All the whines are kind of ridiculous. DKs still do the most single target DPS in the game by a good margin. Doubling, tripling,or quadrupling up (vs Temps/NBs) is now much harder to do.
Seriously, the class has been in the light far too long, and the people playing it have gotten used to their OP-ness.
I don't play a DK anymore because I was able to see where it was going: over nerfs, a complete destruction of the class.Phantorang wrote: »All I see is QQs for a class on stereoids, you will get over it, think of it as a cold turkey, you are in for alot more though, so better get ready
Ragnar_Lodbrok wrote: »Everybody's Sorcerers Online. No one will play anything but light armored staff using sorcs anymore. Tanking and Dks are dead in the water now.
Phantorang wrote: »Ragnar_Lodbrok wrote: »Everybody's Sorcerers Online. No one will play anything but light armored staff using sorcs anymore. Tanking and Dks are dead in the water now.
The denial is strong with this one
(A quote stolen from @ExiledKhallisi)
FunkyBudda wrote: »
then riddle me this, how would YOU go about nerf the destro / restro build for DK specifically, without affecting the other classes? DK's class skills further enhance all possible armor / weapon combination compare to other classes, you need to stop lying to yourself and other players.
Luvsfuzzybunnies wrote: »I think this just highlights the problem that whoever they gave beta privs to severely abused their circumstances and did not effectively test their game. Or they monstrously botched their game between beta and release. Seeing as they are opening up the test environments to the general public I would hypothesize it was the former rather than the latter. Onto your summation that just because you don't use the overpowered abilities or exploit they shouldn't fix the things that are wrong I don't know how to let you see past your own nose.
It was not just the DK skill line design. It was other skill lines.the guys who developed the DK skill lines were probably high... because to anyone with half a brain those OP synergies were OBVIOUS...
Well, yes, because that way they nip OP ultimates in the bud for when they actually fix the broken skills and synergies in the other classes.Doctoruniverse wrote: »Action : Nerf Ults for all classes.
monkeymystic wrote: »TL;DR = QQ about class balancing
Shaun98ca2 wrote: »RylukShouja wrote: »Stuff
I believe they aren't fixing our Magicka Management for different reasons.
1. The Templar class has strong healing line that "endless magicka" doesn't serve well to as then we would DPS and Heal quite well so the poor Magicka Management keeps us in line with the other classes without being OP.
OR
2. Our class is where they want us to be in the game while they bring the rest of the classes in line with Templars...this includes the Magicka Management. Reducing the amount of Magicka gain on all other classes actually serves quite well to the Magicka/Stamina balance.(This is my belief)
My personal opinion on the balance of Magicka vs Stamina....
Magicka is meant to be High Damage low sustainment.
Stamina is meant to be Standard Damage High Sustainment.
Stamina relies HEAVILY on Light/Heavy Attack for damage and their abilities are there for support and slight DPS burst, this would still be lower than Magicka burst.
Stamina builds ALSO benefit from the increased survivability that Stamina builds also bring IE Block, Dodge, Stun
Magicka is meant to run out bringing the DPS of an ALL Magicka user lower than that of a Stamina user.
Based off the above theory the system is broken. Magicka users DONT run out of Magicka and if they do its not fast enough nor long enough to really matter in the long run thus creating the imbalance we are seeing in the game.
Ragnar_Lodbrok wrote: »I already see people shouting for tanks and tanks saying too bad weve been nerfed too much in zone now, as a tank I agree, weve been destroyed as a viable style.
Halrloprillalar wrote: »monkeymystic wrote: »TL;DR = QQ about class balancing
Strongest DPS ultimate in game got a little less so, but is still the strongest ultimate in game
Still the best survival ultimate in game
Still highest single target and aoe dps (nothing for the rest of the skills has changed).
Please tell me this thread isn't serious.
Ragnar_Lodbrok wrote: »Phantorang wrote: »Ragnar_Lodbrok wrote: »Everybody's Sorcerers Online. No one will play anything but light armored staff using sorcs anymore. Tanking and Dks are dead in the water now.
The denial is strong with this one
(A quote stolen from @ExiledKhallisi)
Is that why for two months you never heard anyone shout for a tank , and now? Thats all you see "LF1M tank for xxxx"
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
For one.. great name. LOLNerfEverything wrote: »I think it is funny that OP made a thread title trying to complain about the DK nerf and it turned into 10 pages of people supporting the nerf and asking for more DK nerfs.
Wifeaggro13 wrote: »Please o powerful DK if your so knowledgeable please post your tanking load out for VR end game dungeons. and some of your epic strats for lets say spider boss in DC or EH. Craglorn i wont even ask as i know you have never even set foot in a trial
How is nerfing your dps effecting your tanking capabilities.
It's obvious you're bi-curious. Which is ok...
But in the end, you have to choose one.
We'll support you either way.
Ragnar_Lodbrok wrote: »And DKs get nerfed again in 1.2. Seriously why dont they just remove DK's and tanks from the game, then everyone can enjoy elder sorcerers online.
Nox_Aeterna wrote: »Ragnar_Lodbrok wrote: »And DKs get nerfed again in 1.2. Seriously why dont they just remove DK's and tanks from the game, then everyone can enjoy elder sorcerers online.
Because DKs are still OP when compared to templars , be glad you did not make that class choice , otherwise you would have left on vet1.
Ragnar_Lodbrok wrote: »Nox_Aeterna wrote: »Ragnar_Lodbrok wrote: »And DKs get nerfed again in 1.2. Seriously why dont they just remove DK's and tanks from the game, then everyone can enjoy elder sorcerers online.
Because DKs are still OP when compared to templars , be glad you did not make that class choice , otherwise you would have left on vet1.
Um templars do more dmage than dk tanks. Resto staff users do more dps than DK tanks. Lets just nerf their dps and tank skills more that'll show DK's!
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
Head.hunter wrote: »A dk killed me the other day, magicka based. Dk's are awesome, where are they? I'm seeing less and less.
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
Ragnar_Lodbrok wrote: »One, talons dps was garbage, it was used for CC. But since it doesnt work for *** since 1.1.2, why not nerf it more? Couple that with blocking/1h &S abilities being nerfed to douing less damage than a resto staff user, why dont you tell me why we are pissed?