ss.ioannidisnrb18_ESO wrote: »kitchenguy65_ESO wrote: »Why don't you just replace,ss.ioannidisnrb18_ESO wrote: »
Simple question:
Should a LA with mad regen be able to have 100% upkeep on volcanic rune while still applying dps on 3 v6 mobs without being hit once.
Then move to the next pack
While other classes like mine have to bust it to kill all three - use multiple abilities and take longer
with, "my skill/build sucks, nerf everyone else"
BTW, you have no idea what exploit means.
This is an exploit
Utilising a design flaw or a combination of design features when taken together achieve a result unintended by the design team.
That is an exploit champion
My build doesn't suck it's not bad - plate with now and shield using both push a good 300-400 without really being pushed
Still it's nothing on the volcanic rune build - spam one button over and over and win constantly versus 3 mobs .
Owned
GrimCyclone wrote: »Tannakaobi wrote: »Ragnar_Lodbrok wrote: »[Moderator Note: Edited per our rules on Flaming]
Although I could not care less about the subject in this thread, this comment made me laugh. Why would care either way? There is no way you would spam this skill in PVE unless you really were brain dead. So the 'nerf' that was requested would not even be noticeable to PVE players.
You my friend get a LOL!
[Moderator Note: Edited per our rules on Flaming]
I hate to break it to you, but giving him an LOL only gives his user rank points. LOL isn't a bad thing. Just because you guys want to think it is. So keep on LOLing. I like points.
ss.ioannidisnrb18_ESO wrote: »captain_awesome wrote: »It's not being exploited, that's very a poor choice of words from the OP.
It's not an exploit. Volcanic Rune is a huge force multiplier though and should be nerfed for that one simple reason.
Being able to suspend 6 mobs in mid air indefinitely is very poor design. I've seen this skill used in Cyrodil and while its funny, I can imagine it's frustrating not being able to do anything about it if it's being used on you.
Either remove the KB component or put in a CC cooldown or a 30 second global CC immunity for each CC.
Exploit is if it is not intended - I am talking about PvE not PvP . PvP issue has been addressed already in the new pts patch notes.
Now when those 6 mobs can be suspended and dps down almost automation - easy for bots then it is time to nerf it - simple as that.
There have been 3 ways others have suggested
Cool down - 5 to 10
Increase cost
Reduce the amount of mobs it controls
I don't want it removed just balanced so that our stick and dress people cannot just roflstomp their way through content meant to be difficult
GrimCyclone wrote: »Tannakaobi wrote: »Ragnar_Lodbrok wrote: »[Moderator Note: Edited per our rules on Flaming]
Although I could not care less about the subject in this thread, this comment made me laugh. Why would care either way? There is no way you would spam this skill in PVE unless you really were brain dead. So the 'nerf' that was requested would not even be noticeable to PVE players.
You my friend get a LOL!
[Moderator Note: Edited per our rules on Flaming]
I hate to break it to you, but giving him an LOL only gives his user rank points. LOL isn't a bad thing. Just because you guys want to think it is. So keep on LOLing. I like points.
Sigh for the last time LOL doesn't affect anything user status wise
RylukShouja wrote: »ss.ioannidisnrb18_ESO wrote: »captain_awesome wrote: »It's not being exploited, that's very a poor choice of words from the OP.
It's not an exploit. Volcanic Rune is a huge force multiplier though and should be nerfed for that one simple reason.
Being able to suspend 6 mobs in mid air indefinitely is very poor design. I've seen this skill used in Cyrodil and while its funny, I can imagine it's frustrating not being able to do anything about it if it's being used on you.
Either remove the KB component or put in a CC cooldown or a 30 second global CC immunity for each CC.
Exploit is if it is not intended - I am talking about PvE not PvP . PvP issue has been addressed already in the new pts patch notes.
Now when those 6 mobs can be suspended and dps down almost automation - easy for bots then it is time to nerf it - simple as that.
There have been 3 ways others have suggested
Cool down - 5 to 10
Increase cost
Reduce the amount of mobs it controls
I don't want it removed just balanced so that our stick and dress people cannot just roflstomp their way through content meant to be difficult
Go carry a stick and put on a dress and see how effective juggling mobs with runes is.
Then come back and apologize.
Alphashado wrote: »NERF NERF NERF NERF NERF. Man I am sick and tired of people SCREAMING for nerfs. Meanwhile VR content stays the same and just gets more and more mundane and tedious with every nerf. EVERYONE WANTS A NERF until it is THEIR ability that gets nerfed, then it's WAAAHHH I GOT NERFED!
ss.ioannidisnrb18_ESO wrote: »Alphashado wrote: »NERF NERF NERF NERF NERF. Man I am sick and tired of people SCREAMING for nerfs. Meanwhile VR content stays the same and just gets more and more mundane and tedious with every nerf. EVERYONE WANTS A NERF until it is THEIR ability that gets nerfed, then it's WAAAHHH I GOT NERFED!
My ability was nerfed, I agreed it was OP ( shield bash)
I guess it's preferable to leave one class and build so OP that we will all change to that build and this can be Hogwarts - stick and dress game
My disagreement is simple. I'm a Templar healer and it's the only decent thing (CC) I have to keep my butt alive. So unless you are also suggesting they give Templar's a REAL CC ability then please sit down and shut up. I don't have a fancy CC like DK's or SORC's and I put my Skill points into the next best thing available to my class.
If your PVE example is based off watching a "SORC" do this then maybe you are barking up the wrong tree and should focus on Magicka recovery of SORC's? Not that I care as it's PVE and everyone has the ability and nobody (Yes including you) should be telling players how they should or should not be able to play a video game.
Every person can spam certain abilities a couple times until they have NO MAGICKA left. If they POP a Potion then that is just keeping them alive longer and should have NO bearing on how they play the game or your witness of that.
I seriously doubt ZOS is going to focus nerf or label this as an Exploit. Takes time to level RUNE and sucks down Magicka to boot. Only SORC's seem to have no issue with Magicka regen - maybe that should looked into first before you go about trying to mess up all players with broad "NERF Needed".
You have said your peace on this thread and even admitted to trolling in one post, you need to just stop fueling the hate on the forums... (You even joked how you got someone to go back and look at your old posts) - yea I'm not going to bother looking/linking as I'm sure you edited it already, but you wrote it on this thread.
Moderators should have closed this one yesterday as I think you are clearly trolling people due to your DK being nerfed. (IMHO and I'm entitled to that TYVM)
Alphashado wrote: »ss.ioannidisnrb18_ESO wrote: »Alphashado wrote: »NERF NERF NERF NERF NERF. Man I am sick and tired of people SCREAMING for nerfs. Meanwhile VR content stays the same and just gets more and more mundane and tedious with every nerf. EVERYONE WANTS A NERF until it is THEIR ability that gets nerfed, then it's WAAAHHH I GOT NERFED!
My ability was nerfed, I agreed it was OP ( shield bash)
I guess it's preferable to leave one class and build so OP that we will all change to that build and this can be Hogwarts - stick and dress game
For one thing, anyone that joins the mages guild can use VR. Has nothing at all to do with a staff or cloth. If you want to waste your magicka knocking things around, then honestly who cares. it doesn't do that much damage.
The problem is that stamina builds are underpowered.
That is the reason people are switching to magicka builds. So lets stop calling for nerfs for pete's sake and start buffing stamina. If we just keep nerfing instead of buffing, then the VR content is just gonna be more discouraging for people and they are just gonna leave.
Problem solved then aye?
And shield bash was great in PvE. It was nerfed because of abuse in PvP. But that is the problem don't you see? Shield Bash gets nerfed.. then Biting jabs gets nerfed etc.. if we keep nerfing melee abilities, then more and more people are obviously going to switch to what works well.
ss.ioannidisnrb18_ESO wrote: »That could be an exploit in the eyes of ZOS... For me it is clearly an exploit as you are roflclearing
Maverick827 wrote: »I don't think this game can handle another nerf to the last good PvE crowd CC ability.
Without it, NB Tanks would suck in PVE. I never found it used frequently in PVP, damage is too low, area is too small, can be avoided.
ss.ioannidisnrb18_ESO wrote: »This ability is being exploited by players in LA with serious magicka regen and endurance to spam this over and over as part of a rotation . This needs a cooldown.
I was next to a V10 that had this on a 4 second rotation constantly juggling mobs.
It is ridiculous and makes the game unbalanced for non magicka based classes.
Please fix this
Phantorang wrote: »ss.ioannidisnrb18_ESO wrote: »This ability is being exploited by players in LA with serious magicka regen and endurance to spam this over and over as part of a rotation . This needs a cooldown.
I was next to a V10 that had this on a 4 second rotation constantly juggling mobs.
It is ridiculous and makes the game unbalanced for non magicka based classes.
Please fix this
You seem to be confused, all classes are Magicka based.
ss.ioannidisnrb18_ESO wrote: »That could be an exploit in the eyes of ZOS... For me it is clearly an exploit as you are roflclearing
What YOU "think" is an exploit is irrelevant. If said ability is being used within the scope of it's design it isn't an exploit no matter how much you hate it, or how frustrating it is when players use it against you, end of story.
Tootall2186 wrote: »Take away stamina and magicka bars.... Put every skill on their own CDs.... Come back to continue to complain about having skills on CDs... Bring magicka and stamina back and complain about being able to use a skill that requires magicka or stamina repeatedly because every can use the same exact skill but you just like to complain to complain.... Come back and complain the sun is too bright in game...
ss.ioannidisnrb18_ESO wrote: »ss.ioannidisnrb18_ESO wrote: »Adding a cooldown is one way to stop the spam exploit 10 second or 5 before it can be use
Others have suggested increased cost which will work unless they find a way around it with pots etc
It's also been suggested to cap it at 2 which I think is a good idea as well.
Inhale got nerfed to oblivion down to being useless so I'd hate to see that but right now it can be exploited and is being exploited by some
You are seriously suggesting a 10 sec cooldown? That might be the most out-of-touch suggestion I have ever seen on these forums. For the sake of the people still playing this game, I hope you never get your wish, you know not what you are asking.
But you believe it is fine to spam an AoE cc ability until the damage from it kills the mob so the player can watch you tube on ipad and grind.
It's faceroll - it needs to be fixed a cool down is one option. If you think it is perfectly legitimate than I question your integrity to the game over your own abilities
ss.ioannidisnrb18_ESO wrote: »If you nerf a generally used tool, that makes the Veteran content bearable you will lose subs.
I am sure shield bash nerf cost subs.
There are lots of players on the fringe of quitting, it is that bad at the moment.
Its no good idea to nerf everything that works, until everyone feels like playing a broken class.
Difficult gameplay is ok with me, but when every trashmob fight is like a bossfight and afterwards i get some coins and a white item and a whopping 500VP out of 4million, something is wrong.
If you can not kill trash mob pulls easily something is wrong with you char, and most likely some of you skills need buffs.
They need to get a grip and start fixing things, without breaking others if possible.
Damn your frustrating me a little.
Maybe read a couple of posts again . You will work it out a little better
I don't need to.
You are stating:
My char can do X
Everyone who is able do to things i can't is overpowered.
I don't care how they do it, the skill i see is Y so please nerf Y.
As justification you say:
I saw someone using skill Y and it did things that in my personal opinion are not okay. Also my char can not do it, it is exploiting, because my character is the baseline everyone should be able to only do things i can do.
Please explain to me:
How do you know if stunlocking mobs is intended or not?
How long should it take to kill 3 mobs, how fast is overpowered.
How much ressources should one have left after finishing said pack of mobs?
Why is Volcanic Rune overpowered? (Please explain without comparing it to your character)
Phantorang wrote: »ss.ioannidisnrb18_ESO wrote: »ss.ioannidisnrb18_ESO wrote: »Adding a cooldown is one way to stop the spam exploit 10 second or 5 before it can be use
Others have suggested increased cost which will work unless they find a way around it with pots etc
It's also been suggested to cap it at 2 which I think is a good idea as well.
Inhale got nerfed to oblivion down to being useless so I'd hate to see that but right now it can be exploited and is being exploited by some
You are seriously suggesting a 10 sec cooldown? That might be the most out-of-touch suggestion I have ever seen on these forums. For the sake of the people still playing this game, I hope you never get your wish, you know not what you are asking.
But you believe it is fine to spam an AoE cc ability until the damage from it kills the mob so the player can watch you tube on ipad and grind.
It's faceroll - it needs to be fixed a cool down is one option. If you think it is perfectly legitimate than I question your integrity to the game over your own abilities
You accuse 99% of us for being Exploiters, no wonder people react.
I dont use Volcanic Rune in my main build, its low DPS and ineffective. And if I use it, I only use it once, I have actually never seen anyone cast it more than once on the same mobs.
It is spammable, sure, but so low damage and far between the casts that the DPS is nearly useless. I dont see the problem.
Besides, you are mixing two words, Exploit and Abuse, and from what I can tell in your descriptions of how Volcanic Rune is used, it is Abused, not an Exploit, because it does exactly what it is described to do, nothing more.
When 99% of the community strongly disagrees with you, you need to take a step back and think through what you are saying, because you are calling almost every single poster in this thread for exploiters