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Nerf Volcanic Rune - Enough Already ( ZOS tested this and found it to be working as intended)

  • Ryfe
    Ryfe
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    Dealdrick wrote: »
    Ryfe wrote: »
    I dont get when you say "nerf volcanic rune" mostly everyone says that you then cant solo Vet content anymore..

    You-dont-say.jpeg


    How about trying to find a group? Making friends or finding a Questpartner whith whom you are solving all the Quests? No? too much work? Ehhhh social interaction me no like...

    Veteran content = difficult = group

    Easy calculation...man i am tired of these babys who are crying all around meh i cant solo dis and dat.

    Keep calling for nerfs and there won't be anyone left to group with =p

    Thats one of the best examples of not being able to get a mmorpg right.

  • Stratti
    Stratti
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    Ysne58 wrote: »
    I think the next thing ZOS needs to do is balance out the stamina based weapons. Then look at whether Volcanic Rune and other abilities need (further) nerfing.

    I would be happy with that I do not believe they will. I think it is easy to get stamina back into OP due to the survivability .
  • Dealdrick
    Dealdrick
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    Dealdrick wrote: »
    Dealdrick wrote: »
    Dealdrick wrote: »
    Dealdrick wrote: »
    Yes! Nerf it! If something actually works in the game it should be nerfed into the ground! Next, we'll nerf shield charge, it has a CC effect and therefore should have a 10 second cool down. Then, we'll nerf magnum shot, it has CC, better nerf it to be safe. Don't forget about uppercut and power bash, better nerf them too.

    Power bash = disorient with a damage break on one target with minimal damage but low cost
    Magnum Shot = high cost single target with a 5 sec disorient broken with damage too high to spam it
    Shield charge = great opener . High cost single target if you spammed it you would not have more than 2 before being starved
    I don't use uppercut I don't know if it is single target

    Do you see the difference

    The ones you mentioned are single target and high cost (power bash is low)

    Volcanic rune for certain builds is AoE and low cost

    See the difference?????????? I can't explain it any more simply

    No, the difference is these are skills that every player has access to. What you are really doing is complaining that stamina builds are under-performing in almost every way, and I agree. The problem is your, and Zenis, solution to the issue. Instead of fixing and even buffing other abilities, you would rather nerf what actually works.

    My question is, when will it be enough? How many nerfs do you need to stop your crying? Why isn't buffing stamina weapon skill lines to be on par with the magicka builds the proposed solution?

    This is a fair point. Sometimes on forums people make a very quick judgement and then type and miss the point . Just count the responses saying I'm a PvP etc even though I stated very clearly that I don't really PvP

    The nerf is needed to stop exploits of being able to chain CC mobs of 3 in a pack where they cannot hit the caster and he can spam it so much that they can be dotted down - I proposed a cooldown not making the cost higher so It will still be useful in a bad situation but not a central attack via spam.

    They are never buffing stamina lines it would become out of balance like shield bash

    ITS NOT A FREAKING EXPLOIT!!!! Deal with it! The entire game is built around resource management, not cool downs. If you don't like that, fine. But implementing a CD on one skill because you don't like it goes against the entire philosophy of ES games.

    An exploit definition is available google it - it's up to them but it could be viewed as an exploit unless it was intended

    Cool downs are not ES philosophy - wait there is a cool down on shield bash - cool down on melee abilities ?

    O I get it - facts are not important when you have a point to argue . I see now

    Hold on, you actually think there is a CD on shield bash or other melee abilities? You need to educate yourself. Watch a few youtube vids on animation canceling......

    From patch notes 1.1.3

    Puncturing Strikes: Reduced the global cooldown triggered after this ability is used, and slightly increased the ability resource cost. This change impacts Puncturing Strikes and all its morphs.

    There are many other examples. I suggest you drop the line of argument and educate yourself on what exploit means or read some qq poets about bans .

    I suggest you edit before they do

    And they are already rolling that "biting jabs" nerf back. These "internal cool downs" are what, 1 sec maybe if you aren't animation canceling? Volcanic rune already takes longer than that to cast, arm and detonate. What exactly do you mean by "adding" a cool down?
  • Pele
    Pele
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    No.
  • Stratti
    Stratti
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    Adding a cooldown is one way to stop the spam exploit 10 second or 5 before it can be use

    Others have suggested increased cost which will work unless they find a way around it with pots etc

    It's also been suggested to cap it at 2 which I think is a good idea as well.

    Inhale got nerfed to oblivion down to being useless so I'd hate to see that but right now it can be exploited and is being exploited by some
  • Wifeaggro13
    Wifeaggro13
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    volcanic rune is fine as it is, it has a activation time before it blows after you throw it that any decent player will be able to move away from, the skill just isnt that feasible in pvp.

    nerfing it whatsoever is the last straw for me, if it happens im canceling my sub

    It is being exploited in PvE . I am not a PVPER so I can't comment.
    Many of us said shield bash nerf would cause us to quit but we are still here and it didn't stop them
    The problem is here as you dont do pve . it is the only CC we have currently theeeee only one now that talons is shot out. routinely in VR dungeons Zos throws 12 to 16 mobs at you on a pull there is no way to CC these things other then rune. the PVE VR dingeons would roadblock 75 % of people just on trash pulls. this game is fing doomed if they keep nerfing and not adjusting the mechanics of this garbage social aggro system . its not uncommon to multiple locations fron just pullinfg a singel group routinely other rooms add on to you for no apparent reason.

    I do do PVE . Have tanked VR Dungeouns and I would expect that spamming Volc rune isn't something intended . Trash pulls need to be managed correctly not spammed . Multiple pulls come from bad pulls and not pulling back to safety just zerging. Anyone who played wow knows how bad this is for a game

    well i agree its completely lame. but in all honesty can you say we have anywhere near the tools to manage 16 mobs? no there are not tools there to do this there is not a way to manage some of these trash pulls with out it. bottom line. with all the nerfs happening to CC you cant tell me there are suffcient tools to handle 16 mobs WS in the scistern, or the Flame At's in AA trial . with the changes to archers and CC at the same time its not feasible. managment comes down to abilites there is no body pulling or solo pulling of mobs in trash. some time multiple rooms come when they have no line of sight to the Attacker or the mob that was pulled
    Edited by Wifeaggro13 on June 5, 2014 12:04AM
  • Stratti
    Stratti
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    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
  • Dealdrick
    Dealdrick
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    Adding a cooldown is one way to stop the spam exploit 10 second or 5 before it can be use

    Others have suggested increased cost which will work unless they find a way around it with pots etc

    It's also been suggested to cap it at 2 which I think is a good idea as well.

    Inhale got nerfed to oblivion down to being useless so I'd hate to see that but right now it can be exploited and is being exploited by some

    You are seriously suggesting a 10 sec cooldown? That might be the most out-of-touch suggestion I have ever seen on these forums. For the sake of the people still playing this game, I hope you never get your wish, you know not what you are asking.
  • PoseidonEvil
    PoseidonEvil
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    eNumbra wrote: »
    Yes correct
    You need to nerf it because it is being exploited - an internal cooldown would work

    And think a little more - do we want a mass cc ability spam able - really - these guys are juggling the mobs for 45 sec plus.

    NERF

    You're exploiting my oxygen, get out.

    LMAO!
    In-game ID: alchelvly
    Phixeon Maghi -- Breton Healer
    Harrow the Souleater -- Breton Necro Healer
    Krogyle dro-Smoketh -- Orc Stamdk
  • Wifeaggro13
    Wifeaggro13
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    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
    i am not sure youre tanking VR content its the second pull after the ghosts the skeleton on the top of stairs leading down to door the NPC opens . its the shoddy social aggro system nothing more.I am more then willing to go and DPS and let you show me your pulling techniques
    Edited by Wifeaggro13 on June 5, 2014 12:08AM
  • andreas.rudroffb16_ESO
    redb6j7m.jpg
  • Stratti
    Stratti
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    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
    i am not sure youre tanking VR content its the second pull after the ghosts the skeleton on the top of stairs leading down to door the NPC opens . its the shoddy social aggro system nothing more.I am more then willing to go and DPS and let you show me your pulling techniques

    Only a couple of Dungeouns cleared focussing on solo and Craiglorn to level but I have tanked for years in wow particularly in the hard phases where a bad pull was a wipe.

    All I can say is if you are getting more than one pack pull the pack far back into a safe place

  • Stratti
    Stratti
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    Dealdrick wrote: »
    Adding a cooldown is one way to stop the spam exploit 10 second or 5 before it can be use

    Others have suggested increased cost which will work unless they find a way around it with pots etc

    It's also been suggested to cap it at 2 which I think is a good idea as well.

    Inhale got nerfed to oblivion down to being useless so I'd hate to see that but right now it can be exploited and is being exploited by some

    You are seriously suggesting a 10 sec cooldown? That might be the most out-of-touch suggestion I have ever seen on these forums. For the sake of the people still playing this game, I hope you never get your wish, you know not what you are asking.

    But you believe it is fine to spam an AoE cc ability until the damage from it kills the mob so the player can watch you tube on ipad and grind.

    It's faceroll - it needs to be fixed a cool down is one option. If you think it is perfectly legitimate than I question your integrity to the game over your own abilities
  • Kevinmon
    Kevinmon
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    Hell no, this does not deserve a nerf.
  • babylon
    babylon
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    How about everyone stop answering this thread, leave the OP talking to himself and let the thread sink.
  • Dealdrick
    Dealdrick
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    Dealdrick wrote: »
    Adding a cooldown is one way to stop the spam exploit 10 second or 5 before it can be use

    Others have suggested increased cost which will work unless they find a way around it with pots etc

    It's also been suggested to cap it at 2 which I think is a good idea as well.

    Inhale got nerfed to oblivion down to being useless so I'd hate to see that but right now it can be exploited and is being exploited by some

    You are seriously suggesting a 10 sec cooldown? That might be the most out-of-touch suggestion I have ever seen on these forums. For the sake of the people still playing this game, I hope you never get your wish, you know not what you are asking.

    But you believe it is fine to spam an AoE cc ability until the damage from it kills the mob so the player can watch you tube on ipad and grind.

    It's faceroll - it needs to be fixed a cool down is one option. If you think it is perfectly legitimate than I question your integrity to the game over your own abilities

    Weather or not you don't like it when some people "cheese" content has nothing to do with game design. Using a CC skill to keep mobs CC'd used to be the focal point of many classes in past MMOs. There have been cries for YEARS to bring classes like that back.

    In a game like this, where TTK is pretty low, CC is very strong. Again, I think your real issue is that there aren't many other skills worth slotting. Shouldn't the answer be to make more builds viable instead of fewer? Why limit what works in this ocean of nerfs? Calling for more IS the problem, not the solution.
  • Wifeaggro13
    Wifeaggro13
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    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
    i am not sure youre tanking VR content its the second pull after the ghosts the skeleton on the top of stairs leading down to door the NPC opens . its the shoddy social aggro system nothing more.I am more then willing to go and DPS and let you show me your pulling techniques

    Only a couple of Dungeouns cleared focussing on solo and Craiglorn to level but I have tanked for years in wow particularly in the hard phases where a bad pull was a wipe.

    All I can say is if you are getting more than one pack pull the pack far back into a safe place

    then you are really short sighted. ive cleared them all multiple times as well as tanking AA trials. Also all the VR dungeons all got tuned up with craglorn extremely . I suggest you go and tank BC and all the other original Tier 2 VR dungeons with no Volcanic rune. and then please come back and make your suggestions. they are no longer the exploitable mess you once tanked.
  • Kingslayer
    Kingslayer
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    Theres nothing wrong with the ability and it shouldn't be put on a cooldown what ability do some of you not want nerfed i mean jesus. The damage sucks and so its a knockdown but it can only be spammed so much. And with the CC change in the patch notes for 1.2 shouldnt that cover the cc of Volcanic rune? Can anybody check this?. Is one immune to it after breaking the first one?
  • Dealdrick
    Dealdrick
    ✭✭✭
    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
    i am not sure youre tanking VR content its the second pull after the ghosts the skeleton on the top of stairs leading down to door the NPC opens . its the shoddy social aggro system nothing more.I am more then willing to go and DPS and let you show me your pulling techniques

    Only a couple of Dungeouns cleared focussing on solo and Craiglorn to level but I have tanked for years in wow particularly in the hard phases where a bad pull was a wipe.

    All I can say is if you are getting more than one pack pull the pack far back into a safe place

    then you are really short sighted. ive cleared them all multiple times as well as tanking AA trials. Also all the VR dungeons all got tuned up with craglorn extremely . I suggest you go and tank BC and all the other original Tier 2 VR dungeons with no Volcanic rune. and then please come back and make your suggestions. they are no longer the exploitable mess you once tanked.

    I love how people are saying that using one of the few skills still worth slotting is an exploit. If things keep going your way the only thing players will be able to do is auto attack.........
  • Stratti
    Stratti
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    Dealdrick wrote: »
    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
    i am not sure youre tanking VR content its the second pull after the ghosts the skeleton on the top of stairs leading down to door the NPC opens . its the shoddy social aggro system nothing more.I am more then willing to go and DPS and let you show me your pulling techniques

    Only a couple of Dungeouns cleared focussing on solo and Craiglorn to level but I have tanked for years in wow particularly in the hard phases where a bad pull was a wipe.

    All I can say is if you are getting more than one pack pull the pack far back into a safe place

    then you are really short sighted. ive cleared them all multiple times as well as tanking AA trials. Also all the VR dungeons all got tuned up with craglorn extremely . I suggest you go and tank BC and all the other original Tier 2 VR dungeons with no Volcanic rune. and then please come back and make your suggestions. they are no longer the exploitable mess you once tanked.

    I love how people are saying that using one of the few skills still worth slotting is an exploit. If things keep going your way the only thing players will be able to do is auto attack.........

    I have tanked BC at vet full clear with no volcanic rune in the party. You two have demonstrated you have a vested interest in keeping an exploitable skill there for bots and cheats to use to dupe the game and exploit its features. Just like the log in and log out crowd and countless other exploits .

    I really don't care whether they do or do not but they should its simple as that. If you looked past your own position you would see your arguing effectively for one build to be able to faceroll all content thanks to this

    Adios boys you two are whack
  • Stratti
    Stratti
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    Kingslayer wrote: »
    Theres nothing wrong with the ability and it shouldn't be put on a cooldown what ability do some of you not want nerfed i mean jesus. The damage sucks and so its a knockdown but it can only be spammed so much. And with the CC change in the patch notes for 1.2 shouldnt that cover the cc of Volcanic rune? Can anybody check this?. Is one immune to it after breaking the first one?

    That's correct and like so many others you missed the point and didn't read anything

    It's about a particular exploit being used to constantly spam it while burning adds down slowly with no damage taken in 30 seconds when it is 3 strong vr6 mobs

    If you think that's how the game should run well .... Can't really help you but this game will turn into a joke soon
  • Falmer
    Falmer
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    How does this ability give any class an advantage, since literally EVERY player is capable of obtaining it?

    This nerfing stuff needs to stop or the game will come to a quick end when everyone feels disgusted with how their characters play.
  • Dealdrick
    Dealdrick
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    Dealdrick wrote: »
    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
    i am not sure youre tanking VR content its the second pull after the ghosts the skeleton on the top of stairs leading down to door the NPC opens . its the shoddy social aggro system nothing more.I am more then willing to go and DPS and let you show me your pulling techniques

    Only a couple of Dungeouns cleared focussing on solo and Craiglorn to level but I have tanked for years in wow particularly in the hard phases where a bad pull was a wipe.

    All I can say is if you are getting more than one pack pull the pack far back into a safe place

    then you are really short sighted. ive cleared them all multiple times as well as tanking AA trials. Also all the VR dungeons all got tuned up with craglorn extremely . I suggest you go and tank BC and all the other original Tier 2 VR dungeons with no Volcanic rune. and then please come back and make your suggestions. they are no longer the exploitable mess you once tanked.

    I love how people are saying that using one of the few skills still worth slotting is an exploit. If things keep going your way the only thing players will be able to do is auto attack.........

    I have tanked BC at vet full clear with no volcanic rune in the party. You two have demonstrated you have a vested interest in keeping an exploitable skill there for bots and cheats to use to dupe the game and exploit its features. Just like the log in and log out crowd and countless other exploits .

    I really don't care whether they do or do not but they should its simple as that. If you looked past your own position you would see your arguing effectively for one build to be able to faceroll all content thanks to this

    Adios boys you two are whack

    I'm not arguing for one ability to be able for faceroll content, I'm saying the problem isn't these "zomgOPsuperexploitrune" abilities. The problem is the tremendous lack of effective / functioning skills in the game. There ain't much left that works man. Keep nerfing things and the only people you'll have left to group with will be the bots
  • Stratti
    Stratti
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    Dealdrick wrote: »
    Dealdrick wrote: »
    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
    i am not sure youre tanking VR content its the second pull after the ghosts the skeleton on the top of stairs leading down to door the NPC opens . its the shoddy social aggro system nothing more.I am more then willing to go and DPS and let you show me your pulling techniques

    Only a couple of Dungeouns cleared focussing on solo and Craiglorn to level but I have tanked for years in wow particularly in the hard phases where a bad pull was a wipe.

    All I can say is if you are getting more than one pack pull the pack far back into a safe place

    then you are really short sighted. ive cleared them all multiple times as well as tanking AA trials. Also all the VR dungeons all got tuned up with craglorn extremely . I suggest you go and tank BC and all the other original Tier 2 VR dungeons with no Volcanic rune. and then please come back and make your suggestions. they are no longer the exploitable mess you once tanked.

    I love how people are saying that using one of the few skills still worth slotting is an exploit. If things keep going your way the only thing players will be able to do is auto attack.........

    I have tanked BC at vet full clear with no volcanic rune in the party. You two have demonstrated you have a vested interest in keeping an exploitable skill there for bots and cheats to use to dupe the game and exploit its features. Just like the log in and log out crowd and countless other exploits .

    I really don't care whether they do or do not but they should its simple as that. If you looked past your own position you would see your arguing effectively for one build to be able to faceroll all content thanks to this

    Adios boys you two are whack

    I'm not arguing for one ability to be able for faceroll content, I'm saying the problem isn't these "zomgOPsuperexploitrune" abilities. The problem is the tremendous lack of effective / functioning skills in the game. There ain't much left that works man. Keep nerfing things and the only people you'll have left to group with will be the bots

    So I have a solution that suits your argument and clear philosophy

    Let's have an ability called nuke em huge on demand dps ina 90foot radius that kills everything

    That way it is easy for you to get through the game and is faceroll . Really simple

    Make it available to all classes so we don't have to change our class to take advantage and then all the sooks crying how hard the game is would be quiet

    There solved for you
  • Kingslayer
    Kingslayer
    ✭✭✭
    Kingslayer wrote: »
    Theres nothing wrong with the ability and it shouldn't be put on a cooldown what ability do some of you not want nerfed i mean jesus. The damage sucks and so its a knockdown but it can only be spammed so much. And with the CC change in the patch notes for 1.2 shouldnt that cover the cc of Volcanic rune? Can anybody check this?. Is one immune to it after breaking the first one?

    That's correct and like so many others you missed the point and didn't read anything

    It's about a particular exploit being used to constantly spam it while burning adds down slowly with no damage taken in 30 seconds when it is 3 strong vr6 mobs

    If you think that's how the game should run well .... Can't really help you but this game will turn into a joke soon

    Its not an exploit its designed to do what it does, and as for spamming well most things magicka based can be spammed. Impulse anyone?. Daft just daft this whole thread. I can burn down 10 - 12 mobs with Em ring and crit surge i suppose they need nerfing to?. What else lets make a list.
  • Dealdrick
    Dealdrick
    ✭✭✭
    Dealdrick wrote: »
    Dealdrick wrote: »
    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
    i am not sure youre tanking VR content its the second pull after the ghosts the skeleton on the top of stairs leading down to door the NPC opens . its the shoddy social aggro system nothing more.I am more then willing to go and DPS and let you show me your pulling techniques

    Only a couple of Dungeouns cleared focussing on solo and Craiglorn to level but I have tanked for years in wow particularly in the hard phases where a bad pull was a wipe.

    All I can say is if you are getting more than one pack pull the pack far back into a safe place

    then you are really short sighted. ive cleared them all multiple times as well as tanking AA trials. Also all the VR dungeons all got tuned up with craglorn extremely . I suggest you go and tank BC and all the other original Tier 2 VR dungeons with no Volcanic rune. and then please come back and make your suggestions. they are no longer the exploitable mess you once tanked.

    I love how people are saying that using one of the few skills still worth slotting is an exploit. If things keep going your way the only thing players will be able to do is auto attack.........

    I have tanked BC at vet full clear with no volcanic rune in the party. You two have demonstrated you have a vested interest in keeping an exploitable skill there for bots and cheats to use to dupe the game and exploit its features. Just like the log in and log out crowd and countless other exploits .

    I really don't care whether they do or do not but they should its simple as that. If you looked past your own position you would see your arguing effectively for one build to be able to faceroll all content thanks to this

    Adios boys you two are whack

    I'm not arguing for one ability to be able for faceroll content, I'm saying the problem isn't these "zomgOPsuperexploitrune" abilities. The problem is the tremendous lack of effective / functioning skills in the game. There ain't much left that works man. Keep nerfing things and the only people you'll have left to group with will be the bots

    So I have a solution that suits your argument and clear philosophy

    Let's have an ability called nuke em huge on demand dps ina 90foot radius that kills everything

    That way it is easy for you to get through the game and is faceroll . Really simple

    Make it available to all classes so we don't have to change our class to take advantage and then all the sooks crying how hard the game is would be quiet

    There solved for you

    You're cute when you're mad =)
  • Stratti
    Stratti
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    Kingslayer wrote: »
    Kingslayer wrote: »
    Theres nothing wrong with the ability and it shouldn't be put on a cooldown what ability do some of you not want nerfed i mean jesus. The damage sucks and so its a knockdown but it can only be spammed so much. And with the CC change in the patch notes for 1.2 shouldnt that cover the cc of Volcanic rune? Can anybody check this?. Is one immune to it after breaking the first one?

    That's correct and like so many others you missed the point and didn't read anything

    It's about a particular exploit being used to constantly spam it while burning adds down slowly with no damage taken in 30 seconds when it is 3 strong vr6 mobs

    If you think that's how the game should run well .... Can't really help you but this game will turn into a joke soon

    Its not an exploit its designed to do what it does, and as for spamming well most things magicka based can be spammed. Impulse anyone?. Daft just daft this whole thread. I can burn down 10 - 12 mobs with Em ring and crit surge i suppose they need nerfing to?. What else lets make a list.

    See MMO players can be put into two categories

    Those who want a challenge

    And those who want the reward for cudos and epeen stroking

    Your happy it being face roll and not working as intended sweet.
  • Dealdrick
    Dealdrick
    ✭✭✭
    Kingslayer wrote: »
    Kingslayer wrote: »
    Theres nothing wrong with the ability and it shouldn't be put on a cooldown what ability do some of you not want nerfed i mean jesus. The damage sucks and so its a knockdown but it can only be spammed so much. And with the CC change in the patch notes for 1.2 shouldnt that cover the cc of Volcanic rune? Can anybody check this?. Is one immune to it after breaking the first one?

    That's correct and like so many others you missed the point and didn't read anything

    It's about a particular exploit being used to constantly spam it while burning adds down slowly with no damage taken in 30 seconds when it is 3 strong vr6 mobs

    If you think that's how the game should run well .... Can't really help you but this game will turn into a joke soon

    Its not an exploit its designed to do what it does, and as for spamming well most things magicka based can be spammed. Impulse anyone?. Daft just daft this whole thread. I can burn down 10 - 12 mobs with Em ring and crit surge i suppose they need nerfing to?. What else lets make a list.

    See MMO players can be put into two categories

    Those who want a challenge

    And those who want the reward for cudos and epeen stroking

    Your happy it being face roll and not working as intended sweet.

    Ya, summing up a group of anonymous players into two generalized groups is a sign of like, super duper smartness and stuffz
  • Stratti
    Stratti
    ✭✭✭✭✭
    Dealdrick wrote: »
    Dealdrick wrote: »
    Dealdrick wrote: »
    I don know the pull your referring to is it likely it's a mistake by the guy setting up the pull and people running around not being careful grabbing two packs
    i am not sure youre tanking VR content its the second pull after the ghosts the skeleton on the top of stairs leading down to door the NPC opens . its the shoddy social aggro system nothing more.I am more then willing to go and DPS and let you show me your pulling techniques

    Only a couple of Dungeouns cleared focussing on solo and Craiglorn to level but I have tanked for years in wow particularly in the hard phases where a bad pull was a wipe.

    All I can say is if you are getting more than one pack pull the pack far back into a safe place

    then you are really short sighted. ive cleared them all multiple times as well as tanking AA trials. Also all the VR dungeons all got tuned up with craglorn extremely . I suggest you go and tank BC and all the other original Tier 2 VR dungeons with no Volcanic rune. and then please come back and make your suggestions. they are no longer the exploitable mess you once tanked.

    I love how people are saying that using one of the few skills still worth slotting is an exploit. If things keep going your way the only thing players will be able to do is auto attack.........

    I have tanked BC at vet full clear with no volcanic rune in the party. You two have demonstrated you have a vested interest in keeping an exploitable skill there for bots and cheats to use to dupe the game and exploit its features. Just like the log in and log out crowd and countless other exploits .

    I really don't care whether they do or do not but they should its simple as that. If you looked past your own position you would see your arguing effectively for one build to be able to faceroll all content thanks to this

    Adios boys you two are whack

    I'm not arguing for one ability to be able for faceroll content, I'm saying the problem isn't these "zomgOPsuperexploitrune" abilities. The problem is the tremendous lack of effective / functioning skills in the game. There ain't much left that works man. Keep nerfing things and the only people you'll have left to group with will be the bots

    So I have a solution that suits your argument and clear philosophy

    Let's have an ability called nuke em huge on demand dps ina 90foot radius that kills everything

    That way it is easy for you to get through the game and is faceroll . Really simple

    Make it available to all classes so we don't have to change our class to take advantage and then all the sooks crying how hard the game is would be quiet

    There solved for you

    You're cute when you're mad =)

    Not mad just sad at the gaming community and the lack of foresight - kind of sick of the same argument you guys are putting up. It's not cogent nor is it valid. Fact is you probably don't know what it's even about nor have seen it but you play your forum games either way
  • Kingslayer
    Kingslayer
    ✭✭✭
    Kingslayer wrote: »
    Kingslayer wrote: »
    Theres nothing wrong with the ability and it shouldn't be put on a cooldown what ability do some of you not want nerfed i mean jesus. The damage sucks and so its a knockdown but it can only be spammed so much. And with the CC change in the patch notes for 1.2 shouldnt that cover the cc of Volcanic rune? Can anybody check this?. Is one immune to it after breaking the first one?

    That's correct and like so many others you missed the point and didn't read anything

    It's about a particular exploit being used to constantly spam it while burning adds down slowly with no damage taken in 30 seconds when it is 3 strong vr6 mobs

    If you think that's how the game should run well .... Can't really help you but this game will turn into a joke soon

    Its not an exploit its designed to do what it does, and as for spamming well most things magicka based can be spammed. Impulse anyone?. Daft just daft this whole thread. I can burn down 10 - 12 mobs with Em ring and crit surge i suppose they need nerfing to?. What else lets make a list.

    See MMO players can be put into two categories

    Those who want a challenge

    And those who want the reward for cudos and epeen stroking

    Your happy it being face roll and not working as intended sweet.

    Faceroll hilarious, I just managed to have a brisk look at the pages if it hasn't sunk in yet it never will. Certain abilities have been nerfed such as standard and bolt escape and their were massive calls to do so. But this hilarious you have fun on your little crusade anyway its been an amusing end to my night, you have my gratitude for this :)
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