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~+~ How are Anomalies not nerfed yet? ~+~

  • Kathleen.Flynn02b14_ESO
    The only part of it that HAS to be nerfed is the loot. It's definitely insane. They're not "EPIC" if everyone can get them that easily.

    As for the xp, I can at least understand wanting to grind an alt. However, as someone who is playing almost entirely for questing, I've never understood wanting to grind to max level. What are these non-questing people going to do when they're VR12? Do the repetitive borefest known as Cyrodiil?
  • wrlifeboil
    wrlifeboil
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    Erock25 wrote: »
    Yes it is a hard concept to accept when anomalies drop wayyy too many blues and purples for time invested.

    You forgot to add the word "near worthless" as in near worthless blues and purples. I was still using the 3-piece warlock set on my VR7 while doing anomalies.
  • grizzbi
    grizzbi
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    Still playing the VR5-VR9 content:
    - I'm still selling (to vendors) all the green meaningless loots from quests.
    - VR leveling will be changed - this summer - when I'll be finished with it..
    - Craglorn will be nerfed when I'll get there and there will be less people to group with.
    - Anyway, all the remaining people will be working on the next exploit(s) for VR12+.
    - They will be rewarded for that as it has always been the case since launch.

    I've learned with this game that I'm probably a masochist.
  • Erock25
    Erock25
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    wrlifeboil wrote: »
    Erock25 wrote: »
    Yes it is a hard concept to accept when anomalies drop wayyy too many blues and purples for time invested.

    You forgot to add the word "near worthless" as in near worthless blues and purples. I was still using the 3-piece warlock set on my VR7 while doing anomalies.

    Crafting mats from breaking down these pieces have a ton of value.
    You earned the 500 LOLs badge.
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  • spinedoc
    spinedoc
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    Nerf the loot, but for gods sake don't nerf the XP. With the complete lack of valid options to level VR except for repeating quests just let us get through them this way if we so choose. I've got one toon I stopped leveling VR and an other who is fast approaching 50 and I don't know how much longer I will play if they don't do something about VR levels.
  • andreas.rudroffb16_ESO
    Erock25 wrote: »

    Crafting mats from breaking down these pieces have a ton of value.

    na, during 2 days you can easily earn about 200-300k with other stuff

    the "epic" loot is just a visual "omg" .... you will get more by grinding wolfes and refining leather (or farming plants in Coldhaven)

    Edited by andreas.rudroffb16_ESO on June 5, 2014 9:25PM
  • taylorwilenskiub17_ESO
    As a V12 I feel like I have nothing left to do in this game anymore. Time to check out Wildstar...or maybe the Sun.
  • dbishop
    dbishop
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    Haha emperor I must congratulate you.

    Your little suggestion might be the thing that kills off elder scrolls. Nice going buddy. ;)

    Seriously no one is finding ESO quests fun twice. you want to know why ?

    Because they force you to do every last one of them if you dont have something like anomalies.

    people are already complaining about veteran content being mind numbingly boring. This is a good way to really cement that feeling.

    Pretty much summed it up.

    Thanks Emperor I'll make sure to let everyone know in chat to come read this thread.
  • grizzbi
    grizzbi
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    As a V12 I feel like I have nothing left to do in this game anymore. Time to check out Wildstar...or maybe the Sun.

    Probably. If you can't have enough imagination to enjoy a game for what it is. If you can't play in a competitive way in PvP because you're just good at using exploits in PVE. If you can't help but repeat the same mistake game after game...then probably.
  • taylorwilenskiub17_ESO
    grizzbi wrote: »
    As a V12 I feel like I have nothing left to do in this game anymore. Time to check out Wildstar...or maybe the Sun.

    Probably. If you can't have enough imagination to enjoy a game for what it is. If you can't play in a competitive way in PvP because you're just good at using exploits in PVE. If you can't help but repeat the same mistake game after game...then probably.

    Why don't you go ahead and make a few more assumptions about me and the way I play?

    I play in PvP often, participating in all types of PvP from massive zergs, coordinated assaults on keeps and resources, small group gank squads, camping out at daily quest hubs for some 1v1 and 1v2 action and even 2v2 or whatever happens.

    Enough imagination? Good luck having imagination when there is nothing to do with that imagination. Sorry, but I'm not a RPer and wouldn't have any fun sitting at a city bar pretending that it's real life.

    This game was good up until V1. After that it just became a chore.
  • tengri
    tengri
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    Thanks for your feedback on this, everyone. We are making some adjustments to this that you'll see in our next patch on Monday.


    Of course you are.

    Cant keep this around for everyone now... hopefully all power-leveler/exploiters are finished by long before Monday and "Joe Normal" will then once again be stuck with the crappy VR quest leveling.
  • Denaia
    Denaia
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    @ZOS_GinaBruno Not one for posting negatively, really I'm not, but seriously… could you fix things like the missing/hidden achievement bug before you release the dye system for which it will be based on? Or at least before you push out more VR-12 content?

    At the risk of slightly derailing this thread, the achievement issue is scheduled to be fixed on Monday as well.

    Any chance to get an earlier outline of the patch like we had on friday last week? I love knowing what is going to happen a little bit earlier as that means people can respond & discuss the changes before hand.
  • tinythinker
    tinythinker
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    Leaving aside the issue of whether the anomolie vp is intentional or broken for moment, I find it interesting how often I see posts and comments on these forums lamenting that other people don't enjoy the game for the "right" reasons or in the "right" way. If it is pointless and boring to grind your way to a higher level, then those people will miss out.

    As for why some people want to grind, here are a few:

    1. They already did all of the quests at least once, and they don't see the replay value in doing it again so soon since they would just be doing the same thing over and over (there are no alternative quest paths for leveling and ranking up as you play the other alliance storylines anyway at VR). Hence they've already experienced the content, heard the dialogue, made the hard choices, triumphed over evil, saved the world, etc.

    2. They are theorycrafters and want to test a build.

    3. They already have a high end VR character but want to try a new character with a different class/build for something like Craglorn trials.

    4. They want to be competitive in the Alliance War in Cyrodiil, where VR12 is the new gold standard for AvA/PvP combat and where all mobs are set to VR5 now rather than Level 50.

    5. They have a weak/broken class and are still seeing some mobs hitting way to hard/having too much health for Cadwell's Silver and Cadwell's Gold quests (i.e. doing the other Alliance storylines at VR difficulty). They want to "over-level" to get better gear and higher softcaps to make quest completion more reasonable.

    6. They have a desire or compulsion to complete things/max level as quickly as possible, especially if they've learned that doing so in other MMOs was a ticket to more fun content in the end game areas.

    So there are different issues at play here:

    - Are anomolies giving out more vp than the developers intended?
    - Should everyone (enjoy) play(ing) the same way for the same reasons?
    - Are there reasons why some people want to grind for xp before or vp after Level 1-50?

    The only ones that seem to be an issue for the devs would be the first and possible the last. The first because they or the coders made an error in how the game calculates a vp reward, the last because it might be pointing to a playable content/reward value issue.

    The middle issue, though, is up to each player. If people whine about being bored after grinding up, it's their own fault. Some will indeed complain, and some will enjoy doing the Cadwell questing after grinding up to max VR or maybe fighting in Cyrodiil. If those that get bored after a quick grind leave, they probably weren't going to be long-term members of the ESO community anyway.
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  • grizzbi
    grizzbi
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    grizzbi wrote: »
    As a V12 I feel like I have nothing left to do in this game anymore. Time to check out Wildstar...or maybe the Sun.

    Probably. If you can't have enough imagination to enjoy a game for what it is. If you can't play in a competitive way in PvP because you're just good at using exploits in PVE. If you can't help but repeat the same mistake game after game...then probably.

    Why don't you go ahead and make a few more assumptions about me and the way I play?

    I play in PvP often, participating in all types of PvP from massive zergs, coordinated assaults on keeps and resources, small group gank squads, camping out at daily quest hubs for some 1v1 and 1v2 action and even 2v2 or whatever happens.

    Enough imagination? Good luck having imagination when there is nothing to do with that imagination. Sorry, but I'm not a RPer and wouldn't have any fun sitting at a city bar pretending that it's real life.

    This game was good up until V1. After that it just became a chore.

    And you say that you have nothing left to do?

    PvE and PvP are not something that you do once. In 3 years, people will still be "participing in all types of PvP". And they will still be momentarily at the max level.

    And imagination is not about doing something with it. It's about being able to be happy and creative with what you have.

    I don't know what could be the exact proper translation but : "If you don't have what you love, then love what you have".

    enjoy.
  • pecheckler
    pecheckler
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    The damage is already done. Purple crafting boosters are worth more than the items you make with 4 of them.
    End the tedious inventory management game.
  • Emperor
    Emperor
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    @ZOS_GinaBruno‌

    First off, I want to thank you for being active in my thread.

    Secondly, I want to point out that I DO NOT think the anomalies should be nerfed to the point that they are not a great alternative to level VR levels like some of these players think I do.

    As I said in my OP, I just think the experience should be lowered to an amount that is close to the other ways of leveling. Anyone that is being honest has to agree that getting VR1-VR12 in 1-2 days can't be intended when it takes MUCH longer to level with any other method.

    It will be up to you, Zenimax, to figure out the best way to do this. Maybe one of the following?

    - Put a cap on the amount you can kill/day?
    - Increase the difficulty of the monsters if more than 4 ppl are fighting it at once?
    - Make them instanced to a group of 4?
    - Simply lower the experience gained from killing them? (This would be the easiest, but probably the worst way of fixing it)
    If you like small group PvP (2-4 players) and solo PvP check out my video ;)https://youtube.com/watch?v=jechGImtFio

    SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!

    .
  • The_Drexill
    The_Drexill
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    So many incredibly important issues to address... but don't worry, Monday's patch will be working on nerfing XP gain, since that's definitely a priority.
    Brandizzle - NB
    Drexill The Unbreakable - Sorc

    For teh covenant.
  • lostnknox
    lostnknox
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    and what is the difference between V1 and V12 ?

    the "grinders" just get a "virtual level" (V1 mobs still woop their ass)
    no skillpoints (in fact they are missing out on skillpoints)
    no fun (just stupid grind)
    no benefit (the "loot" of the anomalies ist USELESS in the V12 area), just some gold and some upgrade mats)
    they aquire no battle experiance = they have to L2P at V12

    in fact .... they just waste time

    Lol what about the other 49 levels? I actually didn't grind all the way to VR 12 but I did grind the last 3 levels doing Bala. Honestly the experiences that you get is okay but they to extend that experience to all dungeons. Then people won't grind one so much and start grouping else where besides craglorn. It help out low levels as well. Getting a group together for a dungeon should be rewarding.

    Maybe a little nerf would be in order but dungeons should give more experience than anything. That's what wow did and that's what made them fun and rewarding when taking a break from questing. Leveling to VR 12 I hardly did any of the dungeons because the experience was so bad that it felt like a waste of time to me. That shouldn't be the case.

  • Xsorus
    Xsorus
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    If someone wants to grind from VR1-Vr12 out there, they should be allowed to

  • XanadoX
    XanadoX
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    norrisnick wrote: »
    XanadoX wrote: »
    Thanks for your feedback on this, everyone. We are making some adjustments to this that you'll see in our next patch on Monday.

    Yes, give them a boost. Grinding is no fun, vr is no fun nor inmersive.

    It seems the fun is when you reach vr12, so let us be vr12 asap.
    Isn't the fun at vr12? Then the fun should be in PVP, so let us be vr12 asap.

    Or where is the fun?
    Using exploits or bugs to lvl faster than the others?


    If you are gonna touch the anomalies, you should rollback all the items and xp if it was a bug. Or ban the players if it was an exploit.

    The fun is in the game. 17 days played on one character. Level 42. Having lots of fun.

    Of course the game is going to be boring if you don't actually play it and just skip everything. I mean, what did you expect?

    Lvl 1-50 it's a very good experience. A solo experience but a good one anyway.
    But VR is something "added", I do not want to spoil. Fun is over. Inmersion is over. Lore is over.
  • Stratti
    Stratti
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    and what is the difference between V1 and V12 ?

    the "grinders" just get a "virtual level" (V1 mobs still woop their ass)
    no skillpoints (in fact they are missing out on skillpoints)
    no fun (just stupid grind)
    no benefit (the "loot" of the anomalies ist USELESS in the V12 area), just some gold and some upgrade mats)
    they aquire no battle experiance = they have to L2P at V12

    in fact .... they just waste time

    Inflation of the soft caps - huge difference

    damage is based on attributes - big jump

    Stats on gear is better (much)

    Also indirectly when you are cap you will work toward full yellow gear not wanting to waste it

    As far as L2p the skills are the same and should all be already maxed well before v1-2 so no difference there

  • hamon
    hamon
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    My problem is not that players can go from V1-V12 in a couple days (under 2 hours per VR level) but that the drops are completely destroying crafting and making all gear useless. 2 hours yields roughly 100 items of which roughly 40% are blues and purples.

    They real should fix the Anomalies.

    none of that drops you would like to use at V12, i assure you (and not only because they stop at V11)

    the faster people go to V12, the more people need V12 crafted sets ^^

    True, but anyone can level crafting up in a day now through deconstruct.

    but you cant get all the traits researched .. no shortcut for that. so the long time crafter will still be wanted for a few months


  • Kingslayer
    Kingslayer
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    I am all for them fixing the purples etc but i hope they don't fix the bosses etc, i want the xp questing vr content is insanely boring. Fix that first.
  • NoMoreChillies
    NoMoreChillies
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    I play alts,
    I do not want to repeat the same quest over and over. that will drive me away.

    please do not nerf XP. infact add more XP grinds.

    Play the way you want right?
    Insulting people on the internet is cowardly.
  • Maotti
    Maotti
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    Hmm, seeing as the nerf comes on Monday, will i be able to level up my medium and light armor skills or any other skill besides crafting even after reaching VR12?
    Edited by Maotti on June 6, 2014 12:27AM
    PC EU
  • Raeder
    Raeder
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    Thanks for your feedback on this, everyone. We are making some adjustments to this that you'll see in our next patch on Monday.

    People are grinding because Craglorn otherwise sucks. I've never played a Western MMO where the level cap was increased and the only way to get there in a reasonable time would be to partake in 4 man quests.

    Forget everything about that.
  • Anastasia
    Anastasia
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    Thanks for your feedback on this, everyone. We are making some adjustments to this that you'll see in our next patch on Monday.

    Aaah crap! :(


    Yep, you only have tonight, Friday, all of Saturday, and Sunday until...err...patch time and server going down to get that exp and SAVE UP ALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
    those friggin blues and purples
    so that you will be that much farther ahead of all the lil plebes down on -50 Boulevard.

    Git to it...don't want your bro's to have saved up MOAR than you since big, bad Zeni is gonna switch off that gravy train on Monday and then everyone interested in that SORT of play style will have to twiddle their thumbs for awhile til the next easy piece of action is found and used.

  • Enkil
    Enkil
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    Many people don't want to do the opposite fraction grind and this is a great alternative until they get some more robust and fun alternatives in place.

    The name even implies that they should be peculiar.
  • Devlinne
    Devlinne
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    Gina.....You should NOT have said anything. You realise what your statement has done? Now EVERYONE is grinding the hell out of anomalies and won't stop till monday. Go invisible GM mode and take a look for yourself. VR12 are also grinding there.....to save up on mats to JACK the price upX1000.

    Seriously, the thread was not getting out of hand. It was ppl giving opinions...what was the need to come announce anything?

    Oh well....time to get back to anomaly grind.
    Devlinne: VR12 NB
    Demonos: VR12 Sorc
    Devin Flames: VR12 DK
    Hellzanger: VR12 Templar

    Thats right. ALL CLASSES.
  • Shiroro
    Shiroro
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    Zeni I hope you realize that if you nerf anomalies into the ground people are not going to go back and play the terribly balanced VR content. They're going to quit.

    I would love to see you do the right thing and rebalance VR content at the same time you nerf anomalies. Please do the intelligent thing.
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