VR too hard for new 50

Morvoldo
Morvoldo
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why the hell is Veteran Rank level 1 content too hard, i'm a new level 50 sorcerer and i'm having loads of trouble doing a simple Daggerfall quest, my gear is VR1 green as dont have enough tempers to create blue tho when i do they bloody fail even at 90% (i must be unlucky) i'm dying 98% of the time this is no fun most of my gold is being used in repairs (took me ages to gather it) i cant even do a simple dungeon because i'm too low WTF ( so no new gear that way)this is no way to grind 50 levels and then come to this.

i thought quest rewards at VR were suppose to no lower than Blue didn't relies u get same items as questing normally just Upgraded stats, i was really enjoying this game until this, i guess this is a deal breaker for me, might finish my NB and wait for WOD as theirs no way for me to raid or do any group content like this

this needs to change at lease make Rewards worth it instead of *** greens that is no good for my class (most loot i've had has been heavy or two hand swords/axes) light/medium is for me

PS :sorry for flaming but venting is good

i did love this game as i love Elder Scrolls series and Lore.
(such a shame ,like swtor was)

also i'd buy a whole new settup if there ever was anything in these stupid Guild Stores (another issue)
Edited by Morvoldo on June 8, 2014 12:58PM
  • Dayv
    Dayv
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    The upscaling on VR doesn't look like it was planned properly, you start getting better drops when you get to VR4 and VR5. It suddenly drops again at VR6 whe you do a new alliance. Provisioning ingredients are all the wrong level too. VR lhas the hallmarks of something that was rushed and wasn't tested properly.
  • reggielee
    reggielee
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    try searching the forums for builds that will enable your sorcerer to survive in vr. You probably have to adapt and use different skills then you are used to. what they are I havent a clue but I bet its ones that you havent leveled yet. You may have to save up for a respec. there are alot of tips and advice in the forums, if you can find the threads.

    analyze the fights, are you running out of magic and then dying? are you getting hit by heavy attacks that you arent avoiding in time? what cc do you have to keep them off of you while you burn them down? how can you boost survivability with abilities or an armor set buff... and so on.

    hang in there and good luck
    Mama always said the fastest way to a man's heart is through his chest.
  • edu.journeymanub17_ESO
    Some will come and tell you that it's just fine and that you need to learn to play.

    L2P, as they say.

    But, I can feel your pain. It happened to me and lots of other folks over here since the patch Craglorn. Zenimax changed the table on HP/DPS of all mobs over the veteran zones, it was a mistake that they tried to fix with a hotfix but is not working in all zones with all NPCs in veteran zones.

    There are several threads about this same problem in the forum, I'm just posting to add my 2 cents and not let you be ignored by all except the ones that will tell you that L2P stuff.

    Lets hope they fix it and we can have fun, again.

    Edit just to add one of the staff posts about the issue:
    Ok guys, here's what ended up happening with this:

    Currently, all monsters that were still alive when the hotfix was applied last night still have their old stats. However, once they die and respawn, they will revert to their pre-patch 1.1.2 state. We understand that this is still causing them to be difficult until they are killed, but this was the fastest way we could fix the issue without rebooting the entire server and causing downtime.

    Sorry for the confusion, but hope this helps clear up what's going on.

    And the remaining problems with VR zones later:
    Ok, for those that aren't seeing a change in monster difficulty even after a death and respawn, could you let us know exactly which monsters it is so we can take a look on our end?
    Edited by edu.journeymanub17_ESO on June 8, 2014 1:12PM
  • Ramthor
    Ramthor
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    I feel your pain bro. And it's not like this is not a known issue. This game is broken is so many places and the fixing progress is so slow that it will go into history as an example of how things should never be done.
    Edited by Ramthor on June 8, 2014 1:27PM
  • Pele
    Pele
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    L2P, nub!

    I jest.

    If you're seeking to buy better gear, and cannot find it in your guild's store, ask in zone chat. There are quite a few crafters sellIng their services. Good luck!
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    why the hell is Veteran Rank level 1 content too hard, i'm a new level 50 sorcerer and i'm having loads of trouble doing a simple Daggerfall quest, my gear is VR1 green as dont have enough tempers to create blue tho when i do they bloody fail even at 90% (i must be unlucky) i'm dying 98% of the time this is no fun most of my gold is being used in repairs (took me ages to gather it) i cant even do a simple dungeon because i'm too low WTF ( so no new gear that way)this is no way to grind 50 levels and then come to this.

    i thought quest rewards at VR were suppose to no lower than Blue didn't relies u get same items as questing normally just Upgraded stats, i was really enjoying this game until this, i guess this is a deal breaker for me, might finish my NB and wait for WOD as theirs no way for me to raid or do any group content like this

    this needs to change at lease make Rewards worth it instead of *** greens that is no good for my class (most loot i've had has been heavy or two hand swords/axes) light/medium is for me

    PS :sorry for flaming but venting is good

    i did love this game as i love Elder Scrolls series and Lore.
    (such a shame ,like swtor was)

    also i'd buy a whole new settup if there ever was anything in these stupid Guild Stores (another issue)

    VR1-3 you will face a lot of issues. VR4-5 surprisingly not.
    For no apparent reason, VR1-3 trash mobs are harder than VR4-5 trash mobs. All all together are harder than the VR1-5 bosses in those areas.


    I am talking about EP Vet 1-5 from my experience, idk how AD VR1-5 or DC VR1-5 scales.

    And to be honest, I would rather two 3 times the AD content as 1-50, VR1-5, VR6-10 than go through the EP quest lines.

    They should have left the level cap to 50, and scale all other areas to level 50.

    Extra SP and exploration could have being better motivator than trying to grind through VR levels.

    Which many agree, are killing this game.

    I wonder if the person who had that "brilliant" idea is still working for ZoS and makes decisions on other stuff.
    Edited by p_tsakirisb16_ESO on June 8, 2014 1:26PM
  • nerevarine1138
    nerevarine1138
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    It's not too hard. It just requires more finesse and strategy than pre-VR content. You need to actually use CC and mitigation, even if you're pure DPS.
    ----
    Murray?
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Because It is a strange addition. While the rest of the game is fairly easy and can be done with almost any spec, VR content is made to be harder. And as such planning and more of a specific build is needed.

    It was like VR content was added as something people would do for fun, but as soon as they added better equipment to it, it was something everyone would want to do or feel forced into because of that stat gain. And not everyone likes grinding out long levels and harder fights, in a game they have played as a mostly solo game.
  • GreySix
    GreySix
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    Really looking more and more that the right answer for me is to level to 50, finish the endgame piece (once solo-forced instancing is done away with), and then just level a different type of character from scratch in another pact.

    Did that several times in SWTOR, and enjoyed it - so would probably enjoy it in ESO too.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Nyswar wrote: »
    It's not too hard. It just requires more finesse and strategy than pre-VR content. You need to actually use CC and mitigation, even if you're pure DPS.

    LOL.

    a) CC. Interesting. As templar I have 2 options. A mana sink single target one, Javelin. And the Volcanic rune which is AoE from the Mages Guild. No other option like the ones SC & DK have. And most importand, if I cast this, I do meaningful damage, and pray all mobs stay together.

    b) Damage mitigation. Have you tried to fight a VR4 Dwemer Centurion with shield or dw at VR4 character? Or 3 VR3 hoarers?

    Not with your Destro staff.


    Edited by p_tsakirisb16_ESO on June 8, 2014 3:04PM
  • nerevarine1138
    nerevarine1138
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    Nyswar wrote: »
    It's not too hard. It just requires more finesse and strategy than pre-VR content. You need to actually use CC and mitigation, even if you're pure DPS.

    LOL.

    a) CC. Interesting. As templar I have 2 options. A mana sink single target one, Javelin. And the Volcanic rune which is AoE.

    b) Damage mitigation. Have you tried to fight a VR4 Dwemer Centurion with shield or dw at VR4 character?

    a) Depending on the mob type, you have more than those 2 options. Especially since you mention having dual-wield.

    b) I play a dual-wield/bow Nightblade (according to most of the whining on this forum, the most "broken" of all class combinations). I'm VR8. I've soloed plenty of Dwemer Centurions since hitting VR, and you know how I beat them? By not standing in their power attacks and using my abilities both to hurt them and keep myself alive.
    ----
    Murray?
  • TheAmu
    TheAmu
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    You really have to do your research. I researched before I started the game, about each class, skills, and so on. But this was before we all discovered how buggy the game was.

    But I'd say it still helped me. And being on here, even wading through all the trolling and crying and screaming and nonsense, you still learn things you can try.

    Try looking up some builds for Sorc. The build that got you through 1-50 may not stand up to VRs.

    Having said all that, I'm having as hard a time of it as you. So good luck to us both!
  • Snit
    Snit
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    It's not your gear. I leveled from VR1 to VR12 in all greens on my sorc, waiting until endgame to craft my final set. It worked fine. I could solo all the delves and quests without issue. I formed groups for the dolmens, world bosses and public dungeons.

    It's your build or your playstyle. If you want to learn a lot about how to play sorcs, I suggest you grab a cup of your favorite caffeine, google up "Tamriel Foundry Forums" and dive into the "Sorceror Theorycrafting" section. Two or three hours there, and you'll know how to build a proper sorceror.

    Pretty much any build can make it to 50, but the VR areas demand at least some attention to build and to playstyle. Personally, I'm happy with that.
    Edited by Snit on June 8, 2014 4:01PM
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • tordr86b16_ESO
    tordr86b16_ESO
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    why the hell is Veteran Rank level 1 content too hard, i'm a new level 50 sorcerer and i'm having loads of trouble doing a simple Daggerfall quest, my gear is VR1 green as dont have enough tempers to create blue tho when i do they bloody fail even at 90% (i must be unlucky) i'm dying 98% of the time this is no fun most of my gold is being used in repairs (took me ages to gather it) i cant even do a simple dungeon because i'm too low WTF ( so no new gear that way)this is no way to grind 50 levels and then come to this.

    i thought quest rewards at VR were suppose to no lower than Blue didn't relies u get same items as questing normally just Upgraded stats, i was really enjoying this game until this, i guess this is a deal breaker for me, might finish my NB and wait for WOD as theirs no way for me to raid or do any group content like this

    this needs to change at lease make Rewards worth it instead of *** greens that is no good for my class (most loot i've had has been heavy or two hand swords/axes) light/medium is for me

    PS :sorry for flaming but venting is good

    i did love this game as i love Elder Scrolls series and Lore.
    (such a shame ,like swtor was)

    also i'd buy a whole new settup if there ever was anything in these stupid Guild Stores (another issue)

    https://www.youtube.com/watch?v=02-eoDgkQgI
  • Morvoldo
    Morvoldo
    ✭✭
    why the hell is Veteran Rank level 1 content too hard, i'm a new level 50 sorcerer and i'm having loads of trouble doing a simple Daggerfall quest, my gear is VR1 green as dont have enough tempers to create blue tho when i do they bloody fail even at 90% (i must be unlucky) i'm dying 98% of the time this is no fun most of my gold is being used in repairs (took me ages to gather it) i cant even do a simple dungeon because i'm too low WTF ( so no new gear that way)this is no way to grind 50 levels and then come to this.

    i thought quest rewards at VR were suppose to no lower than Blue didn't relies u get same items as questing normally just Upgraded stats, i was really enjoying this game until this, i guess this is a deal breaker for me, might finish my NB and wait for WOD as theirs no way for me to raid or do any group content like this

    this needs to change at lease make Rewards worth it instead of *** greens that is no good for my class (most loot i've had has been heavy or two hand swords/axes) light/medium is for me

    PS :sorry for flaming but venting is good

    i did love this game as i love Elder Scrolls series and Lore.
    (such a shame ,like swtor was)

    also i'd buy a whole new settup if there ever was anything in these stupid Guild Stores (another issue)

    https://www.youtube.com/watch?v=02-eoDgkQgI

    yeah thx but this is no good as for one he uses 1 weapon he has a complete Set bonus Heavy armor (how the hell does he cope with magicka return)and all his points are basically Magicka.

    i used destro staff and duel weild as i kinda wanted melee action on my sorc too (now i kinda see this hasent worked,wish i used heal staff) i have 22 magicka 14 each stam and Hp.
    plus cant really afford to Reset my skills as dont have enough bloody gold (still using Free Horse)

    FYI (may *** ppl off here) hardly any gold cause Guild Store are complete shite and dont have time to spam chat (i still have 2 books to sell, nothing)

    but i'm glad i'm not the only one having trouble and i do appreatiate all the advise but i kinda have done research and Not a beginner (other than this game) played WOW for 8 years used to be a Hardcore until they ruined wow Cata lol. played swtor was anoying but good until done everything which which was 3 raids lol F2P ruined it.

    but as said thank you all. think i'll see if i can just respec my Attributes (if not too much gold) add more to mana
  • crislevin
    crislevin
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    if you have limited amount of gold, don't worry about respec for now, find some provisioning recipe and make food for yourself, it can add multiple levels worth of health and/or magicka easily for a period of time even with lower level food (e.g., right off the back you can make food add 66 magicka or health).

    Also try different skill combos. I went through V1-9 zones with Clannfear, shard and curse alone. Have some strategy when fighting mob of 3 or more monsters.

    Its definitely not as hard once you get a working strategy going.
  • Dagus
    Dagus
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    Some will come and tell you that it's just fine and that you need to learn to play.

    L2P, as they say.

    But, I can feel your pain. It happened to me and lots of other folks over here since the patch Craglorn. Zenimax changed the table on HP/DPS of all mobs over the veteran zones, it was a mistake that they tried to fix with a hotfix but is not working in all zones with all NPCs in veteran zones.

    There are several threads about this same problem in the forum, I'm just posting to add my 2 cents and not let you be ignored by all except the ones that will tell you that L2P stuff.

    Lets hope they fix it and we can have fun, again.

    Edit just to add one of the staff posts about the issue:
    Ok guys, here's what ended up happening with this:

    Currently, all monsters that were still alive when the hotfix was applied last night still have their old stats. However, once they die and respawn, they will revert to their pre-patch 1.1.2 state. We understand that this is still causing them to be difficult until they are killed, but this was the fastest way we could fix the issue without rebooting the entire server and causing downtime.

    Sorry for the confusion, but hope this helps clear up what's going on.

    And the remaining problems with VR zones later:
    Ok, for those that aren't seeing a change in monster difficulty even after a death and respawn, could you let us know exactly which monsters it is so we can take a look on our end?

    this post made me happy.
    actively asking for player input so that they can push out fixes as quickly as possible.

    its really nice to feel involved
    RAWR!!!
  • sajackson
    sajackson
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    If you've got some crafting professions you might find that making some set items will help too. I found getting the 3-set bonus from Ashen Grip made quite a lot of difference to my Templar's dps and made the mobs somewhat easier to kill. There's lots of helpful set bonus you can grab from even the lower level sets that only need 2 or 3 traits to make. And you don't necessarily have to spend blue tempers on them either - I quested for ages in greens.

    Check the sets out.
  • GreasedLizard
    GreasedLizard
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    It is L2P .. but in a whole different context than usual. 95% of people's playstyle steamrolling through 1-50 will not work very well at all.

    It is either group up or use/abuse maximum CC and tactics. Not a great place to level ranks in new skills/lines, but having that diversity is absolutely huge.

    (Zombies in Coldharbour is the place for skillin')
    Edited by GreasedLizard on June 8, 2014 8:04PM
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