Wait so arenas PvP is confirmed?

  • Lkory
    Lkory
    ✭✭✭
    badmojo wrote: »
    This is a very RP approach to it. A lot of us are not RP'rs, and something like this doesn't really interest us that much.

    Not every PvP'er likes massive zergfests, but this game has nothing for that player base. Why shouldn't it? And why shouldn't they be able to PvP in the manner that they enjoy and still get rewards for it?

    Because if you can get more XP(or loot) per hour in arenas than you can in Cyrodiil, that means a lot of people will flock to arenas and ignore Cyrodiil.

    It'll be like a game of Battlefield where people ignore the large open maps in favor of the small close quarters maps, simply because they can get more kills per hour.

    In short, you can't balance open world PVP with arena style PVP. So if you give rewards to the arena, you're making the decision for a lot of players. No matter what they prefer, they'll go to whatever gives the better rewards per hour.

    I disagree, the majority of people who would be into this are not even participating in Cyrodiil, like myself. So you wouldn't really be draining any people form Cyrodiil.

    Also, why make it give zero rewards? or Even as much rewards as Cyrodiil? Seems like it's just common sense to make the matches give the same amount of rewards per hour as you would get in Cyrodiil.

    Do you get any reward when you duel in wow?

    I am actually sure you get a huge reward for tricking a level 1 into duel while being a level 95... yeah its called having fun. Probably the best pvp reward you ever got!

    EDIT: and btw rewards in cyrondil are not easy to get. 1 mil alliance points for a vr12 purple item. Seems fair, however tht people playing the most will get more i dont see a path around that in an mmo.
    Edited by Lkory on June 12, 2014 5:41AM
  • cisadanepajsuxrwb17_ESO
    Oh my oh my the didnt know what kind of pandora box they're opening with this........even WoW regretted arena.......I shall therefore predict a tsunami of QQ threads in forums in the future
  • vokage89
    vokage89
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    ha! i hope they do add one...
    1. it will force them to balance classes out.
    2. wont have to deal with 1v50's
    3. probly gonna have to work on the amount of times you can be cc'd " being hit my nothing but cc spells till you are dead doesnt rly seem like pvp to me" would have been a nice thing for them to have tought of in the first place.. if i might add..
    4. idk tho.. they will need to change ALOT...could almost call it redoing..but if they are willing to morph the game in big ways for the best.. no matter what... im all for it. gonna be alot of work tho.
    Edited by vokage89 on June 12, 2014 5:52AM
  • Lkory
    Lkory
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    vokage89 wrote: »
    ha! i hope they do add one...
    1. it will force them to balance classes out.
    2. wont have to deal with 1v50's
    3. probly gonna have to work on the amount of times you can be cc'd " being hit my nothing but cc spells till you are dead doesnt rly seem like pvp to me" would have been a nice thing for them to have tought of in the first place.. if i might add..
    4. idk tho.. they will need to change ALOT...could almost call it redoing..but if they are willing to morph the game in big ways for the best.. no matter what... im all for it. gonna be alot of work tho.

    Go play a shooter please, one where every one has the same abilities and the same best guns available to all of them.

    I will post it again for you: http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo
  • dsalter
    dsalter
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    More options for more people. I don't see how this is a bad thing.

    Because it's going to kill balance in every other area of the game.

    i laughed, for real.
    you do know most games that have a small scale PvP enviroment can snuff out many of the bigger unbalances right? since they'll be able to pinpoint more "over the top" skill and can slowly iron them out, then when thats achieved then can sway the balance around every so often so it's never the same PvP every month/3months

    i personally welcome small scale PvP tho i'd rather see 5man arena's minimal and 30man (15/15) small scale battles, with 3 factions wait time wouldnt be that drastic, and it would cater to many more crowds ENTICING more subs.

    tho they should fix the key broken parts of cyrodiil first imo
    Edited by dsalter on June 12, 2014 5:58AM
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Sheneria
    Sheneria
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    Don't really see the point in paying 15 bucks a month for arena pvp i can play for free (LoL, Dota) everyday.

    not to mention that this game is not made nor balanced for arena pvp.

    oh well just get arenas going so i can cancel my sub already.
    Edited by Sheneria on June 12, 2014 6:09AM
  • Razzak
    Razzak
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    More options for more people. I don't see how this is a bad thing.

    Because it's going to kill balance in every other area of the game. I really, really, really hope this isn't happening any time soon. And if it does happen, I really, really, really, really, really, really, really hope that they don't make any balance changes based on arena performance.

    What freaking balance? The one we are enjoying now?
  • Alphashado
    Alphashado
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    I am totally ok with it. In fact I wish there were some kind of Mini battle grounds as well. I know some people will flame me for saying that, but its just how I feel about it. Cyrodiil is fun, but I don't see how additional options are going to hurt anything.

    They are already making sweeping nerfs to classes based purely on people QQing in Cyrodiil. Biting Jabs, Bolt Escape, Shield Bash, etc the list goes on. So I don't buy for a second that arenas are all of a sudden going to bring out a nerf bat anymore than Cyrodiil already has.
  • Mablung
    Mablung
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    They show a little demo for pvp at E3 and everyone screams 'Arena is coming!' They even explained why they have the demo. :o

    You do not want this in the game yet. Can you imagine the QQ with how Sorc/DK teams are top of the charts? I can imagine it. You guys want class balance, bug fixes, client stability, Cyrodiil to be viable, etc. before you want Arena combat.

    Everyone wanting Arena style PvP should stop and remove their fingers from the keyboard and unplug their machine until common sense prevails.
  • Sheneria
    Sheneria
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    Alphashado wrote: »
    I am totally ok with it. In fact I wish there were some kind of Mini battle grounds as well. I know some people will flame me for saying that, but its just how I feel about it. Cyrodiil is fun, but I don't see how additional options are going to hurt anything.

    They are already making sweeping nerfs to classes based purely on people QQing in Cyrodiil. Biting Jabs, Bolt Escape, Shield Bash, etc the list goes on. So I don't buy for a second that arenas are all of a sudden going to bring out a nerf bat anymore than Cyrodiil already has.

    the only cyrodiil nerf you listed was bolt escape, the rest was pve QQ. shield bash was broken so they fixed it.
  • Phantax
    Phantax
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Yeah we'd like to see smaller PvP zones/battles.
    Personally I'd like to see something like "Port Scion" from RIFT. That for me was one of the best PvP arenas I've ever played.

    :)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • tordr86b16_ESO
    tordr86b16_ESO
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    Gisgo wrote: »
    Can i roll a fat character on it?

    no.

  • tordr86b16_ESO
    tordr86b16_ESO
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    Any one have a link?

    So they are just going to kill cyrodil pvp? F2p this game will be.

    News flash, cyrodil pvp is already dead.

    it isn't.
  • Mablung
    Mablung
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    Phantax wrote: »
    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Yeah we'd like to see smaller PvP zones/battles.
    Personally I'd like to see something like "Port Scion" from RIFT. That for me was one of the best PvP arenas I've ever played.

    :)

    Port Scion was fantastic. I still have recordings of fights at the bridge on that map. Rift did so many things right; customizable classes, UI, in game recording, Rifts which are so much better than their rip off counterpart dolmens.
  • Razzak
    Razzak
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Nice. :)
    Now all we have to do is start making those requests. You can count this post as one.
  • tordr86b16_ESO
    tordr86b16_ESO
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    balancing 3v3 is going to be a nightmare, probably impossible.
    Edited by tordr86b16_ESO on June 12, 2014 6:25AM
  • Mablung
    Mablung
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    Mablung wrote: »
    They show a little demo for pvp at E3 and everyone screams 'Arena is coming!' They even explained why they have the demo. :o

    You do not want this in the game yet. Can you imagine the QQ with how Sorc/DK teams are top of the charts? I can imagine it. You guys want class balance, bug fixes, client stability, Cyrodiil to be viable, etc. before you want Arena combat.

    Everyone wanting Arena style PvP should stop and remove their fingers from the keyboard and unplug their machine until common sense prevails.

    People read this please. Requesting this is a mistake! :'(
  • tordr86b16_ESO
    tordr86b16_ESO
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    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Please add nameplates back into the game, we know you have it in the API. :)
  • Razzak
    Razzak
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    Audigy wrote: »

    ...
    ESO however has a totally different pvp crowd and if they really go through this, then the loss of potential life time subs could be huge.
    ...

    This is where you are wrong. It has the same crowd, just different PvP system. And how do you satisfy as much of this, same crowd, as possible?
  • tordr86b16_ESO
    tordr86b16_ESO
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    Lkory wrote: »
    vokage89 wrote: »
    ha! i hope they do add one...
    1. it will force them to balance classes out.
    2. wont have to deal with 1v50's
    3. probly gonna have to work on the amount of times you can be cc'd " being hit my nothing but cc spells till you are dead doesnt rly seem like pvp to me" would have been a nice thing for them to have tought of in the first place.. if i might add..
    4. idk tho.. they will need to change ALOT...could almost call it redoing..but if they are willing to morph the game in big ways for the best.. no matter what... im all for it. gonna be alot of work tho.

    Go play a shooter please, one where every one has the same abilities and the same best guns available to all of them.

    I will post it again for you: http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo

    "I don't know if I was thinking five years in advance back then. We were really just focused on where WoW would go in the next year. We knew it would be really popular since we had such great feedback from the beta."

    Something ZOS could learn from.

  • sevcik.miroslaveb17_ESO
    PF1901 wrote: »
    psufan5 wrote: »
    No rewards in arenas. Only way it would work. You want to get reward, you do real PVP in Cryo. Not this garbage that can be fixed for easy points.
    They will cry for balance, they will cry for rewards, they will cry for duels, they will cry that everybody else is not worthy (= noob).
    This is the way of life of the true warrior - the "hardcore pvp warrior".


    Funny thing is that these "true PvPers" are the biggest trash in PvP combat.
    All they do is to obtain the biggest possible ADVANTAGE in gear and level over others and then they start showing you their skill. If they see equal enemy they usualy run away as it could be hard to win.

    If these "true PvPers" speak the truth and want arenas for challange and fun, then they can not even think about any kind of reward. It is an honor for you to fight fair matches and victory over equal enemy is reward itself for any TRUE PVPER!
  • Sallakat
    Sallakat
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    I don't fkn get it.. People saying that they will unsub if/when arena pvp is implemented because that's whent he nerffing buffing starts.

    HELLO, HAVE YOU NOT PLAYED THIS GAME ALREADY AND READ THE FORUMS? only thing people whine about all the time on the forums ALREADY is nerf this, nerf that, nerf DK, nerf anomalies, nef my dog, nerf nerf nerf nerf. Oh yeah, and 'DKs are so underpowered *cry*' but that's another story :P

    Don't you think the nerf/buff crap has already started? having arena pvp wouldn't make it spiral out of control any faster than what all these [snip] have a chance to cry after nerfs for.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on June 12, 2014 1:16PM
    Rebuilt - Aldmeri Dominion

    Kaia Linnea - templar
    Ruusu - sorcerer
    Aino - nightblade
  • Phantax
    Phantax
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    If Zenimax are not going to do smaller PvP arenas/zones then they need to make Cyrodiil more dynamic.
    More NPCs, more keeps/towers (with NPC guards) Throw in Dark Fissures. Make the damn zone so vibrant it really is nerve tingling just to ride through there. Not like it is now, as its is possible to move around for quite a while without seeing anybody or any NPCs (its a battleground, make it look like one)

    :/
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Phantax
    Phantax
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    Mablung wrote: »
    Phantax wrote: »
    We actually have a knowledgebase article about this. Quoting it below:
    Will the PvP we saw at E3 be added to the game?

    We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.

    While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.

    This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.

    Yeah we'd like to see smaller PvP zones/battles.
    Personally I'd like to see something like "Port Scion" from RIFT. That for me was one of the best PvP arenas I've ever played.

    :)

    Port Scion was fantastic. I still have recordings of fights at the bridge on that map. Rift did so many things right; customizable classes, UI, in game recording, Rifts which are so much better than their rip off counterpart dolmens.

    @Mablung throw us a couple of links to your vids, miss Port Scion and don't have RIFT installed on this PC

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Lkory
    Lkory
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    Lkory wrote: »
    vokage89 wrote: »
    ha! i hope they do add one...
    1. it will force them to balance classes out.
    2. wont have to deal with 1v50's
    3. probly gonna have to work on the amount of times you can be cc'd " being hit my nothing but cc spells till you are dead doesnt rly seem like pvp to me" would have been a nice thing for them to have tought of in the first place.. if i might add..
    4. idk tho.. they will need to change ALOT...could almost call it redoing..but if they are willing to morph the game in big ways for the best.. no matter what... im all for it. gonna be alot of work tho.

    Go play a shooter please, one where every one has the same abilities and the same best guns available to all of them.

    I will post it again for you: http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo

    "I don't know if I was thinking five years in advance back then. We were really just focused on where WoW would go in the next year. We knew it would be really popular since we had such great feedback from the beta."

    Something ZOS could learn from.

    There is actually 3 pages to this interview, an quote from page 2:

    'If I was going to pick on a game design thing that I look back on and think was a mistake? We really never designed WoW to be a competitive e-sports game; it was something that we decided to start tackling because there was such a desire and demand to evolve it in that direction, to introduce competitive arenas. I'm not sure that that was the right thing to do with the game.

    We didn't engineer the game and classes and balance around it, we just added it on, so it continues to be very difficult to balance. Is WoW a PvE cooperative game, or a competitive PvP game? There's constant pressure on the class balance team, there's pressure on the game itself, and a lot of times players who don't PvP don't understand why their classes are changing. I don't think we ever foresaw how much tuning and tweaking we'd have to do to balance it in that direction. Either I'd go back in time to before WoW ever shipped and change the rules to make the basic game more conductive for being an e-sport, or if not that, just say it doesn't make sense. Right now, WoW has a bit of a schizophrenic philosophy behind it, and we're trying to figure out how to guide it.

    It's tricky, now that we've gone down that road, because we have a passionate, large audience that enjoys it - the Arena, the e-sport - so we can't just chop off that head. We can't just say, "We fouled up and will go back to how it used to be before," because we have a really passionate audience that wants it in the game.

    If I could go back in time before we shipped WoW, I would have either made serious changes to basic class balance to facilitate that type of play, or if I went back to when we had the idea two years later, I would have said, "Maybe we shouldn't go there."

    Read more at http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo.2#zlgQ7FCKgidjpuYT.99'

    EDITED to resume what i dont want ESO to be.
    Edited by Lkory on June 12, 2014 6:42AM
  • sevcik.miroslaveb17_ESO
    Alphashado wrote: »
    I am totally ok with it. In fact I wish there were some kind of Mini battle grounds as well. I know some people will flame me for saying that, but its just how I feel about it. Cyrodiil is fun, but I don't see how additional options are going to hurt anything.

    They are already making sweeping nerfs to classes based purely on people QQing in Cyrodiil. Biting Jabs, Bolt Escape, Shield Bash, etc the list goes on. So I don't buy for a second that arenas are all of a sudden going to bring out a nerf bat anymore than Cyrodiil already has.

    I dont know how was biting jabs affected as I don't even know what that skill is.
    Shield bash was ***. It did insane ammount of dmg. It was fix not nerf.

    Bolt escape... Yes it is slightly nerfed, but still pretty much usable.

    But arena fixes.. Oh man that would make entire clases to make a new...
  • Devlinne
    Devlinne
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    I'm having a hard time understanding the reasoning and logic behind NOT wanting more options to pvp?

    To those saying it will kill off cyrodil....WHY? Theres enough ppl inthis thread that love cyrodil pvp who have voiced out their opinions, just as there are those that WANT an arena as a different option,

    Sounds good to me following the lines of "play as you want" right?

    Don't get me wrong, i LOVE cyrodil...but ONCE IN AWHILE it would be nice to go up against an even number, instead of having to sneak around waiting to catch a small group, or seiging nonstop getting kills off OILS and ***...ONCE IN AWHILE, it be nice to see how i and my opponents fares when theres nowhere to run/hide and straight out FIGHT.

    Please don't try to FORCE ppl into a way that YOU like.Thats selfish no?
    Devlinne: VR12 NB
    Demonos: VR12 Sorc
    Devin Flames: VR12 DK
    Hellzanger: VR12 Templar

    Thats right. ALL CLASSES.
  • Razzak
    Razzak
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    Lkory wrote: »
    Lkory wrote: »
    vokage89 wrote: »
    ha! i hope they do add one...
    1. it will force them to balance classes out.
    2. wont have to deal with 1v50's
    3. probly gonna have to work on the amount of times you can be cc'd " being hit my nothing but cc spells till you are dead doesnt rly seem like pvp to me" would have been a nice thing for them to have tought of in the first place.. if i might add..
    4. idk tho.. they will need to change ALOT...could almost call it redoing..but if they are willing to morph the game in big ways for the best.. no matter what... im all for it. gonna be alot of work tho.

    Go play a shooter please, one where every one has the same abilities and the same best guns available to all of them.

    I will post it again for you: http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo

    "I don't know if I was thinking five years in advance back then. We were really just focused on where WoW would go in the next year. We knew it would be really popular since we had such great feedback from the beta."

    Something ZOS could learn from.

    There is actually 3 pages to this interview, an quote from page 2:

    'If I was going to pick on a game design thing that I look back on and think was a mistake? We really never designed WoW to be a competitive e-sports game; it was something that we decided to start tackling because there was such a desire and demand to evolve it in that direction, to introduce competitive arenas. I'm not sure that that was the right thing to do with the game.

    We didn't engineer the game and classes and balance around it, we just added it on, so it continues to be very difficult to balance. Is WoW a PvE cooperative game, or a competitive PvP game? There's constant pressure on the class balance team, there's pressure on the game itself, and a lot of times players who don't PvP don't understand why their classes are changing. I don't think we ever foresaw how much tuning and tweaking we'd have to do to balance it in that direction. Either I'd go back in time to before WoW ever shipped and change the rules to make the basic game more conductive for being an e-sport, or if not that, just say it doesn't make sense. Right now, WoW has a bit of a schizophrenic philosophy behind it, and we're trying to figure out how to guide it.

    It's tricky, now that we've gone down that road, because we have a passionate, large audience that enjoys it - the Arena, the e-sport - so we can't just chop off that head. We can't just say, "We fouled up and will go back to how it used to be before," because we have a really passionate audience that wants it in the game.

    If I could go back in time before we shipped WoW, I would have either made serious changes to basic class balance to facilitate that type of play, or if I went back to when we had the idea two years later, I would have said, "Maybe we shouldn't go there."

    Read more at http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo.2#zlgQ7FCKgidjpuYT.99'

    EDITED to resume what i dont want ESO to be.

    ESO doesn't have WoW's devs. And they are the only ones that are to blame for bad balances. Not the game, not the idea or even an implementation of structured PvP. Basically nothing else but devs and their competence. It's they that make those changes. It's they that decide how often, how much and what they change.

    Basically what you are saying is that since one team wasn't successful in a proper implementation of structured PvP, no one will be able to, ever. Do you even realize how incredibly narrow minded such philosophy is? And the saddest part is that many here share your views.
    Edited by Razzak on June 12, 2014 6:54AM
  • Lkory
    Lkory
    ✭✭✭
    Razzak wrote: »
    Lkory wrote: »
    Lkory wrote: »
    vokage89 wrote: »
    ha! i hope they do add one...
    1. it will force them to balance classes out.
    2. wont have to deal with 1v50's
    3. probly gonna have to work on the amount of times you can be cc'd " being hit my nothing but cc spells till you are dead doesnt rly seem like pvp to me" would have been a nice thing for them to have tought of in the first place.. if i might add..
    4. idk tho.. they will need to change ALOT...could almost call it redoing..but if they are willing to morph the game in big ways for the best.. no matter what... im all for it. gonna be alot of work tho.

    Go play a shooter please, one where every one has the same abilities and the same best guns available to all of them.

    I will post it again for you: http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo

    "I don't know if I was thinking five years in advance back then. We were really just focused on where WoW would go in the next year. We knew it would be really popular since we had such great feedback from the beta."

    Something ZOS could learn from.

    There is actually 3 pages to this interview, an quote from page 2:

    'If I was going to pick on a game design thing that I look back on and think was a mistake? We really never designed WoW to be a competitive e-sports game; it was something that we decided to start tackling because there was such a desire and demand to evolve it in that direction, to introduce competitive arenas. I'm not sure that that was the right thing to do with the game.

    We didn't engineer the game and classes and balance around it, we just added it on, so it continues to be very difficult to balance. Is WoW a PvE cooperative game, or a competitive PvP game? There's constant pressure on the class balance team, there's pressure on the game itself, and a lot of times players who don't PvP don't understand why their classes are changing. I don't think we ever foresaw how much tuning and tweaking we'd have to do to balance it in that direction. Either I'd go back in time to before WoW ever shipped and change the rules to make the basic game more conductive for being an e-sport, or if not that, just say it doesn't make sense. Right now, WoW has a bit of a schizophrenic philosophy behind it, and we're trying to figure out how to guide it.

    It's tricky, now that we've gone down that road, because we have a passionate, large audience that enjoys it - the Arena, the e-sport - so we can't just chop off that head. We can't just say, "We fouled up and will go back to how it used to be before," because we have a really passionate audience that wants it in the game.

    If I could go back in time before we shipped WoW, I would have either made serious changes to basic class balance to facilitate that type of play, or if I went back to when we had the idea two years later, I would have said, "Maybe we shouldn't go there."

    Read more at http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo.2#zlgQ7FCKgidjpuYT.99'

    EDITED to resume what i dont want ESO to be.

    ESO doesn't have WoW's devs. And they are the only ones that are to blame for bad balances. Not the game, not the idea or even an implementation of structured PvP. Basically nothing else but devs and their competence. It's they that make those changes. It's they that decide how often, how much and what they change.

    Basically what you are saying is that since one team wasn't successful in a proper implementation of structured PvP, no one will be able to, ever. Do you even realize how incredibly narrow minded such philosophy is? And the saddest part is that many here share your views.

    Nice, so you think EOS is absolutely ready to become an E-sport? :P

    Its not the team was not successful, its they did not design for it. As in a game cannot have every feature of every game ever made.
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Razzak wrote: »
    Lkory wrote: »
    Lkory wrote: »
    vokage89 wrote: »
    ha! i hope they do add one...
    1. it will force them to balance classes out.
    2. wont have to deal with 1v50's
    3. probly gonna have to work on the amount of times you can be cc'd " being hit my nothing but cc spells till you are dead doesnt rly seem like pvp to me" would have been a nice thing for them to have tought of in the first place.. if i might add..
    4. idk tho.. they will need to change ALOT...could almost call it redoing..but if they are willing to morph the game in big ways for the best.. no matter what... im all for it. gonna be alot of work tho.

    Go play a shooter please, one where every one has the same abilities and the same best guns available to all of them.

    I will post it again for you: http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo

    "I don't know if I was thinking five years in advance back then. We were really just focused on where WoW would go in the next year. We knew it would be really popular since we had such great feedback from the beta."

    Something ZOS could learn from.

    There is actually 3 pages to this interview, an quote from page 2:

    'If I was going to pick on a game design thing that I look back on and think was a mistake? We really never designed WoW to be a competitive e-sports game; it was something that we decided to start tackling because there was such a desire and demand to evolve it in that direction, to introduce competitive arenas. I'm not sure that that was the right thing to do with the game.

    We didn't engineer the game and classes and balance around it, we just added it on, so it continues to be very difficult to balance. Is WoW a PvE cooperative game, or a competitive PvP game? There's constant pressure on the class balance team, there's pressure on the game itself, and a lot of times players who don't PvP don't understand why their classes are changing. I don't think we ever foresaw how much tuning and tweaking we'd have to do to balance it in that direction. Either I'd go back in time to before WoW ever shipped and change the rules to make the basic game more conductive for being an e-sport, or if not that, just say it doesn't make sense. Right now, WoW has a bit of a schizophrenic philosophy behind it, and we're trying to figure out how to guide it.

    It's tricky, now that we've gone down that road, because we have a passionate, large audience that enjoys it - the Arena, the e-sport - so we can't just chop off that head. We can't just say, "We fouled up and will go back to how it used to be before," because we have a really passionate audience that wants it in the game.

    If I could go back in time before we shipped WoW, I would have either made serious changes to basic class balance to facilitate that type of play, or if I went back to when we had the idea two years later, I would have said, "Maybe we shouldn't go there."

    Read more at http://www.warcry.com/articles/view/interviews/6773-Five-Years-of-Warcraft-Speaking-With-Blizzard-s-Rob-Pardo.2#zlgQ7FCKgidjpuYT.99'

    EDITED to resume what i dont want ESO to be.

    ESO doesn't have WoW's devs. And they are the only ones that are to blame for bad balances. Not the game, not the idea or even an implementation of structured PvP. Basically nothing else but devs and their competence. It's they that make those changes. It's they that decide how often, how much and what they change.

    Basically what you are saying is that since one team wasn't successful in a proper implementation of structured PvP, no one will be able to, ever. Do you even realize how incredibly narrow minded such philosophy is? And the saddest part is that many here share your views.

    And you decided to follow a philosophy more along the lines of wishful thinking.

    Zen devs got their hands full AND they until now have not show to be great when it comes to balancing at all.

    I dont see why you believe they would do a work better than the blizzard devs at all , i atleast have not seen anything that would led me to believe they would.

    So yeah , i prefer to be safe than sorry.

    If they want to add arenas better be in an year or more when the game has a better balance AND EVEN THEN it is better to divide its items and balance to a world apart , like GW2 does it , there will be a balance for arenas and another for the PvE+Cyrodiil.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
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