GrimlockSaves wrote: »snip
MrDenimChicken wrote: »The quests in this game are at times great, most of the time very average and repetitive. And yet people are calling it brilliant? really?
There aren't any cut scenes. Most quests are pretty anti climactic with limited effects, or with bosses that don't have any phasing or don't even say anything. There are so many times where all I can think to myself at the end of the quest is: really? that's it?.
Stories doth not maketh the game, at least not for me. I couldn't give a damn about some made-up backstory, to be honest. I've read waaaay too many of them over the last 15 years to have even the faintest shred of interest left in them.
nerevarine1138 wrote: »
Perhaps ZOS has paid attention and realized in all MMOs, class balance and bugs are a constant, but good stories are few and far between
Agreed - it is subjective according to personal observations.Perhaps ZOS has paid attention and realized in all MMOs, class balance and bugs are a constant, but good stories are few and far between
This is purely subjective and I have to disagree with you there.
I love Elder scrolls lore but I don't think the run of the mill quests outside the main story line or guilds are all that interesting in this game.
In regards to the lore books they are fun to read but I don't think having good class balance, bug fixes, AND good stories are mutually exclusive nor a rarity.
adamrussell52_ESO wrote: »I honestly think this is the best of the ES series.
GrimlockSaves wrote: »After reaching V12 in a kind of vanity crazed rush, I decided to play the game differently... Two things:As if it were some kind of untold secret, and to my surprise, the stories behind quests are incredibly good and entertaining! The lore books are well written and full of entertaining drama and humor. I was reminded of the fact that this is an RPG, not just an MMO.
- I started listening to quest givers and learning the story of what is going on.
- I started to read lore books.
I then went on to think, maybe there are a lot of bugs and issues, but maybe ZOS had a strong focus on delivering a beautiful MMO world with a rich RPG lore.
Perhaps ZOS has paid attention and realized in all MMOs, class balance and bugs are a constant, but good stories are few and far between. Have you noticed how fixing quests and story progression has taken a priority in many instances?
Maybe they DIDN'T expect fans to superficially disregard quests and story lines (except for when they are broken) to such a monumental degree.
For all the haters and power levelers who are rocking this like an MMO FPS, I highly recommend trying to play it like an MMORPG. Yes, there is no immediate "look at me and my shiny gear" rewards, but there are good stories.
Like ANY relationship in the entire world, if you focus on the negative seek to find faults, you will find them and they will make you a negative and unhappy person. If you focus on the positive and seek good things, you will find them and they will endow you with the patience to weather any puny storm of negativity.
thank you finally someone who gets it
Lord_Draevan wrote: »Patience? Perish the thought.
I agree, though, you need to give it time. Expecting the game to be fully polished 2-3 months after release is just absurd, and while there are some serious bugs/exploits out there, they are being looked at. Again, give it time.
I am a huge fan of the Elder Scrolls world, I was just bummed they made it into an MMO. The only reason I allowed myself to dragged into another MMO was it was ES. I would have been MUCH happier had they put their efforts into another single player game.
I had not been paying close attention : but I suspected as much.Well Zenimax had it easy with the lore seeing as the series is 20 years old. One immersion-breaking thing though is some of these books are from the future. Maybe Crassius Curio is actually several centuries old by the time Morrowind takes place...
Arsenic_Touch wrote: »You can't expect people to actually read things. It's the internet.
Sometimes I wonder why certain people even play rpgs if they ignore all the elements of rpgs. It appears that most people would just want a flat terrain roo where they can just kill respawning bugs over and over again with bigger numbers as they gain levels with epic loots.
I really, really wish ZOS implemented a lore journal, where every book you read, was copied there to read any time. I do not have the time, or inclination to spend 15 minutes, being interrupted by mobs re spawning in open world and quest areas, while I try to read a book.
I really, really wish ZOS implemented a lore journal, where every book you read, was copied there to read any time. I do not have the time, or inclination to spend 15 minutes, being interrupted by mobs re spawning in open world and quest areas, while I try to read a book.
I really, really wish ZOS implemented a lore journal, where every book you read, was copied there to read any time. I do not have the time, or inclination to spend 15 minutes, being interrupted by mobs re spawning in open world and quest areas, while I try to read a book.
I have to disagree. I think the quests could be better. The whole premise of the game's storyline is that we don't have a soul because it's been taken but we get back to Tamriel in our bodies anyway. What would be the repercussions of losing one's soul? In ESO, not having a soul seems to make no difference. It would have been much better for one's soul to mean something.
I have to say that this generation of gamers (mostly MMO gamers) is the most lazy, unintellectual and ignorant ever.[/i][/b]
jeradlub17_ESO wrote: »Well today is your lucky day. You will soon have the "joy" of being forced through two more faction's entire 1-50 content of the same storyline told from a different pov whether you want to or not on your main just to complete the main storyline. Yes, it gets boring it's the same story told different and it makes leveling a different class to completion to experience a different flavor of the game a total pita.