014 11:56AM
  • dolanjamieb16_ESO
    I find cyrodil a good mix of pvp and pve its a brilliant for end game and if they make it more stable and the changes to campaigns work it could be one of the best things to do for endgame in any mmo out there

    Im really having a lot of fun there at v6
  • Thechemicals
    Thechemicals
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    korkibucek wrote: »
    When I hit VR12 what is there to do in ESO?

    I've not heard anything concrete and I've come to the concluesion that there is.

    Trails - Pointless, you can get better gear by crafting
    Farming Mats - For crafting best end game gear
    Cyrodil - See how long you can last before it lags/crashes (also rewards here are way behind what you can craft.)

    It seems to be that the end game in ESO is severely lacking and that they plan to address this by slamming up the VR cap "every 4 - 6 weeks.) Basically we are paying subs for an RPG, with limited (mostly broken) RPG content.

    Personally i tiered (progressive) end game content, not the never ending story.

    Endgame is for the challenge and has a competitive ladder type ranking for guilds/groups that finish the fastest. Its basically a pve ranking which I think is original vs the pvp ladders in other games.

    As a fact, you are wrong about
    Trials- They have 2 of the best sets in the game. Warlockvr12 and Dragonvr12. Both these sets played a part in the super Op batswarm builds and dragon standard builds when the game was released. These sets are much more impressive for certain builds than anything crafting can do. No craft set can mimic what these sets do. Also, trials have items that can be deconstructed if you decide your craft gear is better. So each item, has the potential to give you a craft material valued up to 6.5k which is what temper alloy sells for sometimes.

    Farming mats- and researching traits to make better sets, and the tactical research of creating a vr12 set custom tailored to your build. An 8 trait set combined with other 8 trait sets is part of the endgame experience. You are making the ultimate character for yourself.

    Cyrodiil- Your personal experience with crashes and lag is just one experience, but yes the stability in Cyrodiil is bad more often than not. However, I have had good experiences in Cyrodiil as well, even with lag. At Vr12 you can squish the heads of vr1's and under and people will fear you, staying hidden rather than fight you. The one recurring comment I hear players say about vr12 in Cyrodiil is that they don't get targeted as much as before.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Darkro
    Darkro
    ✭✭✭
    Damn, I wish I was as blissfully ignorant as the OP.
    The Elder Scrolls franchise has ALWAYS been about storyline, questing and environment; NEVER about end-game.
    One would of thought people knew what they were buying...

    TL;DR version? This game and ES games in general are about the journey, not the destination.
  • Beesting
    Beesting
    ✭✭✭✭
    @S1L3NTKiLLaH‌
    Thank you for reason nr 5, i Laughed so hard the coffee came out my nose.
    Blackwidow wrote: »
    korkibucek wrote: »
    Can someone please explain the end game in ESO to me


    Yeah ill give you a honest answer about end game content.

    1. ...

    5. If your V12 you can go to a V5 zone and get murdered by trash mobs.


    Try those out!

    If number 5 is true i am so looking forward to it. It made the coffee come out my nose i LOLLED so hard when i read this. Thank you !
    Edited by Beesting on June 13, 2014 2:50PM
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • korkibucek
    korkibucek
    ✭✭✭
    Darkro wrote: »
    Damn, I wish I was as blissfully ignorant as the OP.
    The Elder Scrolls franchise has ALWAYS been about storyline, questing and environment; NEVER about end-game.
    One would of thought people knew what they were buying...

    TL;DR version? This game and ES games in general are about the journey, not the destination.

    If it's about the journey and not the destination they should just have made anther rpg and left out the mmo bit.

    Why would you release an MMO with subs that was designed like this, it would mean that people would hit the level cap unsub and never play again. Which does not seem to be a sustainable business model.
  • Tannakaobi
    Tannakaobi
    ✭✭✭✭✭
    Why do you play MMOs if not for story and it's world?
    Wouldn't you be better with playing some FPS game?

    I said if you only play for the story, already you have added to that with world, which by the way is a pretty big thing to add. There is far more to an mmo than just the liner quest line that they provide. Such as the world itself, which for some reason you think I don't like, I'm not sure why, I didn't even say I disliked the story.

    Also you have quoted me for three peoples posts, only the last bit was me.
    Edited by Tannakaobi on June 13, 2014 4:03PM
  • sajackson
    sajackson
    ✭✭✭
    Guys, the game is only 2 months old.
  • Worstluck
    Worstluck
    ✭✭✭✭✭
    Darkro wrote: »
    Damn, I wish I was as blissfully ignorant as the OP.
    The Elder Scrolls franchise has ALWAYS been about storyline, questing and environment; NEVER about end-game.
    One would of thought people knew what they were buying...

    TL;DR version? This game and ES games in general are about the journey, not the destination.

    So after we finish all the quests we should quit? I don't think that's a very good business for a subscription MMO B)
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • sajackson
    sajackson
    ✭✭✭
    Worstluck wrote: »
    Darkro wrote: »
    Damn, I wish I was as blissfully ignorant as the OP.
    The Elder Scrolls franchise has ALWAYS been about storyline, questing and environment; NEVER about end-game.
    One would of thought people knew what they were buying...

    TL;DR version? This game and ES games in general are about the journey, not the destination.

    So after we finish all the quests we should quit? I don't think that's a very good business for a subscription MMO B)

    Just man up and do what you gotta do. Stop making such a big drama out of it.
  • Mablung
    Mablung
    ✭✭✭✭✭
    Enkil wrote: »
    Mablung wrote: »
    Mablung wrote: »
    But in overall it is the best MMO I have played so far.

    That is sad if it is true. There have been and still are so many MMOs that are better in every way you can think than this game. I am crying for you right now. :'(

    It is one of the better "MMO's" that I have played I agree, but sadly once The Division comes out everything will be irrelevant.

    IMO So many other MMOs blow this away-Shadowbane, SWG, WoW, Eve, Rift, UO, DaOC, even Warhammer with all of its problems was a blast to play in RvR.

    This game has great music, beautiful scenery and that is about it.

    Combine Shadowbane's mechanics & balance + Elder Scrolls lore + Tamriel setting and you would have one Awesome MMO...

    I still play Shadowbane (emulator) as do many in my guild...

    Like I said it was a great game. The class system would definitely fit perfectly into this game. Throw in some city siege and open world pvp.

    I have not played the emulator but have read good things about it. I may have to go try it out.
  • Kalman
    Kalman
    ✭✭✭✭
    korkibucek wrote: »
    Trails - Pointless, you can get better gear by crafting
    Farming Mats - For crafting best end game gear
    Cyrodil - See how long you can last before it lags/crashes (also rewards here are way behind what you can craft.)

    He has no idea what he is talking about. He just read some random complaining from some uber-bro-i-love-wow-and-nothing-else-dude and took it as fact. Go home.
  • Sighlynce
    Sighlynce
    ✭✭✭
    Go to Craglorn and invite lvl v1-v3 people into your group.. Hit every place on the map including dungeons. Help us out. Bottom line is, there isn't a lot for you to do by yourself but there is stuff to do. I finally make it to v1 :D only to rush to Craglorn and get killed by a lvl v11 wasp :# . WTF ? Everything is way too difficult to do on my own sooo , I'll join a group :D ! Um don't think so . Every group wants lvl7 and up all others need not apply :( . So I run around picking Void Blooms and opening chests :\ .. If you hook up with a bunch you see riding by its like.. What are doing getting our xp :o you need to find a group :\ .. I just want to whack em' with my staff ;) .. But Templars don't do that o:) .. So come on help us out, you'll be killing stuff, watching us die AND enjoy some camaraderie until ESO opens another area for v12 and up. Its a win win :) .
    "What is better - to be born good, or to overcome your evil nature through great effort?" - Paarthurnax
  • Thor
    Thor
    ✭✭✭
    Endgame is on forums obviously.
  • Shaun98ca2
    Shaun98ca2
    ✭✭✭✭✭
    Fleymark wrote: »
    To answer the above question, the MMO I first played starting 15 years ago and continued for like 8 years hardcore (and still go back to casually today) that set the standard for me basically required grouping with 5 other players for 50 levels (later upped to 60, then 65, then 70 and 75 before I left...is 100 now) and it took most people 6 months to a year to do originally. At which point you started over because endgame consisted of gearing up in gear dropped by mobs that required 50-70 or so other top level players and a proper division of classes.

    It was always just you and the world and your skill as a player and social skills....And lots and lots of game time. There was a story buy you had to go looking for it. I think it's a safe assumption that except for some trivial newbie some quests most people were oblivious to the story until they did their mid level class armor quests or their high level epic weapon quests. Because it was never about story...You were so busy trying to survive and get things done in an unforgiving and harsh world that required lots of social interaction to get anything done at all.

    The true essence of an MMO, IMO. Modern gamers recoil at things like not being able to solo and true class interdependence and having a real time commitment because of real penalties as a part of real risk verses reward, but there is no coincidence that the game that most had those things is the one that many of us site as the entire reason we play these games. No other game has captivated me, personally, for so long in my nearly 40 years of gaming before or since.

    It was never about the story. Or questing. It was always about getting things done in a difficult and unforgiving environment that required other people to advance in. Not this serial solo quest till your eyes bleed and opt to group or not for the occasional dungeon with zone and guild chat to entertain you on your way to optional PvP. A game is either an MMO or it isn't IMO, but I'm not exactly on the winning side of this debate, either.

    There are better single player games for story. Or books and movies, for that matter.

    Not that I'm on the winning side of this, though. I'm convinced that the reason modern gamers are so preoccupied with spoilers now is because most games including most MMOs are all the same predictable tripe in the gameplay (it's a fps, it's a sandbox game, it's a third person shooter, blah blah) thanks to a certain retail chain driving the industry that story is the only fresh and exciting thing left.

    It might be nice to have something new and fresh that is about challenge and interaction again sometime in the post-wow era before I kick it but I'm not exactly holding my breath. LOL

    Sounds like EQLive. Ah the memories, by todays standards that game would have never made it past day one. People cry Veteran Rank is too hard LOL imagine EVERY monster in the world being required of a group of 6 to take out.

    One class to heal. You can say 3 but really it was one. You had 3 options for tank but there was one class that did it the best. And GAWD forbid you should think your capable of doing something outside of your class's given role.]

    Nothing like killing the same monster OVER AND OVER for months straight and you wanna talk about the horrors of rolling an alt LOL I would roll an alt in this game WAY before I would have in that game. At least there is a story here like watching a good movie again for the 30th time.
  • Wifeaggro13
    Wifeaggro13
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    End game / Broken
  • tordr86b16_ESO
    tordr86b16_ESO
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    End Game in ESO:

    Grind gold
    Research traits
    Trials (if you can)
    PvP
    Level up alts
    Train all skills
    Get all skyshards and lore books (Achiv *** lol).
  • korkibucek
    korkibucek
    ✭✭✭
    End Game in ESO:

    Grind gold
    Research traits
    Trials (if you can)
    PvP
    Level up alts
    Train all skills
    Get all skyshards and lore books (Achiv *** lol).

    Just one question,

    What is the point in Grinding Gold?

    What do you actually spend it on?
  • Worstluck
    Worstluck
    ✭✭✭✭✭
    Enchants, if you don't have a 40 enchanter. Food if you don't have a provisioner. Gear. Daedric motif books and fast horses for your alts :D
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • Mortosk
    Mortosk
    ✭✭✭✭
    korkibucek wrote: »
    When I hit VR12 what is there to do in ESO?

    I've not heard anything concrete and I've come to the concluesion that there is.

    Trails - Pointless, you can get better gear by crafting
    Farming Mats - For crafting best end game gear
    Cyrodil - See how long you can last before it lags/crashes (also rewards here are way behind what you can craft.)

    It seems to be that the end game in ESO is severely lacking and that they plan to address this by slamming up the VR cap "every 4 - 6 weeks.) Basically we are paying subs for an RPG, with limited (mostly broken) RPG content.

    Personally i tiered (progressive) end game content, not the never ending story.

    Roll a melee DPS Templar to unlock hard mode.
    Edited by Mortosk on June 13, 2014 10:13PM
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • drogon1
    drogon1
    ✭✭✭✭
    Shaun98ca2 wrote: »
    End Game content is just that the end of the game. SURE some games hide it with gear levels that are longer to grind than hitting the max level in the game.

    TESO's "end game" Starts at level 1. To think any differently well prepare to be HIGHLY disappointed, WHICH everybody is so GOOD JOB.

    1-50 + VR content is by far more content than any other MMO I have ever played.

    People complain the quests are stupid and boring and repetitive well WHAT MMO ISNT. The only real option missing from leveling is grinding dungeons. Well that's good to me cause 1-50 you want to really EXPERIENCE the dungeon and story attached. There is PLENTY of time to grind these dungeons in Veteran Rank.

    I play this game a LOT 4 hours minimum every day and I have been here since early start......Im ONLY level 42 and on AD side haven't even made it to reapers march yet. IF your at max level you were either playing a HELL OF A LOT MORE or didn't truly experience the game for what it is.

    If you grinded to the end of the game for PVP then by all means enjoy the pvp. If you get bored theres plenty of story available in the game.

    This is the kind of niche MMO player that ESO can hope to hang on to. I just don't think enough of these types of players exist to adequately fund the game in its current state over the long haul (no xp from dungeons? what?). It is too much like having to pay a sub for a single player RPG.
    Edited by drogon1 on June 13, 2014 10:06PM
  • alexj4596b14_ESO
    alexj4596b14_ESO
    ✭✭✭
    korkibucek wrote: »
    When I hit VR12 what is there to do in ESO?

    I've not heard anything concrete and I've come to the concluesion that there is.

    Trails - Pointless, you can get better gear by crafting
    Farming Mats - For crafting best end game gear
    Cyrodil - See how long you can last before it lags/crashes (also rewards here are way behind what you can craft.)

    It seems to be that the end game in ESO is severely lacking and that they plan to address this by slamming up the VR cap "every 4 - 6 weeks.) Basically we are paying subs for an RPG, with limited (mostly broken) RPG content.

    Personally i tiered (progressive) end game content, not the never ending story.

    Having fun with your friends?
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