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Auction house is a must!

  • martinhpb16_ESO
    martinhpb16_ESO
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    Makkir wrote: »
    100 count stacks of material will never sell for less than 400g because that is the vendor cost of the stack.

    Anyone selling for less need to have their brain looked at.

    Maybe the answer isn't to bring on board a central AH but to increase the number of members in a guild to 1000 (instead of 500) so that you are marketing to more people.

    Standing around a city offering your wares in Zone Chat hits less than 500 people anyway at any given time.

    I am not sure what the difference is between advertising in zone chat and sticking something in the store so that you can go about your business gaming instead of selling.

    OK Question...Did you play EverQuest? Would you be opposed to a system that was like EQ's Bazaar?
    Basically your character would stand in a booth and act as an NPC vendor. You had a vendor backpack, and everything in that bag was for sale on your character. People would right click on your character just like a vendor and could browse your goods. This would be done in a trading zone.

    You think I want to stand around all day like a moron trying to sell my stuff, or run around checking out every other moron for the stuff I want?

    We need an AH.

    At least the spelling is difficult for you.
    Hew's Bane*
  • Makkir
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    Jeremy wrote: »
    There needs to be a convenient way to list and compare goods. And expecting players to use commercials on a forum or trade channel isn't going to cut it for a lot of us.

    Then maybe you are playing the wrong game.

  • Makkir
    Makkir
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    Jeremy wrote: »

    For example: very few people could afford computers when they first were introduced because of how expensive they were. Yet now that they have been made more affordable computer companies are more profitable than ever. And the reason for this is because they are able to sell to a much greater number of people.

    .

    But your armor/weapons isn't consumable currently. Bigger/better/faster computers are constantly coming out and marketed to billions of people.
    The armor I would be selling is marketed towards thousands of players, but once they have their set they will not be buying again since armor doesn't break.

    Or until the next expac comes out and a "next tier" of armor because available.

    But the bottom line is armor and weapons don't break over time and thus are not consumable. There will always be a healthy demand for food and potions because they are used up and needing to be replaced.

  • Makkir
    Makkir
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    Jeremy wrote: »

    In other words, open and free markets are good for everyone. Both the people who buy and sell. Artificial markets that allow for price gouging benefit only a very small amount of people and need to be diminished. Because over-pricing pests as you put it don't deserve a chance. And they wouldn't in a real economy not controlled by all of these ridiculous boundaries and market controls.

    My wife and I used to buy goods from our local Real Deals (Dollar Store) and resell on eBay for over 10 bucks (baby picture frames, and some other misc hot selling items). I guess we should be pinned against a wall and shot for price gouging? I don't believe in social welfare when it comes to crafter centered MMOs. This is survival of the fittest. Get aggressive. Get better. Get smarter. As long as it isn't hacking, exploiting, cheating then there is nothing wrong with buying low, selling high philosophy or even just selling your goods in game for a higher price than the other guy. They are worth whatever someone is willing to pay. If you don't like it, this game gives you the ability to grind up the profession yourself, collect the mats, and make it for yourself. Perhaps a system of Buy Orders like EVE would be better...I don't know.

    Because in the real economy and real world as you mention, if everyone was on top, there'd be no one left around to clean up your crap, collect your trash, wash your car, etc. You can't subsidize (bring the top down and the bottom up) in an MMO and expect any incentive for crafters to bust balls all day collecting rare mats and crafting rare gear, or spending a lot collecting rare motifs.



    Edited by Makkir on June 10, 2014 5:13PM
  • Hamfast
    Hamfast
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    Fyrakin wrote: »
    From technical perspective Megaserver wide auction house would be possibleto acomplish, but considering how much crap people offload there (30 items per account) the interface would then have to be totally different. Without any change to it I doubt Add-ons could help it, to find anything you'd have to wait for the whole thing to be downloaded.

    Your point about offloading crap into a server wide or even alliance wide Auction House is predicated on the lack of a cost to list the item and the value of that crap to someone else. Because you see an item as crap, does not mean I would not see it as valuable...

    There are several ways that offloading crap can be dealt with, first is the item itself, foul hides and ectoplasm have no use, they have no value beyond what a vendor will pay for them, the auction house should not allow them to be listed...

    The Fee charged to list an item should be based on the buyout value of that item (say 10%) and perhaps modified by the number of that item already in the AH, if there are already thousands of folks offering an item (Green level 16 Bosmer Style Long sword with the precise trait) then the fee is increased to 15% if the buyout value...this gives the later seller the advantage of being able to undercut the price of other sellers, but at a proportionally larger cut in profits, add to that a cut of the sale, and profits are further diminished for listing the same thing.

    How long an item can be listed in the AH would be another way to limit the junk, the listing feel is lost regardless of if it sells or not, costing sellers gold for nothing, if, on a regular basis, the AH code "Returned" over priced items... again, based on the exact item, that Green level 16 Bosmer Style Long sword with the precise trait, any item priced at x% (say for example, 200%) above the median price is returned to the seller with a tersely worded note about price gouging... by the same token, an item listed for a price well above the median price could not only cause an immediate rejection, but raise a flag. I have to admit, I am not a big fan of the immediate rejection, the reason being no fee is charged if the item is not listed, the only reason to list that Green level 16 Bosmer Style Long sword with the precise trait for 25,000 GP is to transfer gold from buyer to seller... or, in this case, Gold Seller to Gold Buyer, instead, the fee is charged, the authorities are notified, the item is tracked and the account of the person that buy's that over priced item flagged for an audit by the ZRS...
    Of all the things I have lost, I miss my mind the most...
  • Blade_07
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    Another point I would like to add to this is that an AH would balance the market in that there would be no wondering what items are worth to everybody. You could just look at sales history and see the going price for that item you want! An AH just makes so much common sense! Its so much easier just in and out BANG...DONE! ;) I think its great that Zenimax wanted to try something that no other MMO has done but sadly its not working well at all. A good search engine for the guild stores would help out the whole guild store thing a lot. Make it so that you can search one guild store or multiple guild stores for what you want & add a auto fill for the search line that would provide a easy way to type in the item you want. So, all you have to do is write in the search box the first 2 to 3 letters of the item you are looking for and a drop down window would appear showing you the items that have those first 2 or 3 letters and you could then click on the item you want and it takes you right to it if its even available. And then we run into the limitation of guild stores most likely not having what you want cuz they are just not big enough! :s This is the problems with guild stores and why me and many others dislike them and feel they are a fail. AH and or broker work so well in all other MMO's out there why cant it work in ESO? Complete and utter FACT is that guild stores just limit the market in several ways. Man up & face the reality that guild stores are just flat out broken and give us an AH. Also another point I just thought of is that the AH is actually a game in its self. You gotta know how to play it to be successful. I actually make extra money playing the AH correctly. Its fun and a challenge! ~.^ Enough said. I think I made my point that we really do need an AH!

    Cheers!
    Edited by Blade_07 on June 10, 2014 5:46PM
    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • AinGeal
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    It's quite clear that a trading house would be beneficial to the welfare of the game's player base. Certain individuals have been schooled on the matter repeatedly. They display a blatant disregard for well established principals.

    It's becoming increasingly clear that they choose to continue to be ignorant due to their own personal agenda.
  • martinhpb16_ESO
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    So out of the 90 things I have on sale across 3 guild stores I'm trickle selling. My bags are full with stuff I want to sell.

    I'm dismantling perfectly good items because I need the room.

    It is very clear that the current system of guild stores is not working
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
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    Blade_07 wrote: »
    Also another point I just thought of is that the AH is actually a game in its self. You gotta know how to play it to be successful. I actually make extra money playing the AH correctly. Its fun and a challenge! ~.^ Enough said. I think I made my point that we really do need an AH!

    Cheers!

    I used to love playing the AH in LOTRO it added a whole extra level of fun to the game.

    Also in those moments when money is no object, you need pots for pvp etc you just nip out and get some pronto.

    A guildmate showed me some potions today I had never seen before. If there was an AH I would have knowm that they existed before. There would be a real market for crafters - I would buy those pots.

    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
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    Makkir wrote: »
    Jeremy wrote: »
    There needs to be a convenient way to list and compare goods. And expecting players to use commercials on a forum or trade channel isn't going to cut it for a lot of us.

    Then maybe you are playing the wrong game.

    What does that even mean?

    If you have something to say at least make it sensible and thoughtful.

    This is just useless troll trash.
    At least the spelling is difficult for you.
    Hew's Bane*
  • kvnt
    kvnt
    Soul Shriven
    I completly agree with an AH. Being in 5 guilds just for the sake of the guild store does not seem fair for the player nor for the guild itself, there is no sense of loyalty. Completly anti-social imho. And...about being in 5 guilds at the same time...account wide? I dont even have a name for that...

    ESO has an economy (the currency is gold), and an action house suits perfectly. Being able to fiddle with the auction house is part of the MMO experience, some like to go and kill some beasts, others like to study numbers, market ratings and take profit from it by using the exact same methods used in real life. Its all part of the same game.

    I dont see as gold-sellers could exploit the AH...AH is a simple system of buying and selling for a price that you are willing to sell and/or buy. It is not exploitable, it is only 'smartly' used versus a specific demand.
    Edited by kvnt on June 10, 2014 10:04PM
  • Blackwidow
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    Cogo wrote: »
    My cause why there should be no AH is cause it should take some effort to do something!

    So, to be clear it takes effort to post an item in a guild store, but there is no effort to post an item in an AH?

    Can you explain this bit of logic?

    BTW, why does EVERYTHING have to take some effort?

    Can't some things just be simple and easy so the player can enjoy the rest of the actual game?
    There are so many MMOs to choose from who is the type "everything easy, fast, now, no effort".

    I agree. Not everything should be easy, just like not everything should be difficult. There should be a balance.

    Make adventuring challenging. Make killing challenging. Make puzzles challenging. Make traps challenging.

    However, when you get back to town after a long day of adventuring, make the simple tasks of being home stress free.

    Getting back home is where the character should be able to relax for a few moments and not have to be boggled down with tiny banks and bad AH system or shouting to sell.

    He should be able to go to town, take care of simple business and get back to his friends for adventure.
    Edited by Blackwidow on June 11, 2014 12:58AM
  • AinGeal
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    Makkir wrote: »
    Jeremy wrote: »
    There needs to be a convenient way to list and compare goods. And expecting players to use commercials on a forum or trade channel isn't going to cut it for a lot of us.

    Then maybe you are playing the wrong game.

    What does that even mean?

    If you have something to say at least make it sensible and thoughtful.

    This is just useless troll trash.

    It's best just to ignore the troll.

    WRT what Makkir said specifically I can only reply with my post in the following thread....

    http://forums.elderscrollsonline.com/discussion/comment/976964/#Comment_976964

  • Makkir
    Makkir
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    Makkir wrote: »
    Jeremy wrote: »
    There needs to be a convenient way to list and compare goods. And expecting players to use commercials on a forum or trade channel isn't going to cut it for a lot of us.

    Then maybe you are playing the wrong game.

    What does that even mean?

    If you have something to say at least make it sensible and thoughtful.

    This is just useless troll trash.


    If you read what he wrote, it would answer your question. "Maybe you're playing the wrong game" is a response to not wanting to use chat, guild stores, etc to sell/buy wares. What's really funny is how ZOS explicitly noted there would not be an Auction House and gave their reasoning, yet people still came to the game expecting one.

    If you were in a theater watching "The Grudge 3" and said "I don't like horror movies," then I would probably say "Maybe you're watching the wrong movie."

    Call me a troll, but I am not absolutely dragging any lures around looking for a fight. I am an assertive advocate for getting rid of these convenience tools that shouldn't really be in an MMO in the first place. I don't care if shopping around isn't fun for you, it is for others.

    [Moderator Note: Edited per our rules on Flaming]

    Edited by ZOS_SilviaS on June 12, 2014 1:19AM
  • sotonin
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    Alphashado wrote: »
    Alphashado wrote: »

    As mentioned above, the only thing a maga server auction house does is facilitate gold sellers because they can farm in bulk with their army of bots. So while you sell your stack of 100 jute for 2 cents (because that is what it would be worth on a mega server AH). the gold seller can sell a thousand stacks of 100 that he gathered in a fraction of the time it took for you to gather one stack.

    100 count stacks of material will never sell for less than 400g because that is the vendor cost of the stack.

    Anyone selling for less need to have their brain looked at.

    Maybe the answer isn't to bring on board a central AH but to increase the number of members in a guild to 1000 (instead of 500) so that you are marketing to more people.

    Standing around a city offering your wares in Zone Chat hits less than 500 people anyway at any given time.

    I am not sure what the difference is between advertising in zone chat and sticking something in the store so that you can go about your business gaming instead of selling.

    Of course you are correct, it was just a metaphor. But do you know what a stack would sell for on a mega server auction house? 401 gold. There really should be a trade channel though. it wouldn't be that hard and it would clean up zone chat. Every other even half arsed MMO that I can think of has a trade channel for Pete's sake.

    Not true. nobody is going to bother putting the mats up for 401 when they can run to a vendor and get 400g instantly. Doesn't happen like that. maybe 500g.
  • Blackwidow
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    Makkir wrote: »
    If you read what he wrote, it would answer your question. "Maybe you're playing the wrong game" is a response to not wanting to use chat, guild stores, etc to sell/buy wares. What's really funny is how ZOS explicitly noted there would not be an Auction House and gave their reasoning, yet people still came to the game expecting one.

    Maybe they did not know how badly the guild stores were going to suck.

    Either way, there seems to be a overwhelming cry for one now.
  • Humanophage
    Humanophage
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    Perhaps it would be sensible to make a world AH, but introduce such exorbitant tax that it would only be a useful solution if you are extraordinarily lazy.

    That said, I don't understand why isn't there a trading channel for each zone.
  • RoCoL
    RoCoL
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    For many the Global AH simply takes away some incentive to go out and quest for something rare.
    I vote no on the AH.
    I want this game to remain different from 'traditional' mmo.
    The guild style AH plays very well into the mmoRPG that this game is.
  • indytims_ESO
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    Blackwidow wrote: »

    Maybe they did not know how badly the guild stores were going to suck.

    Either way, there seems to be a overwhelming cry for one now.

    I don't think so.

    The last 'poll' I saw on the subject a couple weeks ago seemed to be fairly evenly split. 50/50, 60/40... something like that. I don't call that 'overwhelming' by any means.

    We can look at any other MMO with an AH and see exactly what path such an AH would take in ESO if it were used here, and that's the kind of thing Zeni has stated from the beginning that they were wanting to avoid.

    Personally I hope Zeni sticks to their guns on this. The "world AH" system is 'Easy mode' or "Lazy mode' or whatever you want to call it. ESO is not meant to be a reflection of real life where you can sit in your chair with a few clicks of a mouse and find anything you want as if you were shopping on Amazon. Want the best deal? Work for it. Want to make the most money you can? Work for it.

    Too much in this game is -easy-. An AH would just continue to exacerbate that in a big way.

    That being said, the 'search options' for the guild stores suck, so I definitely am not saying guild stores are 'perfect'.
  • Makkir
    Makkir
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    Blackwidow wrote: »
    Makkir wrote: »
    If you read what he wrote, it would answer your question. "Maybe you're playing the wrong game" is a response to not wanting to use chat, guild stores, etc to sell/buy wares. What's really funny is how ZOS explicitly noted there would not be an Auction House and gave their reasoning, yet people still came to the game expecting one.

    Maybe they did not know how badly the guild stores were going to suck.

    Either way, there seems to be a overwhelming cry for one now.

    Well, if Guild Stores are going to be the "end of discussion" in this game I don't know why the UI is as bad as it is. And I don't know why it was launched without a search feature.

    Edited by Makkir on June 12, 2014 7:03PM
  • Makkir
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    We can look at any other MMO with an AH and see exactly what path such an AH would take in ESO if it were used here, and that's the kind of thing Zeni has stated from the beginning that they were wanting to avoid.
    '.

    Actually, you cant look at any other MMO unless it involves crafters being at the center of the gear and weapons in the game. World of WarCraft would NOT be a comparable game, for instance.

  • Blackwidow
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    The last 'poll' I saw on the subject a couple weeks ago seemed to be fairly evenly split. 50/50, 60/40... something like that. I don't call that 'overwhelming' by any means.

    The last poll I saw was 79% for it. :)
  • Hamfast
    Hamfast
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    ...

    I wanted to reply as it's sort of a pet peeve of mine...

    People complained about the Anomalies in Craglorn, they said folks would get in a group, farm anomalies and level from VR1 to VR12 and never learn to properly use their skills... in some cases, they may have been right, but not in all cases, I would guess not most cases.

    An Auction House would allow some folks to sort of "Pay for Play" by getting their gold either through play or cheating, go to the AH and buy the best stuff available, but not all would... I would say most would not.

    Some, myself included, find the idea of joining a guild just to have access to people to sell to and buy from unappealing, I am a part of a guild because I like the folks in it, they are as close to friends as a game like this allows, they ask me for help, I ask them, there is no cost just a thank you when its done, I need "weighted on an Ice Staff" so I ask and a few minutes later one arrives in my mail, and it did not cost me a copper.

    ZOS said there would be no auction house at start up, they had this idea for Guild Stores, that idea did not quite work as they had envisioned, so they float the idea of Kiosks that guilds could bid on, truly, a benefit for the Rich guilds, and what guilds are the richest? the ones that farm for gold... How is my Guild going to compete for a kiosk? it will not be able to... so perhaps they allow any guild officer to set up 1 guild shop Kiosk per zone... per alliance... per whatever... so what do you see in every town? Kiosks... and which phase of the town would that Kiosk be in? Many of these towns seem to be under siege when you arrive at them, after a few quests they are more peaceful... would the officer setting up the Kiosk be required to "Pacify" the town prior to setting up the Kiosk? this means a Guild Officer from an EP or DC based guild would have to play an AD character enough to free up Valen Harbor to setup a guild Kiosk there? Would that Kiosk in Davins Watch be in the normal levels or the VR levels? would it be in both?

    The idea of an Auction House or a Consignment Store comes from a portion of the population that is not happy with the way things currently stand or perhaps how they work or both... are some of them looking for a fast and easy way to get stuff? sure, but that should not be a reason used to not have an AH or CS (I am partial to the consignment store, it more closely mirrors the guild shop where there is no bidding, pay the price or go on your way)

    There are other benefits, those folks that get enjoyment from "Playing the Auction house" get to play the auction house... the AH or CS will not necessarily benefit gold sellers because a simple query could list every "Out of the ordinary" sale...

    Lastly, it's a building with a symbol by the door... like a bank, an inn, or other shops (yes, I would always have it in a building), if you don't want to use an AH or CS, don't go in the door.
    Of all the things I have lost, I miss my mind the most...
  • Makkir
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    I don't think forums are a good representative of the game's population or majority. 10% actually read the forums, is it???
  • Blackwidow
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    Makkir wrote: »
    I don't think forums are a good representative of the game's population or majority. 10% actually read the forums, is it???

    It does not matter. You would have to be blind to not see the overwhelming population asking for a guild house.

    Do a search for guild house and see all the listings on people begging for one.

    Go in the game and shout if this game needs a guild house.

    Look at all the threads about quitting the game. A lot list no AH as a reason.
  • Ragekniv
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    Sign me up! A public AH will simply flatten supply and demand economy, no real negative to creating a Wally world. Shirts and pants optional!
  • Makkir
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    Blackwidow wrote: »

    Look at all the threads about quitting the game. A lot list no AH as a reason.

    Isn't that like my storming out of a Chinese Restaurant for not selling a Cheeseburger? Lol, I mean you all knew this game did not have an Auction House, so quitting over the lack of one is pretty dumb. Face it, root cause is the functionality of the guild stores. So fix them.

  • Elirienne
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    Blackwidow wrote: »

    Either way, there seems to be a overwhelming cry for one now.

    Wrong. About half the population does not want an AH. Check out the numerous polls about it . I certainly do not want one.

  • Elirienne
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    Makkir wrote: »
    Blackwidow wrote: »

    Look at all the threads about quitting the game. A lot list no AH as a reason.

    Isn't that like my storming out of a Chinese Restaurant for not selling a Cheeseburger?


    Lol. Exactly.

  • DeLindsay
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    The only way I'd want an in game world AH is if it was like a 'Barter Town' as suggested in a different thread, and only as suggested there (fully instanced separate from the rest of the server). Other than that option, NO AH. If you want an AH go play any of the other MMO's that offer one. ESO is different and should STAY different. I'd love to see all the bads leave ESO because they can't have their global AH. There will be plenty of players left who DON'T want an AH and we'll be happier for the exodus.
This discussion has been closed.