~+~ How are Anomalies not nerfed yet? ~+~

  • Ohioastro
    Ohioastro
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    If you don't like alts, and you don't like playing the game, what is the point of being able to easily level...alts...to play a game?
  • Anastasia
    Anastasia
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    Sakiri wrote: »
    Anastasia wrote: »
    There needs to be some sort of ability to lv alts. I think the whole VR concept was to have only a main character. It goes a far way for 'replayability'. Once you have done all 3 campaigns ... last thing you want is to rehash all of that 3x over.

    Alts give devs the time to work on major class issues, as you don't feel as compelled to stick with your one guy that you spent weeks/months building

    Side note, all that Anom gear is pretty well trash. And it may take 5+ purples just to DE and make enough mats to craft a good v12 set piece. Also, it does nothing towards getting the wax/temper etc you need.

    Fine for filler gear or for DE, but not much else. Those green set pieces are complete and utter trash too.


    "There needs to be some sort of ability to lv alts."

    Why? *Blinks. Waits.

    Because other mmo's provide that avenue?

    Pretty sure that although THIS game was advertised to a target audience mainly interested in how it would be to work with your primary Main character all the way through game play at endcap, still Zeni did provide a myriad of paths for choices of variety along the way - just in case you aren't in the main target market/foundational vision for this mmo. So you CAN level alts, but spending time, energy and money on more alt-worthy features is not a "NEED."

    I understand that is not just a choice in other mmo's but for some a regular style. That has no correlation with why it "NEEDS" to be done in TESO.

    In addition, there is no 'NEED' for groups of mobs with high exp in known locations to be available for the grind-mass-mobs-for-exp crowd either.
    Nope. Might sneak in here and there, but Zeni does not "NEED" to purposely create such zerg-fest-worthy escapes from the very interesting, creative questlines already available and that are being worked on currently for future content. B)



    "I don't like alts and I don't like grinds so we should be forced to slog through incredibly boring quests multiple times if we want to play different classes."


    I didn't say you should be 'forced' to. I said that was your choice if its available. I also highlighted the fact that the original vision of this mmo didn't logically create a "NEED" to spend additional money, time and energy on making something(s) that are provisions for more viability of alts since that was not the main thrust, the general plan for people maining their primary character.

    I'm certain the fabulous and interwoven Quest-centric playstyle of this game was promoted, advertised, and marketed very blatantly, therefore allowing for a fair basis of decision-making regarding whether spending ones money and time on this particular mmo was what you as an individual wanted to do. That would include accepting if not enjoying, the quest-heavy adventuring.

  • WraithAzraiel
    WraithAzraiel
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    So wait wait - there's finally something to alleviate the mind-numbing, all work no reward ridiculousness that is the Cadwell's Almanac grind and you're all crying for it to be nerfed?

    Sure it may not be optimal but it's at least a bandaid until they can make Veteran level questing feel less like a job I don't get paid for.

    Now don't misunderstand that as me wanting the Vet grind to be easy, no no no, just make the rewards more worthwhile. Give more gold, some nifty looking gear some tempers - something aside from the stock "Here's your 20 gold pieces F off, nwah"
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • czar
    czar
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    wow zos are really selective about who they listen to
    stam scrub
  • Emperor
    Emperor
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    To those that think I am V12 and I just dont want people to catch up to me...You're wrong. I am not V12.

    If you truly think this should stay in the game and getting max level shouldn't be difficult then according to you they should just start us at max level with everything we want. Why force us to try for anything? Why even play the game? Just let us log on with everything complete so we can say we completed the game and then we can move on.

    Please... listen to yourselves, it's just ridiculous.
    If you like small group PvP (2-4 players) and solo PvP check out my video ;)https://youtube.com/watch?v=jechGImtFio

    SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!

    .
  • Sakiri
    Sakiri
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    Anastasia wrote: »
    Sakiri wrote: »
    Anastasia wrote: »
    There needs to be some sort of ability to lv alts. I think the whole VR concept was to have only a main character. It goes a far way for 'replayability'. Once you have done all 3 campaigns ... last thing you want is to rehash all of that 3x over.

    Alts give devs the time to work on major class issues, as you don't feel as compelled to stick with your one guy that you spent weeks/months building

    Side note, all that Anom gear is pretty well trash. And it may take 5+ purples just to DE and make enough mats to craft a good v12 set piece. Also, it does nothing towards getting the wax/temper etc you need.

    Fine for filler gear or for DE, but not much else. Those green set pieces are complete and utter trash too.


    "There needs to be some sort of ability to lv alts."

    Why? *Blinks. Waits.

    Because other mmo's provide that avenue?

    Pretty sure that although THIS game was advertised to a target audience mainly interested in how it would be to work with your primary Main character all the way through game play at endcap, still Zeni did provide a myriad of paths for choices of variety along the way - just in case you aren't in the main target market/foundational vision for this mmo. So you CAN level alts, but spending time, energy and money on more alt-worthy features is not a "NEED."

    I understand that is not just a choice in other mmo's but for some a regular style. That has no correlation with why it "NEEDS" to be done in TESO.

    In addition, there is no 'NEED' for groups of mobs with high exp in known locations to be available for the grind-mass-mobs-for-exp crowd either.
    Nope. Might sneak in here and there, but Zeni does not "NEED" to purposely create such zerg-fest-worthy escapes from the very interesting, creative questlines already available and that are being worked on currently for future content. B)



    "I don't like alts and I don't like grinds so we should be forced to slog through incredibly boring quests multiple times if we want to play different classes."


    I didn't say you should be 'forced' to. I said that was your choice if its available. I also highlighted the fact that the original vision of this mmo didn't logically create a "NEED" to spend additional money, time and energy on making something(s) that are provisions for more viability of alts since that was not the main thrust, the general plan for people maining their primary character.

    I'm certain the fabulous and interwoven Quest-centric playstyle of this game was promoted, advertised, and marketed very blatantly, therefore allowing for a fair basis of decision-making regarding whether spending ones money and time on this particular mmo was what you as an individual wanted to do. That would include accepting if not enjoying, the quest-heavy adventuring.

    No they added it because people whined they didn't want to have to create an alt to see the other factions' content.

    Those of us that *do* want to make alts don't want to have to slog through this sorry excuse for endgame, that we're forced to do just to level cap(no, 50 isn't the damned level cap, VR12 is) because people didn't want to have to make alts.

    I have 0 problems with having to do it.

    I *do* have problems with each zone being so damned boring that I end up rerolling because VR1 Glenumbra took me more time to complete than the entirety of EP.
  • Stratti
    Stratti
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    ShADoW0s wrote: »
    Thanks for your feedback on this, everyone. We are making some adjustments to this that you'll see in our next patch on Monday.

    Trust ZOS to stop the only few ways of grinding exp.

    Any idea of the changes , have they documented it. I've only used this once for a few hours with my guild thinking it would always be there and largely focused on the journal quests . Guess I stuffed up there
  • InspectorGanja
    InspectorGanja
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    Thanks for your feedback on this, everyone. We are making some adjustments to this that you'll see in our next patch on Monday.

    I'm alrdy scared what new bugs you guys are going to implement now
    There are 10 kinds of people in the world: Those who understand binary and those who don't
  • Cutekhaos
    Cutekhaos
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    Emperor wrote: »
    To those that think I am V12 and I just don't want people to catch up to me...You're wrong. I am not V12.

    If you truly think this should stay in the game and getting max level shouldn't be difficult then according to you they should just start us at max level with everything we want. Why force us to try for anything? Why even play the game? Just let us log on with everything complete so we can say we completed the game and then we can move on.

    Please... listen to yourselves, it's just ridiculous.

    I am sorry we made an assumption, so what level are you?

    Better yet, why are you complaining about something that ultimately should only benefit you if the subs are dwindling. Please trust me when I say that with the amount of people doing anomalies at the moment grinding to V12 makes questing look like child's play.

    Some people don't like to quest, I personally love it, but again I have always made a point of not telling other people how to spend their money. I haven't really done all the dungeons because years of telling people to move out of that stuff killing you has lost its flavor. Does it annoy me that in public dungeons I have to wait for a mob that is being camped to spawn, yes. That doesn't stop me from killing the mob and move on with my day.

    Everyone's perceptions differ, everyone's reality it unique to them. Devs have an impossible job of trying to keep everyone happy. What makes a game successful is the community of that game, as it is right now SWTOR/Diablo III is a good likeness for ESO in its current state. While neither game is dead they are a shadow of the potential expected for them. Find something that makes the game a gem for you, or move over to the PTS and help shape the game into something more appealing for your gaming style. Creating incendiary posts only create more rifts in our fractured family.
  • Drasn
    Drasn
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    Cutekhaos wrote: »
    Everyone's perceptions differ, everyone's reality it unique to them. Devs have an impossible job of trying to keep everyone happy. What makes a game successful is the community of that game, as it is right now SWTOR/Diablo III is a good likeness for ESO in its current state. While neither game is dead they are a shadow of the potential expected for them. Find something that makes the game a gem for you, or move over to the PTS and help shape the game into something more appealing for your gaming style. Creating incendiary posts only create more rifts in our fractured family.

    Well, Diablo III figured out where their problems were, and got rid of the guy responsible for them. Now, with the RoS expansion it feels like the game it was supposed to be on it's initial launch. But you are right, it's launch failures hurt the game in the long run and not fixing the issues in a timely manner pushed a lot of people away permanently. I have friends that don't care how good Diablo III is now, they never plan on playing again.

    Am I advocating firing someone or an entire development team at ZoS? I don't know, but if that is what it takes to get this train wreck back on track, then so be it. Whether fanboys or the like are willing to admit it or not, there are people that are canceling subs permanently because of some of the core design mechanics, more can only follow. That is bad for ZoS, bad PR travels fast in the social media age.
  • WraithAzraiel
    WraithAzraiel
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    Hey, if the quest were more rewarding and didn't feel like I was being skulldragged through razor wire for a lollipop at the end - I'd be all for them nerfing anomalies. Until then, it's a necessary evil.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Sakiri
    Sakiri
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    Cutekhaos wrote: »
    Everyone's perceptions differ, everyone's reality it unique to them. Devs have an impossible job of trying to keep everyone happy. What makes a game successful is the community of that game, as it is right now SWTOR/Diablo III is a good likeness for ESO in its current state. While neither game is dead they are a shadow of the potential expected for them. Find something that makes the game a gem for you, or move over to the PTS and help shape the game into something more appealing for your gaming style. Creating incendiary posts only create more rifts in our fractured family.

    Well, Diablo III figured out where their problems were, and got rid of the guy responsible for them. Now, with the RoS expansion it feels like the game it was supposed to be on it's initial launch. But you are right, it's launch failures hurt the game in the long run and not fixing the issues in a timely manner pushed a lot of people away permanently. I have friends that don't care how good Diablo III is now, they never plan on playing again.

    Am I advocating firing someone or an entire development team at ZoS? I don't know, but if that is what it takes to get this train wreck back on track, then so be it. Whether fanboys or the like are willing to admit it or not, there are people that are canceling subs permanently because of some of the core design mechanics, more can only follow. That is bad for ZoS, bad PR travels fast in the social media age.

    To me, D3 was a single player game.

    Just like D2 and D1 before it.

    Loathe the fact that I have to be connected to battle.net to play single player.

    Thats what ruined it, not Jay telling people to get stuffed.
  • rusila22
    rusila22
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    anomalies are not an exploit or a bug because it's only gives xp to the top 15players dps/healer. The only thing they could nerf it's the rate of epic drop loot !

    Well on monday everybody will be "happy" to see anomalies nerf, but soon after they will come to whine on the forum because mobs in openworld are too powerful, quest don't give enough xp, rewards are useless....
    well the same sing will begin again and again :(

    enjoy.
    Rusila CP :600
    Title : Monster Hunter
    Currently : Beta Tester in Morrowind
  • WraithAzraiel
    WraithAzraiel
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    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

    It's a vicious cycle. This carousal of sad, poor excuses for quest rewards.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • dcam86b14_ESO
    dcam86b14_ESO
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    Lol v12 also meant you were v11 before. Is this guy really crying he's probably grinded his levels and now wants to back the market into a corner BC he can't sale anything.
  • dcam86b14_ESO
    dcam86b14_ESO
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    Dungeon xp needs buff it's not worth wasting time in them when the xp is awful. Questing is OK but vr still needs a bit more xp. Bring anom. Anchors and wb xp down so ppl can't just farm them. Get ppl back into your actual content.
  • Tavore1138
    Tavore1138
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    I wonder what they can nerf and still make them worth having on the map?

    I guess respawn rate is an obvious one or the number of times you can get loot from any given anomaly in 24 hours?

    OP made me laugh with all the 'VR12 used to mean something', before Craglorn there was no such thing as VR12 anyway!
  • Kililin
    Kililin
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    Kililin wrote: »
    Sihnfahl wrote: »
    I have a vr6 and play with a close fire d who is vr12.... I do more damage than him. He wears vr12 purps..I am wearing vr5/6 greens with a blue heal staff. Vr lvls make a marginal difference.
    VR11 in self-crafted purples and blues. Save for world bosses, I wreck everything pre-Craglorn, including elite trolls, with Sword and Board primary, 2H secondary.

    You can easily solo any quest in pre-Crag vet, even in non-optimal builds.

    Her example was made up, or her friend sucks.... badly :wink:

    Lol.... just look at the gear.... 20 more damage! Lol...20 more armour per peice! Omg game changing!

    You know what multipliers do?


    Even 20 more damage per armor piece would be much, thats like 220 damage per skill use?(7 Armor, 3 Jewelry, 1 Staff)
    How is that not much, how much damage do you do that this is negligable. We spend skill points for some percents here or there, this is more than 4%, at least for my skills.
    (Yes i know i use a made up number thats probably not right, because it would actually be to much of an advantage...)

  • Kililin
    Kililin
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    Anastasia wrote: »
    OniMalkav wrote: »
    Remove the loot or add CD on the Chest, but FFS keep the xp/VP (Veteran Points).

    Ok so you just got VR1 and are happy little player on a new world thinking "hey if I go visit places and open those master chests I get nice bonus VP" WRONG !!! You get nothing, *** happens sorry, you can go cry on that corner.
    "Well ok least killing mobs should be nice to do in between quests" WRONG !!! Mobs eat you alive unless you optimize build which means you just can't "play as you want" and give totally *** VP.
    "But hey if I finish the main quest I should get nice VP" WRONG !!! You get like 20% from finishing zone's main quest chain.
    "But but how am I supposed to get VP ?" WRO!!..ok so you are forced to finish 90% of the zone's sidequests +POI's to get next VR...

    Now imagine you already have done this and got 1 character to VR10 by doing those quests and you want to try another class... Well you are knee-deep in *** and sinking fast, because you know what ? YOU MUST DO IT ALL OVER /caps. I mean I love some of the NPC's but FFS once is enough.

    Zenimax used so much time on good story (which it was when you did it 1st time) that they are feeling it goes wasted if there is ANY OTHER way to get VR's (oh wait Cyro, but unless its a good zerg v zerg xp isn't that awesome).


    ***"WRONG !!! Mobs eat you alive unless ... you grab a friend to duo with or spend some time ferreting out some others with the same interests and building a friends list or join a guild that has a priority of watching each others back while leveling in Vet content."***

    It is impossible because *** phasing prevents it.

    Levelling with friends would be super cool.
    Questing with friends would be not so cool.

    Unfortunatele ZOS nerfs all possible methods from beta and onwards to just group up and run public dungeons or grind mobs, because they want to force us to do **** *** quests, that segregate me from my group members and ignores that this whole *** bad design with quest grinding was created by the game that *** up mmorpg's over the Years: WoW, but even they checked that if you design a game for questing it has to be solo able in large parts.

    So excuse me but i dont get your point!
    Emperor wrote: »
    To those that think I am V12 and I just dont want people to catch up to me...You're wrong. I am not V12.

    If you truly think this should stay in the game and getting max level shouldn't be difficult then according to you they should just start us at max level with everything we want. Why force us to try for anything? Why even play the game? Just let us log on with everything complete so we can say we completed the game and then we can move on.

    Please... listen to yourselves, it's just ridiculous.

    Yes, doing away with the level system and just leave a skillpoint and stat system in place would be a really good idea.
    Also we don't want to complete games, we want to experience worlds.

    Edited: profanity that the filter did not cach :pensive:
    Edited by Kililin on June 7, 2014 8:14AM
  • Blud
    Blud
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    The only reason I resubbed is because of Craglorn. I just want to play AvA and I'm done questing. I freaking hate the VR6-12 zones. I am happy I can just go there with guildies and pick up skyshards and be done with it. I will also level alts via Craglorn. If it gets nerfed, I'm not going to like that.

    Also, why not just buff xp in the VR zones so people who want to do that can? Why take away options from people who don't want to go through that nonsense? And the mobs in VR zones need to be tuned for all classes, not just DKs and Sorcs.
  • Kililin
    Kililin
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    Blud wrote: »
    The only reason I resubbed is because of Craglorn. I just want to play AvA and I'm done questing. I freaking hate the VR6-12 zones. I am happy I can just go there with guildies and pick up skyshards and be done with it. I will also level alts via Craglorn. If it gets nerfed, I'm not going to like that.

    Also, why not just buff xp in the VR zones so people who want to do that can? Why take away options from people who don't want to go through that nonsense? And the mobs in VR zones need to be tuned for all classes, not just DKs and Sorcs.

    Because ZOS wants to shove their vison up your ass.

    Also because some people think, their way is the right way, and any other way needs nerfing.

    We can just vote with our wallets.
  • Alphashado
    Alphashado
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    If they want to put the loot on timers like public dungeon bosses, I'm ok with that. You shouldn't be able to farm endless epics. But they should leave the XP alone. This gives people an alternative to enjoy besides non stop questing. I enjoy questing, but I have also ground out a few ranks in grinding groups and I found it to be a refreshing change of pace. Leave the XP alone. Honestly why do you care.
  • Kililin
    Kililin
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    Alphashado wrote: »
    If they want to put the loot on timers like public dungeon bosses, I'm ok with that. You shouldn't be able to farm endless epics. But they should leave the XP alone. This gives people an alternative to enjoy besides non stop questing. I enjoy questing, but I have also ground out a few ranks in grinding groups and I found it to be a refreshing change of pace. Leave the XP alone. Honestly why do you care.

    The problem would be: only a few people even get xp, the trash loot is like the consolation prize :disagree:
  • fosokles
    fosokles
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    I have to agree with this guy:
    Kwas wrote: »
    Questing whole area, cutting through dozens of supercharged trash mobs to get one level ... Thanks but no thanks. Quest xp sucks. Quest rewards suck. Trash mob xp suck.

    This was the biggest disappointment for me, to find out that you have to do other alliances quests to progress and as well as they're gonna be harder and unrewarding. Actually it makes "choosing an alliance" completely pointless (except pvp) since your character - a dominion hero will have to save Skald King - your enemy as well, just to get xp and he has to do a much better job at that since random mobs will two-shot him if he won't. It also makes you think twice about rolling an alt character - there are 4 classes and 10 races to play, it's only natural that people would play more than one character, but doing all the quests for other alliances again just get some xp will drive someone mad sooner or later. Ahh ... the whole VR 1-10 content is absolute garbage, just can't put into words how bad it is. I personally like questing, but at VR doing quests turns into grinding quests, since they don't concern your character or alliance and they're all about xp.

    Then Craglorn came out - the single bright light in the entire VR content, finally a place with decent xp and decent reward. In total i did 2 VRs in Craglorn and i have to say that chasing a red crystal around map was more fun that any other VR quest i did and would definitely return there for more. That's why i strongly recommend that piece of sunshine land would stay untouched.

    And for that, again i have to quote the same guy who has the answer:
    Kwas wrote: »
    No need to nerf it... Buffing other stuff is the way to go ...
  • Srugzal
    Srugzal
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    Thanks for your feedback on this, everyone. We are making some adjustments to this that you'll see in our next patch on Monday.

    That's a little like installing smoke detectors after the house burns down. Insures that the current batch of freshly ground VR12 players retain their smug smiles.

    I guess you're counting on them getting bored and quitting, huh.
  • Poxheart
    Poxheart
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    Thanks for your feedback on this, everyone. We are making some adjustments to this that you'll see in our next patch on Monday.

    This is a bad idea.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Islyn
    Islyn
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    Emperor wrote: »
    I'm not usually one to ask for nerfs, but this is kind of ridiculous.

    People can grind 2 anomolies at once with a group of ~12 people and get ~1.5-2 MILLION experience per hour. People are going from V1 to V12 in 1-2 days.

    I don't know why they don't nerf people who complain about things that just do not matter. Seriously, how is it your concern?

    (No I did not lvl there)
    Member of the Old Guard - Closed Betas 2013
  • Lunerdog
    Lunerdog
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    Makes me laugh to see people complaining about other folks grinding while most of the vet content is pure mind numbing quest grinding grinding grinding for less than adequate reward.

    If you want to do it then do it, if you don't then play the game your way and leave others be to do as they choose.

    Edited by Lunerdog on June 7, 2014 1:40PM
  • Lonestryder
    Lonestryder
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    I think PvP and all that comes with it is the root of all evil here and is destroying this beautiful game.

    We heard from the devs that this is not intended. To use it now is cheating, regardless of how many people are doing it.
    Edited by Lonestryder on June 7, 2014 5:11PM
  • Depechenova
    Depechenova
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    Its a bit annoying to see vet-1 's there, Like the true ppl who dragged ourselves through the Bug ridden /poor content. Mindlessly questing terrible quests to get to lvl v-10. The lvl v-1's SHOULD be made to do the content I did.
    I belive Craglorn should be a reward for getting through one of the worst mmo grinds I have ever faced. Not just steam roll content coz they can avoid it. I want them to pay :smiley:
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