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Player Housing 2 years? It better be damn good ! ! !

  • Sindala
    Sindala
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    Dovel wrote: »
    I doubt anyone is going to wait 2 years for Housing. In 2 years most of us will move on the better games.


    If player housing is a deal breaker for you, then you are playing the wrong game. There are other issues and/or features that make a game, and to me housing is not one of them.

    To you it's not an issue. To me neither is PvP, just remove it from the game completely with the prospect of no Housing.
    There, were both happy now. Oh look were both quitting now.....

    As has been said before, Elder scrolls games always had Housing so everyone just assumed that this being an ES game AND an MMO where housing is expected as normal these days.
    To find that they were not even building Housing yet just shows what a bunch of 'out of touch' devs we have planning this game....heck just look at the state of play now, 2 months old and most of the complaints are about Endgame stuff......ALREADY!!! 2 months people not 6 or 12, TWO.

    They will never be able to make content fast enough now to keep them happy......and wont.
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Phantax
    Phantax
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    Sindala wrote: »
    Dovel wrote: »
    I doubt anyone is going to wait 2 years for Housing. In 2 years most of us will move on the better games.


    If player housing is a deal breaker for you, then you are playing the wrong game. There are other issues and/or features that make a game, and to me housing is not one of them.

    To you it's not an issue. To me neither is PvP, just remove it from the game completely with the prospect of no Housing.
    There, were both happy now. Oh look were both quitting now.....

    As has been said before, Elder scrolls games always had Housing so everyone just assumed that this being an ES game AND an MMO where housing is expected as normal these days.
    To find that they were not even building Housing yet just shows what a bunch of 'out of touch' devs we have planning this game....heck just look at the state of play now, 2 months old and most of the complaints are about Endgame stuff......ALREADY!!! 2 months people not 6 or 12, TWO.

    They will never be able to make content fast enough now to keep them happy......and wont.

    Have to agree, doesn't seem like the devs truly grasped the whole feel of the Elder Scrolls franchise. Just look at how they are having to redesign dungeons to make them more explorable. Geez, exploration was probably TES greatest asset. Seems like they missed the boat with housing to

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • the_falcorrwb17_ESO
    Ok, I'll confess that I opened this discussion with the expectation of saying "Why would you care about housing? What a stupid idea!", after watching that video I'm thinking maybe I should go buy WildStar. That looked cool.
  • Running
    Running
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    2 years...noo, housing need top priority.
  • Sindala
    Sindala
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    And if 'people' claim the Housing is just a 'fad' or whatnot then look at Istaria or UO which are still going after 12 & 16 years respectively. They have great crafting/housing and YES it is this crowd that keep a game making money for the long haul.
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Nox_Aeterna
    Nox_Aeterna
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    Ok, I'll confess that I opened this discussion with the expectation of saying "Why would you care about housing? What a stupid idea!", after watching that video I'm thinking maybe I should go buy WildStar. That looked cool.

    Mate , overall wildstars only two reasons i have for not going to wildstars over ESO is that , first , i dont have the patience for the hardcore raiding it is all about anymore , some years ago i would , but now ... nah. Second , im trying to give ESO a chance since im a huge ES fan , but still ... things have not being easy on this game.

    Wildstar seems to set out to deliver something and from what i heard and saw , it delivers.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Seroczynski
    Seroczynski
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    I'd rather have no housing at all.
    “To alcohol! The cause of, and solution to, all of life's problems.” ― Homer J. Simpson
  • Sindala
    Sindala
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    I'd rather have no housing at all.

    We don't have it. So thanks for your 'input' :p
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • babylon
    babylon
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    pecheckler wrote: »
    I'm hard pressed to think of a feature I could care less about.

    Your nose?
  • AlexDougherty
    AlexDougherty
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    Running wrote: »
    2 years...noo, housing need top priority.

    Um, no it doesn't.

    Don't get me wrong, player housing if done right will be excellent, but it's a minor mostly cosmetic feature, it's a low priority.

    Fixing the damn bugs, now thats highest priority.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • babylon
    babylon
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    Tamanous wrote: »
    Fixed it for ya.

    Adding it in later is always after everyone has left the game, which is too late. The sooner they add it into ESO, the more chance they will retain more players.
  • Sindala
    Sindala
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    Running wrote: »
    2 years...noo, housing need top priority.

    Um, no it doesn't.

    Don't get me wrong, player housing if done right will be excellent, but it's a minor mostly cosmetic feature, it's a low priority.

    Fixing the damn bugs, now that's highest priority.

    Like other posts mention thou, these are 2 separate departments and have nothing to do with each other. Bug fixers will always be fixing bugs, that don't mean they don't have to add new stuff we are actually wanting.
    I personally couldn't care less about VR12+ content as i'm not even 50 yet but that don't mean they don't have to do it.
    What I do think they need to start addressing is how and why peeps are getting to end game 2 months after launch, and not just a few hard-core gamers here were probably talking about 40% of the population now.
    The game is to easy and there nothing else to do in ESO other than grind to end-game.
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • SantieClaws
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    The reason housing is important for a game is that it creates a community that has something invested in this world. It gives a reason for people to feel they are a part of the world - that they belong somewhere in it. Housing, collecting housing items, having parties at your house, going and viewing your freinds houses - these are all things that keep people in the game in those times when they are a little tired of questing and crafting.
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
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  • LadyDestiny
    LadyDestiny
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    Really miss my homes in SWG and all the decorating. Would spend hours crafting furniture, paintings, different items etc., just to decorate and set things up perfectly. Was great having that option to arrange and move everything the way you wanted too. I don't look for having anything even remotely comparable to that type of housing, but look forward to something when it comes out. Just hope it has something in the way of being able to decorate, craft and move furniture in a certain way so we all don't look like we have the same house. Maybe even some color variations to things, different house styles to choose from would be nice and maybe some extra storage space. I want my 2 story house with a nice horse barn overlooking a snowy mountain top, a little alchemy garden, oh and don't forget the maid, butler and bard to keep me company, my house clean and my tummy full :) Man two years seems like forever :( I do agree with getting bugs fixed first. Just hope it doesn't take two years to fix the existing ones.
    Edited by LadyDestiny on June 10, 2014 10:29AM
  • Vendersleigh
    Vendersleigh
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    Sindala wrote: »
    And if 'people' claim the Housing is just a 'fad' or whatnot then look at Istaria or UO which are still going after 12 & 16 years respectively. They have great crafting/housing and YES it is this crowd that keep a game making money for the long haul.


    Yes, I do not know why Developers do not realise this. The hoppers will hop on to the next new thing but those of us who like to put down roots would, if there is soil to grow in, ie. housing and all its associations.
  • AlexDougherty
    AlexDougherty
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    Sindala wrote: »
    Running wrote: »
    2 years...noo, housing need top priority.

    Um, no it doesn't.

    Don't get me wrong, player housing if done right will be excellent, but it's a minor mostly cosmetic feature, it's a low priority.

    Fixing the damn bugs, now that's highest priority.

    Like other posts mention thou, these are 2 separate departments and have nothing to do with each other.

    Fair enough, but my point was it isn't really a high priority, and people shouldn't really use the term like that. Housing will be a nice feature, but top priority, I can't honestly say it is.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Vendersleigh
    Vendersleigh
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    Sindala wrote: »
    Running wrote: »
    2 years...noo, housing need top priority.

    Um, no it doesn't.

    Don't get me wrong, player housing if done right will be excellent, but it's a minor mostly cosmetic feature, it's a low priority.

    Fixing the damn bugs, now that's highest priority.

    Like other posts mention thou, these are 2 separate departments and have nothing to do with each other.

    Fair enough, but my point was it isn't really a high priority, and people shouldn't really use the term like that. Housing will be a nice feature, but top priority, I can't honestly say it is.


    For some of us it is top priority. I put up with bugs and glitches in SWG for years because there was housing which built communities so we had a reason to stay.
    Always something to do even when one did not feel like PvP or killing things, a place (or in my case 70 places as I had multiple accounts) to decorate and store items, a place to rp and park your character when you log (it still feels strange to me just to disappear in the middle of town).

    If there were housing here I would likely buy another account. I woud certainly stay longer. With my hands now not working fully I no longer expect to do trials/raids or much PvP and would really like some other reason to keep me in this beautiful world.

    As the average age of gamers rises, I expect that others too will appreciate not having only quests and PvP to look forward to in a game but a more rounded experience.
  • daneyulebub17_ESO
    daneyulebub17_ESO
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    Sheesh. "Top Priority".

    The fact that basic things like housing have to be prioritized is the problem here. It's like the patient is bleeding out and we can't deal with saving his arms, just get the tourniquet on.
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  • Haxer
    Haxer
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    Regardless of your opinion on housing, the point really boils down to needing more M-M in our MMO (housing or otherwise). We need something to do besides quest treadmill, especially some things to build community and just take a break from the grind.

    Last night I was playing Wildstar, (playing a month of both to decide) and you know what happened? A bunch of players randomly decided to team up to fight a world boss, first time for me. I was expecting an ESO world boss, but I was wrong. It took 20 of us, 20! -fighting this giant epic monster thing for at least 10 minutes straight, while it threw out unique mechanics and attacks - to kill it. And after a huge 10 minute battle with 20 other players, I felt accomplished, and I got a huge amount of XP befitting my accomplishment. And this wasn't end-game trials, this was the first world boss at level 20 zone.

    Then after that, I went over and visited the house of one of the players I had met. The two of us hung out on his land. He had put in several challenge areas (basiclly you can put in side-quests on your own land) where I completed little fun challenges and got rewards. He had a BBQ pit that produced food and drink for visitors, and I had a blast just kicking it in a place he created before heading out to kill more baddies.

    ZoS: WHY ISN'T ESO LIKE THIS ^^^^ I want it to be :(
    Edited by Haxer on June 10, 2014 12:11PM
    www.dragontears.boards.net
  • Omnevolus
    Omnevolus
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    Adults play that game? Still get up at 6am on Saturday mornings too, I guess.
  • seaef
    seaef
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    Omnevolus wrote: »
    Adults play that game? Still get up at 6am on Saturday mornings too, I guess.

    My wife thinks the game is "cute". I cringe and refer to it as PedoStar. She is not amused. In my head I'm laughing.
    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
    - Kirsten Geary
  • Haxer
    Haxer
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    cfurlin wrote: »
    Omnevolus wrote: »
    Adults play that game? Still get up at 6am on Saturday mornings too, I guess.

    My wife thinks the game is "cute". I cringe and refer to it as PedoStar. She is not amused. In my head I'm laughing.

    Laugh it up. You may not like the style, but that doesn't address the issues.
    www.dragontears.boards.net
  • Meuh
    Meuh
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    TESO is a first class MMO (according to ZOS) with a premium sub fee which doesn't offer housing, HL content, dyeing, HL dungeons, a working PvP etc.

    On other hand you have MMO without sub fee which offers housing, dyeing, HL content, PvP etc.

    So spot the mistake!

  • Wintersage
    Wintersage
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    Haxer wrote: »
    Laugh it up. You may not like the style, but that doesn't address the issues.
    Yeah. This is definitely a game systems issue. It's not about what textures are being used for stuff.

    Though, hey....any word on possible texture packs someday?

    Anyways.
    For some of us it is top priority. I put up with bugs and glitches in SWG for years because there was housing which built communities so we had a reason to stay.

    This is one half of the point. The other, from a purely mercenary point of view, is storage. Lots of it.

    Don't get me wrong, this game needs community and community tools probably more than any other single thing, in my opinion. People simply can't group up well, so anything that builds on to what little we have is a plus.
    Really miss my homes in SWG and all the decorating. Would spend hours crafting furniture, paintings, different items etc., just to decorate and set things up perfectly. Was great having that option to arrange and move everything the way you wanted too.

    And this would be the way I'd go about it myself. We don't just need the space, we need to personalize it. Trophys. Furniture. Structure customization, perhaps? Alliance-specific multi-style? But with our own personal stamp.

    Oh. And I'll just go ahead and say it: it's not like Bethesda are really well known for kick-ass homes. No offense, but it just wasn't really their strong point. Certain mod makers, on the other hand....wow.

    What I mean is, they didn't really set the bar too terribly high. ZOS should be able to do a lot better. And they could really use some epic right now.
  • Audigy
    Audigy
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    ZoS: WHY ISN'T ESO LIKE THIS ^^^^ I want it to be

    WS has two strengths no doubt,

    1. Housing
    2. Difficulty

    It does take someone 6 months to skill a char, think about that. 6 Months of gaming, while grinding dungeons or quest´s. Besides that the 40 men raid must be unlocked and even inside that raid you unlock specific quest lines for gear that you then have to grind.
    If you like that, WS is a fun game - but the majority of the Gamers on PC is too old for that. (no offence)

    The investment for a few pixels just doesn't value the outcome in their eyes. Same applies to WoW btw. to raid for many months to get a full set - is something not many find fun these days, especially now in summer. That's why you have a raid attendance of 5-10% only at so many MMO´s.

    What you said about the world bosses, well while they are fun now they will be impossible once nobody levels. We saw this at SWTOR, there were many world bosses too - but no players! In the long run those world bosses were just ignored :(

    Therefore I think the world bosses at ESO are good, but they should scale with the amount of players fighting them. Warhammer had such a system if I recall.

    As for housing, I agree they did invest a lot there in the past months - but this wasn't like that always. Before they actually improved housing it was nothing else than a map with buildings that had no functions ;) A lot currently in housing came from Alpha and Beta feedback.

    Housing for me at an TES but any MMO is a must have feature, more important than any raid content.
    That said, ZO seems to not know yet how housing should look like. They don't want to rush it, but it still would be great to hear more about their plans for it.
  • Haxer
    Haxer
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    Audigy wrote: »
    ZoS: WHY ISN'T ESO LIKE THIS ^^^^ I want it to be

    WS has two strengths no doubt,

    1. Housing
    2. Difficulty

    It does take someone 6 months to skill a char, think about that. 6 Months of gaming, while grinding dungeons or quest´s. Besides that the 40 men raid must be unlocked and even inside that raid you unlock specific quest lines for gear that you then have to grind.
    If you like that, WS is a fun game - but the majority of the Gamers on PC is too old for that. (no offence)

    The investment for a few pixels just doesn't value the outcome in their eyes. Same applies to WoW btw. to raid for many months to get a full set - is something not many find fun these days, especially now in summer. That's why you have a raid attendance of 5-10% only at so many MMO´s.

    What you said about the world bosses, well while they are fun now they will be impossible once nobody levels. We saw this at SWTOR, there were many world bosses too - but no players! In the long run those world bosses were just ignored :(

    Therefore I think the world bosses at ESO are good, but they should scale with the amount of players fighting them. Warhammer had such a system if I recall.

    As for housing, I agree they did invest a lot there in the past months - but this wasn't like that always. Before they actually improved housing it was nothing else than a map with buildings that had no functions ;) A lot currently in housing came from Alpha and Beta feedback.

    Housing for me at an TES but any MMO is a must have feature, more important than any raid content.
    That said, ZO seems to not know yet how housing should look like. They don't want to rush it, but it still would be great to hear more about their plans for it.

    Great feedback. I would say that it isn't about difficulty per say. It's about creating a world for players to live in, and do things. There is nothing to do in ESO besides hop on and go to work at the quest mill. And don't get me wrong, that's a very important thing to have, and they did a great job with it. (particularly with quests actually revolving around important and interesting things going on, rather than "kill 8 boars and bring me their toenails"). BUT the point is that alone is not enough. Where is the social function, guild function, reasons to group, reasons to do anything. Housing is just one way of providing people something to do together when they need a break from the quest mill. Right now you can't even complete a quest together if you try, because two people will make different dialogue choices and end up in different phases. One invisible fighting a boss the other can't help with. Heck, it's like the play testers never grouped at all. How did they never once run into that in pre-release? It is a single player game masquerading as an MMO. And that's not enough for some.
    Edited by Haxer on June 10, 2014 1:35PM
    www.dragontears.boards.net
  • Phantax
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    Yeah, gone are the days when it took weeks/months to level your character. Too many casual players and wanters all thinking they should be able to have everything in a matter of days.
    If your not going to make a game with levelling longevity then you need to give the players something (some reason) to put down roots in a game.
    That's why housing is integral, it gives people a sense of belonging, its 'their' little piece of the games world.
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • hk11
    hk11
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    Omnevolus wrote: »
    Adults play that game? Still get up at 6am on Saturday mornings too, I guess.

    As far as I can tell from VOIP they are all adults. I have not met any teens so far. There seems to be a lot of over 30 MMO refugees looking for a real MMO mostly.
    Edited by hk11 on June 10, 2014 1:37PM
  • GreySix
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    hk11 wrote: »
    Omnevolus wrote: »
    Adults play that game? Still get up at 6am on Saturday mornings too, I guess.

    As far as I can tell from VOIP they are all adults. I have not met any teens so far.

    You're a kid if you're under 40. ;)
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • hk11
    hk11
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    GreySix wrote: »
    hk11 wrote: »
    Omnevolus wrote: »
    Adults play that game? Still get up at 6am on Saturday mornings too, I guess.

    As far as I can tell from VOIP they are all adults. I have not met any teens so far.

    You're a kid if you're under 40. ;)

    I'm barely an adult then :D
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