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Nerf Volcanic Rune - Enough Already ( ZOS tested this and found it to be working as intended)

  • Kililin
    Kililin
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    Fleymark wrote: »
    Phantorang wrote: »
    Dealdrick wrote: »
    Adding a cooldown is one way to stop the spam exploit 10 second or 5 before it can be use

    Others have suggested increased cost which will work unless they find a way around it with pots etc

    It's also been suggested to cap it at 2 which I think is a good idea as well.

    Inhale got nerfed to oblivion down to being useless so I'd hate to see that but right now it can be exploited and is being exploited by some

    You are seriously suggesting a 10 sec cooldown? That might be the most out-of-touch suggestion I have ever seen on these forums. For the sake of the people still playing this game, I hope you never get your wish, you know not what you are asking.

    But you believe it is fine to spam an AoE cc ability until the damage from it kills the mob so the player can watch you tube on ipad and grind.

    It's faceroll - it needs to be fixed a cool down is one option. If you think it is perfectly legitimate than I question your integrity to the game over your own abilities

    You accuse 99% of us for being Exploiters, no wonder people react.

    I dont use Volcanic Rune in my main build, its low DPS and ineffective. And if I use it, I only use it once, I have actually never seen anyone cast it more than once on the same mobs.

    It is spammable, sure, but so low damage and far between the casts that the DPS is nearly useless. I dont see the problem.

    Besides, you are mixing two words, Exploit and Abuse, and from what I can tell in your descriptions of how Volcanic Rune is used, it is Abused, not an Exploit, because it does exactly what it is described to do, nothing more.

    When 99% of the community strongly disagrees with you, you need to take a step back and think through what you are saying, because you are calling almost every single poster in this thread for exploiters

    You apparently didn't get the memo. It's 2014. Anything anyone does that someone else doesn't do or doesn't like is instantly "an exploit."

    The best part is, he is implying that not even the designer knew whats the correct intention of Volcanic Rune, since they wrote a tooltip that describes what the rune is doing now.

    It is like saying, sorcerers using crystal fragments to kill mobs are exploiting, it is just ridiculous. It is in fact so ridiculous that i am convinced he is trolling, but obviously there are people that side with him...
  • Fleymark
    Fleymark
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    I wasn't kidding. I'm not even talking about Volcanic Rune discussion. Literally EVERYTHING is an "exploit" to these people now.

    And the rank sanctimony of it is astounding. It's as if their thought process instantly jumps from "I don't/wouldn't do that" to "that's obviously WRONG."

    You've got people on these forums calling people who choose to grind mobs for exp instead of questing exploiters, for Pete's sake. One even said, with his hands on his hips, I'm sure, and a straight face that "grinding has no place in MMOs." LOL
    Edited by Fleymark on June 6, 2014 9:07AM
  • Stratti
    Stratti
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    @fleymark since your calling me out .... Let me clarify

    If a toon can spam volcanic rune over and over for an entire battle with 3 mobs at vr7 level to the point where not one of them hits the player at all due to the ridiculous magicka regen and the very small cost of the ability then ...

    That may not be intended
    If that was intended than it is not exploiting flawed mechanics because they are not flaw but working as intended

    If it is not working as intended than it is an exploit (please tell me you follow this)

    It's the same as logging in and out to exploit a respawn of motifs.

    But hey lets not get caught up in semantics. It is OP and it needs a

    NEEEEEEEERF
  • Kililin
    Kililin
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    @fleymark since your calling me out .... Let me clarify

    If a toon can spam volcanic rune over and over for an entire battle with 3 mobs at vr7 level to the point where not one of them hits the player at all due to the ridiculous magicka regen and the very small cost of the ability then ...

    That may not be intended
    If that was intended than it is not exploiting flawed mechanics because they are not flaw but working as intended

    If it is not working as intended than it is an exploit (please tell me you follow this)

    It's the same as logging in and out to exploit a respawn of motifs.

    But hey lets not get caught up in semantics. It is OP and it needs a

    NEEEEEEEERF

    laughable, if the regen is OP you should not nerf the rune.
    Nothing you say makes sense really.
    If the regen is not intended than it makes having it to an exploit? Really? exploiting passive skills, lol

    You did not answer my questions.
    Please tell me you can answer them, or how do you know it is overpowered?
    Because it is less risk and faster than your gimpy spec?
    It is for sure slower than mine, the only use i have for volcanic rune is to get first hit on overfarmed mob groups...
    Edited by Kililin on June 6, 2014 9:58AM
  • NakedSnake
    NakedSnake
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    This is not an exploit because it gives no advantage over any other rotation spam. It is intended that you play the way you want to. If focusing you build around one specific stat or skill is what you choose then so be it.
    Dont forget VR is a skill and skills take up space on your already limited bar. Add to that its weak damage and slow activation time makes VR a pretty crappy skill on its own. Sure you can spam it and take no damage but this doubles if not triples your fight time. These trade offs are why it is not an exploit and is as intended.
    The fact is using VR this way is no different than using magnum shot, shadow cloak or any other ability that negates attack.
    "Brilliant! Why is it that the people with the most ridiculous ideas are always the ones who are most certain of them?"
  • Zero1013
    Zero1013
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    You gotta be kidding me... You want to nerf, for some, the only CC we have? So we get one hitted by melee, especially when you're playing DK who needs to get close and personal for AOE flame damage?

    And I'm not even spamming the damn thing -.-, I pop it down first, rush in, fire breath for increased flame dmg, pop down again and do impulse just avoid getting turned into mashed potato.
  • Stratti
    Stratti
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    Zero1013 wrote: »
    You gotta be kidding me... You want to nerf, for some, the only CC we have? So we get one hitted by melee, especially when you're playing DK who needs to get close and personal for AOE flame damage?

    And I'm not even spamming the damn thing -.-, I pop it down first, rush in, fire breath for increased flame dmg, pop down again and do impulse just avoid getting turned into mashed potato.

    If you didn't quite understand what I want nerfed it's the spam ability by some which makes the content trivial for them

    Certainly not to make it harder for legitimate uses such as yours
  • Stratti
    Stratti
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    Kililin wrote: »
    @fleymark since your calling me out .... Let me clarify

    If a toon can spam volcanic rune over and over for an entire battle with 3 mobs at vr7 level to the point where not one of them hits the player at all due to the ridiculous magicka regen and the very small cost of the ability then ...

    That may not be intended
    If that was intended than it is not exploiting flawed mechanics because they are not flaw but working as intended

    If it is not working as intended than it is an exploit (please tell me you follow this)

    It's the same as logging in and out to exploit a respawn of motifs.

    But hey lets not get caught up in semantics. It is OP and it needs a

    NEEEEEEEERF

    laughable, if the regen is OP you should not nerf the rune.
    Nothing you say makes sense really.
    If the regen is not intended than it makes having it to an exploit? Really? exploiting passive skills, lol

    You did not answer my questions.
    Please tell me you can answer them, or how do you know it is overpowered?
    Because it is less risk and faster than your gimpy spec?
    It is for sure slower than mine, the only use i have for volcanic rune is to get first hit on overfarmed mob groups...

    I will not respond to personal attacks or rudeness - I have described a bunch of times what is OP. As far as your use that really isn't spamming is it?????
  • tola.francescob16_ESO
    tola.francescob16_ESO
    Soul Shriven
    "Less Nerfs, More Smurfs"
    Seriuosly, is NOT a class ability and is very good CC PVE skill (maybe put a Cd on stun in PVP). No need to nerf.
  • Fleymark
    Fleymark
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    In your opinion.

    But the ability appears to be working as intended, as others have pointed out. What, you don't think that it was intended to be, you know, used? The game is built around a concept of compounding abilities. Someone with a large mana pool and mana regen shouldn't be allowed to use an ability available to them to max potential? What you are suggesting is counter to the entire premise of building ability sets in this game.

    If you think something is OP say so. If you think something needs a cool down say so. But this constant "exploit" this and "abuse" that on the part of a lot of players here is not just ridiculous, it's obnoxious.

    It could very well be that it's intended for anyone level 6 mage guild to be able to lock down mobs with a short duration low dmg stun while their group does other things.

    It's the same as logging in and out to exploit a respawn of motifs.

    LOL Classic. These people are unreal.

  • SilverWF
    SilverWF
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    This ability is being exploited by players in LA with serious magicka regen and endurance to spam this over and over as part of a rotation . This needs a cooldown.

    I was next to a V10 that had this on a 4 second rotation constantly juggling mobs.

    It is ridiculous and makes the game unbalanced for non magicka based classes.

    Please fix this

    Learn to play
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Kililin
    Kililin
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    Kililin wrote: »
    @fleymark since your calling me out .... Let me clarify

    If a toon can spam volcanic rune over and over for an entire battle with 3 mobs at vr7 level to the point where not one of them hits the player at all due to the ridiculous magicka regen and the very small cost of the ability then ...

    That may not be intended
    If that was intended than it is not exploiting flawed mechanics because they are not flaw but working as intended

    If it is not working as intended than it is an exploit (please tell me you follow this)

    It's the same as logging in and out to exploit a respawn of motifs.

    But hey lets not get caught up in semantics. It is OP and it needs a

    NEEEEEEEERF

    laughable, if the regen is OP you should not nerf the rune.
    Nothing you say makes sense really.
    If the regen is not intended than it makes having it to an exploit? Really? exploiting passive skills, lol

    You did not answer my questions.
    Please tell me you can answer them, or how do you know it is overpowered?
    Because it is less risk and faster than your gimpy spec?
    It is for sure slower than mine, the only use i have for volcanic rune is to get first hit on overfarmed mob groups...

    I will not respond to personal attacks or rudeness - I have described a bunch of times what is OP. As far as your use that really isn't spamming is it?????

    You did not answer previous questions too, it is because you cant, not because you dont answer to rudeness.

    You make a thread about nerfing Volcanic Rune and now are backpaddling into safer waters by talking about ressource (re)generation.

    You talked about sorcerers, and have no idea what they did, but made a nerf thread for a specific mage guild skill, because it was the only factor you have been able to identify.

    So instead of educating yourself what is happening you post nonsense.

    This is not making you look good.
    I am sorry to offend you, but obviously its the only way to get to you,
    You are saying the same things again and again, stubborn and without really listening and responding to arguments.
    you just assume that others dont understand what you are talking about, implying that they have no reading comprehension when your claim is not really hard to understand.
    There are not many friendly ways to tell someone he is acting bone headed...
    (Maybe there are, but english is not my first language, additionaly i am pretty outspoken...)
  • Stratti
    Stratti
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    @Fleymark‌
    Apart from your snide retorts let's review your opinion

    According to you the Anamoly farm isn't exploitative
    Shield Bash wasn't exploitative
    And countless others

    You know when you make personal comments at others like you did there it kind of makes your argument not worth listening to.

    So I ask you despite that in the hope there is some reasonableness

    Is it correct for a player to be able to spam volcanic rune on a mob pack of three Vr7 mobs so that they can trivialise the content and kill mobs (slower) but safely

    Do you think this is appropriate for our game?
  • Zero1013
    Zero1013
    ✭✭
    Zero1013 wrote: »
    You gotta be kidding me... You want to nerf, for some, the only CC we have? So we get one hitted by melee, especially when you're playing DK who needs to get close and personal for AOE flame damage?

    And I'm not even spamming the damn thing -.-, I pop it down first, rush in, fire breath for increased flame dmg, pop down again and do impulse just avoid getting turned into mashed potato.

    If you didn't quite understand what I want nerfed it's the spam ability by some which makes the content trivial for them

    Certainly not to make it harder for legitimate uses such as yours

    No, but it will affect all other who don't spam it like lunatics. Eventually make it a diminishing returns after 3-4 times, but skill it self is complicated to use.

    If you cast it too soon, the npcs won't get knocked into the air, and you have to aim, and it has about 1 second to cast and 1 more second to arm etc...

    And In pvp, I don't think this would work well? Blue circle *dodge*?

    So meh!

  • SilverWF
    SilverWF
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    What a reason to nerf rune? Because of someone didn't want to use Unstoppable?
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Kililin
    Kililin
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    Why should it be wrong to kill trash mobs with skills?
    Are you on the fringe of dying with every pull?
    Packs of three are easy, there are several safe ways to kill them.
    I kill the packs in craglorn solo since VR7, safe and without Volcanic rune.

    It is not trivialising content, trash mobs are trivial.
    If you struggle killing trash mobs something is wrong with your build.
    ( you can not play how you want, at least not if you want to compete/solo VR content )
  • Taiminator
    Taiminator
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    Ridiculous post. Demanding a 30s cooldown for an ability everyone has access to but you choose not to use because you have better options, is just plain childish. I do understand that you're upset about some DK nerfs, I bet it hurts a bit to slowly get removed from the way OP throne but why be so vindictive and try to ruin the game for others?

    With enough magicka regen you can still spam talons indefinitely. Do you want a 30s cooldown on Talons as well? Volcanic Rune isnt even as OP as you stated. It takes longer to hit than Talons, spreads enemies out so in a non-corridor situation you would have to get really lucky to be hitting the entire pack twice with it, especially if there are casters/archers involved. Spamming VR is really not effective and far from OP. Talons has the same magicka cost, same stun duration, does almost twice the damage but DOES NOT SPREAD mobs part. The only class I never see use Volcanic Rune is DK because they have Talons which is plain better. Demanding that Volcanic Rune, a skill every class has access to, be nerfed to a 30s cooldown without the same happening to Talons, which is DK exlusive, is hypocritical to say the least.

    Your troll post definitely accomplished what you intended and got people riled up but let's try to be more reasonable and mature when discussing this game, after all it has an M rating which your post surely doesn't. Balancing the game is a good thing. The goal is that every class should have as much fun as DKs have been having. You shouldn't get so upset that your class is being brought in line with others. It only helps the game in the long run. Nerfing VR would only cause damage to the game and playerbase.
    Edited by Taiminator on June 6, 2014 10:49AM
    Pact Bosmer Nightblade DPS, Tank or healer
  • ThisOnePosts
    ThisOnePosts
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    Can I downvote this thread? I'm a NB, DPS.. I rarely use Volcanic Rune, however as a class that isn't full of AOE CC it's nice that ALL classes have access to it and it's FAR from overpowered. Guess what? You should have sufficient Magicka AND Stamina if you use Stamina... I know I have plenty of both and then high regens for both. This is the one skill that all classes have access to, that serves a purpose for some sort of crowd control... and you are asking them to nerf it?!! Worst idea.... on these forums yet.
  • Oogly
    Oogly
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    The reason ppl are reacting is because you're not really thinking clearly, like some many others.

    What you need to realise it that it's a skill available to all classes. Some of these classes/builds actually NEED it to stay afloat.

    You see a certain build, light armor wearers, do something you dont like and call out for a nerf on the ability instead of fixing the actual problem.

    Im not saying it justifies name calling or whatnot but they do have a point. You cant just go around and nerf skills in ESO because other builds and classes use them as well.

    It's ppl like you, if ZOS listens, that break builds and screw up balance even further.
    Edited by Oogly on June 6, 2014 11:37AM
  • Stratti
    Stratti
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    The reason ppl are reacting is because you're not really thinking clearly, like some many others.

    What you need to realise it that it's a skill available to all classes. Some of these classes/builds actually NEED it to stay afloat.

    You see a certain build, light armor wearers, do something you dont like and call out for a nerf on the ability instead of fixing the actual problem.

    Im not saying it justifies name calling or whatnot but they do have a point. You cant just go around and nerf skills in ESO because other builds and classes use them as well.

    It's ppl like you, if ZOS listens, that break builds and screw up balance even further.
    I'm not thinking clearly ?

    I observed multiple stick and dress toons spamming this ability 4-5 times while owning vet packs without a single scratch - could have been a bot

    I suggest a nerf so this particular application ( an exploit of design flaws) is corrected namely higher cost , cool down or limiting the amount of mobs it affects and I am not thinking clearly

    Read the above observation - an ability that trivialises the mob fights and tell me that you believe it should stand as that?

    If that is your opinion than state it - but do not personally attack me and call it an argument because it isn't
  • Oogly
    Oogly
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    The reason ppl are reacting is because you're not really thinking clearly, like some many others.

    What you need to realise it that it's a skill available to all classes. Some of these classes/builds actually NEED it to stay afloat.

    You see a certain build, light armor wearers, do something you dont like and call out for a nerf on the ability instead of fixing the actual problem.

    Im not saying it justifies name calling or whatnot but they do have a point. You cant just go around and nerf skills in ESO because other builds and classes use them as well.

    It's ppl like you, if ZOS listens, that break builds and screw up balance even further.
    I'm not thinking clearly ?

    I observed multiple stick and dress toons spamming this ability 4-5 times while owning vet packs without a single scratch - could have been a bot

    I suggest a nerf so this particular application ( an exploit of design flaws) is corrected namely higher cost , cool down or limiting the amount of mobs it affects and I am not thinking clearly

    Read the above observation - an ability that trivialises the mob fights and tell me that you believe it should stand as that?

    If that is your opinion than state it - but do not personally attack me and call it an argument because it isn't

    Lmao, oh you're one of those. Everything is pretty obvious in my post. We are now done with eachother. Glhf.
  • Fleymark
    Fleymark
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    @Fleymark‌
    Apart from your snide retorts let's review your opinion

    According to you the Anamoly farm isn't exploitative
    Shield Bash wasn't exploitative
    And countless others

    You know when you make personal comments at others like you did there it kind of makes your argument not worth listening to.

    So I ask you despite that in the hope there is some reasonableness

    Is it correct for a player to be able to spam volcanic rune on a mob pack of three Vr7 mobs so that they can trivialise the content and kill mobs (slower) but safely

    Do you think this is appropriate for our game?

    Tis not I who is making personal attacks. I wasn't even talking about this specific issue when I posted. And have no idea who you are. But anyway...

    We can assume that shield bash was not working as intended because it got nerfed.

    They released craglorn to all vet levels (in the midst of a great deal of backlash to the quest system) and despite a great many people monty hauling exp there, it still has not been changed nor have they indicated changes are coming. So we can assume it is working as intended.

    Really hate to break it to you, but your personal preference in play and play style isn't the standard on what is intended and what isn't and what is an exploit and what isn't.

    I don't use VR but from what I've seen it's no different than any number of other cc abilities in the game. In fact, I don't use it because I'm an archer so I use Bombard for 3 packs. The limiting factor on that is stamina pool...If you don't time it right and spam too quickly you run out of stamina too fast. It's low dmg, too, so you really have to weave light attacks in, especially if there is a range class in there. And since mob behavior varies by type, I also keep the knockback up to wrangle them in if one pops out in front. Again, timing is key because these skills eat stamina. I keep the range morph of the assassination basic attack up to have an extra magicka dmg available / finisher in addition to the heal siphon for balance. That's assuming I time it right. The stun doesn't last long enough to do all that much.

    I get into all of that to explain that there are lots of variables to using bombard. When I don't do it right, or am playing sloppy, or something adds it can be a complete 3 ring circus. But when I'm on it I drop 3 mobs with relative ease without them never touching me.

    People like you never look at the whole picture. There is a fine line in pulling this off...it's dangerous and requires timing and player reaction the entire fight. But if you were to watch it when it goes well it would look easy. I'm sure you would call for a nerf.

    If I get a 3 pack with a caster I can often one shot the caster if I can sneak behind it and have enough range for a mark target and snipe, turning it into a 2 pack instantly. But bar space becomes an issue.

    Makes it look easy. Nerf that?

    I can solo any quest or public dungeon boss with the knockback if I time it right with other dmg and manage stamina properly. Maybe even world bosses but I've not taken the time to see if any can be knocked back. Most can't.

    When it works, it makes it look really easy. Nerf that?

    I can sneak behind a mob and heavy attack as an opener that costs no stamina and stuns the target long enough to get a poison shot and lifetap dot on him before he can react. Some mobs die before the stun wears off. Most require a couple extra shots after. All die fast if they are single and this is an easy way to split pairs.

    Is really easy. I think this is getting nerfed of I read the new patch notes correctly.

    What's the difference between an archer using his skillset with an aoe cc ability and a knockback as the centerpiece and building and managing his stamina pool for it and a caster doing the same with VR?

    This is why you are taking so much flack in this thread of yours and people are giving you the ole L2P. You are coming off half cocked calling for nerfs of something without understanding what it is you are seeing when you see it used. If you have an issue with a skill, say so. But calling people exploiters and calling for nerfs when you really dont know what you are talking about is pretty ridiculous, although typical of the current crop of gamers.

    Edited by Fleymark on June 6, 2014 11:33AM
  • Stratti
    Stratti
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    Fleymark wrote: »
    @Fleymark‌
    Apart from your snide retorts let's review your opinion

    According to you the Anamoly farm isn't exploitative
    Shield Bash wasn't exploitative
    And countless others

    You know when you make personal comments at others like you did there it kind of makes your argument not worth listening to.

    So I ask you despite that in the hope there is some reasonableness

    Is it correct for a player to be able to spam volcanic rune on a mob pack of three Vr7 mobs so that they can trivialise the content and kill mobs (slower) but safely

    Do you think this is appropriate for our game?

    Tis not I who is making personal attacks. I wasn't even talking about this specific issue when I posted. And have no idea who you are. But anyway...

    We can assume that shield bash was not working as intended because it got nerfed.

    They released craglorn to all vet levels (in the midst of a great deal of backlash to the quest system) and despite a great many people monty hauling exp there, it still has not been changed nor have they indicated changes are coming. So we can assume it is working as intended.

    Really hate to break it to you, but your personal preference in play and play style isn't the standard on what is intended and what isn't and what is an exploit and what isn't.

    I don't use VR but from what I've seen it's no different than any number of other cc abilities in the game. In fact, I don't use it because I'm an archer so I use Bombard for 3 packs. The limiting factor on that is stamina pool...If you don't time it right and spam too quickly you run out of stamina too fast. It's low dmg, too, so you really have to weave light attacks in, especially if there is a range class in there. And since mob behavior varies by type, I also keep the knockback up to wrangle them in if one pops out in front. Again, timing is key because these skills eat stamina. I keep the range morph of the assassination basic hit up to have an extra magicka dmg available in addition to the heal siphon for balance. That's assuming I time it right. The stun doesn't last long enough to do all that much.

    I get into all of that to explain that there are lots of variables to using bombard. When I don't do it right, or am playing sloppy, or something adds it can be a complete 3 ring circus. But when I'm on it I drop 3 mobs with relative ease without them never touching me.

    People like you never look at the whole picture. There is a fine line in pulling this off...it's dangerous and requires timing and player reaction the entire fight. But if you were to watch it when it goes well it would look easy. I'm sure you would call for a nerf.

    If I get a 3 pack with a caster I can often one shot the caster if I can sneak behind it and have enough range for a mark target and snipe, turning it into a 2 pack instantly. But bar space becomes an issue.

    Makes it look easy. Nerf that?

    I can solo any quest or public dungeon boss with the knockback if I time it right with other dmg and manage stamina properly. Maybe even world bosses but I've not taken the time to see if any can be knocked back. Most can't.

    When it works, it makes it look really easy. Nerf that?

    What's the difference between an archer using his skillset with an aoe cc ability and a knockback as the centerpiece and building and managing his stamina pool for it and a caster doing the same with VR?

    This is why you are taking so much flack in this thread of yours and people are giving you the ole L2P. You are coming off half cocked calling for nerfs of something without understanding what it is you are seeing when you see it used. If you have an issue with a skill, say so. But calling people exploiters and calling for nerfs when you really dont know what you are talking about is pretty ridiculous, although typical of the current crop of gamers.

    Another personal attack in a wall of text.

    You didn't answer my question if you thought it was appropriate use of the ability.

    The current crop of gamers frankly are rude and self interested . Look over your post and ask me if you would say that to a person in the real world. Also what there reaction will be. This ability will be nerfed and the fact that you think it is fine shows me all you want is to be able to faceroll.

    If you want to be personal from herein I will not reply to you. If you come up with a REAL ARGUMENT then I will.

    I doubt you have one based on logic or reason just personal attacks

    P.S. lazy ones too no humour , irony or sarcasm just remarks best attributed to a young person
  • Taiminator
    Taiminator
    ✭✭✭
    WOW. I havent seen as much projection as from OP in long time, calling people childish.

    Let me ask you this. Do you want a 30s cooldown on Talons as well? It casts faster than VR, has same magicka cost, same stun duration and does almost twice the damage but it doesnt spread mobs apart as VR does? Do you want that 30s cooldown? because if not, you are a raging hyprocrite.
    Pact Bosmer Nightblade DPS, Tank or healer
  • Fleymark
    Fleymark
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    I was making my point but since you need me to spell it out....If there are downsides to the ability, like mana management is an issue, along with timing the effect of the ability as well as timing it out for full effect....And it had a cast time and is unteruptable. Yes. Yes I do.

    It's only an OP I Win button if has no downsides and there is no danger if a mistake is made. But if it's not and a skilled player builds for it and uses it properly for this effect...Absolutely.
    Edited by Fleymark on June 6, 2014 11:41AM
  • Stratti
    Stratti
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    WOW. I havent seen as much projection as from OP in long time, calling people childish.

    Let me ask you this. Do you want a 30s cooldown on Talons as well? It casts faster than VR, has same magicka cost, same stun duration and does almost twice the damage but it doesnt spread mobs apart as VR does? Do you want that 30s cooldown? because if not, you are a raging hyprocrite.

    Fair question. If someone felt and Zen agreed that it was required I would deal with it and move on

    Projection, childish etc that was not necessary your point was a fair one. It seems so many on forums feel they are not truly communicating unless they create a parenthesis with an insult around their point

    Go figure
  • hamon
    hamon
    ✭✭✭✭✭
    hamon wrote: »
    god when is the OP gonna accept they don't have a case. almost 90% of the folk in this thread thinks they are taling crap and yet they still keep bumping this thread up... read your own thread and realise nobody agrees with you and let it go ...

    what kind of arrogance would make you persist this personal crusade against a skill you dont like even tho it's clear hardly anyone agrees?

    You are wrong.

    It needs changing. It's a huge force multiplier and we dont want force multipliers. At the very least we dont want force multipliers that are cheap and spamable.

    And you pulled that 90% figure out of your rusty sherrifs badge didn't you? Because I know you didn't read the thread and count the "fors" and "againsts" did ya? Cos if you did you would see plenty of people agreeing with the OP.

    Muppet.

    listen normally i wouldnt argue with anyone who uses a name like "captain awesome" cos it probably has attached to it a teenager with a chip on his shoulder cos his acne is stopping him getting girlfriends.

    but since your being such a tosser i,ll just say you havent obviously read the thread cos the amount of folk who say its fine outweighs those who agree with the OP by a substantial percentage. otherwise why would you need to keep bumping it to stop it dissapearing into the nobody cares back pages?

    volcanis rune is fine.. and anyone who argues about a skill EVERYONE can use in PVE just cos they dont choose to use it again displays immaturity..

    " mum they bad boys are using that football" " then go join in" "i dont like football , come and take their ball away"

    and ive just counted.. on the first 5 pages of this thread the OP has posted 40 comments... just to keep this alive.. and at a skim thats the average for the entire 13 pages. which would mean the OP is simply arguing with everyone who says its fine. which validates my earlier post you took issue with.

    if you need to post over 100 times in your own thread to keep it alive . you probably dont have much support.

    Edited by hamon on June 6, 2014 11:46AM
  • Yankee
    Yankee
    ✭✭✭✭
    Fleymark wrote: »
    Makes it look easy. Nerf that?

    I can solo any quest or public dungeon boss with the knockback if I time it right with other dmg and manage stamina properly. Maybe even world bosses but I've not taken the time to see if any can be knocked back. Most can't.

    When it works, it makes it look really easy. Nerf that?

    What's the difference between an archer using his skillset with an aoe cc ability and a knockback as the centerpiece and building and managing his stamina pool for it and a caster doing the same with VR?

    This is why you are taking so much flack in this thread of yours and people are giving you the ole L2P. You are coming off half cocked calling for nerfs of something without understanding what it is you are seeing when you see it used. If you have an issue with a skill, say so. But calling people exploiters and calling for nerfs when you really dont know what you are talking about is pretty ridiculous, although typical of the current crop of gamers.

    You post was insightful and well put. It is too bad it will be wasted on this OP.

    He has created 4 recent threads related to nerfing staff caster builds. There is no reasoning with him. Unless you cave in and agree then you will just get the same argument back again and again (and again and again).

    If his threads would have asked ZOS to examine and possibly buff some of the stamina skills or medium/heavy armor passives and given some specific examples and suggestions then I could understand. Perhaps others would too.

    But is is all about nerfing. Even though the majority of replies in his 4 threads have not agreed with his argument, that has make zero impression.

    He will just wear you out.
    Edited by Yankee on June 6, 2014 11:40AM
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    And no, someone disagreeing with you when you are just dead wrong isn't a personal attack. I debate people face to face regularly and when they are dead wrong, as you are, I tell them so.

    If you think anything I described in anything I've posted here had anything to do with facerolling then you need to learn to read while you are learning to play. And maybe learn what a personal attack is, while you are at it. LOL

    As I said I don't use VR...I have no idea if it will be nerfed or not. But I use something that sounds just like it and it takes skill and timing and has a lot of downsides if you don't use it right. But it probably looks easy.

    Maybe you should go test it out before you call for nerfs based on what you see, basicly.
    Edited by Fleymark on June 6, 2014 11:53AM
  • Phantorang
    Phantorang
    ✭✭✭✭
    WOW. I havent seen as much projection as from OP in long time, calling people childish.

    Let me ask you this. Do you want a 30s cooldown on Talons as well? It casts faster than VR, has same magicka cost, same stun duration and does almost twice the damage but it doesnt spread mobs apart as VR does? Do you want that 30s cooldown? because if not, you are a raging hyprocrite.

    Fair question. If someone felt and Zen agreed that it was required I would deal with it and move on

    Projection, childish etc that was not necessary your point was a fair one. It seems so many on forums feel they are not truly communicating unless they create a parenthesis with an insult around their point

    Go figure

    So spamming Talons isn't an exploit? But Volcanic Rune is, even though Talons is alot more powerful?

    The Hypocrisy is strong with this one.

    Starting to look like DKs revenge on the community
    ...
    Edited by Phantorang on June 6, 2014 11:45AM
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
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