frwinters_ESO wrote: »khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
Compared to what?
Every other available ultimate.
Right.
He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.
lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.
VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.
And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"
Zenimax - "Yes, that's correct"
NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"
Zenimax - "A Year"
NightBlade - "Say wha...."
Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"
Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.
Gern_Verkheart wrote: »
Right there, that right there is what is wrong, because you are absolutely right.
They need to fix medium armor and stamina builds; stamina builds should be just as viable as magicka builds. As it stands right now, this game is nothing but a bunch of casters and tanks.
If Zenimax doesn't want to change this, then they should just delete medium armor, dual wield, two handed weapons and bows from the game.
frwinters_ESO wrote: »khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
Compared to what?
Every other available ultimate.
Right.
He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.
lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.
VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.
And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"
Zenimax - "Yes, that's correct"
NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"
Zenimax - "A Year"
NightBlade - "Say wha...."
Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"
Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.
I'd hardly call it a nerf
frwinters_ESO wrote: »khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
Compared to what?
Every other available ultimate.
Right.
He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.
lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.
VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.
And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"
Zenimax - "Yes, that's correct"
NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"
Zenimax - "A Year"
NightBlade - "Say wha...."
Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"
Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.
I'd hardly call it a nerf
YourNameHere wrote: »And i do agree, many of these things should have been fixed earlier or now. I mean if you know about it and know the problem, why don't you fix it now?
Easier said than coded.
frwinters_ESO wrote: »frwinters_ESO wrote: »khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
Compared to what?
Every other available ultimate.
Right.
He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.
lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.
VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.
And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"
Zenimax - "Yes, that's correct"
NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"
Zenimax - "A Year"
NightBlade - "Say wha...."
Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"
Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.
I'd hardly call it a nerf you dribble
So reducing ones ability is not the definition of a nerf?
frwinters_ESO wrote: »frwinters_ESO wrote: »khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
Compared to what?
Every other available ultimate.
Right.
He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.
lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.
VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.
And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"
Zenimax - "Yes, that's correct"
NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"
Zenimax - "A Year"
NightBlade - "Say wha...."
Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"
Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.
I'd hardly call it a nerf you dribble
So reducing ones ability is not the definition of a nerf? And what exactly is a dribble? Is it saliva coming down my mouth meaning that i have a slight drool problem? Can it be a dribble of yummy caramel which means I'm sweet and delicious? Clarify!
When I said "I'd hardly call it a nerf" What I meant was DragonKnights are still ridiculously OP dude
If you take a step back and look at the entire NB class skills you can see that 3/4 of them are useless.First, I am a VR11 NB and this skill review is from a PvP point of view
Lets start with the Assassination tree
Assassinate/impale/whateverdumbthingthathealsyou - The target needs to be below 25% to do more than 200 damage, once below 25% the most I've ever seen it crit for was 1k. Now, 2hander has reverse slash that can be upgraded to executioner. This skill does a base of 308 and, as the target gets lower in health, the damage of the hit increases up to 300%. It also does 18% more damage if that target is before 25%. I have crit for 2k+, in pvp, with this skill.
Teleport Strike/Ambush/Lotus fan - Eh, it doesn't do that much damage but it is a nice closer and ambush offers increased damage on the next attack. 2Handed has a charge skill that does more damage but, due to terrain issues, it hangs up quite a bit so I stick with ambush.
Blur/Mirage/Double Take - Useless
Mark target/ reapers mark/ piercing mark - It's an alright skill. Piercing Mark is nice in pvp because you can see the person if they go sneak.
Haste/incapacitate/focused attacked - useless unless you think the 40% stamina regen from focused attacks is good.
Death Stroke - eh, I don't use it.
Shadow
Shadow cloak/Shadowy Disguise/ Dark cloak. - I've tried both shadowy Disguise and Dark cloak. I found that dark cloak is much more useful in "oh crap" moments and has saved my butt more than once.
Veiled Strike/Suprise attack/Concealed weapon - A great opener if your nightblade stacks spell damage and magica. I use concealed weapon for the extra sneak speed. Damage wise, the most I've ever hit for in pvp is 1k from stealth. You can do more damage with a strong 2hand weapon attack, from stealth, than this skill. I slot this skill solely for the sneak bonus speed.
Path of *** - useless
Aspect of Terror - great for pve
Summon shade - useless
Consuming darkness/ Bolstering Darkness/ Veil of blades - Great Ult
Siphoning
Now, I don't use many siphoning skills that often in pvp but I've seen bloodmages that wreck face with these spells.
Strife/Funnel Health/Swallow Soul - Great skill if you are a bloodmage, you heal yourself while molesting whomever you are fighting.
Agony/prolonged suffering/malefic weath - It's a cc
Cripple/Debillitate/Crippling Grasp - Great debuff/and Dot.
Siphoning strikes - Good if you're a PVE healer or PVE tank. I don't think I've ever seen a bloodmage use it in pvp.
Drain power/ Sap Essence/ Power Extraction - This skill is good for a weapon damage buff. However, you get a better buff the more targets you hit. It's useful in PVE grinding but I don't use it outside of that.
So, the skills I use in everyday pvp are the ones with bold titles. The other skills I use come from weapons and guilds.
Tl:dr
Out of the 18 skills NBs have, I use 5 spread across 2 combat bars. A lot of our skills are useless in PvP and PVE. Also, You would think that NBs would have some form of backstab.
"Path of Darkness damage will be increased. The ability will also be visible to all players." - You could double it's damage, and it would still be worthless.
Yep... Go ahead and nerf Vampire Nightblades before fixing any of the problems with them, why not? Part of the reason I even remained vampire is because it went so perfect with my Nightblade, now I can't stealth and feed on something after combat has already initiated? That must have been such a broken part of the game, huh? Far more broken than the entire Nightblade class I guess seeing as you all still can't fix all the other broken stuff for Nightblade, High Five Zenimax! Such bloody fail..
Jade_Knightblazerb14_ESO wrote: »Yep... Go ahead and nerf Vampire Nightblades before fixing any of the problems with them, why not? Part of the reason I even remained vampire is because it went so perfect with my Nightblade, now I can't stealth and feed on something after combat has already initiated? That must have been such a broken part of the game, huh? Far more broken than the entire Nightblade class I guess seeing as you all still can't fix all the other broken stuff for Nightblade, High Five Zenimax! Such bloody fail..
Yeah... This has turned me away from Vamps now. Sadly this was the only feature I liked about this supernatural Skill Line. Well played Nightblades with feeding during boss fights was a nice touch.
glitchmaster999 wrote: »Jade_Knightblazerb14_ESO wrote: »Yep... Go ahead and nerf Vampire Nightblades before fixing any of the problems with them, why not? Part of the reason I even remained vampire is because it went so perfect with my Nightblade, now I can't stealth and feed on something after combat has already initiated? That must have been such a broken part of the game, huh? Far more broken than the entire Nightblade class I guess seeing as you all still can't fix all the other broken stuff for Nightblade, High Five Zenimax! Such bloody fail..
Yeah... This has turned me away from Vamps now. Sadly this was the only feature I liked about this supernatural Skill Line. Well played Nightblades with feeding during boss fights was a nice touch.
I saw people talking on TF forums about this, you could lock down some boss mobs for 6 seconds and full heal. It was an unfair advantage that nightblades got over other classes with a shared skill line.... and before anyone has a go at me, I play a nightblade and I know how bad they are right now.
Yep... Go ahead and nerf Vampire Nightblades before fixing any of the problems with them, why not? Part of the reason I even remained vampire is because it went so perfect with my Nightblade, now I can't stealth and feed on something after combat has already initiated? That must have been such a broken part of the game, huh? Far more broken than the entire Nightblade class I guess seeing as you all still can't fix all the other broken stuff for Nightblade, High Five Zenimax! Such bloody fail..
wllstrt75b14_ESO wrote: »Anyone having issues with Killer blades healing on the kill shot? Just tested it on 5 npc's and it failed to give me the 18% heal actually it just failed to heal period. I am reloggin to re-test but was hoping someone else can confirm or deny this.
okay so closing out of the client fixed the issue but keep an eye on it as it could be an intermittent issue like a lot of our other abilities.
sigh well after a death it reseting again and is not giving me the heal so apparently its back to logging out after every death or instance change on the NB again farking devs.